#ifndef __COLOR_H #define __COLOR_H void init_colors (void); void toggle_color_mode (void); void configure_colors_string (char *color_string); extern int hascolors; extern int use_colors; extern int disable_colors; extern int attr_pairs []; #ifdef HAVE_GNOME # define MY_COLOR_PAIR(x) x # define PORT_COLOR(co,bw) co #else # ifdef HAVE_SLANG # define MY_COLOR_PAIR(x) COLOR_PAIR(x) # else # define MY_COLOR_PAIR(x) (COLOR_PAIR(x) | attr_pairs [x]) # endif #define PORT_COLOR(co,bw) (use_colors?co:bw) #endif /* Beware! When using Slang with color, not all the indexes are free. See myslang.h (A_*) */ #define NORMAL_COLOR (PORT_COLOR (MY_COLOR_PAIR (1), 0)) #define SELECTED_COLOR (PORT_COLOR (MY_COLOR_PAIR (2),A_REVERSE)) #define MARKED_COLOR (PORT_COLOR (MY_COLOR_PAIR (3),A_BOLD)) #ifdef HAVE_SLANG #define MARKED_SELECTED_COLOR (PORT_COLOR (MY_COLOR_PAIR (4),(SLtt_Use_Ansi_Colors ? A_BOLD_REVERSE : A_REVERSE | A_BOLD))) #else #define MARKED_SELECTED_COLOR (PORT_COLOR (MY_COLOR_PAIR (4),A_REVERSE | A_BOLD)) #endif #define ERROR_COLOR (PORT_COLOR (MY_COLOR_PAIR (5),0)) #define MENU_ENTRY_COLOR (PORT_COLOR (MY_COLOR_PAIR (6),A_REVERSE)) #define REVERSE_COLOR (PORT_COLOR (MY_COLOR_PAIR (7),A_REVERSE)) #define Q_SELECTED_COLOR (PORT_COLOR (SELECTED_COLOR, 0)) #define Q_UNSELECTED_COLOR REVERSE_COLOR extern int sel_mark_color [4]; extern int dialog_colors [4]; /* Dialog colors */ #define COLOR_NORMAL (PORT_COLOR (MY_COLOR_PAIR (8),A_REVERSE)) #define COLOR_FOCUS (PORT_COLOR (MY_COLOR_PAIR (9),A_BOLD)) #define COLOR_HOT_NORMAL (PORT_COLOR (MY_COLOR_PAIR (10),0)) #define COLOR_HOT_FOCUS (PORT_COLOR (MY_COLOR_PAIR (11),0)) #define VIEW_UNDERLINED_COLOR (PORT_COLOR (MY_COLOR_PAIR(12),A_UNDERLINE)) #define MENU_SELECTED_COLOR (PORT_COLOR (MY_COLOR_PAIR(13),A_BOLD)) #define MENU_HOT_COLOR (PORT_COLOR (MY_COLOR_PAIR(14),0)) #define MENU_HOTSEL_COLOR (PORT_COLOR (MY_COLOR_PAIR(15),0)) #define HELP_NORMAL_COLOR (PORT_COLOR (MY_COLOR_PAIR(16),A_REVERSE)) #define HELP_ITALIC_COLOR (PORT_COLOR (MY_COLOR_PAIR(17),A_REVERSE)) #define HELP_BOLD_COLOR (PORT_COLOR (MY_COLOR_PAIR(18),A_REVERSE)) #define HELP_LINK_COLOR (PORT_COLOR (MY_COLOR_PAIR(19),0)) #define HELP_SLINK_COLOR (PORT_COLOR (MY_COLOR_PAIR(20),A_BOLD)) /* * This should be selectable independently. Default has to be black background * foreground does not matter at all. */ #define GAUGE_COLOR (PORT_COLOR (MY_COLOR_PAIR(21),0)) #define INPUT_COLOR (PORT_COLOR (MY_COLOR_PAIR(22),0)) /* Add this to color panel, on BW all pairs are normal */ #define DIRECTORY_COLOR (PORT_COLOR (MY_COLOR_PAIR (23),0)) #define EXECUTABLE_COLOR (PORT_COLOR (MY_COLOR_PAIR (24),0)) #define LINK_COLOR (PORT_COLOR (MY_COLOR_PAIR (25),0)) #define STALLED_LINK_COLOR (PORT_COLOR (MY_COLOR_PAIR (26),A_UNDERLINE)) #define DEVICE_COLOR (PORT_COLOR (MY_COLOR_PAIR (27),0)) #define SPECIAL_COLOR (PORT_COLOR (MY_COLOR_PAIR (28),0)) #define CORE_COLOR (PORT_COLOR (MY_COLOR_PAIR (29),0)) /* For the default color any unused index may be chosen. */ #define DEFAULT_COLOR_INDEX 30 #define DEFAULT_COLOR (PORT_COLOR (MY_COLOR_PAIR(DEFAULT_COLOR_INDEX),0)) /* * editor colors - only 3 for normal, search->found, and select, respectively * Last is defined to view color. */ #define EDITOR_NORMAL_COLOR_INDEX 34 #define EDITOR_NORMAL_COLOR (PORT_COLOR (MY_COLOR_PAIR (EDITOR_NORMAL_COLOR_INDEX), 0)) #define EDITOR_BOLD_COLOR (PORT_COLOR (MY_COLOR_PAIR (35),A_BOLD)) #define EDITOR_MARKED_COLOR (PORT_COLOR (MY_COLOR_PAIR (36),A_REVERSE)) #define EDITOR_UNDERLINED_COLOR VIEW_UNDERLINED_COLOR #endif /* __COLOR_H */