mirror of https://github.com/MidnightCommander/mc
365 lines
9.7 KiB
C
365 lines
9.7 KiB
C
/* Learn keys
|
|
Copyright (C) 1995 The Free Software Foundation
|
|
|
|
Written by: 1995 Jakub Jelinek
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#include <config.h>
|
|
#ifdef HAVE_UNISTD_H
|
|
# include <unistd.h>
|
|
#endif
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
#include <sys/types.h>
|
|
#include <sys/param.h>
|
|
#include <sys/stat.h>
|
|
#include <ctype.h>
|
|
#include "tty.h"
|
|
#include "global.h"
|
|
#include "win.h"
|
|
#include "color.h"
|
|
#include "dlg.h"
|
|
#include "widget.h"
|
|
#include "dialog.h" /* For do_refresh() */
|
|
#include "profile.h" /* Save profile */
|
|
#include "key.h"
|
|
#include "setup.h"
|
|
#include "main.h"
|
|
#include "learn.h"
|
|
|
|
#define UX 4
|
|
#define UY 3
|
|
|
|
#define BY UY + 17
|
|
|
|
#define ROWS 13
|
|
#define COLSHIFT 23
|
|
|
|
#define BUTTONS 2
|
|
|
|
static struct {
|
|
int ret_cmd, flags, y, x;
|
|
unsigned int hotkey;
|
|
char *text;
|
|
} learn_but[BUTTONS] = {
|
|
{ B_CANCEL, NORMAL_BUTTON, 0, 39, 'C', N_("&Cancel") },
|
|
{ B_ENTER, DEFPUSH_BUTTON, 0, 25, 'S', N_("&Save") }
|
|
};
|
|
|
|
static Dlg_head *learn_dlg;
|
|
typedef struct {
|
|
Widget *button;
|
|
Widget *label;
|
|
int ok;
|
|
char *sequence;
|
|
} learnkey;
|
|
static learnkey *learnkeys = NULL;
|
|
static int learn_total;
|
|
static int learnok;
|
|
static int learnchanged;
|
|
static char* learn_title = N_(" Learn keys ");
|
|
|
|
static void learn_refresh (void)
|
|
{
|
|
attrset (COLOR_NORMAL);
|
|
dlg_erase (learn_dlg);
|
|
|
|
draw_box (learn_dlg, 1, 2, learn_dlg->lines - 2, learn_dlg->cols - 4);
|
|
|
|
attrset (COLOR_HOT_NORMAL);
|
|
dlg_move (learn_dlg, 1, (learn_dlg->cols - strlen (learn_title)) / 2);
|
|
addstr (learn_title);
|
|
}
|
|
|
|
static int learn_button (int action, void *param)
|
|
{
|
|
unsigned char *seq;
|
|
Dlg_head *d = message (D_INSERT | 1, _(" Teach me a key "),
|
|
_("Please press the %s\n"
|
|
"and then wait until this message disappears.\n\n"
|
|
"Then, press it again to see if OK appears\n"
|
|
"next to its button.\n\n"
|
|
"If you want to escape, press a single Escape key\n"
|
|
"and wait as well."),
|
|
_(key_name_conv_tab [action - B_USER].longname));
|
|
mc_refresh ();
|
|
if (learnkeys [action - B_USER].sequence != NULL) {
|
|
g_free (learnkeys [action - B_USER].sequence);
|
|
learnkeys [action - B_USER].sequence = NULL;
|
|
}
|
|
seq = learn_key ();
|
|
|
|
if (seq){
|
|
/* Esc hides the dialog and do not allow definitions of
|
|
* regular characters
|
|
*/
|
|
if (*seq && strcmp (seq, "\\e") && strcmp (seq, "\\e\\e")
|
|
&& strcmp (seq, "^m" )
|
|
&& (seq [1] || (*seq < ' ' || *seq > '~'))){
|
|
|
|
learnchanged = 1;
|
|
learnkeys [action - B_USER].sequence = seq;
|
|
seq = convert_controls (seq);
|
|
define_sequence (key_name_conv_tab [action - B_USER].code, seq,
|
|
MCKEY_NOACTION);
|
|
} else {
|
|
message (0, _(" Cannot accept this key "),
|
|
_(" You have entered \"%s\""), seq);
|
|
}
|
|
|
|
g_free (seq);
|
|
}
|
|
|
|
dlg_run_done (d);
|
|
destroy_dlg (d);
|
|
