note that unlike the originals, these do not print the program
name/argv[0] because we have not saved it anywhere. this could be
changed in __libc_start_main if desired.
this implementation is superior to the glibc/nptl implementation, in
that it gives true realtime behavior. there is no risk of timer
expiration events being lost due to failed thread creation or failed
malloc, because the thread is created as time creation time, and
reused until the timer is deleted.
glibc made the ridiculous choice to use pass-by-register calling
convention for these functions, which is impossible to duplicate
directly on non-gcc compilers. instead, we use ugly asm to wrap and
convert the calling convention. presumably this works with every
compiler anyone could potentially want to use.
with this patch, the syscallN() functions are no longer needed; a
variadic syscall() macro allows syscalls with anywhere from 0 to 6
arguments to be made with a single macro name. also, manually casting
each non-integer argument with (long) is no longer necessary; the
casts are hidden in the macros.
some source files which depended on being able to define the old macro
SYSCALL_RETURNS_ERRNO have been modified to directly use __syscall()
instead of syscall(). references to SYSCALL_SIGSET_SIZE and SYSCALL_LL
have also been changed.
x86_64 has not been tested, and may need a follow-up commit to fix any
minor bugs/oversights.
this commit shuffles around the location of syscall definitions so
that we can make a syscall() library function with both SYS_* and
__NR_* style syscall names available to user applications, provides
the syscall() library function, and optimizes the code that performs
the actual inline syscalls in the library itself.
previously on i386 when built as PIC (shared library), syscalls were
incurring bus lock (lock prefix) overhead at entry and exit, due to
the way the ebx register was being loaded (xchg instruction with a
memory operand). now the xchg takes place between two registers.
further cleanup to arch/$(ARCH)/syscall.h is planned.
i'm still not sure whether it's a good idea to include or use any of
these, but i'll add them for now. it may make more sense to just add
official kernel headers to the include path for compiling programs
that need them.
some of this code should be cleaned up, e.g. using macros for some of
the bit flags, masks, etc. nonetheless, the code is believed to be
working and correct at this point.
multiple opens of the same named semaphore must return the same
pointer, and only the last close can unmap it. thus the ugly global
state keeping track of mappings. the maximum number of distinct named
semaphores that can be opened is limited sufficiently small that the
linear searches take trivial time, especially compared to the syscall
overhead of these functions.
this is needed in the long term for ABI compatibility anyway, and in
the immediate, it helps with building broken programs like GNU screen
that try to prototype the functions themselves rather than using the
header.