lua/tree.c

225 lines
4.2 KiB
C

/*
** tree.c
** TecCGraf - PUC-Rio
*/
char *rcs_tree="$Id: tree.c,v 1.1 1994/07/19 21:24:17 celes Exp $";
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "tree.h"
#include "table.h"
#define lua_strcmp(a,b) (a[0]<b[0]?(-1):(a[0]>b[0]?(1):strcmp(a,b)))
typedef struct TreeNode
{
struct TreeNode *right;
struct TreeNode *left;
Word index;
char str[1]; /* \0 byte already reserved */
} TreeNode;
static TreeNode *string_root = NULL;
static TreeNode *constant_root = NULL;
static TreeNode *variable_root = NULL;
/*
** Insert a new string/constant/variable at the tree.
*/
static char *tree_create (TreeNode **node, char *str, int *created)
{
if (*node == NULL)
{
*node = (TreeNode *) malloc (sizeof(TreeNode)+strlen(str));
if (*node == NULL)
lua_error ("memoria insuficiente\n");
(*node)->left = (*node)->right = NULL;
strcpy((*node)->str, str);
(*node)->index = UNMARKED_STRING;
*created = 1;
return (*node)->str;
}
else
{
int c = lua_strcmp(str, (*node)->str);
if (c < 0)
return tree_create(&(*node)->left, str, created);
else if (c > 0)
return tree_create(&(*node)->right, str, created);
else
return (*node)->str;
}
}
char *lua_strcreate (char *str)
{
int created=0;
char *s = tree_create(&string_root, str, &created);
if (created)
{
if (lua_nentity == lua_block) lua_pack ();
lua_nentity++;
}
return s;
}
char *lua_constcreate (char *str)
{
int created;
return tree_create(&constant_root, str, &created);
}
char *lua_varcreate (char *str)
{
int created;
return tree_create(&variable_root, str, &created);
}
/*
** Free a node of the tree
*/
static TreeNode *lua_strfree (TreeNode *parent)
{
if (parent->left == NULL && parent->right == NULL) /* no child */
{
free (parent);
return NULL;
}
else if (parent->left == NULL) /* only right child */
{
TreeNode *p = parent->right;
free (parent);
return p;
}
else if (parent->right == NULL) /* only left child */
{
TreeNode *p = parent->left;
free (parent);
return p;
}
else /* two children */
{
TreeNode *p = parent, *r = parent->right;
while (r->left != NULL)
{
p = r;
r = r->left;
}
if (p == parent)
{
r->left = parent->left;
parent->left = NULL;
parent->right = r->right;
r->right = lua_strfree(parent);
}
else
{
TreeNode *t = r->right;
r->left = parent->left;
r->right = parent->right;
parent->left = NULL;
parent->right = t;
p->left = lua_strfree(parent);
}
return r;
}
}
/*
** Traverse tree for garbage collection
*/
static TreeNode *lua_travcollector (TreeNode *r)
{
if (r == NULL) return NULL;
r->right = lua_travcollector(r->right);
r->left = lua_travcollector(r->left);
if (r->index == UNMARKED_STRING)
{
++lua_recovered;
return lua_strfree(r);
}
else
{
r->index = UNMARKED_STRING;
return r;
}
}
/*
** Garbage collection function.
** This function traverse the tree freening unindexed strings
*/
void lua_strcollector (void)
{
string_root = lua_travcollector(string_root);
}
/*
** Return next variable.
*/
static TreeNode *tree_next (TreeNode *node, char *str)
{
#if 0
if (node == NULL) return NULL;
if (str == NULL || lua_strcmp(str, node->str) < 0)
{
TreeNode *result = tree_next(node->left, str);
return result == NULL ? node : result;
}
else
{
return tree_next(node->right, str);
}
#else
if (node == NULL) return NULL;
else if (str == NULL) return node;
else
{
int c = lua_strcmp(str, node->str);
if (c == 0)
return node->left != NULL ? node->left : node->right;
else if (c < 0)
{
TreeNode *result = tree_next(node->left, str);
return result != NULL ? result : node->right;
}
else
return tree_next(node->right, str);
}
#endif
}
char *lua_varnext (char *n)
{
TreeNode *result = tree_next(variable_root, n);
return result != NULL ? result->str : NULL;
}
/*
** Given an id, find the string with exaustive search
*/
static char *tree_name (TreeNode *node, Word index)
{
if (node == NULL) return NULL;
if (node->index == index) return node->str;
else
{
char *result = tree_name(node->left, index);
return result != NULL ? result : tree_name(node->right, index);
}
}
char *lua_varname (Word index)
{
return tree_name(variable_root, index);
}