netsurf/riscos/buffer.c

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/*
* This file is part of NetSurf, http://netsurf.sourceforge.net/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2004, 2005 Richard Wilson <info@tinct.net>
*/
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <swis.h>
#include "oslib/colourtrans.h"
#include "oslib/os.h"
#include "oslib/osspriteop.h"
#include "oslib/wimp.h"
#include "oslib/wimpreadsysinfo.h"
#include "netsurf/riscos/buffer.h"
#include "netsurf/riscos/gui.h"
#include "netsurf/riscos/options.h"
#include "netsurf/riscos/tinct.h"
#include "netsurf/riscos/wimp.h"
#include "netsurf/utils/log.h"
//#define NDEBUG
#define BUFFER_EXCLUSIVE_USER_REDRAW "Only support pure user redraw (faster)"
//#define BUFFER_EMULATE_32BPP "Redirect to a 32bpp sprite and plot with Tinct"
static void ro_gui_buffer_free(void);
/** The buffer characteristics
*/
static osspriteop_area *buffer = NULL;
static char buffer_name[] = "scr_buffer\0\0";
/** The current clip area
*/
static os_box clipping;
/** The current save area
*/
static osspriteop_save_area *save_area;
static osspriteop_area *context1;
static osspriteop_id context2;
static osspriteop_save_area *context3;
/** The current sprite mode
*/
static os_mode mode;
/**
* Opens a buffer for writing to.
*
* The ro_plot_origin_ variables are updated to reflect the new screen origin,
* so the variables should be set before calling this function, and not
* changed until after ro_gui_buffer_close() has been called.
*
* \param redraw the current WIMP redraw area to buffer
*/
void ro_gui_buffer_open(wimp_draw *redraw) {
int size;
int total_size;
os_coord sprite_size;
int bpp, word_width;
bool palette;
os_error *error;
int palette_size = 0;
#ifdef BUFFER_EXCLUSIVE_USER_REDRAW
osspriteop_header *header;
#endif
/* Close any open buffer
*/
if (buffer)
ro_gui_buffer_close();
/* Store our clipping region
*/
clipping = redraw->clip;
/* Stop bad rectangles
*/
if ((clipping.x1 < clipping.x0) ||
(clipping.y1 < clipping.y0)) {
LOG(("Invalid clipping rectangle (%i, %i) to (%i,%i)",
clipping.x0, clipping.y0,
clipping.x1, clipping.y1));
return;
}
/* Work out how much buffer we need
*/
sprite_size.x = clipping.x1 - clipping.x0 + 1;
sprite_size.y = clipping.y1 - clipping.y0 + 1;
ro_convert_os_units_to_pixels(&sprite_size, (os_mode)-1);
if (sprite_size.y == 1) /* work around SpriteExtend bug */
sprite_size.y = 2;
#ifdef BUFFER_EMULATE_32BPP
bpp = 5;
palette = false;
#else
/* Get the screen depth as we can't use palettes for >8bpp
*/
xos_read_mode_variable((os_mode)-1, os_MODEVAR_LOG2_BPP, &bpp, 0);
palette = (bpp < 4);
#endif
/* Get our required buffer size
*/
word_width = ((sprite_size.x << bpp) + 31) >> 5;
if (palette)
palette_size = ((1 << (1 << bpp)) << 3);
total_size = sizeof(osspriteop_area) + sizeof(osspriteop_header) +
(word_width * sprite_size.y * 4) + palette_size;
buffer = (osspriteop_area *)malloc(total_size);
if (!buffer) {
LOG(("Failed to allocate memory"));
ro_gui_buffer_free();
return;
}
buffer->size = total_size;
buffer->first = 16;
#ifdef BUFFER_EMULATE_32BPP
mode = tinct_SPRITE_MODE;
#else
if (bpp == 32) {
mode = tinct_SPRITE_MODE;
} else {
if ((error = xwimpreadsysinfo_wimp_mode(&mode)) != NULL) {
LOG(("Error reading mode '%s'", error->errmess));
ro_gui_buffer_free();
return;
}
}
#endif
#ifdef BUFFER_EXCLUSIVE_USER_REDRAW
/* Create the sprite manually so we don't waste time clearing the
background.
*/
buffer->sprite_count = 1;
buffer->used = total_size;
header = (osspriteop_header *)(buffer + 1);
header->size = total_size - sizeof(osspriteop_area);
memcpy(header->name, buffer_name, 12);
header->width = word_width - 1;
header->height = sprite_size.y - 1;
header->left_bit = 0;
header->right_bit = ((sprite_size.x << bpp) - 1) & 31;
header->image = sizeof(osspriteop_header) + palette_size;
header->mask = header->image;
header->mode = mode;
if (palette)
xcolourtrans_read_palette((osspriteop_area *)mode,
(osspriteop_id)colourtrans_CURRENT_MODE,
(os_palette *)(header + 1), palette_size,
(colourtrans_palette_flags)
colourtrans_FLASHING_PALETTE, 0);
#else
/* Read the current contents of the screen
*/
buffer->sprite_count = 0;
buffer->used = 16;
if ((error = xosspriteop_get_sprite_user_coords(osspriteop_NAME,
buffer, buffer_name, palette,
clipping.x0, clipping.y0,
clipping.x1, clipping.y1)) != NULL) {
LOG(("Grab error '%s'", error->errmess));
ro_gui_buffer_free();
return;
}
#endif
/* Allocate OS_SpriteOp save area
*/
if ((error = xosspriteop_read_save_area_size(osspriteop_PTR,
buffer, (osspriteop_id)(buffer + 1), &size)) != NULL) {
LOG(("Save area error '%s'", error->errmess));
ro_gui_buffer_free();
return;
}
if ((save_area = malloc((size_t)size)) == NULL) {
ro_gui_buffer_free();
return;
}
save_area->a[0] = 0;
/* Switch output to sprite
*/
if ((error = xosspriteop_switch_output_to_sprite(osspriteop_PTR,
buffer, (osspriteop_id)(buffer + 1), save_area, 0,
(int *)&context1, (int *)&context2,
(int *)&context3)) != NULL) {
LOG(("Switching error '%s'", error->errmess));
free(save_area);
ro_gui_buffer_free();
return;
}
/* Emulate an origin as the FontManager doesn't respect it in
most cases.
*/
ro_plot_origin_x -= clipping.x0;
ro_plot_origin_y -= clipping.y0;
}
/**
* Closes any open buffer and flushes the contents to screen
*/
void ro_gui_buffer_close(void) {
/* Check we have an open buffer
*/
if (!buffer)
return;
/* Remove any previous redirection
*/
ro_plot_origin_x += clipping.x0;
ro_plot_origin_y += clipping.y0;
xosspriteop_switch_output_to_sprite(osspriteop_PTR,
context1, context2, context3,
0, 0, 0, 0);
free(save_area);
/* Plot the contents to screen
*/
if (mode == tinct_SPRITE_MODE)
_swix(Tinct_Plot, _IN(2) | _IN(3) | _IN(4) | _IN(7),
(char *)(buffer + 1),
clipping.x0, clipping.y0,
option_fg_plot_style);
else
xosspriteop_put_sprite_user_coords(osspriteop_PTR,
buffer, (osspriteop_id)(buffer + 1),
clipping.x0, clipping.y0, (os_action)0);
ro_gui_buffer_free();
}
/**
* Releases any buffer memory depending on cache constraints.
*/
static void ro_gui_buffer_free(void) {
free(buffer);
buffer = NULL;
}