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Use label.image's In Menu Mode when available
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@ -63,6 +63,12 @@
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#include "desktop/textinput.h"
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#include "utils/messages.h"
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/* This is here temporarily until we get a new SDK */
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#define LABEL_MenuMode (LABEL_Dummy+12)
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/* (BOOL) Use highlighting that fits in better visually in a
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menu. Defaults to FALSE. */
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/**/
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enum {
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NSA_GLYPH_SUBMENU,
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@ -471,6 +477,7 @@ static struct gui_window_2 *ami_menu_layout(struct gui_window_2 *gwin)
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}
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gwin->menuobj[i] = LabelObject,
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LABEL_MenuMode, TRUE,
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LABEL_DrawInfo, dri,
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LABEL_DisposeImage, TRUE,
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LABEL_Image, icon,
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