netsurf/desktop/knockout.c

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/*
* Copyright 2006 Richard Wilson <info@tinct.net>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
* Knockout rendering (implementation).
*
* Knockout rendering is an optimisation which is particularly for
* unaccelerated screen redraw. It tries to avoid plotting the same area more
* than once.
*
* If the object is to plot two overlapping rectangles (one large, one small),
* such as:
*
* +-----------------+
* |#################|
* |####+-------+####|
* |####|:::::::|####|
* |####|:::::::|####|
* |####|:::::::|####|
* |####+-------+####|
* |#################|
* +-----------------+
*
* Without knockout rendering we plot the bottom rectangle and then the top one:
*
* +-----------------+ +-----------------+
* |#################| |#################|
* |#################| |####+-------+####|
* |#################| |####|:::::::|####|
* |#################| and then, |####|:::::::|####|
* |#################| |####|:::::::|####|
* |#################| |####+-------+####|
* |#################| |#################|
* +-----------------+ +-----------------+
*
* With knockout rendering, the bottom rectangle is split up into smaller
* ones and each pixel is just plotted once:
*
* +-----------------+
* |#################|
* +----+-------+----+
* |####|:::::::|####|
* |####|:::::::|####|
* |####|:::::::|####|
* +----+-------+----+
* |#################|
* +-----------------+
*/
#include <assert.h>
#include <string.h>
#include "desktop/knockout.h"
#include "desktop/plotters.h"
#include "image/bitmap.h"
#define NDEBUG
#include "utils/log.h"
#undef NDEBUG
#define KNOCKOUT_ENTRIES 3072 /* 40 bytes each */
#define KNOCKOUT_BOXES 768 /* 28 bytes each */
#define KNOCKOUT_POLYGONS 3072 /* 4 bytes each */
/** Global fill styles - used everywhere, should they be here? */
static plot_style_t plot_style_fill_white_static = {
.fill_type = PLOT_OP_TYPE_SOLID,
.fill_colour = 0xffffff,
};
static plot_style_t plot_style_fill_red_static = {
.fill_type = PLOT_OP_TYPE_SOLID,
.fill_colour = 0x000000ff,
};
static plot_style_t plot_style_fill_black_static = {
.fill_type = PLOT_OP_TYPE_SOLID,
.fill_colour = 0x0,
};
plot_style_t *plot_style_fill_white = &plot_style_fill_white_static;
plot_style_t *plot_style_fill_red = &plot_style_fill_red_static;
plot_style_t *plot_style_fill_black = &plot_style_fill_black_static;
struct knockout_box;
struct knockout_entry;
static void knockout_set_plotters(void);
static void knockout_calculate(int x0, int y0, int x1, int y1, struct knockout_box *box);
static bool knockout_plot_fill_recursive(struct knockout_box *box, plot_style_t *plot_style);
static bool knockout_plot_bitmap_recursive(struct knockout_box *box,
struct knockout_entry *entry);
static bool knockout_plot_rectangle(int x0, int y0, int width, int height,
int line_width, colour c, bool dotted, bool dashed);
static bool knockout_plot_line(int x0, int y0, int x1, int y1, int width,
colour c, bool dotted, bool dashed);
static bool knockout_plot_polygon(const int *p, unsigned int n, colour fill);
static bool knockout_plot_fill(int x0, int y0, int x1, int y1, plot_style_t *plot_style);
static bool knockout_plot_clip(int clip_x0, int clip_y0,
int clip_x1, int clip_y1);
static bool knockout_plot_text(int x, int y, const struct css_style *style,
const char *text, size_t length, colour bg, colour c);
static bool knockout_plot_disc(int x, int y, int radius, colour colour, bool filled);
static bool knockout_plot_arc(int x, int y, int radius, int angle1, int angle2,
colour c);
