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* doc/mc.1.in (Learn Keys): Complete rewrite.
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2001-09-03 Pavel Roskin <proski@gnu.org>
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* doc/mc.1.in (Learn Keys): Complete rewrite.
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2001-09-02 Pavel Roskin <proski@gnu.org>
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* acconfig.h: Remove all unused symbols.
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47
doc/mc.1.in
47
doc/mc.1.in
@ -1692,33 +1692,34 @@ In this menu you configure the confirmation options for file deletion,
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overwriting, execution by pressing enter and quitting the program.
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.PP
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.SH " Learn keys"
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This dialog lets you test if your keys F1-F20, Home, End, etc. work properly
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on your terminal. They often don't, since many terminal databases are
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broken.
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This dialog allows you to test and redefine functional keys, cursor
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arrows and some other keys to make them work properly on your terminal.
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They often don't, since many terminal databases are incomplete or broken.
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.PP
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You can move around with the Tab key, with the vi moving keys ('h' left, 'j'
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down, 'k' up and 'l' right) and after you press any arrow key once (this
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will mark it OK), then you can use that key as well.
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You can move around with the Tab key and with the vi moving keys ('h'
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left, 'j' down, 'k' up and 'l' right). Once you press any cursor movement
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key and it is recognized, you can use that key as well.
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.PP
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You test them just by pressing each of them. As soon as you press a key and
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the key works properly, OK should appear next to the name of that key. Once
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a key is marked OK it starts to work as usually, e.g. F1 for the first time
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will just check that F1 works OK, but from that time on it will show help.
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The same applies to the arrow keys. Tab key should be working always.
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You can test keys just by pressing each of them. When you press a
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key and it is recognized properly, OK should appear next to the name
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of that key. Once a key is marked OK it starts working as usually,
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e.g. F1 pressed the first time will just check that the F1 key works,
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but after that it will show help. The same applies to the arrow keys.
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The Tab key should be working always.
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.PP
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If some keys do not work properly, then you won't see OK after the key name
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after you have pressed that key. You may then want to fix it. You do it by
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pressing the button of that key (either by mouse or using Tab and Enter).
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Then a red message will appear and you will be asked to type that key.
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If you want to abort this, press just Esc and wait until the message
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disappears. Otherwise type the key you're asked to type and also wait until
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the dialog disappears.
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If some keys do not work properly then you won't see OK appear after
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pressing that key. Then you may want to redefine it. Do it by pressing
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the button with the name of that key (either by the mouse or by Enter
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or Space after selecting the button with Tab or arrows). Then a message
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box will appear asking you to press that key. Do it and wait until the
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message box disappears. If you want to abort, just press Escape once
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and wait.
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.PP
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When you finish with all the keys, you may want either to Save your key fixes
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into your ~/.mc/ini file into the [terminal:TERM] section (where TERM is the
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name of your current terminal) or to discard them. If all your keys were
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working properly and you had not to fix any key, then (of course) no saving
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will occur.
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When you finish with all the keys, you can Save them. The definitions
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for the keys you have redefined will be written into the [terminal:TERM]
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section of your ~/.mc/ini file (where TERM is the name of your current
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terminal). The definitions of the keys that were already working properly
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are not saved.
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.PP
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.SH " Virtual FS"
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This option gives you control over the settings of the
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