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https://github.com/MidnightCommander/mc
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My wish list for DnD support in Gtk:
Really, you really need to: 1. Let the drag source window act as a drag target. 2. Let the drag shapped window re-enter the source window. You have to fight with the shaped window to drag it inside the origin window. Miguel.
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@ -947,6 +947,15 @@ panel_drag_begin (GtkWidget *widget, GdkEvent *event, WPanel *panel)
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static void
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panel_icon_list_drag_begin (GtkWidget *widget, GdkEvent *event, WPanel *panel)
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{
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GnomeIconList *icons = GNOME_ICON_LIST (panel->icons);
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icons->last_clicked = -1;
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panel_drag_begin (widget, event, panel);
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}
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static void
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panel_artificial_drag_start (GtkCList *window, GdkEventMotion *event)
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{
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@ -1190,7 +1199,7 @@ panel_icon_list_realized (GtkObject *obj, WPanel *panel)
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/* DND: Drag setup */
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gtk_signal_connect (obj, "drag_request_event", GTK_SIGNAL_FUNC (panel_icon_list_drag_request), panel);
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gtk_signal_connect (obj, "drag_begin_event", GTK_SIGNAL_FUNC (panel_drag_begin), panel);
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gtk_signal_connect (obj, "drag_begin_event", GTK_SIGNAL_FUNC (panel_icon_list_drag_begin), panel);
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gdk_window_dnd_drag_set (icon->ilist_window, TRUE, drag_types, ELEMENTS (drag_types));
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/* DND: Drop setup */
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