lua/luaconf.h

275 lines
5.3 KiB
C

/*
** $Id: luaconf.h,v 1.3 2004/05/10 17:50:51 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef lconfig_h
#define lconfig_h
#include <limits.h>
#include <stddef.h>
/*
** {======================================================
** Index (search for keyword to find corresponding entry)
** =======================================================
*/
/* }====================================================== */
/*
** {======================================================
** Generic configuration
** =======================================================
*/
/* type of numbers in Lua */
#define LUA_NUMBER double
/* formats for Lua numbers */
#define LUA_NUMBER_SCAN "%lf"
#define LUA_NUMBER_FMT "%.14g"
/* type for integer functions */
#define LUA_INTEGER long
/* mark for all API functions */
#define LUA_API extern
/* mark for auxlib functions */
#define LUALIB_API extern
/* buffer size used by lauxlib buffer system */
#define LUAL_BUFFERSIZE BUFSIZ
/* first index for arrays */
#define LUA_FIRSTINDEX 1
/* }====================================================== */
/*
** {======================================================
** Stand-alone configuration
** =======================================================
*/
#ifdef lua_c
/* definition of `isatty' */
#ifdef _POSIX_C_SOURCE
#include <unistd.h>
#define stdin_is_tty() isatty(0)
#else
#define stdin_is_tty() 1 /* assume stdin is a tty */
#endif
#define PROMPT "> "
#define PROMPT2 ">> "
#define PROGNAME "lua"
#define LUA_EXTRALIBS /* empty */
#define lua_userinit(L) openstdlibs(L)
/*
** this macro can be used by some `history' system to save lines
** read in manual input
*/
#define lua_saveline(L,line) /* empty */
#endif
/* }====================================================== */
/*
** {======================================================
** Core configuration
** =======================================================
*/
#ifdef LUA_CORE
/* LUA-C API assertions */
#define api_check(L, o) /* empty */
/* an unsigned integer with at least 32 bits */
#define LUA_UINT32 unsigned long
/* a signed integer with at least 32 bits */
#define LUA_INT32 long
#define LUA_MAXINT32 LONG_MAX
/* maximum depth for calls (unsigned short) */
#define LUA_MAXCALLS 4096
/*
** maximum depth for C calls (unsigned short): Not too big, or may
** overflow the C stack...
*/
#define LUA_MAXCCALLS 200
/* maximum size for the virtual stack of a C function */
#define MAXCSTACK 2048
/*
** maximum number of syntactical nested non-terminals: Not too big,
** or may overflow the C stack...
*/
#define LUA_MAXPARSERLEVEL 200
/* maximum number of variables declared in a function */
#define MAXVARS 200 /* <MAXSTACK */
/* maximum number of upvalues per function */
#define MAXUPVALUES 32 /* <MAXSTACK */
/* maximum size of expressions for optimizing `while' code */
#define MAXEXPWHILE 100
/* function to convert a lua_Number to int (with any rounding method) */
#if defined(__GNUC__) && defined(__i386)
#define lua_number2int(i,d) __asm__("fldl %1\nfistpl %0":"=m"(i):"m"(d))
#else
#define lua_number2int(i,n) ((i)=(int)(n))
#endif
/* function to convert a lua_Number to lua_Integer (with any rounding method) */
#define lua_number2integer(i,n) lua_number2int(i,n)
/* function to convert a lua_Number to a string */
#include <stdio.h>
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
/* function to convert a string to a lua_Number */
#define lua_str2number(s,p) strtod((s), (p))
/* result of a `usual argument conversion' over lua_Number */
#define LUA_UACNUMBER double
/* number of bits in an `int' */
/* avoid overflows in comparison */
#if INT_MAX-20 < 32760
#define LUA_BITSINT 16
#elif INT_MAX > 2147483640L
/* machine has at least 32 bits */
#define LUA_BITSINT 32
#else
#error "you must define LUA_BITSINT with number of bits in an integer"
#endif
/* type to ensure maximum alignment */
#define LUSER_ALIGNMENT_T union { double u; void *s; long l; }
/* exception handling */
#ifndef __cplusplus
/* default handling with long jumps */
#include <setjmp.h>
#define L_THROW(c) longjmp((c)->b, 1)
#define L_TRY(c,a) if (setjmp((c)->b) == 0) { a }
#define l_jmpbuf jmp_buf
#else
/* C++ exceptions */
#define L_THROW(c) throw(c)
#define L_TRY(c,a) try { a } catch(...) \
{ if ((c)->status == 0) (c)->status = -1; }
#define l_jmpbuf int /* dummy variable */
#endif
#endif
/* }====================================================== */
/*
** {======================================================
** Library configuration
** =======================================================
*/
#ifdef LUA_LIB
/* `assert' options */
/* name of global that holds table with loaded packages */
#define REQTAB "_LOADED"
/* name of global that holds the search path for packages */
#define LUA_PATH "LUA_PATH"
/* separator of templates in a path */
#define LUA_PATH_SEP ';'
/* wild char in each template */
#define LUA_PATH_MARK '?'
/* default path */
#define LUA_PATH_DEFAULT "?;?.lua"
/* maximum number of captures in pattern-matching */
#define MAX_CAPTURES 32 /* arbitrary limit */
/*
** by default, gcc does not get `tmpname'
*/
#ifdef __GNUC__
#define USE_TMPNAME 0
#else
#define USE_TMPNAME 1
#endif
#endif
/* }====================================================== */
/* Local configuration */
#undef USE_TMPNAME
#define USE_TMPNAME 1
#endif