static bool knockout_plot_bitmap(int x, int y, int width, int height,
struct bitmap *bitmap, colour bg,
bitmap_flags_t flags);
Make the knockout plotter calling behaviour optional by added a new entry 'option_knockout' to 'struct plotter_table' which basically is a request from that plotter backend for the content redraw routine to get called in such a way that overlapping render areas are avoided as much as possible. It is up to the content redraw code to actually implement this option if it is reasonably profitable. This was and is currently done explicitly by the html content redraw code. On top of that the riscos plotter code was installing the knockout plotter itself for all content types except plaintext and SVG and this is no longer being done in this patch. In more detail: - desktop/plotters.h: added struct plotter_table::option_knockout - render/html_redraw.c(html_redraw): if the plotter backend wants the knockout calling behaviour, install the knockout plotter which will then call the real backend. Also check on the return values of clg and clip plotter calls. - Plotter backend changes: -> no longer plotting in knockout mode: - gtk/gtk_print.c: Also removed a 2nd instance of "struct plotter_table plot". - riscos/save_draw.c - riscos/print.c: Also the path plotter function pointer wasn't filled in and this is now fixed. - pdf/pdf_plotters.c: Removed the flush function as this is optional and we only had a dummy implementation there. -> remaining to request knockout mode if it makes sense based on the content type: - gtk/gtk_plotters.c - riscos/plotters.c - desktop/knockout.c - riscos/window.c: Removed what's believed an obsolete test on the content type which determined to additionally install the knockout plotter in front of the real plotter code. svn path=/trunk/netsurf/; revision=4823
2008-07-30 23:17:27 +04:00
static bool knockout_plot_flush(void);
static bool knockout_plot_group_start(const char *name);
static bool knockout_plot_group_end(void);
static bool knockout_plot_path(const float *p, unsigned int n, colour fill,
float width, colour c, const float transform[6]);
const struct plotter_table knockout_plotters = {
.rectangle = knockout_plot_rectangle,
.line = knockout_plot_line,
.polygon = knockout_plot_polygon,
.fill = knockout_plot_fill,
.clip = knockout_plot_clip,
.text = knockout_plot_text,
.disc = knockout_plot_disc,
.arc = knockout_plot_arc,
.bitmap = knockout_plot_bitmap,
.group_start = knockout_plot_group_start,
.group_end = knockout_plot_group_end,
.flush = knockout_plot_flush,
.path = knockout_plot_path,
.option_knockout = true,
};
typedef enum {
KNOCKOUT_PLOT_RECTANGLE,
KNOCKOUT_PLOT_LINE,
KNOCKOUT_PLOT_POLYGON,
KNOCKOUT_PLOT_FILL, /* knockout, knocked out */
KNOCKOUT_PLOT_CLIP,
KNOCKOUT_PLOT_TEXT,
KNOCKOUT_PLOT_DISC,
KNOCKOUT_PLOT_ARC,
KNOCKOUT_PLOT_BITMAP, /* knockout, knocked out */
KNOCKOUT_PLOT_GROUP_START,
KNOCKOUT_PLOT_GROUP_END,
} knockout_type;
struct knockout_box {
struct {
int x0;
int y0;
int x1;
int y1;
} bbox;
bool deleted; /* box has been deleted, ignore */
struct knockout_box *child;
struct knockout_box *next;
};
struct knockout_entry {
knockout_type type;
struct knockout_box *box; /* relating series of knockout clips */
union {
struct {
int x0;
int y0;
int width;
int height;
int line_width;
colour c;
bool dotted;
bool dashed;
} rectangle;
struct {
int x0;
int y0;
int x1;
int y1;
int width;
colour c;
bool dotted;
bool dashed;
} line;
struct {
int *p;
unsigned int n;
colour fill;
} polygon;
struct {
int x0;
int y0;
int x1;
int y1;
plot_style_t plot_style;
} fill;
struct {
int x0;
