* gdesktop.c (desktop_icon_set_position): Do not lower the
window. The gnome-compliant wm will know what to do with windows
on the Desktop layer.
(post_setup_desktop_icon): Likewise.
* desktop-icon.c (create_window_shape): Fetch the mask of the
image "by hand", as we cannot rely on the canvas item having
created it yet.
* desktop-icon.c (desktop_icon_realize): Doh. We need to
initialize the gnome_win_hints before we set any of the hints.
1998-10-21 Federico Mena Quintero <federico@nuclecu.unam.mx>
* gdesktop.c (create_desktop_icon): Renamed from
my_create_transparent_text_window. Now uses the DesktopIcon
widget for its work.
(get_desktop_icon_for_dentry): Renamed from
get_transparent_window_for_dentry. Uses the DesktopIcon widget.
(get_desktop_icon_for_di): Renamed from
get_transparent_window_for_di.
(desktop_icon_properties): Do not size_request the icon, since now
we can get its dimensions directly from the DesktopIcon structure.
* desktop-icon.[ch]: New file that takes care of desktop icons.
It provides the spiffy widget that is used for them.
* Makefile.in: Added desktop-icon.[ch] to the list of sources.
MC should use Automake, I think.
new DnD. Boy, is it cute.
Question: should I use the default icon for DnD provided by Gtk+
or use the old icons I have? the old icons are a bit more sexy.
Miguel.
* gdesktop.c - changed dnd setting routine for desktop icon to set
events on child window...
* gtrans.c - chnaged routines to make window with
child rawing area and set shape on parent window
* gdesktop.c (desktop_create_directory_entry): Fix, make a
g_strdup copy of the name. Fixes bug report #78.
(desktop_icon_context_popup): Simplified this routine as we are
using file_popup now anyways.
1. Selecting text in an input line and typing a char
now does the expected thing (Bug #17)
2. Drag and drop betwen icon view was broken (Bug #16
(This is a bug introduced by the fact that when Icon
View was introduced, I left the testing for the view
mode here and there)
Extra stuff: runtime warnings fixed when creating a new window;
moved the "new window" option to the "file" menu, it makes more
sense there. Force event flushing when I change the progress
status for vfs code.
Miguel
1998-05-22 Miguel de Icaza <miguel@nuclecu.unam.mx>
* gwidget.c (x_create_input): Disable the use of the GNOME entries
for now, as they are very slow. We need to figure out what is
wrong with this.
With this change, dialog boxes close quickly instead of taking
ages to close.
* gscreen.c, gdesktop.c (file_popup_add_context, file_popup):
Share the context menu code in gdesktop.c and gscreen.c. The
desktop pop up menus now include all of the stuff that would have
appeared in the Panel.
* gdesktop.c (desktop_icon_remove): Remove the file associated
with this desktop entry if it is on the ~/desktop directory.
* gdesktop.c (url_dropped): `exec' field of desktop entry now a
vector.
(dentry_execute): Likewise.
(desktop_icon_remove): Likewise.
(get_transparent_window_for_dentry): Likewise.
(desktop_create_directory_entry): Likewise; also initialize
exec_length.
panel, the old way of using it was an historic relic.
- This now works properly with the GNOME edition.
- Finished/fixed the implementation of the desktop-remove-icon
functionality.
- Raster's new multi-ok window. For some reason this is not getting
loaded. I am compiling gdb 4.17 now, as it is better for egcs
output.
Miguel.
2. Load/Save desktop-icon transparent state.
3. Add arrange icons code.
4. Add snap to grid option (default now).
5. Fixed viewer crash.
Still left to do:
- Nice config dialog to set the above variables.
- Double click should work.
- Dragging to other panels shoudl work
- Scrollbar in the viewer
- Entry widgets get their text selected at startup
- Prompts for command if default action does not exist for a filename
- Updated spanish translation.
Plus some other bugs I fixed.
Miguel
- Nicer dialog destruction (no flicker)
- refresh of panels after a drop.
- Pause after run is gone in the gnome edition.
- Improved layout for options dialog box.
- Checkbox widgets are implemented, they now work.
Miguel.
* gcache.c: Added an Image cache for all of the imlib-loaded
images to avoid destroying/reloading the images.
* gdesktop.c, gtrans.c: Use the image cache.
