mimalloc/test/main-override.cpp

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#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <string.h>
#include <stdint.h>
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#include <mimalloc.h>
#include <new>
#include <vector>
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static void* p = malloc(8);
void free_p() {
free(p);
return;
}
class Test {
private:
int i;
public:
Test(int x) { i = x; }
~Test() { }
};
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int main() {
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mi_stats_reset(); // ignore earlier allocations
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atexit(free_p);
void* p1 = malloc(78);
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void* p2 = mi_malloc_aligned(16,24);
free(p1);
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p1 = malloc(8);
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char* s = mi_strdup("hello\n");
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/*
char* s = _strdup("hello\n");
char* buf = NULL;
size_t len;
_dupenv_s(&buf,&len,"MIMALLOC_VERBOSE");
mi_free(buf);
*/
mi_free(p2);
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p2 = malloc(16);
p1 = realloc(p1, 32);
free(p1);
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free(p2);
mi_free(s);
Test* t = new Test(42);
delete t;
t = new (std::nothrow) Test(42);
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delete t;
mi_stats_print(NULL);
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return 0;
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}
class Static {
private:
void* p;
public:
Static() {
p = malloc(64);
return;
}
~Static() {
free(p);
return;
}
};
static Static s = Static();
bool test_stl_allocator1() {
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std::vector<int, mi_stl_allocator<int> > vec;
vec.push_back(1);
vec.pop_back();
return vec.size() == 0;
}
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struct some_struct { int i; int j; double z; };
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bool test_stl_allocator2() {
std::vector<some_struct, mi_stl_allocator<some_struct> > vec;
vec.push_back(some_struct());
vec.pop_back();
return vec.size() == 0;
}