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https://github.com/netsurf-browser/netsurf
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[project @ 2006-01-24 23:04:49 by rjw]
Faster GIF decoding. svn path=/import/netsurf/; revision=2028
This commit is contained in:
parent
37fbf489d4
commit
0631647241
151
image/gifread.c
151
image/gifread.c
@ -66,21 +66,20 @@ static unsigned int gif_interlaced_line(int height, int y);
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/* Internal LZW routines
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*/
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static void gif_init_LZW(struct gif_animation *gif);
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static int gif_next_LZW(struct gif_animation *gif);
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static bool gif_next_LZW(struct gif_animation *gif);
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static int gif_next_code(struct gif_animation *gif, int code_size);
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#define gif_read_LZW(gif) ((stack_pointer > stack) ? *--stack_pointer : gif_next_LZW(gif))
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/* General LZW values. They are shared for all GIFs being decoded, and
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thus we can't handle progressive decoding efficiently without having
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the data for each image which would use an extra 10Kb or so per GIF.
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*/
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static unsigned char buf[280];
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static unsigned char buf[4];
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static unsigned char *direct;
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static int maskTbl[16] = {0x0000, 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f,
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0x00ff, 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff};
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static int table[2][(1 << GIF_MAX_LZW)];
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static int stack[(1 << GIF_MAX_LZW) * 2];
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static int *stack_pointer;
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static int *stack_end;
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static char stack[(1 << GIF_MAX_LZW) * 2];
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static char *stack_pointer;
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static int code_size, set_code_size;
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static int max_code, max_code_size;
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static int clear_code, end_code;
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@ -581,13 +580,16 @@ int gif_decode_frame(struct gif_animation *gif, unsigned int frame) {
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/* Check we have enough data for the header
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*/
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if (gif_bytes < 9) return GIF_INSUFFICIENT_DATA;
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if (gif_bytes < 9)
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return GIF_INSUFFICIENT_DATA;
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/* Clear the previous frame totally. We can't just pretend we've got a smaller
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sprite and clear what we need as some frames have multiple images which would
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produce errors.
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*/
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frame_data = (unsigned int *)bitmap_get_buffer(gif->frame_image);
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if (!frame_data)
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return GIF_INSUFFICIENT_MEMORY;
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if (!clear_image) {
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if ((frame == 0) || (gif->decoded_frame == -1))
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memset((char*)frame_data, 0x00, gif->width * gif->height * sizeof(int));
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@ -726,6 +728,7 @@ int gif_decode_frame(struct gif_animation *gif, unsigned int frame) {
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curbit = lastbit = 0;
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last_byte = 2;
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get_done = false;
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direct = buf;
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gif_init_LZW(gif);
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/* Decompress the data
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@ -741,28 +744,23 @@ int gif_decode_frame(struct gif_animation *gif, unsigned int frame) {
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of data to remove the need for end-of data checks every pixel.
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*/
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x = width;
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while (x-- > 0) {
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/* Do the first pixel to get the stack of some sort
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*/
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if ((colour = gif_read_LZW(gif)) >= 0) {
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if (colour != transparency_index)
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*frame_scanline = colour_table[colour];
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frame_scanline++;
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} else {
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return_value = GIF_INSUFFICIENT_FRAME_DATA;
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goto gif_decode_frame_exit;
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}
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/* Try to burst some bytes out
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*/
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while (x > 0) {
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burst_bytes = (stack_pointer - stack);
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if (burst_bytes > x) burst_bytes = x;
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if (burst_bytes > 0) {
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if (burst_bytes > x)
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burst_bytes = x;
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x -= burst_bytes;
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while (burst_bytes-- > 0) {
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if ((colour = *--stack_pointer) != transparency_index)
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*frame_scanline = colour_table[colour];
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frame_scanline++;
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}
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} else {
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if (!gif_next_LZW(gif)) {
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return_value = gif->current_error;
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goto gif_decode_frame_exit;
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}
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}
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}
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}
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} else {
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@ -851,9 +849,11 @@ void gif_finalise(struct gif_animation *gif) {
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void gif_init_LZW(struct gif_animation *gif) {
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int i;
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gif->current_error = 0;
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if (clear_code >= (1 << GIF_MAX_LZW)) {
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stack_pointer = stack;
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*stack_pointer++ = -2;
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gif->current_error = GIF_FRAME_DATA_ERROR;
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return;
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}
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/* initialise our table */
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@ -866,7 +866,6 @@ void gif_init_LZW(struct gif_animation *gif) {
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max_code_size = clear_code << 1;
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max_code = clear_code + 2;
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stack_pointer = stack;
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stack_end = (int *)((char *)stack + sizeof(stack));
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do {
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firstcode = oldcode = gif_next_code(gif, code_size);
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} while (firstcode == clear_code);
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@ -874,54 +873,56 @@ void gif_init_LZW(struct gif_animation *gif) {
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}
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static int gif_next_LZW(struct gif_animation *gif) {
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static bool gif_next_LZW(struct gif_animation *gif) {
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int code, incode;
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int block_size;
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int stack_remaining;
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int new_code;
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while ((code = gif_next_code(gif, code_size)) >= 0) {
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if (code == clear_code) {
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code = gif_next_code(gif, code_size);
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if (code < 0) {
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gif->current_error = code;
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return false;
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} else if (code == clear_code) {
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gif_init_LZW(gif);
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return *--stack_pointer;
