netsurf/desktop/history_core.c

647 lines
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C
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/*
* This file is part of NetSurf, http://netsurf.sourceforge.net/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2006 James Bursa <bursa@users.sourceforge.net>
* Copyright 2005 Richard Wilson <info@tinct.net>
*/
/** \file
* Browser history tree (implementation).
*/
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "netsurf/content/content.h"
#include "netsurf/content/urldb.h"
#include "netsurf/css/css.h"
#include "netsurf/desktop/gui.h"
#include "netsurf/desktop/history_core.h"
#include "netsurf/desktop/plotters.h"
#include "netsurf/image/bitmap.h"
#include "netsurf/render/font.h"
#include "netsurf/utils/log.h"
#include "netsurf/utils/url.h"
#include "netsurf/utils/utils.h"
#define WIDTH 100
#define HEIGHT 86
#define RIGHT_MARGIN 50
#define BOTTOM_MARGIN 30
/** A node in the history tree. */
struct history_entry {
char *url; /**< Page URL. */
char *frag_id; /** Fragment identifier */
char *title; /**< Page title. */
struct history_entry *back; /**< Parent. */
struct history_entry *next; /**< Next sibling. */
struct history_entry *forward; /**< First child. */
struct history_entry *forward_pref; /**< Child in direction of
current entry. */
struct history_entry *forward_last; /**< Last child. */
unsigned int children; /**< Number of children. */
int x; /**< Position of node. */
int y; /**< Position of node. */
struct bitmap *bitmap; /**< Thumbnail bitmap, or 0. */
};
/** History tree for a window. */
struct history {
/** First page in tree (page that window opened with). */
struct history_entry *start;
/** Current position in tree. */
struct history_entry *current;
/** Width of layout. */
int width;
/** Height of layout. */
int height;
};
static bool history_clone_entry(struct history *history,
struct history_entry **start);
static void history_free_entry(struct history_entry *entry);
static void history_go(struct browser_window *bw, struct history *history,
struct history_entry *entry, bool new_window);
static void history_layout(struct history *history);
static int history_layout_subtree(struct history *history,
struct history_entry *entry, int x, int y, bool shuffle);
static bool history_redraw_entry(struct history *history,
struct history_entry *entry);
static struct history_entry *history_find_position(struct history_entry *entry,
int x, int y);
/**
* Create a new history tree for a window.
*
* \return pointer to an opaque history structure, 0 on failure.
*/
struct history *history_create(void)
{
struct history *history;
history = malloc(sizeof *history);
if (!history) {
warn_user("NoMemory", 0);
return 0;
}
history->start = 0;
history->current = 0;
return history;
}
/**
* Clone a history tree
*
* \param history opaque history structure, as returned by history_create()
*
* \return pointer to an opaque history structure, 0 on failure.
*/
struct history *history_clone(struct history *history)
{
struct history *new_history;
if (!history->start)
return history_create();
new_history = malloc(sizeof *history);
if (!new_history)
return 0;
memcpy(new_history, history, sizeof *history);
if (!history_clone_entry(new_history, &new_history->start)) {
warn_user("NoMemory", 0);
return 0;
}
return new_history;
}
/**
* Clone a history entry
*
* \param history opaque history structure, as returned by history_create()
* \param start entry to clone
*
* \return true on success, false otherwise.
*/
bool history_clone_entry(struct history *history, struct history_entry **start)
{
struct history_entry *child;
struct history_entry *sibling;
struct history_entry *entry = *start;
struct history_entry *new_entry;
/* clone the entry */
new_entry = malloc(sizeof *entry);
if (!new_entry)
return false;
memcpy(new_entry, entry, sizeof *entry);
new_entry->url = strdup(entry->url);
new_entry->frag_id = strdup(entry->frag_id);
new_entry->title = strdup(entry->title);
if (((entry->url) && (!new_entry->url)) ||
((entry->title) && (!new_entry->title)) ||
((entry->frag_id) && (!new_entry->frag_id)))
return false;
if (history->current == entry)
history->current = new_entry;
*start = new_entry;
if (entry->back) {
/* update all entry->next refrences */
for (sibling = entry->back->forward; sibling->next;
sibling = sibling->next) {
if (sibling->next == entry)
sibling->next = new_entry;
}
/* update all entry->forward, entry->forward_pref, and
* entry->forward_last references */
if (entry->back->forward == entry)
entry->back->forward = new_entry;
if (entry->back->forward_pref == entry)
entry->back->forward_pref = new_entry;
if (entry->back->forward_last == entry)
entry->back->forward_last = new_entry;
}
for (child = entry->forward; child; child = child->next) {
child->back = new_entry;
if (!history_clone_entry(history, &child))
return false;
}
return true;
}
/**
* Insert a url into the history tree.
*
* \param history opaque history structure, as returned by history_create()
* \param content content to add to history
* \param frag_id fragment identifier
*
* The page is added after the current entry and becomes current.