dlg_select_widget (learn_dlg, learnkeys [action - B_USER].button);
|
|
return 0; /* Do not kill learn_dlg */
|
|
}
|
|
|
|
static int learn_move (int right)
|
|
{
|
|
int i, totalcols;
|
|
|
|
totalcols = (learn_total - 1) / ROWS + 1;
|
|
for (i = 0; i < learn_total; i++)
|
|
if (learnkeys [i].button == learn_dlg->current->widget) {
|
|
if (right) {
|
|
if (i < learn_total - ROWS)
|
|
i += ROWS;
|
|
else
|
|
i %= ROWS;
|
|
} else {
|
|
if (i / ROWS)
|
|
i -= ROWS;
|
|
else if (i + (totalcols - 1) * ROWS >= learn_total)
|
|
i += (totalcols - 2) * ROWS;
|
|
else
|
|
i += (totalcols - 1) * ROWS;
|
|
}
|
|
dlg_select_widget (learn_dlg, (void *) learnkeys [i].button);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int learn_check_key (int c)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < learn_total; i++) {
|
|
if (key_name_conv_tab [i].code == c) {
|
|
if (!learnkeys [i].ok) {
|
|
dlg_select_widget (learn_dlg, learnkeys [i].button);
|
|
label_set_text ((WLabel *) learnkeys [i].label,
|
|
_("OK"));
|
|
learnkeys [i].ok = 1;
|
|
learnok++;
|
|
if (learnok >= learn_total) {
|
|
learn_dlg->ret_value = B_CANCEL;
|
|
if (learnchanged) {
|
|
if (query_dialog (learn_title,
|
|
_("It seems that all your keys already\n"
|
|
"work fine. That's great."),
|
|
1, 2, _("&Save"), _("&Discard")) == 0)
|
|
learn_dlg->ret_value = B_ENTER;
|
|
} else {
|
|
message (1, learn_title,
|
|
_("Great! You have a complete terminal database!\n"
|
|
"All your keys work well."));
|
|
}
|
|
dlg_stop (learn_dlg);
|
|
}
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
switch (c) {
|
|
case KEY_LEFT:
|
|
case 'h':
|
|
return learn_move (0);
|
|
case KEY_RIGHT:
|
|
case 'l':
|
|
return learn_move (1);
|
|
case 'j':
|
|
dlg_one_down (learn_dlg);
|
|
return 1;
|
|
case 'k':
|
|
dlg_one_up (learn_dlg);
|
|
return 1;
|
|
}
|
|
|
|
/* Prevent from disappearing if a non-defined sequence is pressed
|
|
and contains s or c. Use ALT('s') or ALT('c'). */
|
|
if (c < 255 && isalpha(c))
|
|
{
|
|
c = toupper(c);
|
|
for (i = 0; i < BUTTONS; i++)
|
|
if (c == learn_but [i].hotkey)
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int learn_callback (Dlg_head * h, int Par, int Msg)
|
|
{
|
|
switch (Msg) {
|
|
case DLG_DRAW:
|
|
learn_refresh ();
|
|
break;
|
|
case DLG_KEY:
|
|
return learn_check_key (Par);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void init_learn (void)
|
|
{
|
|
int x, y, i, j;
|
|
key_code_name_t *key;
|
|
char buffer [BUF_TINY];
|
|
static int i18n_flag = 0;
|
|
|
|
do_refresh ();
|
|
|
|
#ifdef ENABLE_NLS
|
|
if (!i18n_flag)
|
|
{
|
|
char* cp;
|
|
|
|
learn_but [0].text = _(learn_but [0].text);
|
|
learn_but [0].x = 78 / 2 + 4;
|
|
|
|
learn_but [1].text = _(learn_but [1].text);
|
|
learn_but [1].x = 78 / 2 - (strlen (learn_but [1].text) + 9);
|
|
|
|
for (i = 0; i < BUTTONS; i++)
|
|
{
|
|
cp = strchr(learn_but [i].text, '&');
|
|
if (cp != NULL && *++cp != '\0')
|
|
learn_but [i].hotkey = toupper(*cp);
|
|
}
|
|
|
|
learn_title = _(learn_title);
|
|
i18n_flag = 1;
|
|
}
|
|
#endif /* ENABLE_NLS */
|
|
|
|
learn_dlg = create_dlg (0, 0, 23, 78, dialog_colors,
|
|
