Midnight Commander's color/skin engine often reuses the same color definition for multiple elements on the UI.
This unnecessarily limits the possibilities when playing with colors.
Signed-off-by: Slava Zanko <slavazanko@gmail.com>
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
added src/diffviewer/ydiff.[ch] into project tree
added entry 'View diff files' into 'Command' menu
added 'diffviewer' color pairs
fixed Makefile and configure.am
added new binding CmdDiffView into '[main]' section
Big thanx to 'Daniel Borca <dborca@yahoo.com>' for ydiff
Signed-off-by: Ilia Maslakov <il.smind@gmail.com>
Added diffviewer own library
Signed-off-by: Slava Zanko <slavazanko@gmail.com>
Fixed CFLAGS for diffviewer.
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
changed skins, added section
[diffviewer]
added=
changedline=
changednew=
changed=
removed=
folder=
error=
Signed-off-by: Ilia Maslakov <il.smind@gmail.com>
Reimplementation of hardcoded shortcuts to keybindings.
Signed-off-by: Ilia Maslakov <il.smind@gmail.com>
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
Now buttonbar have own colorpairs:
[buttonbar]
hotkey=red;black
button=yellow;cyan
Signed-off-by: Ilia Maslakov <il.smind@gmail.com>
Signed-off-by: Slava Zanko <slavazanko@gmail.com>