Allow the popupmenu-based select menu to cascade into multiple sub-menus containing further items, when there are too many to fit on the screen in one column.
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@ -27,6 +27,7 @@
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#include "utils/errors.h"
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#include "utils/log.h"
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#include "utils/messages.h"
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#include "render/form.h"
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#include "desktop/mouse.h"
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@ -37,8 +38,18 @@
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/* Maximum number of items for a popupmenu.class select menu.
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* 50 is about the limit for my screen, and popupmenu doesn't scroll.
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* We may need to calculate a value for this based on screen/font size.
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*
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* Additional entries will be added to a "More" menu...
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*/
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#define AMI_SELECTMENU_MAX 50
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#define AMI_SELECTMENU_PAGE_MAX 40
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/* ...limited to the number of menus defined here... */
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#define AMI_SELECTMENU_MENU_MAX 10
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/* ...and resulting in this total number of entries. */
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#define AMI_SELECTMENU_MAX (AMI_SELECTMENU_PAGE_MAX * AMI_SELECTMENU_MENU_MAX)
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/** Exported interface documented in selectmenu.h **/
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BOOL ami_selectmenu_is_safe(void)
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@ -75,9 +86,14 @@ void gui_create_form_select_menu(struct gui_window *g,
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struct PopupMenuIFace *IPopupMenu = NULL;
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struct Hook selectmenuhook;
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Object *selectmenuobj;
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Object *smenu = NULL;
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Object *currentmenu;
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Object *submenu = NULL;
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char *selectmenu_item[AMI_SELECTMENU_MAX];
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char *more_label;
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struct form_option *opt = form_select_get_option(control, 0);
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ULONG i = 0;
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int i = 0;
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int n = 0;
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if(ami_selectmenu_is_safe() == FALSE) return;
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@ -88,6 +104,7 @@ void gui_create_form_select_menu(struct gui_window *g,
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if(IPopupMenu == NULL) return;
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ClearMem(selectmenu_item, AMI_SELECTMENU_MAX * 4);
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more_label = ami_utf8_easy(messages_get("More"));
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selectmenuhook.h_Entry = ami_popup_hook;
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selectmenuhook.h_SubEntry = NULL;
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@ -98,10 +115,12 @@ void gui_create_form_select_menu(struct gui_window *g,
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selectmenuobj = PMMENU(form_control_get_name(control)),
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PMA_MenuHandler, &selectmenuhook, End;
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currentmenu = selectmenuobj;
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while(opt) {
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selectmenu_item[i] = ami_utf8_easy(opt->text);
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IDoMethod(selectmenuobj, PM_INSERT,
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IDoMethod(currentmenu, PM_INSERT,
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NewObject(POPUPMENU_GetItemClass(), NULL,
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PMIA_Title, (ULONG)selectmenu_item[i],
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PMIA_ID, i,
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@ -112,10 +131,40 @@ void gui_create_form_select_menu(struct gui_window *g,
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opt = opt->next;
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i++;
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n++;
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if(n == AMI_SELECTMENU_PAGE_MAX) {
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if(submenu != NULL) {
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/* attach the previous submenu */
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IDoMethod(smenu, PM_INSERT,
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NewObject(NULL, "popupmenuitem.class",
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PMIA_Title, more_label,
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PMIA_CheckIt, TRUE,
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PMIA_SubMenu, submenu,
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TAG_DONE),
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~0);
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}
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submenu = NewObject(NULL, "popupmenu.class", TAG_DONE);
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smenu = currentmenu;
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currentmenu = submenu;
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n = 0;
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}
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if(i >= AMI_SELECTMENU_MAX) break;
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}
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if((submenu != NULL) && (n != 0)) {
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/* attach the previous submenu */
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IDoMethod(smenu, PM_INSERT,
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NewObject(NULL, "popupmenuitem.class",
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PMIA_Title, more_label,
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PMIA_CheckIt, TRUE,
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PMIA_SubMenu, submenu,
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TAG_DONE),
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~0);
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}
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ami_set_pointer(g->shared, GUI_POINTER_DEFAULT, false); // Clear the menu-style pointer
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IDoMethod(selectmenuobj, PM_OPEN, g->shared->win);
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@ -128,6 +177,7 @@ void gui_create_form_select_menu(struct gui_window *g,
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if(PopupMenuBase) CloseLibrary(PopupMenuBase);
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/* Free the menu labels */
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if(more_label) ami_utf8_free(more_label);
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for(i = 0; i < AMI_SELECTMENU_MAX; i++) {
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if(selectmenu_item[i] != NULL) {
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ami_utf8_free(selectmenu_item[i]);
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@ -3831,6 +3831,12 @@ de.all.OK:OK
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fr.all.OK:OK
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it.all.OK:OK
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nl.all.OK:OK
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en.ami.More:More
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de.ami.More:More
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fr.ami.More:More
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it.ami.More:More
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nl.ami.More:More
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# Interactive help
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# ================
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