netsurf/javascript/js.h

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/*
* Copyright 2012 Vincent Sanders <vince@netsurf-browser.org>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
* Interface to javascript engine functions.
*/
#ifndef _NETSURF_JAVASCRIPT_JS_H_
#define _NETSURF_JAVASCRIPT_JS_H_
#include "utils/errors.h"
typedef struct jscontext jscontext;
typedef struct jsobject jsobject;
typedef bool(jscallback)(void *ctx);
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struct dom_event;
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struct dom_document;
struct dom_node;
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struct dom_element;
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struct dom_string;
/** Initialise javascript interpreter */
void js_initialise(void);
/** finalise javascript interpreter */
void js_finalise(void);
/** Create a new javascript context.
*
* There is usually one context per browser context
*
* \param timeout elapsed wallclock time (in seconds) before \a callback is called
* \param cb the callback when the runtime exceeds the timeout
* \param cbctx The context to pass to the callback
* \param jsctx Updated to the created JS context
* \return NSERROR_OK on success, appropriate error otherwise.
*/
nserror js_newcontext(int timeout, jscallback *cb, void *cbctx,
jscontext **jsctx);
/** Destroy a previously created context */
void js_destroycontext(jscontext *ctx);
/** Create a new javascript compartment
*
* This is called once for a page with javascript script tags on
* it. It constructs a fresh global window object.
*/
jsobject *js_newcompartment(jscontext *ctx, void *win_priv, void *doc_priv);
/* execute some javascript in a context */
bool js_exec(jscontext *ctx, const char *txt, size_t txtlen);
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/* fire an event at a dom node */
bool js_fire_event(jscontext *ctx, const char *type, struct dom_document *doc, struct dom_node *target);
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bool
js_dom_event_add_listener(jscontext *ctx,
struct dom_document *document,
struct dom_node *node,
struct dom_string *event_type_dom,
void *js_funcval);
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/*** New Events ***/
/** Handle a new element being created.
*
* This is called once an element is inserted into the DOM document handled
* by the context provided. The JS implementation must then scan the element
* for on* attributes and register appropriate listeners for those handlers.
*/
void js_handle_new_element(jscontext *ctx, struct dom_element *node);
/** Handle an event propagation finished callback.
*
* This is called once an event finishes propagating, no matter how it
* finishes. The intent here is that the JS context can perform any cleanups
* it may need to perform before the DOM finishes and the event may end up
* freed.
*/
void js_event_cleanup(jscontext *ctx, struct dom_event *evt);
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#endif /* _NETSURF_JAVASCRIPT_JS_H_ */