int y0;
int x1;
int y1;
} clip;
struct {
int x;
int y;
const struct css_style *style;
const char *text;
size_t length;
colour bg;
colour c;
} text;
struct {
int x;
int y;
int radius;
colour colour;
bool filled;
} disc;
struct {
int x;
int y;
int radius;
int angle1;
int angle2;
colour c;
} arc;
struct {
int x;
int y;
int width;
int height;
struct bitmap *bitmap;
colour bg;
bitmap_flags_t flags;
} bitmap;
struct {
const char *name;
} group_start;
} data;
};
static struct knockout_entry knockout_entries[KNOCKOUT_ENTRIES];
static struct knockout_box knockout_boxes[KNOCKOUT_BOXES];
static int knockout_polygons[KNOCKOUT_POLYGONS];
static int knockout_entry_cur = 0;
static int knockout_box_cur = 0;
static int knockout_polygon_cur = 0;
static struct knockout_box *knockout_list = NULL;
static struct plotter_table real_plot;
static int clip_x0_cur;
static int clip_y0_cur;
static int clip_x1_cur;
static int clip_y1_cur;
static int nested_depth = 0;
/**
* Start a knockout plotting session
*
* \param plotter the plotter to use
* \return true on success, false otherwise
*/
bool knockout_plot_start(struct plotter_table *plotter)
{
/* check if we're recursing */
if (nested_depth++ > 0) {
/* we should already have the knockout renderer as default */
assert(plotter->rectangle == knockout_plotters.rectangle);
return true;
}
/* end any previous sessions */
if (knockout_entry_cur > 0)
knockout_plot_end();
/* take over the plotter */
real_plot = *plotter;
knockout_set_plotters();
return true;
}
/**
* End a knockout plotting session
*
* \return true on success, false otherwise
*/
bool knockout_plot_end(void)
{
/* only output when we've finished any nesting */
if (--nested_depth == 0)
return knockout_plot_flush();
assert(nested_depth > 0);
return true;
}
/**
* Flush the current knockout session to empty the buffers
*
* \return true on success, false otherwise
*/
bool knockout_plot_flush(void)
{
int i;
bool success = true;
struct knockout_box *box;
/* debugging information */
LOG(("Entries are %i/%i, %i/%i, %i/%i",
knockout_entry_cur, KNOCKOUT_ENTRIES,
knockout_box_cur, KNOCKOUT_BOXES,
knockout_polygon_cur, KNOCKOUT_POLYGONS));
/* release our plotter */
plot = real_plot;
for (i = 0; i < knockout_entry_cur; i++) {
switch (knockout_entries[i].type) {
case KNOCKOUT_PLOT_RECTANGLE:
success &= plot.rectangle(
knockout_entries[i].data.rectangle.x0,
knockout_entries[i].data.rectangle.y0,
knockout_entries[i].data.rectangle.width,
knockout_entries[i].data.rectangle.height,
knockout_entries[i].data.rectangle.line_width,
knockout_entries[i].data.rectangle.c,
knockout_entries[i].data.rectangle.dotted,
knockout_entries[i].data.rectangle.dashed);
break;
case KNOCKOUT_PLOT_LINE:
success &= plot.line(
knockout_entries[i].data.line.x0,
knockout_entries[i].data.line.y0,
knockout_entries[i].data.line.x1,
knockout_entries[i].data.line.y1,
knockout_entries[i].data.line.width,
knockout_entries[i].data.line.c,
knockout_entries[i].data.line.dotted,
knockout_entries[i].data.line.dashed);
break;
case KNOCKOUT_PLOT_POLYGON:
success &= plot.polygon(
knockout_entries[i].data.polygon.p,
knockout_entries[i].data.polygon.n,
knockout_entries[i].data.polygon.fill);
break;
case KNOCKOUT_PLOT_FILL:
box = knockout_entries[i].box->child;
if (box)
success &= knockout_plot_fill_recursive(box,
&knockout_entries[i].data.fill.plot_style);
else if (!knockout_entries[i].box->deleted)
success &= plot.fill(
knockout_entries[i].data.fill.x0,
knockout_entries[i].data.fill.y0,
knockout_entries[i].data.fill.x1,
knockout_entries[i].data.fill.y1,
&knockout_entries[i].data.fill.plot_style);
