Currently, dialog itself doesn't handle mouse events. It just
resends mouse event to each its widget. If we can several overlapped
widgets (especially, menu bar), there is some problem to decide which
widget must get event at first.
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
New method of widget ID assignment:
now widget ID is a value of unsigned long type. Dlg_head structure now has
new filed widget_id that contains a ID of the next added widget. When new
widget is added into dialog, widget_id is set as ID of it and then
incremented.
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
Formerly, each widget saved its history self in WIDGET_DESTROY stage.
Thus, history file was read and written as many times as many widgets
with history are in dialog.
Now all widget histories are written to ${XDG_CACHE_HOME}/mc/history
file at one time before dialog destruction.
An ev_history_load_save_t event type is created to use new event engine
to save histories.
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
All file panels related stuff was moved to midnight.[ch].
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
Signed-off-by: Slava Zanko <slavazanko@gmail.com>