netsurf/Docs/USING-Framebuffer

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Usage Instructions for Framebuffer NetSurf 2nd October 2010
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This document provides usage instructions for the Framebuffer version of
NetSurf.
Framebuffer NetSurf has been tested on Ubuntu and Debian.
Overview
========
What it is
----------
The NetSurf framebuffer front end is primarily intended for kiosk
and embedded applications where there is insufficient Operating
System support for a full graphical windowing environment.
The framebuffer frontend features:
* A trivial occluded rectangle window management toolkit
* Font handling system using either:
- A trivial internal monochrome bitmap glyph set.
- An interface to fully anti-aliased glyphs using libfreetype 2
* Uses libnsfb to provide transparent support for:
- Numerous surface providers allowing usage on Linux, X, SDL, VNC
and any mapped linear memory region.
- Surface depths of 8, 16, 24 and 32bpp
- Optimised software plotters for lines, rectangles, polygons,
arbitrary ellipses (including circles), cubic and quadratic
splines, font glyphs and 32bpp RGBA bitmaps.
- Abstracted input handling.
What it is not
--------------
The framebuffer frontend is not a replacement for full native
ports. It lacks functionality and flexibility compared to such
implementations.
Limitations include:
- Single window interface.
- No tabbed interface.
- Expects to control the entire plotting surface.
- No ability to re-size a surface after initialisation.
- Inflexible input character mapping.
- Limited history view.
In addition it should be noted support for some libnsfb surfaces has
been implemented purely for debugging functionality (SDL
especially) and is not intended to replace native surface
handlers.
If a high level windowing system is available then a native NetSurf
frontend is almost certainly a better choice than attempting to use
the framebuffer frontend.
If there is a graphical environment which supports GTK then using
the GTK frontend is a vastly superior choice. The framebuffer
frontend will appear exceptionally limited on such capable systems.
Configuring
===========
Several resources are set at *compile* time and are not changeable at
run time such as the icon bitmaps, the font system to use and what
default surface to use. Refer to the BUILDING-Framebuffer document
for details.
Toolkit Options
---------------
The trivial toolkit has some configuration parameters allowing the
user to alter specific aspects of the UI. All the sizes are in
surface pixels however that is mapped.
fb_furniture_size
This is the size allowed for the scroll bar elements.
fb_toolbar_size
The height of the toolbar.
fb_toolbar_layout
The layout of the toolbar, layout uses a string to define buttons
type and position each character adds an element to the toolbar:
b - back
l - local history
f - forward
s - stop
r - refresh
u - url bar expands to fit remaining space
t - throbber/activity indicator
c - close the current window
The default layout is "blfsrut" there should be no more than a
single url bar entry. If the option is set to the empty string (no
spaces permitted) the toolbar is disabled altogether.
fb_osk
Whether the on screen keyboard should be enabled for input.
Framebuffer Surface
-------------------
There are four command line switches which override compiled in
defaults these are:
-f <handler>
Selects a surface handler to pass to libnsfb instead of the
default. (e.g. x, sdl, mem, linux)
-b <depth>
Selects the pixel depth to pass to libnsfb instead of the
compiled in default. (one of 8, 16, 24, 32)
-w <width>
Selects the surface width to pass to libnsfb instead of the
compiled in default.
-h <height>
Selects the surface height to pass to libnsfb instead of the
compiled in default.
As with any NetSurf frontend run-time configuration is read from a
"Choices-fb" file. This file is a simple key:value list. In addition
to the standard values supported by the NetSurf core there are a
number of values to control specific aspects of the framebuffer
version.
The libnsfb surface parameters are controlled with:
fb_refresh - The refresh rate (for physical displays)
fb_depth - The depth (in bits per pixel) of the surface
fb_device - The path to the device (for physical displays)
fb_input_devpath - The path to the input devices (for linux input layer)
fb_input_glob - The input device selection glob (for linux input layer)
window_width - The width of the framebuffer
window_height - The height of the framebuffer
The defaults are for 800 by 600 pixels at 16bpp and 70Hz refresh rate.
The documentation of libnsfb should be consulted for further
information about supported surfaces and their configuration.
Fonts
-----
If the compile time option is set to use the freetype font system
then several configuration options are available. If the simple
bitmap glyphs are used none of these options apply.
Font faces are provided for the css default styles of sans serif,
serif, monospace, cursive and fantasy. Only the sans serif
non-italic normal weight font is required to exist, If any of the
other faces are missing the sans serif font will be used instead.
The compiled in default font file paths are specified within the
build time Makefile.config. The default faces is the truetype DejaVu
font set in the directory /usr/share/fonts/truetype/ttf-dejavu/
The font glyphs are, by default, rendered as 256 level transparency
which gives excellent visual results even on small font sizes.
The font selection may be changed by placing truetype font files
in the resources path. The resource files will be the generic names
sans_serif.ttf, sans_serif_bold.ttf etc.
The font system is configured at run-time by several options:
fb_font_monochrome
This option causes the renderer to use monochrome glyph
rendering. This method of rendering is much less visually
appealing and while faster to plot it is slower to render.
fb_font_cachesize
This option sets the number of kilobytes of memory set aside for
caching the rendered glyphs. This caching significantly improves
the performance of using the freetype rendering system. It is set
to 2048 by default (2 Megabytes of memory) which impiracle testing
shows to be a suitable value for the seven default faces.
The remaining options control the files to be used for font faces. The
font file name options will override both the compiled in paths and
files found in the resource path.
fb_face_sans_serif - The sans serif face
fb_face_sans_serif_bold - The bold sans serif face
fb_face_sans_serif_italic - The italic sans serif face
fb_face_sans_serif_italic_bold - The bold italic sans serif face.
fb_face_serif - The serif font
fb_face_serif_bold - The bold serif font
fb_face_monospace - The monospaced font
fb_face_monospace_bold - The bold monospaced font
fb_face_cursive - The cursive font
fb_face_fantasy - The fantasy font