lua/llimits.h
2002-10-22 14:18:28 -03:00

169 lines
3.3 KiB
C

/*
** $Id: llimits.h,v 1.46 2002/10/08 18:46:08 roberto Exp roberto $
** Limits, basic types, and some other `installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
/*
** try to find number of bits in an integer
*/
#ifndef BITS_INT
/* avoid overflows in comparison */
#if INT_MAX-20 < 32760
#define BITS_INT 16
#else
#if INT_MAX > 2147483640L
/* machine has at least 32 bits */
#define BITS_INT 32
#else
#error "you must define BITS_INT with number of bits in an integer"
#endif
#endif
#endif
/*
** the following types define integer types for values that may not
** fit in a `small int' (16 bits), but may waste space in a
** `large long' (64 bits). The current definitions should work in
** any machine, but may not be optimal.
*/
/* an unsigned integer to hold hash values */
typedef unsigned int lu_hash;
/* its signed equivalent */
typedef int ls_hash;
/* an unsigned integer big enough to count the total memory used by Lua; */
/* it should be at least as large as size_t */
typedef unsigned long lu_mem;
/* an integer big enough to count the number of strings in use */
typedef long ls_nstr;
/* an integer big enough to count the number of steps when calling a
** `count' hook */
typedef long ls_count;
/* chars used as small naturals (so that `char' is reserved for characteres) */
typedef unsigned char lu_byte;
#define MAX_SIZET ((size_t)(~(size_t)0)-2)
#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
/*
** conversion of pointer to integer
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define IntPoint(p) ((lu_hash)(p))
/* type to ensure maximum alignment */
#ifndef LUSER_ALIGNMENT_T
typedef union { double u; void *s; long l; } L_Umaxalign;
#else
typedef LUSER_ALIGNMENT_T L_Umaxalign;
#endif
/* result of `usual argument convertion' over lua_Number */
#ifndef LUA_UACNUMBER
typedef double l_uacNumber;
#else
typedef LUA_UACNUMBER l_uacNumber;
#endif
#ifndef lua_assert
#define lua_assert(c) /* empty */
#endif
#ifndef check_exp
#define check_exp(c,e) (e)
#endif
#ifndef UNUSED
#define UNUSED(x) ((void)(x)) /* to avoid warnings */
#endif
#ifndef cast
#define cast(t, exp) ((t)(exp))
#endif
/*
** type for virtual-machine instructions
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
typedef unsigned long Instruction;
/* maximum depth for calls */
#ifndef LUA_MAXCALLS
#define LUA_MAXCALLS 4096
#endif
/* maximum size for the C stack */
#ifndef LUA_MAXCSTACK
#define LUA_MAXCSTACK 2048
#endif
/* maximum stack for a Lua function */
#define MAXSTACK 250
/* maximum number of variables declared in a function */
#ifndef MAXVARS
#define MAXVARS 200 /* arbitrary limit (<MAXSTACK) */
#endif
/* maximum number of upvalues per function */
#ifndef MAXUPVALUES
#define MAXUPVALUES 32
#endif
/* maximum number of parameters in a function */
#ifndef MAXPARAMS
#define MAXPARAMS 100 /* arbitrary limit (<MAXLOCALS) */
#endif
/* minimum size for the string table (must be power of 2) */
#ifndef MINSTRTABSIZE
#define MINSTRTABSIZE 32
#endif
/* minimum size for string buffer */
#ifndef LUA_MINBUFFER
#define LUA_MINBUFFER 32
#endif
#endif