link DiscardVirtualMemory dynamically as it is not supported on every windows
This commit is contained in:
parent
a927c07de9
commit
89b7ffa8ed
29
src/os.c
29
src/os.c
@ -82,8 +82,11 @@ static size_t mi_os_good_alloc_size(size_t size, size_t alignment) {
|
||||
#if defined(_WIN32)
|
||||
// We use VirtualAlloc2 for aligned allocation, but it is only supported on Windows 10 and Windows Server 2016.
|
||||
// So, we need to look it up dynamically to run on older systems. (use __stdcall for 32-bit compatibility)
|
||||
typedef PVOID(__stdcall *VirtualAlloc2Ptr)(HANDLE, PVOID, SIZE_T, ULONG, ULONG, MEM_EXTENDED_PARAMETER*, ULONG);
|
||||
static VirtualAlloc2Ptr pVirtualAlloc2 = NULL;
|
||||
// Same for DiscardVirtualMemory
|
||||
typedef PVOID(__stdcall *PVirtualAlloc2)(HANDLE, PVOID, SIZE_T, ULONG, ULONG, MEM_EXTENDED_PARAMETER*, ULONG);
|
||||
typedef DWORD(__stdcall *PDiscardVirtualMemory)(PVOID,SIZE_T);
|
||||
static PVirtualAlloc2 pVirtualAlloc2 = NULL;
|
||||
static PDiscardVirtualMemory pDiscardVirtualMemory = NULL;
|
||||
|
||||
void _mi_os_init(void) {
|
||||
// get the page size
|
||||
@ -95,8 +98,10 @@ void _mi_os_init(void) {
|
||||
HINSTANCE hDll;
|
||||
hDll = LoadLibrary(TEXT("kernelbase.dll"));
|
||||
if (hDll != NULL) {
|
||||
// use VirtualAlloc2FromApp as it is available to Windows store apps
|
||||
pVirtualAlloc2 = (VirtualAlloc2Ptr)GetProcAddress(hDll, "VirtualAlloc2FromApp");
|
||||
// use VirtualAlloc2FromApp if possible as it is available to Windows store apps
|
||||
pVirtualAlloc2 = (PVirtualAlloc2)GetProcAddress(hDll, "VirtualAlloc2FromApp");
|
||||
if (pVirtualAlloc2==NULL) pVirtualAlloc2 = (PVirtualAlloc2)GetProcAddress(hDll, "VirtualAlloc2");
|
||||
pDiscardVirtualMemory = (PDiscardVirtualMemory)GetProcAddress(hDll, "DiscardVirtualMemory");
|
||||
FreeLibrary(hDll);
|
||||
}
|
||||
// Try to see if large OS pages are supported
|
||||
@ -460,22 +465,16 @@ static bool mi_os_resetx(void* addr, size_t size, bool reset, mi_stats_t* stats)
|
||||
#if defined(_WIN32)
|
||||
// Testing shows that for us (on `malloc-large`) MEM_RESET is 2x faster than DiscardVirtualMemory
|
||||
// (but this is for an access pattern that immediately reuses the memory)
|
||||
if (mi_option_is_enabled(mi_option_reset_discards)) {
|
||||
DWORD ok = DiscardVirtualMemory(start, csize);
|
||||
mi_assert_internal(ok == 0);
|
||||
if (ok != 0) return false;
|
||||
if (mi_option_is_enabled(mi_option_reset_discards) && pDiscardVirtualMemory != NULL) {
|
||||
DWORD ok = (*pDiscardVirtualMemory)(start, csize);
|
||||
mi_assert_internal(ok == ERROR_SUCCESS);
|
||||
if (ok != ERROR_SUCCESS) return false;
|
||||
}
|
||||
else {
|
||||
void* p = VirtualAlloc(start, csize, MEM_RESET, PAGE_READWRITE);
|
||||
mi_assert_internal(p == start);
|
||||
if (p != start) return false;
|
||||
}
|
||||
/*
|
||||
// VirtualUnlock removes the memory eagerly from the current working set (which MEM_RESET does lazily on demand)
|
||||
// TODO: put this behind an option?
|
||||
DWORD ok = VirtualUnlock(start, csize);
|
||||
if (ok != 0) return false;
|
||||
*/
|
||||
}
|
||||
#else
|
||||
#if defined(MADV_FREE)
|
||||
static int advice = MADV_FREE;
|
||||
|
Loading…
Reference in New Issue
Block a user