/* Client interface for General purpose Win32 console save/restore server Having the same interface as its Linux counterpart: Copyright (C) 1994 Janne Kukonlehto This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Note: show_console_contents doesn't know how to write to its window the rest works fine. */ #include #include "../src/global.h" #include "trace_nt.h" int cons_saver_pid = 1; #include "../src/tty.h" #include "../src/util.h" #include "../src/win.h" #include "../src/cons.saver.h" signed char console_flag = 1; static HANDLE hSaved, hNew; void show_console_contents (int starty, unsigned char begin_line, unsigned char end_line) { COORD c0 = { 0, 0 }; COORD csize; SMALL_RECT rect; CHAR_INFO *pchar; csize.X = COLS; csize.Y = end_line-begin_line; rect.Left = 0; rect.Top = begin_line; rect.Right = COLS; rect.Bottom = end_line; /* -- This code reads characters and attributes */ pchar = malloc (sizeof(CHAR_INFO) * (end_line-begin_line) * COLS); /* Copy from one console to the curses virtual screen */ win32APICALL(ReadConsoleOutput (hSaved, pchar, csize, c0, &rect)); /* FIXME: this should've work, but refresh() is called after this write :-( */ win32APICALL(WriteConsoleOutput (hNew, pchar, csize, c0, &rect)); free (pchar); } void handle_console (unsigned char action) { static SECURITY_ATTRIBUTES sa; CONSOLE_SCREEN_BUFFER_INFO csbi; switch (action){ case CONSOLE_INIT: /* Save Standard handle */ hSaved = GetStdHandle (STD_OUTPUT_HANDLE); sa.nLength = sizeof(SECURITY_ATTRIBUTES); sa.lpSecurityDescriptor = NULL; /* Create a new console buffer */ sa.bInheritHandle = TRUE; win32APICALL_HANDLE(hNew, CreateConsoleScreenBuffer (GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, &sa, CONSOLE_TEXTMODE_BUFFER, NULL)); win32APICALL(GetConsoleScreenBufferInfo(hSaved, &csbi)); win32APICALL(SetConsoleScreenBufferSize(hNew, csbi.dwSize)); /* that becomes standard handle */ win32APICALL(SetConsoleActiveScreenBuffer(hNew)); win32APICALL(SetConsoleMode(hNew, ENABLE_PROCESSED_INPUT)); win32APICALL(SetStdHandle(STD_OUTPUT_HANDLE, hNew)); break; case CONSOLE_DONE: win32APICALL(CloseHandle (hNew)); break; case CONSOLE_SAVE: /* Current = our standard handle */ win32APICALL(SetConsoleActiveScreenBuffer (hNew)); win32APICALL(SetStdHandle (STD_OUTPUT_HANDLE, hNew)); break; case CONSOLE_RESTORE: /* Put saved (shell) screen buffer */ win32APICALL(SetConsoleActiveScreenBuffer (hSaved)); win32APICALL(SetStdHandle (STD_OUTPUT_HANDLE, hSaved)); break; default: win32Trace(("Invalid action code %d sent to handle_console", action)); } }