Ticket #3571: high-level mouse API.

Signed-off-by: Andrew Borodin <aborodin@vmail.ru>
This commit is contained in:
Mooffie 2015-11-26 00:28:08 +02:00 committed by Andrew Borodin
parent 50cca69522
commit 03daa62e19
5 changed files with 275 additions and 0 deletions

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@ -17,6 +17,7 @@ libmcwidget_la_SOURCES = \
listbox.c listbox.h \
label.c label.h \
menu.c menu.h \
mouse.c mouse.h \
quick.c quick.h \
radio.c radio.h \
widget-common.c widget-common.h \

194
lib/widget/mouse.c Normal file
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@ -0,0 +1,194 @@
/*
Widgets for the Midnight Commander
Copyright (C) 1994-2016
Free Software Foundation, Inc.
Authors:
Human beings.
This file is part of the Midnight Commander.
The Midnight Commander is free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version.
The Midnight Commander is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file mouse.c
* \brief Header: High-level mouse API
*/
#include <config.h>
#include "lib/global.h"
#include "lib/widget.h"
/*** global variables ****************************************************************************/
/*** file scope macro definitions ****************************************************************/
/*** file scope type declarations ****************************************************************/
/*** file scope variables ************************************************************************/
static int last_buttons_down;
/* --------------------------------------------------------------------------------------------- */
/*** file scope functions ************************************************************************/
/* --------------------------------------------------------------------------------------------- */
/**
* Constructs a mouse event structure. The is the high-level type used
* with "easy callbacks".
*/
static void
init_mouse_event (mouse_event_t * event, mouse_msg_t msg, const Gpm_Event * global_gpm,
const Widget * w)
{
event->msg = msg;
event->x = global_gpm->x - w->x - 1; /* '-1' because Gpm_Event is 1-based. */
event->y = global_gpm->y - w->y - 1;
event->count = global_gpm->type & (GPM_SINGLE | GPM_DOUBLE | GPM_TRIPLE);
event->buttons = global_gpm->buttons;
event->result.abort = FALSE;
event->result.repeat = FALSE;
}
/* --------------------------------------------------------------------------------------------- */
/**
* This is the low-level mouse handler that's in use when you install
* an "easy callback".
*
* It receives a Gpm_Event event and translates it into a higher level
* protocol with which it feeds your "easy callback".
*
* Tip: for details on the C mouse API, see MC's lib/tty/mouse.h,
* or GPM's excellent 'info' manual:
*
* http://www.fifi.org/cgi-bin/info2www?(gpm)Event+Types
*/
static int
easy_mouse_translator (Gpm_Event * event, void *data)
{
Widget *w = WIDGET (data);
gboolean in_widget;
gboolean run_click = FALSE;
mouse_msg_t msg = MSG_MOUSE_NONE;
in_widget = mouse_global_in_widget (event, w);
/*
* Very special widgets may want to control area outside their bounds.
* For such widgets you will have to turn on the 'forced_capture' flag.
* You'll also need, in your mouse handler, to inform the system of
* events you want to pass on by setting 'event->result.abort' to TRUE.
*/
if (w->Mouse.forced_capture)
in_widget = TRUE;
if ((event->type & GPM_DOWN) != 0)
{
if (in_widget)
{
if ((event->buttons & GPM_B_UP) != 0)
msg = MSG_MOUSE_SCROLL_UP;
else if ((event->buttons & GPM_B_DOWN) != 0)
msg = MSG_MOUSE_SCROLL_DOWN;
else
{
/* Handle normal buttons: anything but the mouse wheel's.
*
* (Note that turning on capturing for the mouse wheel
* buttons doesn't make sense as they don't generate a
* mouse_up event, which means we'd never get uncaptured.)
*/
w->Mouse.capture = TRUE;
msg = MSG_MOUSE_DOWN;
last_buttons_down = event->buttons;
}
}
}
else if ((event->type & GPM_UP) != 0)
{
/* We trigger the mouse_up event even when !in_widget. That's
* because, for example, a paint application should stop drawing
* lines when the button is released even outside the canvas. */
if (w->Mouse.capture)
{
w->Mouse.capture = FALSE;
msg = MSG_MOUSE_UP;
if (in_widget)
run_click = TRUE;
/*
* When using xterm, event->buttons reports the buttons' state
* after the event occurred (meaning that event->buttons is zero,
* because the mouse button is now released). When using GPM,
* however, that field reports the button(s) that was released.
*
* The following makes xterm behave effectively like GPM:
*/
if (event->buttons == 0)
event->buttons = last_buttons_down;
}
}
else if ((event->type & GPM_DRAG) != 0)
{
if (w->Mouse.capture)
msg = MSG_MOUSE_DRAG;
}
else if ((event->type & GPM_MOVE) != 0)
{
if (in_widget)
msg = MSG_MOUSE_MOVE;
}
if (msg != MSG_MOUSE_NONE)
{
mouse_event_t local;
init_mouse_event (&local, msg, event, w);
w->Mouse.callback (w, msg, &local);
if (run_click)
w->Mouse.callback (w, MSG_MOUSE_CLICK, &local);
if (!local.result.abort)
return local.result.repeat ? MOU_REPEAT : MOU_NORMAL;
}
return MOU_UNHANDLED;
}
/* --------------------------------------------------------------------------------------------- */
/*** public functions ****************************************************************************/
/* --------------------------------------------------------------------------------------------- */
/**
* Use this to install an "easy mouse callback".
*
* (The mouse callback widget_init() accepts is a low-level one; you can
* pass NULL to it. In the future we'll probably do the opposite: have
* widget_init() accept the "easy" callback.)
*/
void
set_easy_mouse_callback (Widget * w, easy_mouse_callback cb)
{
w->mouse = easy_mouse_translator;
w->Mouse.callback = cb;
}
/* --------------------------------------------------------------------------------------------- */