break;
case KNOCKOUT_PLOT_CLIP:
success &= plot.clip(
knockout_entries[i].data.clip.x0,
knockout_entries[i].data.clip.y0,
knockout_entries[i].data.clip.x1,
knockout_entries[i].data.clip.y1);
break;
case KNOCKOUT_PLOT_TEXT:
success &= plot.text(
knockout_entries[i].data.text.x,
knockout_entries[i].data.text.y,
knockout_entries[i].data.text.style,
knockout_entries[i].data.text.text,
knockout_entries[i].data.text.length,
knockout_entries[i].data.text.bg,
knockout_entries[i].data.text.c);
break;
case KNOCKOUT_PLOT_DISC:
success &= plot.disc(
knockout_entries[i].data.disc.x,
knockout_entries[i].data.disc.y,
knockout_entries[i].data.disc.radius,
knockout_entries[i].data.disc.colour,
knockout_entries[i].data.disc.filled);
break;
case KNOCKOUT_PLOT_ARC:
success &= plot.arc(
knockout_entries[i].data.arc.x,
knockout_entries[i].data.arc.y,
knockout_entries[i].data.arc.radius,
knockout_entries[i].data.arc.angle1,
knockout_entries[i].data.arc.angle2,
knockout_entries[i].data.arc.c);
break;
case KNOCKOUT_PLOT_BITMAP:
box = knockout_entries[i].box->child;
if (box) {
success &= knockout_plot_bitmap_recursive(box,
&knockout_entries[i]);
} else if (!knockout_entries[i].box->deleted) {
success &= plot.bitmap(
knockout_entries[i].data.
bitmap.x,
knockout_entries[i].data.
bitmap.y,
knockout_entries[i].data.
bitmap.width,
knockout_entries[i].data.
bitmap.height,
knockout_entries[i].data.
bitmap.bitmap,
knockout_entries[i].data.
bitmap.bg,
knockout_entries[i].data.
bitmap.flags);
}
break;
case KNOCKOUT_PLOT_GROUP_START:
success &= plot.group_start(
knockout_entries[i].data.group_start.name);
break;
case KNOCKOUT_PLOT_GROUP_END:
success &= plot.group_end();
break;
}
}
knockout_entry_cur = 0;
knockout_box_cur = 0;
knockout_polygon_cur = 0;
knockout_list = NULL;
/* re-instate knockout plotters if we are still active */
if (nested_depth > 0)
knockout_set_plotters();
return success;
}
/**
* Override the current plotters with the knockout plotters
*/
void knockout_set_plotters(void)
{
plot = knockout_plotters;
if (!real_plot.group_start)
plot.group_start = NULL;
if (!real_plot.group_end)
plot.group_end = NULL;
}
/**
* Knockout a section of previous rendering
*
* \param x0 the left edge of the removal box
* \param y0 the bottom edge of the removal box
* \param x1 the right edge of the removal box
* \param y1 the top edge of the removal box
* \param box the parent box set to consider, or NULL for top level
*/
void knockout_calculate(int x0, int y0, int x1, int y1, struct knockout_box *owner)
{
struct knockout_box *box;
struct knockout_box *parent;
struct knockout_box *prev = NULL;
int nx0, ny0, nx1, ny1;
if (owner == NULL)
box = knockout_list;
else
box = owner->child;
for (parent = box; parent; parent = parent->next) {
/* permanently delink deleted nodes */
if (parent->deleted) {
if (prev) {
/* not the first valid element: just skip future */
prev->next = parent->next;
} else {
if (owner) {
/* first valid element: update child reference */
owner->child = parent->next;
/* have we deleted all child nodes? */
if (!owner->child)
owner->deleted = true;
} else {
/* we are the head of the list */
knockout_list = parent->next;
}
}
continue;
} else {
prev = parent;
}
/* get the parent dimensions */
nx0 = parent->bbox.x0;
ny0 = parent->bbox.y0;
nx1 = parent->bbox.x1;
ny1 = parent->bbox.y1;
/* reject non-overlapping boxes */
if ((nx0 >= x1) || (nx1 <= x0) || (ny0 >= y1) || (ny1 <= y0))
continue;
/* check for a total knockout */
if ((x0 <= nx0) && (x1 >= nx1) && (y0 <= ny0) && (y1 >= ny1)) {
parent->deleted = true;
continue;
}
/* has the box been replaced by children? */
