* gdesktop.c (click_proxy_button_press): Use a nice arrow cursor
for rubberbanding.
(click_proxy_filter): Keep a firm jaw when the window manager dies
and thus the proxy window is destroyed.
(setup_desktop_click_proxy_window): Moved the proxy window
creation code to this function.
(click_proxy_property_notify): Handle PropertyNotify events from
the root window for when the proxy window changes. Now the window
manager can restart itself as it pleases and GMC will handle it
correctly.
Wheeeee! Desktop icons can be selected by rubberbanding. You
need Englightenment to do this, as so far it seems to be the only
WM with support for the _WIN_DESKTOP_BUTTON_PROXY property.
* gdesktop.c (click_proxy_filter): New event filter for button
presses and releases on the root window.
(click_proxy_button_press): New function to handle button presses
on the desktop.
(click_proxy_button_release): New function to handle button
releases on the desktop.
(click_proxy_motion): New function to handle rubberbanding motion
on the desktop.
(setup_xdnd_proxy): Flush the server after ungrabbing it.
(find_click_proxy_window): Flush the server after ungrabbing it.
(store_temp_selection): Stores the temporary selection to the
master selection, or viceversa. This is needed for dynamic
updating while the user rubberbands.
(update_drag_selection): New function to update the selection
while the user is rubberbanding on the desktop.
(icon_is_in_area): New function to see if an icon is inside the
rubberbanding area.
* gdesktop-icon.h: Added fields for querying the icon and text
position and size.
* gdesktop-icon.c (desktop_icon_reshape): Set the position and
size fields as computed for layout.
* gdesktop.c (editing_started): Grab on the window for the
icon, not on the canvas, so we can properly detect
clicks elsewhere.
(icon_button_release_after): When the user stops selecting,
regrab the pointer.
* gcmd.c: #include "../vfs/vfs.h"
* gdesktop.c (setup_icon_dnd_actions): Moved the code that calls
gtk_drag_source_set() for an icon here.
(editing_started): Temporarily disable drags while the icon's text
is being edited.
(editing_stopped): Re-enable DnD from the icon once editing has
stopped.
* gdesktop.c (dnd_select_icon_pending): Added this flag that
specifies whether a selection is pending for an icon if the user
was holding the Control key down while clicking. We have to delay
selection in this case so that DnD will work correctly, just like
Windows.
(icon_button_press): New function that handles button presses on
icons; it obsoletes the old desktop_icon_info_event().
(icon_button_release): New function that handles button releases
on desktop icons; it will do what is appropriate if there was a
pending icon selection.
(drag_begin): Handle pending selections as appropriate.
(unselect_all): Added an paremeter that specifies which icon to
exclude from unselection.
(editing_started): Unselect all icons but the one for which
editing has started.
(dnd_icon_sources): Changed the MIME-types for internal drops to
"application/x-mc-desktop-icon".
(click_proxy_window): New variable that stores the proxy window
for clicks on the desktop.
(setup_desktop_clicks): New function that sets up clicks on the
root window.
(find_click_proxy_window): New function to find and set up the
window for proxying clicks from the root window.
* image.metadata.in: Added case for `jpg', as there was only a
case for `jpeg'.
* gdesktop.c: Moved the old DnD cruft to olddnd.c to keep it there
for reference purposes.
* gmetadata.c: Removed the gmeta_get_icon_for_file() function, as
it is obsoleted by gicon_get_icon_for_file().
* gdesktop.c (desktop_icon_info_new): Made it use
gicon_get_icon_for_file().
* gdesktop-icon.c (set_icon): Now we handle things internally
using an imlib image, not a filename.
(desktop_icon_new): Now takes an imlib image for the icon instead
of a filename.
(desktop_icon_set_icon): Likewise.
* gdesktop.c (desktop_icon_info_new): Do not stat the file, as we
do not need that information anymore.
(setup_icon_dnd_source): Moved the DnD-as-source code to here.
(setup_icon_dnd_dest): New function to set up an icon as a DnD
destination.
* gdesktop.c (desktop_icon_info_place): Doh, do not place icons
past the edge of the *whole* screen :-)
(dnd_press_x dnd_press_y): New variables to store the cursor
hotspot for DnD icons. Moved these over from the
desktop_icon_info structure, as it does not make sense to have
this inside every icon.
(button_press): Use dnd_press_x and dnd_press_y.
(drag_begin): Likewise.
(drop_desktop_icons): Use dnd_press_x and dnd_press_y to fix the offsets.
(drag_data_received): Fix the proxy window offsets for all types
of targets.
(drop_desktop_icons): Snap the coordinates as appropriate.
* gdesktop.c (drop_desktop_icons): New function to perform a drop
from desktop icons to the desktop. It effectively moves the icons
around.
(desktop_icon_info_place): Do not place the icons past the edge of
the screen.