67
lib/widget/mouse.h Normal file
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@ -0,0 +1,67 @@
/** \file mouse.h
* \brief Header: Hight-level mouse API.
*
* This is a thin layer over the low-level mouse protocol in lib/tty/mouse.h.
* The latter is oblivious to the regions on the screen and is therefore a
* bit hard to use in widgets. This layer translates the low level Gpm_Event
* into something that's easy to work with in widgets.
*/
#ifndef MC__WIDGET_MOUSE_H
#define MC__WIDGET_MOUSE_H
/*** enums ***************************************************************************************/
/* Mouse messages */
typedef enum
{
/*
* Notes:
* (1) "anywhere" means "inside or outside the widget".
* (2) the mouse wheel is not considered "mouse button".
*/
MSG_MOUSE_NONE = 0,
MSG_MOUSE_DOWN = 1, /* When mouse button is pressed down inside the widget. */
MSG_MOUSE_UP, /* When mouse button, previously pressed inside the widget, is released anywhere. */
MSG_MOUSE_CLICK, /* When mouse button, previously pressed inside the widget, is released inside the widget. */
MSG_MOUSE_DRAG, /* When a drag, initiated by button press inside the widget, occurs anywhere. */
MSG_MOUSE_MOVE, /* (Not currently implemented in MC.) */
MSG_MOUSE_SCROLL_UP, /* When mouse wheel is rotated away from the user. */
MSG_MOUSE_SCROLL_DOWN /* When mouse wheel is rotated towards the user. */
} mouse_msg_t;
/*** structures declarations (and typedefs of structures)*****************************************/
/* Mouse event structure. */
typedef struct
{
mouse_msg_t msg;
int x, y; /* Local to the widget. */
int buttons; /* Bitwise-or of: GPM_B_LEFT, GPM_B_MIDDLE, GPM_B_RIGHT */
int count; /* One of: GPM_SINGLE, GPM_DOUBLE, GPM_TRIPLE */
/* A mechanism for the callback to report back: */
struct
{
gboolean abort;
gboolean repeat;
} result;
} mouse_event_t;
/*** typedefs(not structures) and defined constants **********************************************/
/* A callback to respond to mouse events.
* Note: We embed "easy" in it to distinguish it from the old-style callbacks we still use. */
typedef void (*easy_mouse_callback) (Widget * w, mouse_msg_t msg, mouse_event_t * event);
/*** global variables defined in .c file *********************************************************/
/*** declarations of public functions ************************************************************/
/* Installs an easy callback on a widget. */
void set_easy_mouse_callback (Widget * w, easy_mouse_callback cb);
/*** inline functions ****************************************************************************/
#endif /* MC__WIDGET_MOUSE_H */

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@ -149,6 +149,9 @@ widget_init (Widget * w, int y, int x, int lines, int cols,
w->mouse = mouse_handler;
w->set_options = widget_default_set_options_callback;
w->owner = NULL;
w->Mouse.callback = NULL; /* it will be overriden in set_easy_mouse_callback() */
w->Mouse.capture = FALSE;
w->Mouse.forced_capture = FALSE;
/* Almost all widgets want to put the cursor in a suitable place */
w->options = W_WANT_CURSOR;

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@ -7,6 +7,7 @@
#define MC__WIDGET_INTERNAL_H
#include "lib/tty/mouse.h"
#include "lib/widget/mouse.h" /* typedef easy_mouse_callback */
/*** typedefs(not structures) and defined constants **********************************************/
@ -106,6 +107,15 @@ struct Widget
mouse_h mouse;
void (*set_options) (Widget * w, widget_options_t options, gboolean enable);
WDialog *owner;
/* Mouse-related fields. */
struct
{
easy_mouse_callback callback;
gboolean capture; /* Whether the widget "owns" the mouse. */
gboolean forced_capture; /* Overrides the above. Set explicitly by the programmer. */
} Mouse;
/* "Mouse" capitalized -- as we already have a lowercase "mouse" here.
* @FIXME: rename "mouse" to something else. */
};
/* structure for label (caption) with hotkey, if original text does not contain