if (parent->child) {
knockout_calculate(x0, y0, x1, y1, parent);
} else {
/* we need a maximum of 4 child boxes */
if (knockout_box_cur + 4 >= KNOCKOUT_BOXES) {
knockout_plot_flush();
return;
}
/* clip top */
if (y1 < ny1) {
knockout_boxes[knockout_box_cur].bbox.x0 = nx0;
knockout_boxes[knockout_box_cur].bbox.y0 = y1;
knockout_boxes[knockout_box_cur].bbox.x1 = nx1;
knockout_boxes[knockout_box_cur].bbox.y1 = ny1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
ny1 = y1;
}
/* clip bottom */
if (y0 > ny0) {
knockout_boxes[knockout_box_cur].bbox.x0 = nx0;
knockout_boxes[knockout_box_cur].bbox.y0 = ny0;
knockout_boxes[knockout_box_cur].bbox.x1 = nx1;
knockout_boxes[knockout_box_cur].bbox.y1 = y0;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
ny0 = y0;
}
/* clip right */
if (x1 < nx1) {
knockout_boxes[knockout_box_cur].bbox.x0 = x1;
knockout_boxes[knockout_box_cur].bbox.y0 = ny0;
knockout_boxes[knockout_box_cur].bbox.x1 = nx1;
knockout_boxes[knockout_box_cur].bbox.y1 = ny1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
/* nx1 isn't used again, but if it was it would
* need to be updated to x1 here. */
}
/* clip left */
if (x0 > nx0) {
knockout_boxes[knockout_box_cur].bbox.x0 = nx0;
knockout_boxes[knockout_box_cur].bbox.y0 = ny0;
knockout_boxes[knockout_box_cur].bbox.x1 = x0;
knockout_boxes[knockout_box_cur].bbox.y1 = ny1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
/* nx0 isn't used again, but if it was it would
* need to be updated to x0 here. */
}
}
}
}
bool knockout_plot_fill_recursive(struct knockout_box *box, plot_style_t *plot_style)
{
bool success = true;
struct knockout_box *parent;
for (parent = box; parent; parent = parent->next) {
if (parent->deleted)
continue;
if (parent->child)
knockout_plot_fill_recursive(parent->child, plot_style);
else
success &= plot.fill(parent->bbox.x0,
parent->bbox.y0,
parent->bbox.x1,
parent->bbox.y1,
plot_style);
}
return success;
}
bool knockout_plot_bitmap_recursive(struct knockout_box *box,
struct knockout_entry *entry)
{
bool success = true;
struct knockout_box *parent;
for (parent = box; parent; parent = parent->next) {
if (parent->deleted)
continue;
if (parent->child)
knockout_plot_bitmap_recursive(parent->child, entry);
else {
success &= plot.clip(parent->bbox.x0,
parent->bbox.y0,
parent->bbox.x1,
parent->bbox.y1);
success &= plot.bitmap(entry->data.bitmap.x,
entry->data.bitmap.y,
entry->data.bitmap.width,
entry->data.bitmap.height,
entry->data.bitmap.bitmap,
entry->data.bitmap.bg,
entry->data.bitmap.flags);
}
}
return success;
}
bool knockout_plot_rectangle(int x0, int y0, int width, int height,
int line_width, colour c, bool dotted, bool dashed)
{
knockout_entries[knockout_entry_cur].data.rectangle.x0 = x0;
knockout_entries[knockout_entry_cur].data.rectangle.y0 = y0;
knockout_entries[knockout_entry_cur].data.rectangle.width = width;
knockout_entries[knockout_entry_cur].data.rectangle.height = height;
knockout_entries[knockout_entry_cur].data.rectangle.line_width = line_width;
knockout_entries[knockout_entry_cur].data.rectangle.c = c;
knockout_entries[knockout_entry_cur].data.rectangle.dotted = dotted;
knockout_entries[knockout_entry_cur].data.rectangle.dashed = dashed;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_RECTANGLE;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_line(int x0, int y0, int x1, int y1, int width,
colour c, bool dotted, bool dashed)
{
knockout_entries[knockout_entry_cur].data.line.x0 = x0;
knockout_entries[knockout_entry_cur].data.line.y0 = y0;
knockout_entries[knockout_entry_cur].data.line.x1 = x1;
