mc/slang/slvideo.c
Andrew V. Samoilov 5b57056d23 * README: Imported slang-1.4.9.
* sldisply.c: Likewise.
        * slerr.c: Likewise.
        * slgetkey.c: Likewise.
        * slmisc.c: Likewise.
        * slsignal.c: Likewise.
        * slsmg.c: Likewise.
        * sltermin.c: Likewise.
        * slutty.c: Likewise.
        * slvideo.c: Likewise.
        * slw32tty.c: Likewise.
        * include/_slang.h: Likewise.
        * include/jdmacros.h: Likewise.
        * include/sl-feat.h: Likewise.
        * include/slang.h: Likewise.
        * include/slinclud.h: Likewise.
        * include/sllimits.h: Likewise.

	* ChangeLog: Change my e-mail to me@pavelsh.pp.ru
2004-11-01 06:30:43 +00:00

2338 lines
51 KiB
C

/* -*- mode: C; mode: fold -*- */
/* Copyright (c) 1992, 1997, 2001, 2002, 2003 John E. Davis
* This file is part of the S-Lang library.
*
* You may distribute under the terms of either the GNU General Public
* License or the Perl Artistic License.
*/
/* This file is best edited with a folding editor */
#include "slinclud.h"
#if !defined(__WIN32__) && !defined(__IBMC__)
# include <dos.h>
#endif
#include "slang.h"
#include "_slang.h"
int SLtt_Term_Cannot_Insert;
int SLtt_Term_Cannot_Scroll;
int SLtt_Ignore_Beep = 3;
int SLtt_Use_Ansi_Colors;
int SLtt_Has_Status_Line = 0;
int SLtt_Screen_Rows = 25;
int SLtt_Screen_Cols = 80;
int SLtt_Msdos_Cheap_Video = 0;
void (*_SLtt_color_changed_hook)(void);
/* This definition will need changing when SLsmg_Char_Type changes. */
#define SLSMG_CHAR_TO_USHORT(x) ((unsigned short)(x))
/*{{{ ------------- static local variables ---------- */
static int Attribute_Byte;
static int Scroll_r1 = 0, Scroll_r2 = 25;
static int Cursor_Row = 1, Cursor_Col = 1;
static int Current_Color;
static int IsColor = 1;
static int Blink_Killed = 1; /* high intensity background enabled */
#define JMAX_COLORS 256
#define JNORMAL_COLOR 0
#define JNO_COLOR -1
static unsigned char Color_Map [JMAX_COLORS] =
{
0x7, 0x70, 0x70, 0x70, 0x70, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7,
0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7
};
#define JMAX_COLOR_NAMES 16
static const char * const Color_Names [JMAX_COLOR_NAMES] =
{
"black", "blue", "green", "cyan",
"red", "magenta", "brown", "lightgray",
"gray", "brightblue", "brightgreen", "brightcyan",
"brightred", "brightmagenta", "yellow", "white"
};
static void fixup_colors (void);
/*}}}*/
static void goto_rc_abs (int r, int c)
{
SLtt_goto_rc (r - Scroll_r1, c);
}
#if defined(__BORLANDC__) && defined(__MSDOS__)
# define IBMPC_ASM_VIDEO 1
#endif
#if defined(__WATCOMC__) && !defined(__NT__) && !defined(__os2__)
# define WATCOM_VIDEO 1
#endif
#if defined (__GO32__)
# define GO32_VIDEO 1
#endif
#if defined (__EMX__) /* EMX video does both DOS & OS/2 */
# define EMX_VIDEO 1
#else
# if defined(__os2__)
# define OS2_VIDEO 1
# endif
#endif
#if defined (__WIN32__)
# define WIN32_VIDEO 1
#endif
/* The functions in these folds contain somewhat video system specific code
* that if merged together into single functions will become a confusing
* mess.
*/
#ifdef IBMPC_ASM_VIDEO /*{{{*/
# include <conio.h>
# include <bios.h>
# include <mem.h>
/* buffer to hold a line of character/attribute pairs */
#define MAXCOLS 256
static unsigned char Line_Buffer [MAXCOLS*2];
#define MK_SPACE_CHAR() (((Attribute_Byte) << 8) | 0x20)
static unsigned char *Video_Base;
# define MK_SCREEN_POINTER(row,col) ((unsigned short *)\
(Video_Base +\
2 * (SLtt_Screen_Cols * (row)\
+ (col))))
static int Video_Status_Port;
# define MONO_STATUS 0x3BA
# define CGA_STATUS 0x3DA
# define CGA_SETMODE 0x3D8
# define SNOW_CHECK \
if (SLtt_Msdos_Cheap_Video)\
{ while ((inp (CGA_STATUS) & 0x08)); while (!(inp (CGA_STATUS) & 0x08)); }
void SLtt_write_string (char *str)
{
/* FIXME: Priority=medium
* This should not go to stdout. */
fputs (str, stdout);
}
/* row is with respect to the scrolling region. */
void SLtt_goto_rc (int r, int c)
{
union REGS regs;
r += Scroll_r1;
if (r > SLtt_Screen_Rows - 1) r = SLtt_Screen_Rows - 1;
if (c > SLtt_Screen_Cols - 1) c = SLtt_Screen_Cols - 1;
Cursor_Row = r;
Cursor_Col = c;
regs.h.dh = r;
regs.h.dl = c;
regs.h.bh = 0;
regs.h.ah = 2;
int86 (0x10, &regs, &regs);
}
static void asm_video_getxy (void)
{
asm mov ah, 3
asm mov bh, 0
asm int 10h
asm xor ax, ax
asm mov al, dh
asm mov Cursor_Row, ax
asm xor ax, ax
asm mov al, dl
asm mov Cursor_Col, ax
}
void SLtt_begin_insert (void)
{
unsigned short *p;
int n;
asm_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col;
p = MK_SCREEN_POINTER (Cursor_Row, SLtt_Screen_Cols - 1);
SNOW_CHECK;
asm mov ax, ds
asm mov bx, di
asm mov dx, si
asm mov cx, n
asm les di, p
asm lds si, p
asm sub si, 2
asm std
asm rep movsw
asm mov ds, ax
asm mov di, bx
asm mov si, dx
}
void SLtt_end_insert (void)
{
}
void SLtt_delete_char (void)
{
unsigned short *p;
int n;
asm_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col - 1;
p = MK_SCREEN_POINTER (Cursor_Row, Cursor_Col);
SNOW_CHECK;
asm mov ax, ds
asm mov bx, si
asm mov dx, di
asm mov cx, n
asm les di, p
asm lds si, p
asm add si, 2
asm cld
asm rep movsw
asm mov ds, ax
asm mov si, bx
asm mov di, dx
}
void SLtt_erase_line (void)
{
unsigned short w, *p;
p = MK_SCREEN_POINTER (Cursor_Row, 0);
Attribute_Byte = 0x07;
w = MK_SPACE_CHAR ();
SNOW_CHECK;
asm mov dx, di
asm mov ax, w
asm mov cx, SLtt_Screen_Cols
asm les di, p
asm cld
asm rep stosw
asm mov di, dx