Gdk should not be sending drag_begin_events if a drag event has not
finished.
Gdk has some wierdo way of moving the shaped window, it flashes a
*lot*.
This basically avoid leaving garbage on the desktop, but it is not
the best fix.
Miguel.
* gdesktop.c (icon_properties):
* gpageprop.c (item_properties): Modified to accept dentry title
changes as well.
(item_properties): Fixed base and fname confusion in call to
concat_dir_and_file().
* gprop.c (gprop_general_new):
(gprop_general_get_data): Renamed to general from icon. The
general Gprop now lets you enter the title and icon filename for a
dentry.
* gdesktop.c (icon_properties): Whoops, actually save the dentry.
(post_setup_desktop_icon): Moved the icon positioning call outside
of this function so that property-changed icons will not move on
the desktop.
* gdesktop.c (desktop_icon_context_popup): It is not necessary to
set the menu position.
(desktop_icon_context_popup): gtk_signal_connect_object_after to the menu
items with gtk_widget_destroy as a callback so that we can destroy
the menu widget appropriately.
* gdesktop.c (get_transparent_window_for_dentry): New function,
creates the proper transparent icon window for a dentry.
(post_setup_desktop_icon): New function, does post-setup stuff for
a desktop icon (setting it as a drop target, positioning it, etc.).
* gpageprop.c (item_properties): Now the dentry parameter is a
desktop_icon_t instead.
We now return a bitmask that indicates what stuff changed. The
caller can use this information to decide what to update, repaint, etc.
* gdesktop.h: Moved the icon_t and desktop_icon_t structures here.
* gpageprop.c (item_properties): Insert icon control if appropriate.
* gprop.c (gprop_icon_new):
(gprop_icon_get_data): Renamed from gprop_dir_*().
* gscreen.c (panel_action_properties): Re-reads panel only if necessary.
*gpageprop.c (item_properties): now returns TRUE if something got
changed, FALSE otherwise. This should be used to decide whether
to re-read the panel or not.
* gpageprop.c: #include "../vfs/vfs.h".
#include "dialog.h".
* gprop.c (gprop_dir_new):
(gprop_perm_new):
(gprop_general_new): Connect to the destroy signal of the toplevel
widget and destroy the Gprop structure on the callback.
* gdesktop.c (desktop_create_launch_entry): Support for the "Drop"
target in mc.ext now.
* Add support for dragging the icons on the desktop.
(desktop_icon_make_draggable): new function.
(drop_from_event): simplify.
(my_create_transparent_text_window): Get the motion notify event.
(drops_from_event): create a vector based on thge drop event.
(drop_cb): splitted, call url_drop for regular drops, otherwise it
is a icon drop.
(artificial_drag_start): new routine, used now by gscreen.c and
gdesktop.c
(drop_on_directory): Check result value of operation.
(desktop_icon_set_position): sane interface.
(stop_desktop): Flush all of our state to disk.
* cmd.c: Internal edit is used by default. vi may be
confusing for some users.
* tree.c: tree_rmdir_cmd() should not return any value,
because it is not analyzed for errors.
* main.c: NT code: use O_BINARY instead of _O_BINARY
* util.c: DO not test for arguments that do not make sense under
Windows NT.
* file.c: utime.h always included for Windows NT port.
* view.c: Events are flushed only if the ports supports it.
Lots of Windows/NT changes, but I will let Pavlov write the ChangeLog
entries.
Mon Mar 16 13:05:47 1998 Pavel Roskin <pavel@absolute.spb.su>
* tkview.c: Include stdio.h; Minor spelling corrections added.
- Layout file is now installed and used properly. That means
that you can actually run the code.
- Buttons actually work in the GtkTed and the regular use
thanks to GrossHack(tm).
- File operations are working! Weee! Copy and Move work as
well as the warning dialog boxes for all kind of stuff;
- Progressive display is pretty cool, you have to see it.
- Dragging files to desktop icons now allows you to copy/move
(supported both the remove and local cases, with the obvious
optimizations).
Still missing:
- Using Elliot's shaped windows for dnd.
- Allowing the arbitrary placement of desktop icons by dnd.
- dropping files into .desktop files.
- drop support on the panels (right now they only work right
as drag sources).
Weeeeeee! Total excitement. Total and absolute.
Miguel.