*/
void history_add(struct history *history, struct content *content,
char *frag_id)
{
url_func_result res;
struct history_entry *entry;
char *url;
char *title;
const struct bitmap *bitmap;
assert(history);
assert(content);
/* allocate space */
entry = malloc(sizeof *entry);
res = url_normalize(content->url, &url);
if (res != URL_FUNC_OK) {
warn_user("NoMemory", 0);
return;
}
title = strdup(content->title ? content->title : url);
if (!entry || !url || !title) {
warn_user("NoMemory", 0);
free(entry);
free(url);
free(title);
return;
}
entry->url = url;
entry->frag_id = frag_id ? strdup(frag_id) : 0;
entry->title = title;
entry->back = history->current;
entry->next = 0;
entry->forward = entry->forward_pref = entry->forward_last = 0;
entry->children = 0;
entry->bitmap = 0;
if (history->current) {
if (history->current->forward_last)
history->current->forward_last->next = entry;
else
history->current->forward = entry;
history->current->forward_pref = entry;
history->current->forward_last = entry;
history->current->children++;
} else {
history->start = entry;
}
history->current = entry;
/* if we have a thumbnail, don't update until the page has finished
* loading */
bitmap = urldb_get_thumbnail(url);
if (!bitmap) {
bitmap = bitmap_create(WIDTH, HEIGHT,
BITMAP_NEW | BITMAP_CLEAR_MEMORY |
BITMAP_OPAQUE | BITMAP_PERSISTENT);
if (!bitmap) {
warn_user("NoMemory", 0);
return;
}
thumbnail_create(content, bitmap, url);
}
entry->bitmap = bitmap;
history_layout(history);
}
/**
* Update the thumbnail for the current entry.
*
* \param history opaque history structure, as returned by history_create()
* \param content content for current entry
*/
void history_update(struct history *history, struct content *content)
{
if (!history || !history->current || !history->current->bitmap)
return;
thumbnail_create(content, history->current->bitmap, 0);
}
/**
* Free a history structure.
*
* \param history opaque history structure, as returned by history_create()
*/
void history_destroy(struct history *history)
{
if (!history)
return;
history_free_entry(history->start);
free(history);
}
/**
* Free an entry in the tree recursively.
*/
void history_free_entry(struct history_entry *entry)
{
if (!entry)
return;
history_free_entry(entry->forward);
history_free_entry(entry->next);
free(entry->url);
if (entry->frag_id)
free(entry->frag_id);
free(entry->title);
free(entry);
}
/**
* Go back in the history.
*
* \param bw browser window
* \param history history of the window
*/
void history_back(struct browser_window *bw, struct history *history)
{
if (!history || !history->current || !history->current->back)
return;
history_go(bw, history, history->current->back, false);
}
/**
* Go forward in the history.
*
* \param bw browser window
* \param history history of the window
*/
void history_forward(struct browser_window *bw, struct history *history)
{
if (!history || !history->current || !history->current->forward_pref)
return;
history_go(bw, history, history->current->forward_pref, false);
}
/**
* Check whether it is pssible to go back in the history.
*
* \param history history of the window
* \return true if the history can go back, false otherwise
*/
bool history_back_available(struct history *history)
{
return (history && history->current && history->current->back);
}
/**
* Check whether it is pssible to go forwards in the history.
*
* \param history history of the window
* \return true if the history can go forwards, false otherwise
*/
bool history_forward_available(struct history *history)
{
return (history && history->current && history->current->forward_pref);
}
/**
* Open a history entry in the specified browser window
*
* \param bw browser window
* \param history history containing entry
* \param entry entry to open
* \param new_window open entry in new window
*/
void history_go(struct browser_window *bw, struct history *history,
struct history_entry *entry, bool new_window)
{
char *url;
if (entry->frag_id) {
url = malloc(strlen(entry->url) + strlen(entry->frag_id) + 5);
if (!url) {
warn_user("NoMemory", 0);
return;
}
sprintf(url, "%s#%s", entry->url, entry->frag_id);
}
else
url = entry->url;
if (new_window)
browser_window_create(url, bw, 0);
else {
history->current = entry;
browser_window_go_post(bw, url, 0, 0, false, 0, false);
}
if (entry->frag_id)
free(url);
}
/**
* Compute node positions.
*
* \param history history to layout
*
* Each node's x and y are filled in.
*/
void history_layout(struct history *history)
{
time_t t = time(0);
struct tm *tp = localtime(&t);
bool shuffle = tp->tm_mon == 3 && tp->tm_mday == 1;
history->width = 0;
history->height = history_layout_subtree(history, history->start,
RIGHT_MARGIN / 2, BOTTOM_MARGIN / 2, shuffle);
if (shuffle) {
history->width = 600 + WIDTH;
history->height = 400 + HEIGHT;
}
history->width += RIGHT_MARGIN / 2;
history->height += BOTTOM_MARGIN / 2;
}
/**
* Recursively position a subtree.