Current_Color = JNO_COLOR; /* since we messed with attribute byte */
}
void SLtt_delete_nlines (int nlines)
{
SLtt_normal_video ();
/* This has the effect of pulling all lines below it up */
asm mov ax, nlines
asm mov ah, 6 /* int 6h */
asm xor cx, cx
asm mov ch, byte ptr Scroll_r1
asm mov dx, SLtt_Screen_Cols
asm dec dx
asm mov dh, byte ptr Scroll_r2
asm mov bh, byte ptr Attribute_Byte
asm int 10h
}
void SLtt_reverse_index (int nlines)
{
SLtt_normal_video ();
asm xor cx, cx
asm mov ch, byte ptr Scroll_r1
asm mov dx, SLtt_Screen_Cols
asm dec dx
asm mov dh, byte ptr Scroll_r2
asm mov bh, byte ptr Attribute_Byte
asm mov ah, 7
asm mov al, byte ptr nlines
asm int 10h
}
static void asm_video_invert_region (int top_row, int bot_row)
{
register unsigned short ch, sh;
register unsigned short *pmin = MK_SCREEN_POINTER (top_row, 0);
register unsigned short *pmax = MK_SCREEN_POINTER (bot_row, 0);
while (pmin < pmax)
{
sh = *pmin;
ch = sh;
ch = ch ^ 0xFF00;
*pmin = (ch & 0xFF00) | (sh & 0x00FF);
pmin++;
}
}
void SLtt_del_eol (void)
{
unsigned short *p;
unsigned short w;
int n;
n = SLtt_Screen_Cols - Cursor_Col;
p = MK_SCREEN_POINTER (Cursor_Row, Cursor_Col);
if (Current_Color != JNO_COLOR) SLtt_normal_video ();
w = MK_SPACE_CHAR ();
SNOW_CHECK;
asm mov dx, di
asm les di, p
asm mov ax, w
asm mov cx, n
asm cld
asm rep stosw
asm mov di, dx
}
static unsigned short *asm_video_write (register unsigned char *pp,
register unsigned char *p,
register unsigned short *pos)
{
int n = (int) (p - pp); /* num of characters of PP to write */
asm push si
asm push ds
asm push di
/* set up register for BOTH fast and slow */
asm mov bx, SLtt_Msdos_Cheap_Video
/* These are the registers needed for both fast AND slow */
asm mov ah, byte ptr Attribute_Byte
asm mov cx, n
asm lds si, dword ptr pp
asm les di, dword ptr pos
asm cld
asm cmp bx, 0 /* cheap video test */
asm je L_fast
asm mov bx, ax
asm mov dx, CGA_STATUS
asm jg L_slow_blank
/* slow video */
asm cli
/* wait for retrace */
L_slow:
asm in al, dx
asm test al, 1
asm jnz L_slow
L_slow1:
asm in al, dx
asm test al, 1
asm jz L_slow1
/* move a character out */
asm mov ah, bh
asm lodsb
asm stosw
asm loop L_slow
asm sti
asm jmp done
/* -------------- slow video, vertical retace and pump --------------*/
L_slow_blank:
L_slow_blank_loop:
asm in al, dx
asm test al, 8
asm jnz L_slow_blank_loop
L_slow_blank1:
asm in al, dx
asm test al, 8
asm jz L_slow_blank1
/* write line */
asm mov ah, bh
L_slow_blank2:
asm lodsb
asm stosw
asm loop L_slow_blank2
asm jmp done
/*-------------- Fast video --------------*/
L_fast:
asm lodsb
asm stosw
asm loop L_fast
done:
asm pop di
asm pop ds
asm pop si
return (pos + n);
}
static void write_attributes (SLsmg_Char_Type *src, unsigned int count)
{
register unsigned char *p;
register unsigned short pair;
unsigned char ch, color;
register unsigned short *pos;
p = Line_Buffer;
pos = MK_SCREEN_POINTER (Cursor_Row, 0);
while (count--)
{
pair = SLSMG_CHAR_TO_USHORT(*src); /* character/color pair */
src++;
ch = pair & 0xff; /* character value */
color = pair >> 8; /* color value */
if (color != Current_Color) /* need a new color */
{
if (p != Line_Buffer)
{
pos = asm_video_write (Line_Buffer, p, pos);
p = Line_Buffer;
}
SLtt_reverse_video (color); /* change color */
}
*(p++) = ch;
}
pos = asm_video_write (Line_Buffer, p, pos);
}
void SLtt_cls (void)
{
SLtt_normal_video ();
asm mov dx, SLtt_Screen_Cols
asm dec dx
asm mov ax, SLtt_Screen_Rows
asm dec ax
asm mov dh, al
asm xor cx, cx
asm xor ax, ax
asm mov ah, 7
asm mov bh, byte ptr Attribute_Byte
asm int 10h
}
void SLtt_putchar (char ch)
{
unsigned short p, *pp;
if (Current_Color) SLtt_normal_video ();
asm_video_getxy (); /* get current position */
switch (ch)
{
case 7: /* ^G - break */
SLtt_beep (); break;
case 8: /* ^H - backspace */
goto_rc_abs (Cursor_Row, Cursor_Col - 1); break;
case 13: /* ^M - carriage return */
goto_rc_abs (Cursor_Row, 0); break;
default:
/* write character to screen */
pp = MK_SCREEN_POINTER (Cursor_Row, Cursor_Col);
p = (Attribute_Byte << 8) | (unsigned char) ch;
SNOW_CHECK;
*pp = p;
goto_rc_abs (Cursor_Row, Cursor_Col + 1);
}
}
void SLtt_get_screen_size (void)
{
int w, h;
h = 0;
/* Get BIOS's screenwidth, this works on ALL displays. */
w = *((int *)MK_FP(0x40, 0x4a));
/* Use Ralf Brown test for EGA or greater */
asm mov ah, 12h
asm mov bl, 10h
asm mov bh, 0xFF /* EGA or greater will change this */
asm int 10h
asm cmp bh, 0xFF
asm je L1
/* if EGA or compatible: Get BIOS's number of rows. */
h = *(char *)MK_FP(0x40, 0x84) + 1;
/* scan_lines = *(int *) 0x485; */
L1:
if (h <= 0) h = 25;
SLtt_Screen_Rows = h;
SLtt_Screen_Cols = w;
}
void SLtt_get_terminfo (void)
{
SLtt_get_screen_size ();
}
/*----------------------------------------------------------------------*\
* Function: int SLtt_init_video (void);
\*----------------------------------------------------------------------*/
int SLtt_init_video (void)
{
unsigned char *p;
#ifdef HAS_SAVE_SCREEN
save_screen ();
#endif
Cursor_Row = Cursor_Col = 0;
p = (unsigned char far *) 0x00400049L;
if (*p == 7)
{
Video_Status_Port = MONO_STATUS;
Video_Base = (unsigned char *) MK_FP (0xb000,0000);
IsColor = 0;
}
else
{
Video_Status_Port = CGA_STATUS;
Video_Base = (unsigned char *) MK_FP (0xb800,0000);
IsColor = 1;
}
/* test for video adapter type. Of primary interest is whether there is
* snow or not. Assume snow if the card is color and not EGA or greater.