knockout_entries[knockout_entry_cur].data.line.y1 = y1;
knockout_entries[knockout_entry_cur].data.line.width = width;
knockout_entries[knockout_entry_cur].data.line.c = c;
knockout_entries[knockout_entry_cur].data.line.dotted = dotted;
knockout_entries[knockout_entry_cur].data.line.dashed = dashed;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_LINE;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_polygon(const int *p, unsigned int n, colour fill)
{
bool success = true;
int *dest;
/* ensure we have sufficient room even when flushed */
if (n * 2 >= KNOCKOUT_POLYGONS) {
knockout_plot_flush();
success = real_plot.polygon(p, n, fill);
return success;
}
/* ensure we have enough room right now */
if (knockout_polygon_cur + n * 2 >= KNOCKOUT_POLYGONS)
knockout_plot_flush();
/* copy our data */
dest = &(knockout_polygons[knockout_polygon_cur]);
memcpy(dest, p, n * 2 * sizeof(int));
knockout_polygon_cur += n * 2;
knockout_entries[knockout_entry_cur].data.polygon.p = dest;
knockout_entries[knockout_entry_cur].data.polygon.n = n;
knockout_entries[knockout_entry_cur].data.polygon.fill = fill;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_POLYGON;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_path(const float *p, unsigned int n, colour fill,
float width, colour c, const float transform[6])
{
knockout_plot_flush();
return real_plot.path(p, n, fill, width, c, transform);
}
bool knockout_plot_fill(int x0, int y0, int x1, int y1, plot_style_t *plot_style)
{
int kx0, ky0, kx1, ky1;
/* get our bounds */
kx0 = (x0 > clip_x0_cur) ? x0 : clip_x0_cur;
ky0 = (y0 > clip_y0_cur) ? y0 : clip_y0_cur;
kx1 = (x1 < clip_x1_cur) ? x1 : clip_x1_cur;
ky1 = (y1 < clip_y1_cur) ? y1 : clip_y1_cur;
if ((kx0 > clip_x1_cur) || (kx1 < clip_x0_cur) ||
(ky0 > clip_y1_cur) || (ky1 < clip_y0_cur))
return true;
/* fills both knock out and get knocked out */
knockout_calculate(kx0, ky0, kx1, ky1, NULL);
knockout_boxes[knockout_box_cur].bbox.x0 = x0;
knockout_boxes[knockout_box_cur].bbox.y0 = y0;
knockout_boxes[knockout_box_cur].bbox.x1 = x1;
knockout_boxes[knockout_box_cur].bbox.y1 = y1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = knockout_list;
knockout_list = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].box = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].data.fill.x0 = x0;
knockout_entries[knockout_entry_cur].data.fill.y0 = y0;
knockout_entries[knockout_entry_cur].data.fill.x1 = x1;
knockout_entries[knockout_entry_cur].data.fill.y1 = y1;
knockout_entries[knockout_entry_cur].data.fill.plot_style = *plot_style;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_FILL;
if ((++knockout_entry_cur >= KNOCKOUT_ENTRIES) ||
(++knockout_box_cur >= KNOCKOUT_BOXES))
knockout_plot_flush();
return true;
}
bool knockout_plot_clip(int clip_x0, int clip_y0,
int clip_x1, int clip_y1)
{
if (clip_x1 < clip_x0 || clip_y0 > clip_y1) {
LOG(("bad clip rectangle %i %i %i %i",
clip_x0, clip_y0, clip_x1, clip_y1));
return false;
}
/* memorise clip for bitmap tiling */
clip_x0_cur = clip_x0;
clip_y0_cur = clip_y0;
clip_x1_cur = clip_x1;
clip_y1_cur = clip_y1;
knockout_entries[knockout_entry_cur].data.clip.x0 = clip_x0;
knockout_entries[knockout_entry_cur].data.clip.y0 = clip_y0;
knockout_entries[knockout_entry_cur].data.clip.x1 = clip_x1;
knockout_entries[knockout_entry_cur].data.clip.y1 = clip_y1;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_CLIP;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_text(int x, int y, const struct css_style *style,
const char *text, size_t length, colour bg, colour c)
{