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}
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if (code == end_code) {
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return true;
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} else if (code == end_code) {
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/* skip to the end of our data so multi-image GIFs work */
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if (zero_data_block)
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return -2;
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if (zero_data_block) {
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gif->current_error = GIF_FRAME_DATA_ERROR;
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return false;
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}
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block_size = 0;
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while (block_size != 1) {
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block_size = gif->gif_data[gif->buffer_position] + 1;
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gif->buffer_position += block_size;
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}
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return -2;
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gif->current_error = GIF_FRAME_DATA_ERROR;
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return false;
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}
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/* fill the stack with some data */
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incode = code;
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if (code >= max_code) {
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*stack_pointer++ = firstcode;
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code = oldcode;
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}
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stack_remaining = (stack_end - stack_pointer) / sizeof(int);
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/* flush out odd number of words */
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if ((code >= clear_code) && (stack_remaining & 1)) {
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*stack_pointer++ = table[1][code];
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if ((code == table[0][code]) || (--stack_remaining <= 0))
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return code;
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code = table[0][code];
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}
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stack_remaining = stack_remaining >> 1;
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/* The following loop is the most important in the GIF decoding cycle as every
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* single pixel passes through it.
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*
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* Note: our stack is always big enough to hold a complete decompressed chunk. */
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while (code >= clear_code) {
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*stack_pointer++ = table[1][code];
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code = table[0][code];
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if (code < clear_code)
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new_code = table[0][code];
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if (new_code < clear_code) {
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code = new_code;
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break;
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*stack_pointer++ = table[1][code];
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if ((code == table[0][code]) || (--stack_remaining <= 0))
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return code;
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code = table[0][code];
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}
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*stack_pointer++ = table[1][new_code];
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code = table[0][new_code];
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if (code == new_code) {
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gif->current_error = GIF_FRAME_DATA_ERROR;
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return false;
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}
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}
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*stack_pointer++ = firstcode = table[1][code];
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@ -936,34 +937,32 @@ static int gif_next_LZW(struct gif_animation *gif) {
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}
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}
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oldcode = incode;
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if (stack_pointer > stack)
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return *--stack_pointer;
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}
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return code;
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return true;
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}
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static int gif_next_code(struct gif_animation *gif, int code_size) {
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int i, j, end, count;
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unsigned int ret;
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unsigned char *gif_data;
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int i, j, end, count, ret;
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unsigned char *b;
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end = curbit + code_size;
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if (end >= lastbit) {
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if (get_done)
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return -1;
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buf[0] = buf[last_byte - 2];
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buf[1] = buf[last_byte - 1];
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return GIF_INSUFFICIENT_FRAME_DATA;
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buf[0] = direct[last_byte - 2];
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buf[1] = direct[last_byte - 1];
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/* get the next block */
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gif_data = gif->gif_data + gif->buffer_position;
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zero_data_block = ((count = gif_data[0]) == 0);
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direct = gif->gif_data + gif->buffer_position;
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zero_data_block = ((count = direct[0]) == 0);
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if ((gif->buffer_position + count) >= gif->buffer_size)
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return -1;
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return GIF_INSUFFICIENT_FRAME_DATA;
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if (count == 0)
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get_done = true;
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else
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memcpy(&buf[2], gif_data + 1, count);
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else {
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direct -= 1;
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buf[2] = direct[2];
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buf[3] = direct[3];
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}
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gif->buffer_position += count + 1;
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/* update our variables */
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@ -973,16 +972,20 @@ static int gif_next_code(struct gif_animation *gif, int code_size) {
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end = curbit + code_size;
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}
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j = end >> 3;
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i = curbit >> 3;
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if (i == j)
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ret = buf[i];
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else if (i + 1 == j)
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ret = buf[i] | (buf[i+1] << 8);
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if (i < 2)
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b = buf;
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else
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ret = buf[i] | (buf[i+1] << 8) | (buf[i+2] << 16);
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b = direct;
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ret = b[i];
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j = (end >> 3) - 1;
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if (i <= j) {
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ret |= (b[i + 1] << 8);
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if (i < j)
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ret |= (b[i + 2] << 16);
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}
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ret = (ret >> (curbit % 8)) & maskTbl[code_size];
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curbit += code_size;
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return (int)ret;
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return ret;
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}
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@ -67,6 +67,7 @@ typedef struct gif_animation {
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unsigned int *local_colour_table; /**< local colour table */
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int dirty_frame; /**< the current dirty frame, or -1 for none */
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struct bitmap *frame_image; /**< currently decoded image */
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int current_error; /**< current error type, or 0 for none*/
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} gif_animation;
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int gif_initialise(struct gif_animation *gif);
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