*/
/* Use Ralf Brown test for EGA or greater */
asm mov ah, 0x12
asm mov bl, 0x10
asm mov bh, 0xFF
asm int 10h
asm cmp bh, 0xFF
asm je L1
/* (V)EGA */
asm xor bx, bx
asm mov SLtt_Msdos_Cheap_Video, bx
asm mov ax, Attribute_Byte
asm cmp ax, bx
asm jne L2
asm mov ax, 0x17
asm mov Attribute_Byte, ax
asm jmp L2
L1:
/* Not (V)EGA */
asm mov ah, 0x0F
asm int 10h
asm cmp al, 7
asm je L3
asm mov ax, 1
asm mov SLtt_Msdos_Cheap_Video, ax
L3:
asm mov ax, Attribute_Byte
asm cmp ax, 0
asm jne L2
asm mov ax, 0x07
asm mov Attribute_Byte, ax
L2:
/* toggle the blink bit so we can use hi intensity background */
if (IsColor && !SLtt_Msdos_Cheap_Video)
{
asm mov ax, 0x1003
asm mov bx, 0
asm int 0x10
Blink_Killed = 1;
}
SLtt_Use_Ansi_Colors = IsColor;
SLtt_get_screen_size ();
SLtt_reset_scroll_region ();
fixup_colors ();
return 0;
}
void SLtt_beep (void)
{
int audible; /* audible bell */
int special = 0; /* first row to invert */
int visual = 0; /* final row to invert */
if (!SLtt_Ignore_Beep) return;
audible = (SLtt_Ignore_Beep & 1);
if ( (SLtt_Ignore_Beep & 4) )
{
special = SLtt_Screen_Rows - 1;
visual = special--; /* only invert bottom status line */
}
else if ( (SLtt_Ignore_Beep & 2) )
{
visual = SLtt_Screen_Rows;
}
if (visual) asm_video_invert_region (special, visual);
if (audible) sound (1500); delay (100); if (audible) nosound ();
if (visual) asm_video_invert_region (special, visual);
}
#endif /* IBMPC_ASM_VIDEO */
/*}}}*/
#ifdef GO32_VIDEO /*{{{*/
# include <pc.h>
# define HAS_SAVE_SCREEN 1
# ifdef HAS_SAVE_SCREEN
static void *Saved_Screen_Buffer;
static int Saved_Cursor_Row;
static void save_screen (void)
{
int row, col;
SLfree ((char *) Saved_Screen_Buffer);
Saved_Screen_Buffer = NULL;
Saved_Screen_Buffer = (short *) SLmalloc (sizeof (short) *
ScreenCols () * ScreenRows ());
if (Saved_Screen_Buffer == NULL)
return;
ScreenRetrieve (Saved_Screen_Buffer);
ScreenGetCursor (&row, &col);
Saved_Cursor_Row = row;
}
static void restore_screen (void)
{
if (Saved_Screen_Buffer == NULL) return;
ScreenUpdate (Saved_Screen_Buffer);
goto_rc_abs (Saved_Cursor_Row, 0);
}
#endif /* HAS_SAVE_SCREEN */
void SLtt_write_string (char *str)
{
while (Cursor_Col < SLtt_Screen_Cols)
{
char ch = *str++;
if (ch == 0)
break;
ScreenPutChar (ch, Attribute_Byte, Cursor_Col, Cursor_Row);
Cursor_Col++;
}
goto_rc_abs (Cursor_Row, Cursor_Col);
}
void SLtt_goto_rc (int row, int col)
{
row += Scroll_r1;
if (row > SLtt_Screen_Rows) row = SLtt_Screen_Rows;
if (col > SLtt_Screen_Cols) col = SLtt_Screen_Cols;
ScreenSetCursor (row, col);
Cursor_Row = row;
Cursor_Col = col;
}
static void go32_video_getxy (void)
{
ScreenGetCursor (&Cursor_Row, &Cursor_Col);
}
static void go32_video_deleol (int x)
{
while (x < SLtt_Screen_Cols)
ScreenPutChar (32, Attribute_Byte, x++, Cursor_Row);
}
void SLtt_begin_insert (void)
{
}
void SLtt_end_insert (void)
{
}
void SLtt_delete_char (void)
{
}
void SLtt_erase_line (void)
{
Attribute_Byte = 0x07;
go32_video_deleol (0);
Current_Color = JNO_COLOR; /* since we messed with attribute byte */
}
void SLtt_delete_nlines (int nlines)
{
union REGS r;
SLtt_normal_video ();
r.x.ax = nlines;
r.x.cx = 0;
r.h.ah = 6;
r.h.ch = Scroll_r1;
r.h.dl = SLtt_Screen_Cols - 1;
r.h.dh = Scroll_r2;
r.h.bh = Attribute_Byte;
int86 (0x10, &r, &r);
}
void SLtt_reverse_index (int nlines)
{
union REGS r;
SLtt_normal_video ();
r.h.al = nlines;
r.x.cx = 0;
r.h.ah = 7;
r.h.ch = Scroll_r1;
r.h.dl = SLtt_Screen_Cols - 1;
r.h.dh = Scroll_r2;
r.h.bh = Attribute_Byte;
int86 (0x10, &r, &r);
}
static void go32_video_invert_region (int top_row, int bot_row)
{
unsigned char buf [2 * 180 * 80]; /* 180 cols x 80 rows */
unsigned char *b, *bmax;
b = buf + 1 + 2 * SLtt_Screen_Cols * top_row;
bmax = buf + 1 + 2 * SLtt_Screen_Cols * bot_row;
ScreenRetrieve (buf);
while (b < bmax)
{
*b ^= 0xFF;
b += 2;
}
ScreenUpdate (buf);
}
void SLtt_beep (void)
{
int audible; /* audible bell */
int special = 0; /* first row to invert */
int visual = 0; /* final row to invert */
if (!SLtt_Ignore_Beep) return;
audible = (SLtt_Ignore_Beep & 1);
if ( (SLtt_Ignore_Beep & 4) )
{
special = SLtt_Screen_Rows - 1;
visual = special--; /* only invert bottom status line */
}
else if ( (SLtt_Ignore_Beep & 2) )
{
visual = SLtt_Screen_Rows;
}
if (visual) go32_video_invert_region (special, visual);
if (audible) sound (1500); delay (100); if (audible) nosound ();
if (visual) go32_video_invert_region (special, visual);
}
void SLtt_del_eol (void)
{
if (Current_Color != JNO_COLOR) SLtt_normal_video ();
go32_video_deleol (Cursor_Col);
}
static void
write_attributes (SLsmg_Char_Type *src, unsigned int count)
{
register unsigned short pair;
unsigned int n;
/* write into a character/attribute pair */
n = Cursor_Col;
while (count)
{
pair = SLSMG_CHAR_TO_USHORT(*src);/* character/color pair */
src++;
SLtt_reverse_video (pair >> 8); /* color change */
ScreenPutChar ((int)pair & 0xFF, Attribute_Byte, n, Cursor_Row);
n++;
count--;
}
}
/*----------------------------------------------------------------------*\
* Function: void SLtt_cls (void);
\*----------------------------------------------------------------------*/
void SLtt_cls (void)
{
SLtt_normal_video ();
SLtt_reset_scroll_region ();
SLtt_goto_rc (0, 0);
SLtt_delete_nlines (SLtt_Screen_Rows);
}
void SLtt_putchar (char ch)
{
if (Current_Color) SLtt_normal_video ();
go32_video_getxy (); /* get current position */
switch (ch)
{
case 7: /* ^G - break */
SLtt_beep (); break;
case 8: /* ^H - backspace */
goto_rc_abs (Cursor_Row, Cursor_Col - 1); break;
case 13: /* ^M - carriage return */
goto_rc_abs (Cursor_Row, 0); break;
default: /* write character to screen */
ScreenPutChar ((int) ch, Attribute_Byte, Cursor_Col, Cursor_Row);
goto_rc_abs (Cursor_Row, Cursor_Col + 1);
}
}
void SLtt_get_screen_size (void)
{
SLtt_Screen_Rows = ScreenRows ();
SLtt_Screen_Cols = ScreenCols ();
}
void SLtt_get_terminfo (void)
{
SLtt_get_screen_size ();
}
int SLtt_init_video (void)
{
#ifdef HAS_SAVE_SCREEN
save_screen ();
#endif
if (!Attribute_Byte) Attribute_Byte = 0x17;
IsColor = 1; /* is it really? */
if (IsColor)
{
union REGS r;
r.x.ax = 0x1003; r.x.bx = 0;
int86 (0x10, &r, &r);
Blink_Killed = 1;
}
Cursor_Row = Cursor_Col = 0;
SLtt_Term_Cannot_Insert = 1;
SLtt_reset_scroll_region ();
SLtt_Use_Ansi_Colors = IsColor;
fixup_colors ();
return 0;
}
#endif /* GO32_VIDEO */
/*}}}*/
#ifdef EMX_VIDEO /*{{{*/
# define INCL_VIO
# define INCL_DOSPROCESS
# include <os2.h>
# include <os2emx.h>
# include <sys/video.h>
static VIOMODEINFO vioModeInfo;
/* buffer to hold a line of character/attribute pairs */
#define MAXCOLS 256
static unsigned char Line_Buffer [MAXCOLS*2];
/* this is how to make a space character */
#define MK_SPACE_CHAR() (((Attribute_Byte) << 8) | 0x20)
void SLtt_write_string (char *str)
{
/* FIXME: Priority=medium
* This should not go to stdout. */
fputs (str, stdout);
}
void SLtt_goto_rc (int row, int col)
{
row += Scroll_r1;
if (row > SLtt_Screen_Rows) row = SLtt_Screen_Rows;