knockout_entries[knockout_entry_cur].data.text.x = x;
knockout_entries[knockout_entry_cur].data.text.y = y;
knockout_entries[knockout_entry_cur].data.text.style = style;
knockout_entries[knockout_entry_cur].data.text.text = text;
knockout_entries[knockout_entry_cur].data.text.length = length;
knockout_entries[knockout_entry_cur].data.text.bg = bg;
knockout_entries[knockout_entry_cur].data.text.c = c;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_TEXT;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_disc(int x, int y, int radius, colour colour, bool filled)
{
knockout_entries[knockout_entry_cur].data.disc.x = x;
knockout_entries[knockout_entry_cur].data.disc.y = y;
knockout_entries[knockout_entry_cur].data.disc.radius = radius;
knockout_entries[knockout_entry_cur].data.disc.colour = colour;
knockout_entries[knockout_entry_cur].data.disc.filled = filled;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_DISC;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_arc(int x, int y, int radius, int angle1, int angle2, colour c)
{
knockout_entries[knockout_entry_cur].data.arc.x = x;
knockout_entries[knockout_entry_cur].data.arc.y = y;
knockout_entries[knockout_entry_cur].data.arc.radius = radius;
knockout_entries[knockout_entry_cur].data.arc.angle1 = angle1;
knockout_entries[knockout_entry_cur].data.arc.angle2 = angle2;
knockout_entries[knockout_entry_cur].data.arc.c = c;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_ARC;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_bitmap(int x, int y, int width, int height,
struct bitmap *bitmap, colour bg,
bitmap_flags_t flags)
{
int kx0, ky0, kx1, ky1;
/* get our bounds */
kx0 = clip_x0_cur;
ky0 = clip_y0_cur;
kx1 = clip_x1_cur;
ky1 = clip_y1_cur;
if (!(flags & BITMAPF_REPEAT_X)) {
if (x > kx0)
kx0 = x;
if (x + width < kx1)
kx1 = x + width;
if ((kx0 > clip_x1_cur) || (kx1 < clip_x0_cur))
return true;
}
if (!(flags & BITMAPF_REPEAT_Y)) {
if (y > ky0)
ky0 = y;
if (y + height < ky1)
ky1 = y + height;
if ((ky0 > clip_y1_cur) || (ky1 < clip_y0_cur))
return true;
}
/* tiled bitmaps both knock out and get knocked out */
if (bitmap_get_opaque(bitmap))
knockout_calculate(kx0, ky0, kx1, ky1, NULL);
knockout_boxes[knockout_box_cur].bbox.x0 = kx0;
knockout_boxes[knockout_box_cur].bbox.y0 = ky0;
knockout_boxes[knockout_box_cur].bbox.x1 = kx1;
knockout_boxes[knockout_box_cur].bbox.y1 = ky1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = knockout_list;
knockout_list = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].box = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].data.bitmap.x = x;
knockout_entries[knockout_entry_cur].data.bitmap.y = y;
knockout_entries[knockout_entry_cur].data.bitmap.width = width;
knockout_entries[knockout_entry_cur].data.bitmap.height = height;
knockout_entries[knockout_entry_cur].data.bitmap.bitmap = bitmap;
knockout_entries[knockout_entry_cur].data.bitmap.bg = bg;
knockout_entries[knockout_entry_cur].data.bitmap.flags = flags;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_BITMAP;
if ((++knockout_entry_cur >= KNOCKOUT_ENTRIES) ||
(++knockout_box_cur >= KNOCKOUT_BOXES))
knockout_plot_flush();
return knockout_plot_clip(clip_x0_cur, clip_y0_cur, clip_x1_cur, clip_y1_cur);
}
bool knockout_plot_group_start(const char *name)
{
knockout_entries[knockout_entry_cur].data.group_start.name = name;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_GROUP_START;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_group_end(void)
{
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_GROUP_END;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}