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Ticket #3589: make hex search work for binary data.
Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
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@ -137,6 +137,42 @@ mc_search__cond_struct_new_init_hex (const char *charset, mc_search_t * lc_mc_se
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mc_search_hex_parse_error_t error = MC_SEARCH_HEX_E_OK;
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mc_search_hex_parse_error_t error = MC_SEARCH_HEX_E_OK;
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int error_pos = 0;
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int error_pos = 0;
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/*
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* We may be searching in binary data, which is often invalid UTF-8.
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*
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* We have to create a non UTF-8 regex (that is, G_REGEX_RAW) or else, as
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* the data is invalid UTF-8, both GLib's PCRE and our
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* mc_search__g_regex_match_full_safe() are going to fail us. The former by
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* not finding all bytes, the latter by overwriting the supposedly invalid
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* UTF-8 with NULs.
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*
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* To do this, we specify "ASCII" as the charset.
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*
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* In fact, we can specify any charset other than "UTF-8": any such charset
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* will trigger G_REGEX_RAW (see [1]). The output of [2] will be the same
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* for all charsets because it skips the \xXX symbols
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* mc_search__hex_translate_to_regex() outputs.
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*
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* But "ASCII" is the best choice because a hex pattern may contain a
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* quoted string: this way we know [2] will ignore any characters outside
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* ASCII letters range (these ignored chars will be copied verbatim to the
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* output and will match as-is; in other words, in a case-sensitive manner;
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* If the user is interested in case-insensitive searches of international
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* text, he shouldn't be using hex search in the first place.)
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*
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* Switching out of UTF-8 has another advantage:
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*
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* When doing case-insensitive searches, GLib treats \xXX symbols as normal
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* letters and therefore matches both "a" and "A" for the hex pattern
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* "0x61". When we switch out of UTF-8, we're switching to using [2], which
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* doesn't have this issue.
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*
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* [1] mc_search__cond_struct_new_init_regex
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* [2] mc_search__cond_struct_new_regex_ci_str
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*/
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if (str_isutf8 (charset))
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charset = "ASCII";
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tmp = mc_search__hex_translate_to_regex (mc_search_cond->str, &error, &error_pos);
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tmp = mc_search__hex_translate_to_regex (mc_search_cond->str, &error, &error_pos);
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if (tmp != NULL)
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if (tmp != NULL)
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{
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{
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