add test to avoid searching arenas when possible
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@ -163,8 +163,8 @@ void* _mi_arena_alloc_aligned(size_t size, size_t alignment, bool* commit, bool*
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// try to allocate in an arena if the alignment is small enough
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// and the object is not too large or too small.
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if (alignment <= MI_SEGMENT_ALIGN &&
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// size <= MI_ARENA_MAX_OBJ_SIZE &&
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size >= MI_ARENA_MIN_OBJ_SIZE)
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size >= MI_ARENA_MIN_OBJ_SIZE &&
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mi_atomic_load_relaxed(&mi_arena_count) > 0)
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{
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const size_t bcount = mi_block_count_of_size(size);
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const int numa_node = _mi_os_numa_node(tld); // current numa node
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