* gdesktop.c (file_entry_from_file): Finished implementing
file_entry_from_file().
(struct desktop_icon_info): Removed the `type' field. We now stat
the file when needed to figure out the file type.
(desktop_icon_info_event): Test whether the file is a directory by
ourselves, and if it is, open a new panel for it.
(drag_data_get): Generate the uri-list for internal desktop icon
drags as well.
* Makefile.in (codedirs): Dropped xv and tk ports from the
distribution. include idl directory.
1998-12-01 Miguel de Icaza <miguel@nuclecu.unam.mx>
* configure.in (slang_use_system_installed_lib): Define slang
here, to avoid having this on LIBS.
1998-11-26 Herbert Valerio Riedel <hvr@hvrlab.ml.org>
* gtkedit.c: changed occurence of 'va_list *ap' to 'va_list ap'
Thu Nov 26 12:20:06 1998 Pavel Roskin <pavel_roskin@geocities.com>
* config.h.in: Removed from CVS, added to .cvsignore
* acconfig.h, macros/curses.m4, src/xcurses.c, src/tty.h,
configure.in:
* gdesktop.c (desktop_icon_info_new): Connect the signals for DnD
so that we can drag icons from the desktop.
(drag_begin): New function to set the drag cursor for icons on the desktop.
(button_press): New function that stores the hot spot position for
DnD cursors.
(drag_data_get): New function to fetch the URI-list of selected icons.
* gdialogs.c: Fixed some includes.
* gdesktop.h: Removed the DnD target enum from here, since it is
specific to each submodule.
* gdnd.h: Moved the DnD target enums to here. Added a new
TARGET_MC_DESKTOP_ICON.
* gdesktop.c (get_icon_snap_pos): Fixed icon snapping; the
coordinates not being updated correctly.
* gscreen.c (panel_drag_data_get): Free the uri list; it was being leaked.
* gdesktop.c (load_desktop_icons): Added arguments that specify
where to place the newly-created icons. This needs some tweaking still.
(reload_desktop_icons): Now takes arguments for the position of
the new icons.
(drag_data_received): Pass in the drop position to reload_desktop_icons().
* gscreen.c (panel_tree_drag_motion): Added missing variable declaration.
* gdesktop.c (load_desktop_icons): Added an incremental flag that
specifies whether icon creation is unconditional regardless of
whether there is an icon for a file or not.
(reload_desktop_icons): Use the incremental flag in load_desktop_icons().
(drag_data_received): Reload the desktop incrementally, to avoid flicker.
(desktop_icon_info_new): Use mc_lstat(), not mc_stat(). We do
want to read symlinks, even dangling ones, if they exist.
(load_desktop_icons): While we are reading the desktop directory,
first place all the icons that have their metadata icon-position
set, and build a list of the ones that don't. *Then* place
those. This fixes overlapping icons on weird situations.
* directory.xpm: Removed bogus garbage. There was a stale pixmap here.
* gdesktop.c (setup_desktop_dnd): Allow for GDK_ACTION_ASK as well.
* gscreen.c (panel_widget_motion): The action argument to
gtk_drag_begin() is a mask of possible actions, not a single action.
* gdesktop.c (drag_data_received): Only reload the icons if the
drop was successful.
* gdesktop.c (setup_desktop_dnd): New function to set up drops
to the root window.
(setup_xdnd_proxy): Function by Owen Taylor to set up a DnD proxy
window.
(drag_data_received): Function to handle drops on the root window.
(desktop_destroy): Destroy the DnD setup.
(reload_desktop_icons): New function to reload the desktop.
* gscreen.c (drag_types, drop_types): Removed url-list; only
uri-list should be there.
* gdesktop.h: Removed TARGET_URL_LIST from the DnD enumerations.
* glayout.c (file_menu): Use view_cmd and view_simple_cmd in the
menu instead of panel_action_view and
panel_action_view_unfiltered, respectively.
* gpopup.c (create_regexp_actions): Create the menu items using
gnome-app-helper, for visual consistency.
(create_actions): Likewise. Also, fixed S_ISLNK() confusion.
(get_label_text): Extract the label from the GnomeUIInfo item in
an ugly way.
* Makefile.in (OOBJS): Add filegui.o back until the GTK-specific
filegui is written.
* gdesktop.c (check_window_in_one_panel): Provide better error
messages here for debugging purposes.
Disable stubs for filegui.c until they are actually implemented.
I need to debug stuff.
* gdnd.c (find_panel_owning_window): Use the new
gtk_drag_get_source_widget function to find out reliably if the
drag source happens to be in this application.
* gscreen.c (x_create_panel): Set the usize for the ministatus
label to be (0, -1), this means: do not request any horizontal
space, use any vertical space given.
Put the ministatus inside an hbox, and use
gtk_container_set_resize_mode in this hbox to stop any queue
events from being propagated up in the hierachy of widgets
This kills all of the CList/GnomeIconList/Scrollbar/Toolbar
flickering now.