if (col > SLtt_Screen_Cols) col = SLtt_Screen_Cols;
v_gotoxy (col, row);
Cursor_Row = row;
Cursor_Col = col;
}
static void emx_video_getxy (void)
{
v_getxy (&Cursor_Col, &Cursor_Row);
}
static void emx_video_deleol (int x)
{
unsigned char *p, *pmax;
int count = SLtt_Screen_Cols - x;
int w = MK_SPACE_CHAR ();
p = Line_Buffer;
pmax = p + 2 * count;
while (p < pmax)
{
*p++ = (unsigned char) w;
*p++ = (unsigned char) (w >> 8);
}
v_putline (Line_Buffer, x, Cursor_Row, count);
}
void SLtt_begin_insert (void)
{
int n;
emx_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col;
v_getline (Line_Buffer, Cursor_Col, Cursor_Row, n);
v_putline (Line_Buffer, Cursor_Col+1, Cursor_Row, n - 1);
}
void SLtt_end_insert (void)
{
}
void SLtt_delete_char (void)
{
int n;
emx_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col - 1;
v_getline (Line_Buffer, Cursor_Col+1, Cursor_Row, n);
v_putline (Line_Buffer, Cursor_Col, Cursor_Row, n);
}
void SLtt_erase_line (void)
{
Attribute_Byte = 0x07;
emx_video_deleol (0);
Current_Color = JNO_COLOR; /* since we messed with attribute byte */
}
void SLtt_delete_nlines (int nlines)
{
SLtt_normal_video ();
v_attrib (Attribute_Byte);
v_scroll (0, Scroll_r1, SLtt_Screen_Cols-1, Scroll_r2, nlines, V_SCROLL_UP);
}
void SLtt_reverse_index (int nlines)
{
SLtt_normal_video ();
v_attrib (Attribute_Byte);
v_scroll (0, Scroll_r1, SLtt_Screen_Cols-1, Scroll_r2, nlines,
V_SCROLL_DOWN);
}
static void emx_video_invert_region (int top_row, int bot_row)
{
int row, col;
for (row = top_row; row < bot_row; row++)
{
v_getline (Line_Buffer, 0, row, SLtt_Screen_Cols);
for (col = 1; col < SLtt_Screen_Cols * 2; col += 2)
Line_Buffer [col] ^= 0xff;
v_putline (Line_Buffer, 0, row, SLtt_Screen_Cols);
}
}
void SLtt_beep (void)
{
int audible; /* audible bell */
int special = 0; /* first row to invert */
int visual = 0; /* final row to invert */
if (!SLtt_Ignore_Beep) return;
audible = (SLtt_Ignore_Beep & 1);
if ( (SLtt_Ignore_Beep & 4) )
{
special = SLtt_Screen_Rows - 1;
visual = special--; /* only invert bottom status line */
}
else if ( (SLtt_Ignore_Beep & 2) )
{
visual = SLtt_Screen_Rows;
}
if (visual) emx_video_invert_region (special, visual);
if (audible) /*sound (1500)*/; _sleep2 (100); if (audible) /* nosound () */;
if (visual) emx_video_invert_region (special, visual);
}
void SLtt_del_eol (void)
{
if (Current_Color != JNO_COLOR) SLtt_normal_video ();
emx_video_deleol (Cursor_Col);
}
static void
write_attributes (SLsmg_Char_Type *src, unsigned int count)
{
register unsigned char *p = Line_Buffer;
register unsigned short pair;
int n = count;
/* write into a character/attribute pair */
while (n-- > 0)
{
pair = SLSMG_CHAR_TO_USHORT(*src);/* character/color pair */
src++;
SLtt_reverse_video (pair >> 8); /* color change */
*(p++) = pair & 0xff; /* character byte */
*(p++) = Attribute_Byte; /* attribute byte */
}
v_putline (Line_Buffer, Cursor_Col, Cursor_Row, count);
}
void SLtt_cls (void)
{
SLtt_normal_video ();
SLtt_reset_scroll_region ();
SLtt_goto_rc (0, 0);
SLtt_delete_nlines (SLtt_Screen_Rows);
}
void SLtt_putchar (char ch)
{
if (Current_Color) SLtt_normal_video ();
emx_video_getxy (); /* get current position */
switch (ch)
{
case 7: /* ^G - break */
SLtt_beep (); break;
case 8: /* ^H - backspace */
goto_rc_abs (Cursor_Row, Cursor_Col - 1); break;
case 13: /* ^M - carriage return */
goto_rc_abs (Cursor_Row, 0); break;
default: /* write character to screen */
v_putn (ch, 1);
goto_rc_abs (Cursor_Row, Cursor_Col + 1);
}
}
void SLtt_get_terminfo (void)
{
SLtt_get_screen_size ();
}
void SLtt_get_screen_size (void)
{
vioModeInfo.cb = sizeof(vioModeInfo);
VioGetMode (&vioModeInfo, 0);
SLtt_Screen_Cols = vioModeInfo.col;
SLtt_Screen_Rows = vioModeInfo.row;
}
int SLtt_init_video (void)
{
int OldCol, OldRow;
PTIB ptib;
PPIB ppib;
USHORT args[3] = { 6, 2, 1 };
#ifdef HAS_SAVE_SCREEN
save_screen ();
#endif
Cursor_Row = Cursor_Col = 0;
v_init ();
if ( v_hardware () != V_MONOCHROME ) IsColor = 1; else IsColor = 0;
v_getxy(&OldCol,&OldRow);
v_gotoxy (0, 0);
if (IsColor)
{
if (_osmode == OS2_MODE)
{
# if 0
/* Enable high-intensity background colors */
VIOINTENSITY RequestBlock;
RequestBlock.cb = sizeof (RequestBlock);
RequestBlock.type = 2; RequestBlock.fs = 1;
VioSetState (&RequestBlock, 0); /* nop if !fullscreen */
# endif
}
}
DosGetInfoBlocks (&ptib, &ppib);
if ((ppib->pib_ultype) == 2) /* VIO */
Blink_Killed = 1;
else
{ /* Fullscreen */
if (VioSetState (args, 0) == 0)
Blink_Killed = 1;
else
Blink_Killed = 0;
}
if (!Attribute_Byte)
{
/* find the attribute currently under the cursor */
v_getline (Line_Buffer, OldCol, OldRow, 1);
Attribute_Byte = Line_Buffer[1];
SLtt_set_color (JNORMAL_COLOR, NULL,
Color_Names[(Attribute_Byte) & 0xf],
Color_Names[(Attribute_Byte) >> 4]);
}
v_attrib (Attribute_Byte);
fixup_colors ();
SLtt_get_screen_size ();
SLtt_Use_Ansi_Colors = IsColor;
SLtt_reset_scroll_region ();
return 0;
}
#endif /* EMX_VIDEO */
/*}}}*/
#ifdef WIN32_VIDEO /*{{{*/
#include <windows.h>
static HANDLE hStdout = INVALID_HANDLE_VALUE;
#define MAXCOLS 256
static CHAR_INFO Line_Buffer [MAXCOLS];
void SLtt_write_string (char *str)
{
DWORD bytes;
int n, c;
if (str == NULL) return;
n = (int) strlen (str);
c = n + Cursor_Col;
if (c >= SLtt_Screen_Cols)
n = SLtt_Screen_Cols - Cursor_Col;
if (n < 0) n = 0;
(void) WriteConsole (hStdout, str, (unsigned int) n, &bytes, NULL);
goto_rc_abs (Cursor_Row, Cursor_Col + n);
}
void SLtt_goto_rc (int row, int col)
{
COORD newPosition;
row += Scroll_r1;
if (row > SLtt_Screen_Rows) row = SLtt_Screen_Rows;
if (col > SLtt_Screen_Cols) col = SLtt_Screen_Cols;
newPosition.X = col;
newPosition.Y = row;
(void) SetConsoleCursorPosition(hStdout, newPosition);
Cursor_Row = row;
Cursor_Col = col;
}
static void win32_video_getxy (void)
{
CONSOLE_SCREEN_BUFFER_INFO screenInfo;
if (TRUE == GetConsoleScreenBufferInfo(hStdout, &screenInfo))
{
Cursor_Row = screenInfo.dwCursorPosition.Y;
Cursor_Col = screenInfo.dwCursorPosition.X;
}
}
static void win32_video_hscroll (int n)
{
SMALL_RECT rc;
COORD c;
CHAR_INFO ci;
WORD w = 227;
DWORD d;
win32_video_getxy ();
rc.Left = Cursor_Col;
rc.Right = SLtt_Screen_Cols;
rc.Top = rc.Bottom = Cursor_Row;
c.Y = Cursor_Row;
#if 1
c.X = SLtt_Screen_Cols - 1;
ReadConsoleOutputAttribute(hStdout, &w, 1, c, &d);
#else
/* New region gets the current color */
w = Attribute_Byte;
#endif
c.X = Cursor_Col + n;
ci.Char.AsciiChar = ' ';
ci.Attributes = w;
ScrollConsoleScreenBuffer(hStdout, &rc, &rc, c, &ci);
}
static void win32_video_deleol (int x)
{
DWORD d;
COORD c;
c.X = x;
c.Y = Cursor_Row;
x = SLtt_Screen_Cols - x;
FillConsoleOutputCharacter(hStdout, ' ', x, c, &d);
FillConsoleOutputAttribute(hStdout, (char)Attribute_Byte, x, c, &d);
}
static void win32_video_vscroll (int n)
{
SMALL_RECT rc, clip_rc;
COORD c;
CHAR_INFO ci;
SLtt_normal_video();
/* ScrollConsoleScreenBuffer appears to have a bug when
* Scroll_r1 == Scroll_r2. Sigh.