*
* \param history history being laid out
* \param entry subtree to position
* \param x x position for entry
* \param y smallest available y
* \param shuffle shuffle layout
* \return greatest y used by subtree
*/
int history_layout_subtree(struct history *history,
struct history_entry *entry, int x, int y, bool shuffle)
{
struct history_entry *child;
int y1 = y;
if (history->width < x + WIDTH)
history->width = x + WIDTH;
if (!entry->forward) {
entry->x = x;
entry->y = y;
if (shuffle) {
entry->x = rand() % 600;
entry->y = rand() % 400;
}
return y + HEIGHT;
}
/* layout child subtrees below each other */
for (child = entry->forward; child; child = child->next) {
y1 = history_layout_subtree(history, child,
x + WIDTH + RIGHT_MARGIN, y1, shuffle);
if (child->next)
y1 += BOTTOM_MARGIN;
}
/* place ourselves in the middle */
entry->x = x;
entry->y = (y + y1) / 2 - HEIGHT / 2;
if (shuffle) {
entry->x = rand() % 600;
entry->y = rand() % 400;
}
return y1;
}
/**
* Get the dimensions of a history.
*
* \param history history to measure
* \param width updated to width
* \param height updated to height
*/
void history_size(struct history *history, int *width, int *height)
{
*width = history->width;
*height = history->height;
}
/**
* Redraw a history.
*
* \param history history to render
*
* The current plotter is used.
*/
bool history_redraw(struct history *history)
{
if (!history->start)
return true;
return history_redraw_entry(history, history->start);
}
/**
* Recursively redraw a history_entry.
*
* \param history history containing the entry
* \param history_entry entry to render
*/
bool history_redraw_entry(struct history *history,
struct history_entry *entry)
{
size_t char_offset;
int actual_x;
struct history_entry *child;
colour c = entry == history->current ? 0x0000ff : 0x333333;
int tailsize = 5;
if (!plot.bitmap(entry->x, entry->y, WIDTH, HEIGHT, entry->bitmap,
0xffffff))
return false;
if (!plot.rectangle(entry->x - 1, entry->y - 1, WIDTH + 1, HEIGHT + 1,
entry == history->current ? 2 : 1, c, false, false))
return false;
if (!nsfont_position_in_string(&css_base_style, entry->title,
strlen(entry->title), WIDTH, &char_offset, &actual_x))
return false;
if (!plot.text(entry->x, entry->y + HEIGHT + 12, &css_base_style,
entry->title, char_offset, 0xffffff, c))
return false;
for (child = entry->forward; child; child = child->next) {
if (!plot.line(entry->x + WIDTH, entry->y + HEIGHT / 2,
entry->x + WIDTH + tailsize,
entry->y + HEIGHT / 2, 1,
0x333333, false, false))
return false;
if (!plot.line(entry->x + WIDTH + tailsize,
entry->y + HEIGHT / 2,
child->x - tailsize, child->y + HEIGHT / 2, 1,
0x333333, false, false))
return false;
if (!plot.line(child->x - tailsize, child->y + HEIGHT / 2,
child->x, child->y + HEIGHT / 2, 1,
0x333333, false, false))
return false;
if (!history_redraw_entry(history, child))
return false;
}
return true;
}
/**
* Handle a mouse click in a history.
*
* \param bw browser window containing history
* \param history history that was clicked in
* \param x click coordinate
* \param y click coordinate
* \param new_window open a new window instead of using bw
* \return true if action was taken, false if click was not on an entry
*/
bool history_click(struct browser_window *bw, struct history *history,
int x, int y, bool new_window)
{
struct history_entry *entry;
entry = history_find_position(history->start, x, y);
if (!entry)
return false;
if (entry == history->current)
return false;
history_go(bw, history, entry, new_window);
return true;
}
/**
* Determine the URL of the entry at a position.
*
* \param history history to search
* \param x coordinate
* \param y coordinate
* \return URL, or 0 if no entry at (x, y)
*/
const char *history_position_url(struct history *history, int x, int y)
{
struct history_entry *entry;
entry = history_find_position(history->start, x, y);
if (!entry)
return 0;
return entry->url;
}
/**
* Find the history entry at a position.
*
* \param entry entry to search from
* \param x coordinate
* \param y coordinate
* \return an entry if found, 0 if none
*/
struct history_entry *history_find_position(struct history_entry *entry,
int x, int y)
{
struct history_entry *child;
struct history_entry *found;
if (entry->x <= x && x <= entry->x + WIDTH &&
entry->y <= y && y <= entry->y + HEIGHT)
return entry;
for (child = entry->forward; child; child = child->next) {
found = history_find_position(child, x, y);
if (found)
return found;
}
return 0;
}