mc/src/myslang.h

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#ifndef MC_MYSLANG_H
#define MC_MYSLANG_H
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#ifndef HAVE_SYSTEM_SLANG
# include "../slang/include/slang.h"
#else
#ifdef HAVE_SLANG_SLANG_H
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# include <slang/slang.h>
#else
# include <slang.h>
#endif /* HAVE_SLANG_SLANG_H */
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#endif
enum {
KEY_BACKSPACE = 400,
KEY_END, KEY_UP, KEY_DOWN, KEY_LEFT, KEY_RIGHT,
KEY_HOME, KEY_A1, KEY_C1, KEY_NPAGE, KEY_PPAGE, KEY_IC,
KEY_ENTER, KEY_DC, KEY_SCANCEL, KEY_BTAB
};
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#define KEY_F(x) (1000+x)
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#define ACS_VLINE SLSMG_VLINE_CHAR
#define ACS_HLINE SLSMG_HLINE_CHAR
#define ACS_ULCORNER SLSMG_ULCORN_CHAR
#define ACS_LLCORNER SLSMG_LLCORN_CHAR
#define ACS_URCORNER SLSMG_URCORN_CHAR
#define ACS_LRCORNER SLSMG_LRCORN_CHAR
#ifdef HAS_ACS_AS_PCCHARS
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# define ACS_LTEE 0xC3
# define acs() ;
# define noacs() ;
# define baudrate() 19200
#else
# define ACS_LTEE 't'
# define acs() SLsmg_set_char_set(1)
# define noacs() SLsmg_set_char_set (0)
# define baudrate() SLang_TT_Baud_Rate
#endif
enum {
COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_YELLOW, COLOR_BLUE,
COLOR_MAGENTA, COLOR_CYAN, COLOR_WHITE
};
/* When using Slang with color, we have all the indexes free but
* those defined here (A_BOLD, A_UNDERLINE, A_REVERSE, A_BOLD_REVERSE)
*/
#define A_BOLD 0x40
#define A_UNDERLINE 0x40
#define A_REVERSE 0x20
#define A_BOLD_REVERSE 0x21
#ifndef A_NORMAL
# define A_NORMAL 0x00
#endif
#define COLOR_PAIR(x) x
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#ifndef TRUE
# define TRUE 1
# define FALSE 0
#endif
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void slang_set_raw_mode (void);
#define doupdate()
#define raw() slang_set_raw_mode()
#define noraw()
#define nodelay(x,val) set_slang_delay(val)
#define noecho()
#define beep() SLtt_beep ()
#define keypad(scr,value) slang_keypad (value)
#define ungetch(x) SLang_ungetkey(x)
#define start_color()
#define touchwin(x) SLsmg_touch_lines(0, LINES)
#define reset_shell_mode() slang_shell_mode()
#define reset_prog_mode() slang_prog_mode()
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#define flushinp()
void slint_goto (int y, int x);
void attrset (int color);
void set_slang_delay (int);
void slang_init (void);
void slang_prog_mode (void);
void hline (int ch, int len);
void vline (int ch, int len);
int getch (void);
void slang_keypad (int set);
void slang_shell_mode (void);
void slang_shutdown (void);
int has_colors (void);
#define move(x, y) SLsmg_gotorc(x, y)
#define getyx(stdscr, row, col) \
do { \
row = SLsmg_get_row(); \
col = SLsmg_get_column(); \
} while (0)
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#define printw SLsmg_printf
#define COLS SLtt_Screen_Cols
#define LINES SLtt_Screen_Rows
#define standend() SLsmg_normal_video()
#ifdef UTF8
/*
* Patched S-Lang in Red Hat 8.0 expects wchar_t as the argument to addch()
* Avoid conversion by using SLsmg_write_nchars(), which takes char*
*/
#undef addch
static inline void
mc_addch (char c)
{
SLsmg_write_nchars (&c, 1);
}
#define addch(c) mc_addch(c)
#else
#define addch(c) SLsmg_write_char(c)
#endif
#define addstr(s) SLsmg_write_string(const_cast(char *, s))
#define refresh() SLsmg_refresh()
#define mvaddstr(y, x, s) SLsmg_gotorc(y, x); SLsmg_write_string(const_cast(char *, s))
#define endwin() SLsmg_reset_smg()
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#define SLsmg_draw_double_box(r,c,dr,dc) SLsmg_draw_box ((r), (c), (dr), (dc))
#ifdef HAS_ACS_AS_PCCHARS
# define one_vline() addch(ACS_VLINE)
# define one_hline() addch(ACS_HLINE)
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/* This is fast, but only useful on PC system as it doesn't use
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Alt_Char_Pairs [] :( */
#else
/* This is slow, but works well :| */
# define one_vline() SLsmg_draw_object (SLsmg_get_row(), SLsmg_get_column(), slow_terminal ? ' ' : ACS_VLINE)
# define one_hline() SLsmg_draw_object (SLsmg_get_row(), SLsmg_get_column(), slow_terminal ? ' ' : ACS_HLINE)
#endif
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void enable_interrupt_key (void);
void disable_interrupt_key (void);
#endif