*/
if (Scroll_r2 == Scroll_r1)
{
SLtt_goto_rc (0, 0);
win32_video_deleol (0);
return;
}
rc.Left = clip_rc.Left = 0;
rc.Right = clip_rc.Right = SLtt_Screen_Cols - 1;
rc.Top = clip_rc.Top = Scroll_r1;
rc.Bottom = clip_rc.Bottom = Scroll_r2;
c.X = 0;
c.Y = Scroll_r1 + n;
ci.Char.AsciiChar = ' ';
ci.Attributes = Attribute_Byte;
ScrollConsoleScreenBuffer(hStdout, &rc, &clip_rc, c, &ci);
}
void SLtt_begin_insert (void)
{
win32_video_hscroll (1);
}
void SLtt_end_insert (void)
{
}
void SLtt_delete_char (void)
{
win32_video_hscroll (-1);
}
void SLtt_erase_line (void)
{
Attribute_Byte = 0x7;
win32_video_deleol (0);
Current_Color = JNO_COLOR;
}
void SLtt_delete_nlines (int nlines)
{
win32_video_vscroll (-nlines);
}
void SLtt_reverse_index (int nlines)
{
win32_video_vscroll (nlines);
}
static void win32_invert_region (int top_row, int bot_row)
{
(void) top_row; (void) bot_row;
}
void SLtt_beep (void)
{
int audible; /* audible bell */
int special = 0; /* first row to invert */
int visual = 0; /* final row to invert */
if (!SLtt_Ignore_Beep) return;
audible = (SLtt_Ignore_Beep & 1);
if ( (SLtt_Ignore_Beep & 4) )
{
special = SLtt_Screen_Rows - 1;
visual = special--; /* only invert bottom status line */
}
else if ( (SLtt_Ignore_Beep & 2) )
{
visual = SLtt_Screen_Rows;
}
if (visual) win32_invert_region (special, visual);
if (audible) Beep (1500, 100); else Sleep (100);
if (visual) win32_invert_region (special, visual);
}
void SLtt_del_eol (void)
{
if (Current_Color != JNO_COLOR)
SLtt_normal_video ();
win32_video_deleol (Cursor_Col);
}
static void
write_attributes (SLsmg_Char_Type *src, unsigned int count)
{
unsigned short pair;
COORD coord, c;
CHAR_INFO *p;
unsigned int n;
SMALL_RECT rc;
/* write into a character/attribute pair */
n = count;
p = Line_Buffer;
while (n)
{
n--;
pair = SLSMG_CHAR_TO_USHORT(*src);/* character/color pair */
src++;
SLtt_reverse_video (pair >> 8); /* color change */
p->Char.AsciiChar = pair & 0xff;
p->Attributes = Attribute_Byte;
p++;
}
c.X = count;
c.Y = 1;
coord.X = coord.Y = 0;
rc.Left = Cursor_Col;
rc.Right = Cursor_Col + count - 1;
rc.Top = rc.Bottom = Cursor_Row;
WriteConsoleOutput(hStdout, Line_Buffer, c, coord, &rc);
}
void SLtt_cls (void)
{
DWORD bytes;
COORD coord;
char ch;
SLtt_normal_video ();
/* clear the WIN32 screen in one shot */
coord.X = 0;
coord.Y = 0;
ch = ' ';
(void) FillConsoleOutputCharacter(hStdout,
ch,
SLtt_Screen_Cols * SLtt_Screen_Rows,
coord,
&bytes);
/* now set screen to the current attribute */
ch = Attribute_Byte;
(void) FillConsoleOutputAttribute(hStdout,
ch,
SLtt_Screen_Cols * SLtt_Screen_Rows,
coord,
&bytes);
}
void SLtt_putchar (char ch)
{
DWORD bytes;
WORD attr;
COORD c;
if (Current_Color) SLtt_normal_video ();
win32_video_getxy ();
switch (ch)
{
case 7: /* ^G - break */
SLtt_beep (); break;
case 8: /* ^H - backspace */
goto_rc_abs (Cursor_Row, Cursor_Col - 1); break;
case 13: /* ^M - carriage return */
goto_rc_abs (Cursor_Row, 0); break;
default: /* write character to screen */
c.X = Cursor_Col;
c.Y = Cursor_Row;
attr = Attribute_Byte;
WriteConsoleOutputCharacter(hStdout, &ch, 1, c, &bytes);
WriteConsoleOutputAttribute(hStdout, &attr, 1, c, &bytes);
goto_rc_abs (Cursor_Row, Cursor_Col + 1);
}
}
void SLtt_get_screen_size (void)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE h;
h = hStdout;
if (h == INVALID_HANDLE_VALUE)
h = GetStdHandle (STD_OUTPUT_HANDLE);
if ((h == INVALID_HANDLE_VALUE)
|| (FALSE == GetConsoleScreenBufferInfo(h, &csbi)))
{
SLang_exit_error ("Unable to determine the screen size");
return;
}
#if 0
SLtt_Screen_Rows = csbi.dwSize.Y;
SLtt_Screen_Cols = csbi.dwSize.X;
#else
SLtt_Screen_Rows = (csbi.srWindow.Bottom - csbi.srWindow.Top) + 1;
SLtt_Screen_Cols = (csbi.srWindow.Right - csbi.srWindow.Left) + 1;
#endif
}
void SLtt_get_terminfo (void)
{
SLtt_get_screen_size ();
}
static int win32_resize (void)
{
SMALL_RECT windowRect;
SLtt_get_screen_size ();
windowRect.Left = 0;
windowRect.Top = 0;
windowRect.Right = SLtt_Screen_Cols - 1;
windowRect.Bottom = SLtt_Screen_Rows - 1;
if (FALSE == SetConsoleWindowInfo(hStdout, TRUE, &windowRect))
return -1;
return 0;
}
static int win32_init (void)
{
SECURITY_ATTRIBUTES sec;
memset ((char *) &sec, 0, sizeof(SECURITY_ATTRIBUTES));
sec.nLength = sizeof (SECURITY_ATTRIBUTES);
sec.bInheritHandle = FALSE;
hStdout = CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_WRITE,
&sec,
CONSOLE_TEXTMODE_BUFFER,
0);
if (hStdout == INVALID_HANDLE_VALUE)
return -1;
if ((FALSE == SetConsoleActiveScreenBuffer(hStdout))
|| (FALSE == SetConsoleMode(hStdout, 0))
|| (-1 == win32_resize ()))
{
SLtt_reset_video ();
return -1;
}
return 0;
}
int SLtt_init_video (void)
{
SLtt_reset_video ();
if (-1 == win32_init ())
return -1;
/* It is possible for SLtt_init_video to be called after suspension.
