mirror of https://github.com/MidnightCommander/mc
1999-01-21 Federico Mena Quintero <federico@nuclecu.unam.mx>
* gdesktop.c (icon_event): Also delay the call to select_icon() until button release if the icon is selected and there are no modifier keys pressed. This lets us perform drags on multi-selections easily.
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@ -1,3 +1,10 @@
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1999-01-21 Federico Mena Quintero <federico@nuclecu.unam.mx>
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* gdesktop.c (icon_event): Also delay the call to select_icon()
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until button release if the icon is selected and there are no
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modifier keys pressed. This lets us perform drags on
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multi-selections easily.
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1999-01-21 Federico Mena Quintero <federico@nuclecu.unam.mx>
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* gdesktop.c (setup_icon_dnd_dest): Always specify ACTION_MOVE,
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@ -111,8 +111,11 @@ static GtkWidget *dnd_proxy_window;
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static int dnd_press_x, dnd_press_y;
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/* Whether a call to select_icon() is pending because the initial click on an
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* icon had the GDK_CONTROL_MASK in it. */
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* icon needs to be resolved at button release time. Also, we store the
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* event->state.
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*/
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static int dnd_select_icon_pending;
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static guint dnd_select_icon_pending_state;
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/* Whether the button release signal on a desktop icon should be stopped due to
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* the icon being selected by clicking on the text item.
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@ -868,10 +871,13 @@ icon_event (GnomeCanvasItem *item, GdkEvent *event, gpointer data)
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&& (!dii->selected || (event->button.state & GDK_SHIFT_MASK)))
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icon_select_on_text = TRUE;
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if ((event->button.state & GDK_CONTROL_MASK)
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&& !(event->button.state & GDK_SHIFT_MASK))
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if ((dii->selected
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&& !(event->button.state & (GDK_CONTROL_MASK | GDK_SHIFT_MASK)))
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|| ((event->button.state & GDK_CONTROL_MASK)
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&& !(event->button.state & GDK_SHIFT_MASK))) {
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dnd_select_icon_pending = TRUE;
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else
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dnd_select_icon_pending_state = event->button.state;
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} else
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select_icon (dii, event->button.state);
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retval = TRUE;
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@ -908,8 +914,9 @@ icon_event (GnomeCanvasItem *item, GdkEvent *event, gpointer data)
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}
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if (dnd_select_icon_pending) {
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select_icon (dii, GDK_CONTROL_MASK);
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select_icon (dii, dnd_select_icon_pending_state);
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dnd_select_icon_pending = FALSE;
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dnd_select_icon_pending_state = 0;
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retval = TRUE;
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}
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break;
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@ -970,9 +977,10 @@ drag_begin (GtkWidget *widget, GdkDragContext *context, gpointer data)
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if (dnd_select_icon_pending) {
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if (!dii->selected)
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select_icon (dii, GDK_CONTROL_MASK);
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select_icon (dii, dnd_select_icon_pending_state);
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dnd_select_icon_pending = FALSE;
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dnd_select_icon_pending_state = 0;
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}
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/* FIXME: see if it is more than one icon and if so, use a multiple-files icon. */
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