/* Client interface for General purpose Win32 console save/restore server Having the same interface as its Linux counterpart: Copyright (C) 1994 Janne Kukonlehto This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Note: show_console_contents doesn't know how to write to its window the rest works fine. */ #include #ifndef _OS_NT #error This file is for Win32 operating systems. #else #include #include "util.debug.h" int cons_saver_pid = 1; #include "tty.h" #include "util.h" #include "win.h" #include "cons.saver.h" signed char console_flag = 1; static HANDLE hSaved, hNew; void show_console_contents (int starty, unsigned char begin_line, unsigned char end_line) { DWORD dw; COORD c0 = { 0, 0 }; COORD csize; SMALL_RECT rect; CHAR_INFO *pchar; csize.X = COLS; csize.Y = end_line-begin_line; rect.Left = 0; rect.Top = begin_line; rect.Right = COLS; rect.Bottom = end_line; // -- This code reads characters and attributes pchar = malloc (sizeof(CHAR_INFO) * (end_line-begin_line) * COLS); // Copy from one console to the curses virtual screen win32APICALL(ReadConsoleOutput (hSaved, pchar, csize, c0, &rect)); // FIXME: this should've work, but refresh() is called after this write :-( win32APICALL(WriteConsoleOutput (hNew, pchar, csize, c0, &rect)); #ifdef USE_NCURSES // Here we read only characters so that we can printw to stdscr. // pchar = malloc (sizeof(TCHAR) * (end_line-begin_line) * COLS); // Copy from one console to the curses virtual screen // ReadConsoleOutputCharacter (hSaved, pchar, (end_line-begin_line) * COLS, c0, &dw); // mvprintw(0, begin_line, "%.*s", (end_line-begin_line) * COLS, pchar); #else //#error show_console_contents not written for S-Lang #endif free (pchar); } void handle_console (unsigned char action) { static SECURITY_ATTRIBUTES sa; COORD c; CONSOLE_SCREEN_BUFFER_INFO csbi; long lMode; switch (action){ case CONSOLE_INIT: // Init hSaved = GetStdHandle (STD_OUTPUT_HANDLE); // Save Standard handle sa.nLength = sizeof(SECURITY_ATTRIBUTES); sa.lpSecurityDescriptor = NULL; sa.bInheritHandle = TRUE; // Create a new console buffer win32APICALL_HANDLE(hNew, /* = */ CreateConsoleScreenBuffer (GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, &sa, CONSOLE_TEXTMODE_BUFFER, NULL)); win32APICALL(GetConsoleScreenBufferInfo(hSaved, &csbi)); // ... with same size win32APICALL(SetConsoleScreenBufferSize(hNew, csbi.dwSize)); win32APICALL(SetConsoleActiveScreenBuffer(hNew)); // ... that becomes standard handle win32APICALL(SetConsoleMode(hNew, ENABLE_PROCESSED_INPUT | ENABLE_MOUSE_INPUT)); win32APICALL(SetStdHandle(STD_OUTPUT_HANDLE, hNew)); break; case CONSOLE_DONE: // Clean Up win32APICALL(CloseHandle (hNew)); break; case CONSOLE_SAVE: // Save win32APICALL(SetConsoleActiveScreenBuffer (hNew)); // Current = our standard handle win32APICALL(SetStdHandle (STD_OUTPUT_HANDLE, hNew)); break; case CONSOLE_RESTORE: // Restore win32APICALL(SetConsoleActiveScreenBuffer (hSaved)); // Put saved (shell) screen buffer win32APICALL(SetStdHandle (STD_OUTPUT_HANDLE, hSaved)); break; default: win32Trace(("Invalid action code %d received in handle_console", action)); } } #endif // !_OS_NT