* For all I know, the window size may have changed. So, resize it
* now.
*/
Cursor_Row = Cursor_Col = 0;
SLtt_Use_Ansi_Colors = IsColor = 1;
Blink_Killed = 1;
SLtt_reset_scroll_region ();
goto_rc_abs (0, 0);
fixup_colors ();
return 0;
}
int SLtt_reset_video (void)
{
if (hStdout == INVALID_HANDLE_VALUE)
return 0;
SLtt_reset_scroll_region ();
SLtt_goto_rc (SLtt_Screen_Rows - 1, 0);
Attribute_Byte = 0x7;
Current_Color = JNO_COLOR;
SLtt_del_eol ();
(void) CloseHandle (hStdout);
hStdout = GetStdHandle (STD_OUTPUT_HANDLE);
if (hStdout != INVALID_HANDLE_VALUE)
(void) SetConsoleActiveScreenBuffer(hStdout);
hStdout = INVALID_HANDLE_VALUE;
return 0;
}
#endif
/*}}}*/
#ifdef OS2_VIDEO /*{{{*/
# define INCL_BASE
# define INCL_NOPM
# define INCL_VIO
# define INCL_KBD
# define INCL_DOSPROCESS
# include <os2.h>
# ifndef __IBMC__
# include <dos.h>
# endif
/* this is how to make a space character */
#define MK_SPACE_CHAR() (((Attribute_Byte) << 8) | 0x20)
/* buffer to hold a line of character/attribute pairs */
#define MAXCOLS 256
static unsigned char Line_Buffer [MAXCOLS*2];
void SLtt_write_string (char *str)
{
/* FIXME: Priority=medium
* This should not go to stdout. */
fputs (str, stdout);
}
void SLtt_goto_rc (int row, int col)
{
row += Scroll_r1;
VioSetCurPos (row, col, 0);
Cursor_Row = row;
Cursor_Col = col;
}
static void os2_video_getxy (void)
{
USHORT r, c;
VioGetCurPos (&r, &c, 0);
Cursor_Row = r;
Cursor_Col = c;
}
void SLtt_begin_insert (void)
{
USHORT n;
os2_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col;
n = 2 * (n - 1);
VioReadCellStr ((PCH)Line_Buffer, &n, Cursor_Row, Cursor_Col, 0);
VioWrtCellStr ((PCH)Line_Buffer, n, Cursor_Row, Cursor_Col + 1, 0);
}
void SLtt_end_insert (void)
{
}
void SLtt_delete_char (void)
{
USHORT n;
os2_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col - 1;
n *= 2;
VioReadCellStr ((PCH)Line_Buffer, &n, Cursor_Row, Cursor_Col + 1, 0);
VioWrtCellStr ((PCH)Line_Buffer, n, Cursor_Row, Cursor_Col, 0);
}
void SLtt_erase_line (void)
{
USHORT w;
Attribute_Byte = 0x07;
w = MK_SPACE_CHAR ();
VioWrtNCell ((BYTE*)&w, SLtt_Screen_Cols, Cursor_Row, 0, 0);
Current_Color = JNO_COLOR; /* since we messed with attribute byte */
}
void SLtt_delete_nlines (int nlines)
{
SLtt_normal_video ();
Line_Buffer[0] = ' '; Line_Buffer[1] = Attribute_Byte;
VioScrollUp (Scroll_r1, 0, Scroll_r2, SLtt_Screen_Cols-1,
nlines, (PCH) Line_Buffer, 0);
}
void SLtt_reverse_index (int nlines)
{
SLtt_normal_video ();
Line_Buffer[0] = ' '; Line_Buffer[1] = Attribute_Byte;
VioScrollDn (Scroll_r1, 0, Scroll_r2, SLtt_Screen_Cols-1,
nlines, (PCH) Line_Buffer, 0);
}
static void os2_video_invert_region (int top_row, int bot_row)
{
int row, col;
USHORT length = SLtt_Screen_Cols * 2;
for (row = top_row; row < bot_row; row++)
{
VioReadCellStr ((PCH)Line_Buffer, &length, row, 0, 0);
for (col = 1; col < length; col += 2)
Line_Buffer [col] ^= 0xff;
VioWrtCellStr ((PCH)Line_Buffer, length, row, 0, 0);
}
}
void SLtt_beep (void)
{
int audible; /* audible bell */
int special = 0; /* first row to invert */
int visual = 0; /* final row to invert */
if (!SLtt_Ignore_Beep) return;
audible = (SLtt_Ignore_Beep & 1);
if ( (SLtt_Ignore_Beep & 4) )
{
special = SLtt_Screen_Rows - 1;
visual = special--; /* only invert bottom status line */
}
else if ( (SLtt_Ignore_Beep & 2) )
{
visual = SLtt_Screen_Rows;
}
if (visual) os2_video_invert_region (special, visual);
if (audible) DosBeep (1500, 100); else DosSleep (100);
if (visual) os2_video_invert_region (special, visual);
}
void SLtt_del_eol (void)
{
USHORT w;
if (Current_Color != JNO_COLOR) SLtt_normal_video ();
w = MK_SPACE_CHAR ();
VioWrtNCell ((BYTE*)&w, (SLtt_Screen_Cols - Cursor_Col),
Cursor_Row, Cursor_Col, 0);
}
static void
write_attributes (SLsmg_Char_Type *src, unsigned int count)
{
register unsigned char *p = Line_Buffer;
register unsigned short pair;
int n = count;
/* write into a character/attribute pair */
while (n-- > 0)
{
pair = SLSMG_CHAR_TO_USHORT(*src);/* character/color pair */
src++;
SLtt_reverse_video (pair >> 8); /* color change */
*(p++) = pair & 0xff; /* character byte */
*(p++) = Attribute_Byte; /* attribute byte */
}
VioWrtCellStr ((PCH)Line_Buffer, (USHORT)(2 * count),
(USHORT)Cursor_Row, (USHORT)Cursor_Col, 0);
}
void SLtt_cls (void)
{
SLtt_normal_video ();
Line_Buffer [0] = ' '; Line_Buffer [1] = Attribute_Byte;
VioScrollUp (0, 0, -1, -1, -1, (PCH)Line_Buffer, 0);
}
void SLtt_putchar (char ch)
{
unsigned short p, *pp;
if (Current_Color) SLtt_normal_video ();
os2_video_getxy (); /* get current position */
switch (ch)
{
case 7: /* ^G - break */
SLtt_beep (); break;
case 8: /* ^H - backspace */
goto_rc_abs (Cursor_Row, Cursor_Col - 1); break;
case 13: /* ^M - carriage return */
goto_rc_abs (Cursor_Row, 0); break;
default: /* write character to screen */
VioWrtCharStrAtt (&ch, 1, Cursor_Row, Cursor_Col,
(BYTE*)&Attribute_Byte, 0);
goto_rc_abs (Cursor_Row, Cursor_Col + 1);
}
}
void SLtt_get_screen_size (void)
{
#ifdef __os2__
# ifdef __IBMC__
VIOMODEINFO vioModeInfo;
# endif
vioModeInfo.cb = sizeof(vioModeInfo);
VioGetMode (&vioModeInfo, 0);
SLtt_Screen_Cols = vioModeInfo.col;
SLtt_Screen_Rows = vioModeInfo.row;
#endif
}
void SLtt_get_terminfo (void)
{
SLtt_get_screen_size ();
}
int SLtt_init_video (void)
{
VIOINTENSITY RequestBlock;
PTIB ptib;
PPIB ppib;
USHORT args[3] = { 6, 2, 1 };
Cursor_Row = Cursor_Col = 0;
IsColor = 1; /* is it really? */
/* Enable high-intensity background colors */
RequestBlock.cb = sizeof (RequestBlock);
RequestBlock.type = 2; RequestBlock.fs = 1;
VioSetState (&RequestBlock, 0); /* nop if !fullscreen */
DosGetInfoBlocks (&ptib, &ppib);
if ((ppib->pib_ultype) == 2) /* VIO */
Blink_Killed = 1;
else
{ /* Fullscreen */
if (VioSetState (args, 0) == 0)
Blink_Killed = 1;
else
Blink_Killed = 0;
}
if (!Attribute_Byte)
{
/* find the attribute currently under the cursor */
USHORT len, r, c;
len = 2;
VioGetCurPos (&r, &c, 0);
VioReadCellStr ((PCH)Line_Buffer, &len, r, c, 0);
Attribute_Byte = Line_Buffer[1];
SLtt_set_color (JNORMAL_COLOR, NULL,
Color_Names[(Attribute_Byte) & 0xf],
Color_Names[(Attribute_Byte) >> 4]);
