netsurf/amiga/dt_sound.c

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/*
* Copyright 2011 Chris Young <chris@unsatisfactorysoftware.co.uk>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
* DataTypes sound handler (implementation)
*/
#ifdef WITH_AMIGA_DATATYPES
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#include "amiga/os3support.h"
#include "amiga/filetype.h"
#include "amiga/datatypes.h"
#include "content/content_protected.h"
#include "desktop/plotters.h"
#include "render/box.h"
#include "utils/log.h"
#include "utils/messages.h"
#include <proto/datatypes.h>
#include <proto/dos.h>
#include <proto/intuition.h>
#include <datatypes/soundclass.h>
#include <intuition/classusr.h>
typedef struct amiga_dt_sound_content {
struct content base;
Object *dto;
bool immediate;
} amiga_dt_sound_content;
static nserror amiga_dt_sound_create(const content_handler *handler,
lwc_string *imime_type, const http_parameter *params,
llcache_handle *llcache, const char *fallback_charset,
bool quirks, struct content **c);
static bool amiga_dt_sound_convert(struct content *c);
static void amiga_dt_sound_destroy(struct content *c);
static bool amiga_dt_sound_redraw(struct content *c,
struct content_redraw_data *data, const struct rect *clip,
const struct redraw_context *ctx);
static void amiga_dt_sound_open(struct content *c, struct browser_window *bw,
struct content *page, struct object_params *params);
static nserror amiga_dt_sound_clone(const struct content *old, struct content **newc);
static content_type amiga_dt_sound_content_type(void);
static const content_handler amiga_dt_sound_content_handler = {
.create = amiga_dt_sound_create,
.data_complete = amiga_dt_sound_convert,
.destroy = amiga_dt_sound_destroy,
.redraw = amiga_dt_sound_redraw,
.open = amiga_dt_sound_open,
.clone = amiga_dt_sound_clone,
.type = amiga_dt_sound_content_type,
.no_share = false,
};
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static void amiga_dt_sound_play(Object *dto)
{
LOG("Playing...");
IDoMethod(dto, DTM_TRIGGER, NULL, STM_PLAY, NULL);
}
nserror amiga_dt_sound_init(void)
{
struct DataType *dt, *prevdt = NULL;
lwc_string *type;
nserror error;
struct Node *node = NULL;
while((dt = ObtainDataType(DTST_RAM, NULL,
DTA_DataType, prevdt,
DTA_GroupID, GID_SOUND,
TAG_DONE)) != NULL)
{
ReleaseDataType(prevdt);
prevdt = dt;
do {
node = ami_mime_from_datatype(dt, &type, node);
if(node)
{
error = content_factory_register_handler(
lwc_string_data(type),
&amiga_dt_sound_content_handler);
if (error != NSERROR_OK)
return error;
}
}while (node != NULL);
}
ReleaseDataType(prevdt);
return NSERROR_OK;
}
nserror amiga_dt_sound_create(const content_handler *handler,
lwc_string *imime_type, const http_parameter *params,
llcache_handle *llcache, const char *fallback_charset,
bool quirks, struct content **c)
{
amiga_dt_sound_content *plugin;
nserror error;
LOG("amiga_dt_sound_create");
plugin = calloc(1, sizeof(amiga_dt_sound_content));
if (plugin == NULL)
return NSERROR_NOMEM;
error = content__init(&plugin->base, handler, imime_type, params,
llcache, fallback_charset, quirks);
if (error != NSERROR_OK) {
free(plugin);
return error;
}
*c = (struct content *) plugin;
return NSERROR_OK;
}
bool amiga_dt_sound_convert(struct content *c)
{
LOG("amiga_dt_sound_convert");
amiga_dt_sound_content *plugin = (amiga_dt_sound_content *) c;
int width = 50, height = 50;
const uint8 *data;
ULONG size;
data = (uint8 *)content__get_source_data(c, &size);
plugin->dto = NewDTObject(NULL,
DTA_SourceType, DTST_MEMORY,
DTA_SourceAddress, data,
DTA_SourceSize, size,
DTA_GroupID, GID_SOUND,
TAG_DONE);
if(plugin->dto == NULL) return false;
c->width = width;
c->height = height;
if(plugin->immediate == true) amiga_dt_sound_play(plugin->dto);
content_set_ready(c);
content_set_done(c);
content_set_status(c, "");
return true;
}
void amiga_dt_sound_destroy(struct content *c)
{
amiga_dt_sound_content *plugin = (amiga_dt_sound_content *) c;
LOG("amiga_dt_sound_destroy");
DisposeDTObject(plugin->dto);
return;
}
bool amiga_dt_sound_redraw(struct content *c,
struct content_redraw_data *data, const struct rect *clip,
const struct redraw_context *ctx)
{
plot_style_t pstyle = {
.fill_type = PLOT_OP_TYPE_SOLID,
.fill_colour = 0xffffff,
.stroke_colour = 0x000000,
.stroke_width = 1,
};
LOG("amiga_dt_sound_redraw");
/* this should be some sort of play/stop control */
ctx->plot->rectangle(data->x, data->y, data->x + data->width,
data->y + data->height, &pstyle);
return ctx->plot->text(data->x, data->y+20,
lwc_string_data(content__get_mime_type(c)),
lwc_string_length(content__get_mime_type(c)),
plot_style_font);
}
void amiga_dt_sound_open(struct content *c, struct browser_window *bw,
struct content *page, struct object_params *params)
{
amiga_dt_sound_content *plugin = (amiga_dt_sound_content *) c;
struct object_param *param;
LOG("amiga_dt_sound_open");
plugin->immediate = false;
if(params && (param = params->params))
{
do
{
LOG("%s = %s", param->name, param->value);
if((strcmp(param->name, "autoplay") == 0) &&
(strcmp(param->value, "true") == 0)) plugin->immediate = true;
if((strcmp(param->name, "autoStart") == 0) &&
(strcmp(param->value, "1") == 0)) plugin->immediate = true;
param = param->next;
} while(param != NULL);
}
if(plugin->dto && (plugin->immediate == true))
amiga_dt_sound_play(plugin->dto);
return;
}
nserror amiga_dt_sound_clone(const struct content *old, struct content **newc)
{
amiga_dt_sound_content *plugin;
nserror error;
LOG("amiga_dt_sound_clone");
plugin = calloc(1, sizeof(amiga_dt_sound_content));
if (plugin == NULL)
return NSERROR_NOMEM;
error = content__clone(old, &plugin->base);
if (error != NSERROR_OK) {
content_destroy(&plugin->base);
return error;
}
/* We "clone" the old content by replaying conversion */
if (old->status == CONTENT_STATUS_READY ||
old->status == CONTENT_STATUS_DONE) {
if (amiga_dt_sound_convert(&plugin->base) == false) {
content_destroy(&plugin->base);
return NSERROR_CLONE_FAILED;
}
}
*newc = (struct content *) plugin;
return NSERROR_OK;
}
content_type amiga_dt_sound_content_type(void)
{
return CONTENT_PLUGIN;
}
#endif