mc/slang/slmisc.c

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/*
Copyright (C) 2004, 2005, 2006 John E. Davis
This file is part of the S-Lang Library.
Trimmed down for use in GNU Midnight Commander.
The S-Lang Library is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The S-Lang Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
USA.
*/
#define _GNU_SOURCE
#include "slinclud.h"
#include <ctype.h>
#include "slang.h"
#include "_slang.h"
char *SLmake_string(char *str)
{
return SLmake_nstring(str, strlen (str));
}
char *SLmake_nstring (char *str, unsigned int n)
{
char *ptr;
if (NULL == (ptr = SLmalloc(n + 1)))
{
return NULL;
}
SLMEMCPY (ptr, str, n);
ptr[n] = 0;
return(ptr);
}
/*
* This function assumes that the initial \ char has been removed.
*/
char *_pSLexpand_escaped_char(char *p, SLwchar_Type *ch, int *isunicodep)
{
int i = 0;
SLwchar_Type max = 0;
SLwchar_Type num, base = 0;
SLwchar_Type ch1;
int isunicode;
int needs_brace;
ch1 = *p++;
isunicode = 0;
needs_brace = 0;
switch (ch1)
{
default: num = ch1; break;
case 'n': num = '\n'; break;
case 't': num = '\t'; break;
case 'v': num = '\v'; break;
case 'b': num = '\b'; break;
case 'r': num = '\r'; break;
case 'f': num = '\f'; break;
case 'E': case 'e': num = 27; break;
case 'a': num = 7;
break;
/* octal */
case '0': case '1': case '2': case '3':
case '4': case '5': case '6': case '7':
max = '7';
base = 8; i = 2; num = ch1 - '0';
break;
case 'd': /* decimal -- S-Lang extension */
base = 10;
i = 3;
max = '9';
num = 0;
break;
case 'u':
isunicode = 1;
/* drop */
case 'x': /* hex */
base = 16;
max = '9';
i = 2;
num = 0;
if (*p == '{')
{
p++;
i = 0;
while (p[i] && (p[i] != '}'))
i++;
if (p[i] != '}')
{
SLang_verror (SL_SYNTAX_ERROR, "Escaped character missing closing }.");
return NULL;
}
/* The meaning of \x{...} is mode dependent. If in UTF-8 mode, then
* \x{...} always generates a unicode character. Otherwise, the
* meaning of \x{...} depends upon the number of characters enclosed
* by the brace. If there are less than 3, then assume no unicode.
* If greater than or equal to 3, then assume unicode.
*/
if (isunicode == 0) /* \x... */
isunicode = _pSLinterp_UTF8_Mode || (i > 2);
needs_brace = 1;
}
break;
}
while (i)
{
ch1 = *p;
i--;
if ((ch1 <= max) && (ch1 >= '0'))
{
num = base * num + (ch1 - '0');
}
else if (base == 16)
{
ch1 |= 0x20;
if ((ch1 < 'a') || ((ch1 > 'f'))) break;
num = base * num + 10 + (ch1 - 'a');
}
else break;
p++;
}
if (needs_brace)
{
if (*p != '}')
{
SLang_verror (SL_SYNTAX_ERROR, "Malformed escaped character.");
return NULL;
}
p++;
}
if (isunicodep != NULL)
*isunicodep = isunicode;
*ch = num;
return p;
}