learn_callback, "[Learn keys]", "Learn keys",
|
|
DLG_CENTER);
|
|
x_set_dialog_title (learn_dlg, _("Learn keys"));
|
|
|
|
#define XTRACT(i) BY+learn_but[i].y, learn_but[i].x, learn_but[i].ret_cmd, learn_but[i].flags, _(learn_but[i].text), 0, 0, NULL
|
|
|
|
for (i = 0; i < BUTTONS; i++)
|
|
add_widget (learn_dlg, button_new (XTRACT (i)));
|
|
|
|
x = UX;
|
|
y = UY;
|
|
for (key = key_name_conv_tab, j = 0; key->name != NULL &&
|
|
strcmp (key->name, "kpleft"); key++, j++);
|
|
learnkeys = g_new (learnkey, j);
|
|
x += ((j - 1) / ROWS) * COLSHIFT;
|
|
y += (j - 1) % ROWS;
|
|
learn_total = j;
|
|
learnok = 0;
|
|
learnchanged = 0;
|
|
for (i = j - 1, key = key_name_conv_tab + j - 1; i >= 0; i--, key--) {
|
|
learnkeys [i].ok = 0;
|
|
learnkeys [i].sequence = NULL;
|
|
g_snprintf (buffer, sizeof (buffer), "%-16s", _(key->longname));
|
|
add_widget (learn_dlg, learnkeys [i].button = (Widget *)
|
|
button_new (y, x, B_USER + i, NARROW_BUTTON, buffer, learn_button, 0, NULL));
|
|
add_widget (learn_dlg, learnkeys [i].label = (Widget *)
|
|
label_new (y, x + 19, "", NULL));
|
|
if (i % 13)
|
|
y--;
|
|
else {
|
|
x -= COLSHIFT;
|
|
y = UY + ROWS - 1;
|
|
}
|
|
}
|
|
add_widget (learn_dlg,
|
|
label_new (UY+14, 5, _("Press all the keys mentioned here. After you have done it, check"), NULL));
|
|
add_widget (learn_dlg,
|
|
label_new (UY+15, 5, _("which keys are not marked with OK. Press space on the missing"), NULL));
|
|
add_widget (learn_dlg,
|
|
label_new (UY+16, 5, _("key, or click with the mouse to define it. Move around with Tab."), NULL));
|
|
}
|
|
|
|
static void learn_done (void)
|
|
{
|
|
destroy_dlg (learn_dlg);
|
|
repaint_screen ();
|
|
}
|
|
|
|
static void
|
|
learn_save (void)
|
|
{
|
|
int i;
|
|
int profile_changed = 0;
|
|
char *section = g_strconcat ("terminal:", getenv ("TERM"), NULL);
|
|
|
|
for (i = 0; i < learn_total; i++) {
|
|
if (learnkeys [i].sequence != NULL) {
|
|
profile_changed = 1;
|
|
WritePrivateProfileString (section, key_name_conv_tab [i].name,
|
|
learnkeys [i].sequence, profile_name);
|
|
}
|
|
}
|
|
|
|
/* On the one hand no good idea to save the complete setup but
|
|
* without 'Auto save setup' the new key-definitions will not be
|
|
* saved unless the user does an 'Options/Save Setup'.
|
|
* On the other hand a save-button that does not save anything to
|
|
* disk is much worse.
|
|
*/
|
|
if (profile_changed)
|
|
sync_profiles ();
|
|
}
|
|
|
|
void learn_keys (void)
|
|
{
|
|
int save_old_esc_mode = old_esc_mode;
|
|
int save_alternate_plus_minus = alternate_plus_minus;
|
|
|
|
old_esc_mode = 0; /* old_esc_mode cannot work in learn keys dialog */
|
|
alternate_plus_minus = 1; /* don't translate KP_ADD, KP_SUBTRACT and
|
|
KP_MULTIPLY to '+', '-' and '*' in
|
|
correct_key_code */
|
|
application_keypad_mode ();
|
|
init_learn ();
|
|
|
|
run_dlg (learn_dlg);
|
|
|
|
old_esc_mode = save_old_esc_mode;
|
|
alternate_plus_minus = save_alternate_plus_minus;
|
|
|
|
if (!alternate_plus_minus)
|
|
numeric_keypad_mode ();
|
|
|
|
switch (learn_dlg->ret_value) {
|
|
case B_ENTER:
|
|
learn_save ();
|
|
break;
|
|
}
|
|
|
|
learn_done ();
|
|
}
|
|
|