* gdesktop.c (desktop_icon_info_event): Run the popup menu for the
icons in the desktop.
* gpopup.[ch]: New files that take care of the popup menus for
files in the desktop and in the panels.
* Makefile.in: Added gpopup.[ch] to the list of sources.
* gdesktop.c (desktop_icon_info_place): Save the icon position
when it is moved.
(desktop_destroy): Removed the save_icons_pos() function and do
not invoke it from desktop_destroy().
* gdesktop.c: Put in a bunch of stubs for the functions in
filegui.h. These will be removed as the dialogs get
custom-written for Gnome.
* gmetadata.[ch]: Changed the function names to "gmeta_*".
* gscreen.c (CLIST_FROM_SW): Use scrolled_window->child, as
viewport is obsolete.
1998-11-23 Federico Mena Quintero <federico@nuclecu.unam.mx>
* dlg.c (dlg_try_hotkey): Removed unused declaration of input_event.
(dlg_key_event): Return 1 if handled the tab key.
* filegui.h: Added prototypes for file_progress_show_{source,target,deleting}().
* Makefile.in: Removed gtrans.c from the list of sources.
* gdesktop-icon.c: #ifdef cleanups.
* gscreen.c (panel_create_file_list): Doh. Return the scrolled
window, not the clist.
* gdnd.c (get_action): Implement the DnD actions menu.
1998-11-10 Federico Mena Quintero <federico@nuclecu.unam.mx>
* setup.c: Removed the icons_snap_to_grid and
want_transparent_{icons,text} options.
* gdesktop.c: Now desktop icons are stored in the layout_slots
array. We need to know which icons are in which slots.
(unselect_all): Use the layout_slots array.
(desktop_icon_info_place): Append the icon to the list in the
proper slot.
(desktop_icon_info_new): Initialize the position and slot fields
in the desktop icon info structure.
(desktop_icon_info_free): Remove the icon from its slot.
(desktop_destroy): Destroy the layout slots and the icons
properly.
(remove_from_slot): New convenience function to remove an icon
from the slot it is in.
(get_icon_snap_pos): Do a bit nicer snapping by really using the
closest slot.
Added a last_selected_icon variable to keep track of the icon that
was last selected, for shift+click selections.
(select_icon): Finish selection semantics and clean up. Now it is
nice and simple and complete.
(select_range): New function that handles range selections.
* gdesktop-icon.h (DesktopIcon): Added a child item for stippling
the icon when it is selected.
* gdesktop-icon.c (desktop_icon_select): Show/hide the stippling
as appropriate.
* gdesktop.c (desktop_icon_info_event): Handler for events on
desktop icons.
(select_icon): New function that handles icon selection based on
mouse clicks and modifier keys.
* gdesktop.c (struct desktop_icon_info): Added a type field to the
structure. It specifies the type of icon (file, directory), and
is used to determine the DnD and menu behavior.
* gdesktop.c: We are now using the new desktop icon code. It is
not yet complete, but what is there does work. We have icon
creation, auto-layout and snapping. Next step is drag and drop
and popup menus.
* glayout.c: #ifdef out the stuff that uses the old desktop code.
I will replace it gradually.
* gmain.c: Likewise.
* gscreen.c: Likewise.
* gdesktop.c (desktop_icon_set_position): Do not lower the
window. The gnome-compliant wm will know what to do with windows
on the Desktop layer.
(post_setup_desktop_icon): Likewise.
* desktop-icon.c (create_window_shape): Fetch the mask of the
image "by hand", as we cannot rely on the canvas item having
created it yet.
* desktop-icon.c (desktop_icon_realize): Doh. We need to
initialize the gnome_win_hints before we set any of the hints.
1998-10-21 Federico Mena Quintero <federico@nuclecu.unam.mx>
* gdesktop.c (create_desktop_icon): Renamed from
my_create_transparent_text_window. Now uses the DesktopIcon
widget for its work.
(get_desktop_icon_for_dentry): Renamed from
get_transparent_window_for_dentry. Uses the DesktopIcon widget.
(get_desktop_icon_for_di): Renamed from
get_transparent_window_for_di.
(desktop_icon_properties): Do not size_request the icon, since now
we can get its dimensions directly from the DesktopIcon structure.
* desktop-icon.[ch]: New file that takes care of desktop icons.
It provides the spiffy widget that is used for them.
* Makefile.in: Added desktop-icon.[ch] to the list of sources.
MC should use Automake, I think.
new DnD. Boy, is it cute.
Question: should I use the default icon for DnD provided by Gtk+
or use the old icons I have? the old icons are a bit more sexy.
Miguel.
* gdesktop.c - changed dnd setting routine for desktop icon to set
events on child window...
* gtrans.c - chnaged routines to make window with
child rawing area and set shape on parent window