}
SLtt_Use_Ansi_Colors = IsColor;
SLtt_get_screen_size ();
SLtt_reset_scroll_region ();
fixup_colors ();
return 0;
}
#endif /* OS2_VIDEO */
/*}}}*/
#ifdef WATCOM_VIDEO /*{{{*/
# include <graph.h>
# define int86 int386 /* simplify code writing */
#include <dos.h>
/* this is how to make a space character */
#define MK_SPACE_CHAR() (((Attribute_Byte) << 8) | 0x20)
/* buffer to hold a line of character/attribute pairs */
#define MAXCOLS 256
static unsigned char Line_Buffer [MAXCOLS*2];
/* define for direct to memory screen writes */
static unsigned char *Video_Base;
#define MK_SCREEN_POINTER(row,col) \
((unsigned short *)(Video_Base + 2 * (SLtt_Screen_Cols * (row) + (col))))
#define ScreenPrimary (0xb800 << 4)
#define ScreenSize (SLtt_Screen_Cols * SLtt_Screen_Rows)
#define ScreenSetCursor(x,y) _settextposition (x+1,y+1)
void ScreenGetCursor (int *x, int *y)
{
struct rccoord rc = _gettextposition ();
*x = rc.row - 1;
*y = rc.col - 1;
}
void ScreenRetrieve (unsigned char *dest)
{
memcpy (dest, (unsigned char *) ScreenPrimary, 2 * ScreenSize);
}
void ScreenUpdate (unsigned char *src)
{
memcpy ((unsigned char *) ScreenPrimary, src, 2 * ScreenSize);
}
void SLtt_write_string (char *str)
{
/* FIXME: Priority=medium
* This should not go to stdout. */
fputs (str, stdout);
}
void SLtt_goto_rc (int row, int col)
{
row += Scroll_r1;
if (row > SLtt_Screen_Rows) row = SLtt_Screen_Rows;
if (col > SLtt_Screen_Cols) col = SLtt_Screen_Cols;
ScreenSetCursor(row, col);
Cursor_Row = row;
Cursor_Col = col;
}
static void watcom_video_getxy (void)
{
ScreenGetCursor (&Cursor_Row, &Cursor_Col);
}
void SLtt_begin_insert (void)
{
unsigned short *p;
unsigned short *pmin;
int n;
watcom_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col;
p = MK_SCREEN_POINTER (Cursor_Row, SLtt_Screen_Cols - 1);
pmin = MK_SCREEN_POINTER (Cursor_Row, Cursor_Col);
while (p-- > pmin) *(p + 1) = *p;
}
void SLtt_end_insert (void)
{
}
void SLtt_delete_char (void)
{
unsigned short *p;
register unsigned short *p1;
int n;
watcom_video_getxy ();
n = SLtt_Screen_Cols - Cursor_Col - 1;
p = MK_SCREEN_POINTER (Cursor_Row, Cursor_Col);
while (n--)
{
p1 = p + 1;
*p = *p1;
p++;
}
}
void SLtt_erase_line (void)
{
unsigned short w;
unsigned short *p = MK_SCREEN_POINTER (Cursor_Row, 0);
register unsigned short *pmax = p + SLtt_Screen_Cols;
Attribute_Byte = 0x07;
w = MK_SPACE_CHAR ();
while (p < pmax) *p++ = w;
Current_Color = JNO_COLOR; /* since we messed with attribute byte */
}
void SLtt_delete_nlines (int nlines)
{
union REGS r;
SLtt_normal_video ();
r.x.eax = nlines;
r.x.ecx = 0;
r.h.ah = 6;
r.h.ch = Scroll_r1;
r.h.dl = SLtt_Screen_Cols - 1;
r.h.dh = Scroll_r2;
r.h.bh = Attribute_Byte;
int86 (0x10, &r, &r);
}
void SLtt_reverse_index (int nlines)
{
union REGS r;
SLtt_normal_video ();
r.h.al = nlines;
r.x.ecx = 0;
r.h.ah = 7;
r.h.ch = Scroll_r1;
r.h.dl = SLtt_Screen_Cols - 1;
r.h.dh = Scroll_r2;
r.h.bh = Attribute_Byte;
int86 (0x10, &r, &r);
}
static void watcom_video_invert_region (int top_row, int bot_row)
{
unsigned char buf [2 * 180 * 80]; /* 180 cols x 80 rows */
unsigned char *b, *bmax;
b = buf + 1 + 2 * SLtt_Screen_Cols * top_row;
bmax = buf + 1 + 2 * SLtt_Screen_Cols * bot_row;
ScreenRetrieve (buf);
while (b < bmax)
{
*b ^= 0xFF;
b += 2;
}
ScreenUpdate (buf);
}
void SLtt_beep (void)
{
int audible; /* audible bell */
int special = 0; /* first row to invert */
int visual = 0; /* final row to invert */
if (!SLtt_Ignore_Beep) return;
audible = (SLtt_Ignore_Beep & 1);
if ( (SLtt_Ignore_Beep & 4) )
{
special = SLtt_Screen_Rows - 1;
visual = special--; /* only invert bottom status line */
}
else if ( (SLtt_Ignore_Beep & 2) )
{
visual = SLtt_Screen_Rows;
}
if (visual) watcom_video_invert_region (special, visual);
if (audible) sound (1500); delay (100); if (audible) nosound ();
if (visual) watcom_video_invert_region (special, visual);
}
void SLtt_del_eol (void)
{
unsigned short *p, *pmax;
unsigned short w;
int n;
n = SLtt_Screen_Cols - Cursor_Col;
p = MK_SCREEN_POINTER (Cursor_Row, Cursor_Col);
pmax = p + n;
if (Current_Color != JNO_COLOR) SLtt_normal_video ();
w = MK_SPACE_CHAR ();
while (p < pmax) *p++ = w;
}
static void
write_attributes (SLsmg_Char_Type *src, unsigned int count)
{
register unsigned short pair;
register unsigned short *pos = MK_SCREEN_POINTER (Cursor_Row, 0);
/* write into a character/attribute pair */
while (count--)
{
pair = SLSMG_CHAR_TO_USHORT(*src);/* character/color pair */
src++;
SLtt_reverse_video (pair >> 8); /* color change */
*(pos++) = ((unsigned short) Attribute_Byte << 8) | (pair & 0xff);
}
}
void SLtt_cls (void)
{
SLtt_normal_video ();
SLtt_reset_scroll_region ();
SLtt_goto_rc (0, 0);
SLtt_delete_nlines (SLtt_Screen_Rows);
}
void SLtt_putchar (char ch)
{
unsigned short p, *pp;
if (Current_Color) SLtt_normal_video ();
watcom_video_getxy ();
switch (ch)
{
case 7: /* ^G - break */
SLtt_beep (); break;
case 8: /* ^H - backspace */
goto_rc_abs (Cursor_Row, Cursor_Col - 1); break;
case 13: /* ^M - carriage return */
goto_rc_abs (Cursor_Row, 0); break;
default: /* write character to screen */
p = (Attribute_Byte << 8) | (unsigned char) ch;
pp = MK_SCREEN_POINTER (Cursor_Row, Cursor_Col);
*pp = p;
goto_rc_abs (Cursor_Row, Cursor_Col + 1);
}
}
void SLtt_get_screen_size (void)
{
struct videoconfig vc;
_getvideoconfig(&vc);
SLtt_Screen_Rows = vc.numtextrows;
SLtt_Screen_Cols = vc.numtextcols;
}
void SLtt_get_terminfo (void)
{
SLtt_get_screen_size ();
}
int SLtt_init_video (void)
{
#ifdef HAS_SAVE_SCREEN
save_screen ();
#endif
Cursor_Row = Cursor_Col = 0;
Video_Base = (unsigned char *) ScreenPrimary;
if (!Attribute_Byte) Attribute_Byte = 0x17;
IsColor = 1; /* is it really? */
if (IsColor)
{
union REGS r;
r.x.eax = 0x1003; r.x.ebx = 0;
int86 (0x10, &r, &r);
Blink_Killed = 1;
}
SLtt_Use_Ansi_Colors = IsColor;
SLtt_get_screen_size ();
SLtt_reset_scroll_region ();
fixup_colors ();
return 0;
}
#endif /* WATCOM_VIDEO */
/*}}}*/
/* -------------------------------------------------------------------------*\
* The rest of the functions are, for the most part, independent of a specific
* video system.
\* ------------------------------------------------------------------------ */
/*----------------------------------------------------------------------*\
* Function: void SLtt_set_scroll_region (int r1, int r2);
*
* define a scroll region of top_row to bottom_row
\*----------------------------------------------------------------------*/
void SLtt_set_scroll_region (int top_row, int bottom_row)
{
Scroll_r1 = top_row;
Scroll_r2 = bottom_row;
}
/*----------------------------------------------------------------------*\
* Function: void SLtt_reset_scroll_region (void);
*
* reset the scrol region to be the entire screen,
* ie, SLtt_set_scroll_region (0, SLtt_Screen_Rows);
\*----------------------------------------------------------------------*/
void SLtt_reset_scroll_region (void)
{
Scroll_r1 = 0;
Scroll_r2 = SLtt_Screen_Rows - 1;
}
/*----------------------------------------------------------------------*\
* Function: int SLtt_flush_output (void);
\*----------------------------------------------------------------------*/
int SLtt_flush_output (void)
{
#if defined(WIN32_VIDEO)
return 0;
#else
/* FIXME: Priority=medium
* This should not go to stdout. */
fflush (stdout);
return 0;
#endif
}
int SLtt_set_cursor_visibility (int show)
{
#if defined(WIN32_VIDEO)
CONSOLE_CURSOR_INFO c;
if (0 == GetConsoleCursorInfo (hStdout, &c))
return -1;
c.bVisible = (show ? TRUE: FALSE);
if (0 == SetConsoleCursorInfo (hStdout, &c))
return -1;
return 0;
#else
(void) show;
return -1;
#endif
}
/*----------------------------------------------------------------------*\
* Function: void SLtt_reverse_video (int color);
*
* set Attribute_Byte corresponding to COLOR.
* Use Current_Color to remember the color which was set.
* convert from the COLOR number to the attribute value.
\*----------------------------------------------------------------------*/
void SLtt_reverse_video (int color)
{
if ((color >= JMAX_COLORS) || (color < 0))
return;
Attribute_Byte = Color_Map [color];
Current_Color = color;
}
/*----------------------------------------------------------------------*\
* Function: void SLtt_normal_video (void);
*
* reset the attributes for normal video
\*----------------------------------------------------------------------*/
void SLtt_normal_video (void)
{
SLtt_reverse_video (JNORMAL_COLOR);
}
/*----------------------------------------------------------------------*\
* Function: void SLtt_smart_puts (SLsmg_Char_Type *new_string,
* SLsmg_Char_Type *old_string,
* int len, int row);
*
* puts NEW_STRING, which has length LEN, at row ROW. NEW_STRING contains
* characters/colors packed in the form value = ((color << 8) | (ch));
*
* the puts tries to avoid overwriting the same characters/colors
*
* OLD_STRING is not used, maintained for compatibility with other systems
\*----------------------------------------------------------------------*/
void SLtt_smart_puts (SLsmg_Char_Type *new_string,
SLsmg_Char_Type *old_string,
int len, int row)
{
(void) old_string;
Cursor_Row = row;
Cursor_Col = 0;
write_attributes (new_string, len);
}
/*----------------------------------------------------------------------*\
* Function: int SLtt_reset_video (void);
\*----------------------------------------------------------------------*/
#ifndef WIN32_VIDEO
int SLtt_reset_video (void)
{
SLtt_reset_scroll_region ();
SLtt_goto_rc (SLtt_Screen_Rows - 1, 0);
#ifdef HAS_SAVE_SCREEN
restore_screen ();
#endif
Attribute_Byte = 0x07;
Current_Color = JNO_COLOR;
SLtt_del_eol ();
return 0;
}
#endif
/*----------------------------------------------------------------------*\
* Function: void SLtt_set_color (int obj, char *what, char *fg, char *bg);
*
* set foreground and background colors of OBJ to the attributes which
* correspond to the names FG and BG, respectively.
*
* WHAT is the name corresponding to the object OBJ, but is not used in
* this routine.
\*----------------------------------------------------------------------*/
void SLtt_set_color (int obj, char *what, char *fg, char *bg)
{
int i, b = 0, f = 7;
(void) what;
if ((obj < 0) || (obj >= JMAX_COLORS))
return;
for (i = 0; i < JMAX_COLOR_NAMES; i++ )
{
if (!strcmp (fg, Color_Names [i]))
{
f = i;
break;
}
}
for (i = 0; i < JMAX_COLOR_NAMES; i++)
{
if (!strcmp (bg, Color_Names [i]))
{
if (Blink_Killed) b = i; else b = i & 0x7;
break;
}
}
if (f == b) return;
Color_Map [obj] = (b << 4) | f;
/* if we're setting the normal color, and the attribute byte hasn't
been set yet, set it to the new color */
if ((obj == 0) && (Attribute_Byte == 0))
SLtt_reverse_video (0);
if (_SLtt_color_changed_hook != NULL)
(*_SLtt_color_changed_hook)();
}
static void fixup_colors (void)
{
unsigned int i;
if (Blink_Killed)
return;
for (i = 0; i < JMAX_COLORS; i++)
Color_Map[i] &= 0x7F;
SLtt_normal_video ();
}
/* FIXME!!! Add mono support.
* The following functions have not been fully implemented.
*/
void SLtt_set_mono (int obj_unused, char *unused, SLtt_Char_Type c_unused)
{
(void) obj_unused;
(void) unused;
(void) c_unused;
}
#if 0
void SLtt_add_color_attribute (int obj, SLtt_Char_Type attr)
{
(void) obj;
(void) attr;
}
#endif