mirror of
https://github.com/lua/lua
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ddfa1fbccf
Memory is the resource we want to save. Still to be reviewed again.
216 lines
6.1 KiB
C
216 lines
6.1 KiB
C
/*
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** $Id: lmem.c $
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** Interface to Memory Manager
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** See Copyright Notice in lua.h
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*/
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#define lmem_c
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#define LUA_CORE
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#include "lprefix.h"
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#include <stddef.h>
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#include "lua.h"
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#include "ldebug.h"
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#include "ldo.h"
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#include "lgc.h"
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#include "lmem.h"
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#include "lobject.h"
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#include "lstate.h"
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/*
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** About the realloc function:
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** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
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** ('osize' is the old size, 'nsize' is the new size)
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**
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** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL.
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** Particularly, frealloc(ud, NULL, 0, 0) does nothing,
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** which is equivalent to free(NULL) in ISO C.
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**
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** - frealloc(ud, NULL, x, s) creates a new block of size 's'
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** (no matter 'x'). Returns NULL if it cannot create the new block.
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**
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** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from
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** size 'x' to size 'y'. Returns NULL if it cannot reallocate the
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** block to the new size.
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*/
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/*
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** Macro to call the allocation function.
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*/
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#define callfrealloc(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
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/*
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** When an allocation fails, it will try again after an emergency
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** collection, except when it cannot run a collection. The GC should
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** not be called while the state is not fully built, as the collector
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** is not yet fully initialized. Also, it should not be called when
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** 'gcstopem' is true, because then the interpreter is in the middle of
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** a collection step.
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*/
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#define cantryagain(g) (completestate(g) && !g->gcstopem)
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#if defined(EMERGENCYGCTESTS)
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/*
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** First allocation will fail except when freeing a block (frees never
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** fail) and when it cannot try again; this fail will trigger 'tryagain'
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** and a full GC cycle at every allocation.
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*/
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static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
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if (ns > 0 && cantryagain(g))
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return NULL; /* fail */
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else /* normal allocation */
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return callfrealloc(g, block, os, ns);
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}
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#else
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#define firsttry(g,block,os,ns) callfrealloc(g, block, os, ns)
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#endif
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/*
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** {==================================================================
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** Functions to allocate/deallocate arrays for the Parser
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** ===================================================================
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*/
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/*
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** Minimum size for arrays during parsing, to avoid overhead of
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** reallocating to size 1, then 2, and then 4. All these arrays
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** will be reallocated to exact sizes or erased when parsing ends.
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*/
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#define MINSIZEARRAY 4
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void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize,
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unsigned size_elems, int limit, const char *what) {
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void *newblock;
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int size = *psize;
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if (nelems + 1 <= size) /* does one extra element still fit? */
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return block; /* nothing to be done */
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if (size >= limit / 2) { /* cannot double it? */
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if (l_unlikely(size >= limit)) /* cannot grow even a little? */
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luaG_runerror(L, "too many %s (limit is %d)", what, limit);
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size = limit; /* still have at least one free place */
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}
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else {
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size *= 2;
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if (size < MINSIZEARRAY)
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size = MINSIZEARRAY; /* minimum size */
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}
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lua_assert(nelems + 1 <= size && size <= limit);
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/* 'limit' ensures that multiplication will not overflow */
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newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems,
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cast_sizet(size) * size_elems);
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*psize = size; /* update only when everything else is OK */
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return newblock;
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}
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/*
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** In prototypes, the size of the array is also its number of
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** elements (to save memory). So, if it cannot shrink an array
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** to its number of elements, the only option is to raise an
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** error.
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*/
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void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
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int final_n, unsigned size_elem) {
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void *newblock;
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size_t oldsize = cast_sizet(*size) * size_elem;
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size_t newsize = cast_sizet(final_n) * size_elem;
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lua_assert(newsize <= oldsize);
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newblock = luaM_saferealloc_(L, block, oldsize, newsize);
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*size = final_n;
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return newblock;
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}
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/* }================================================================== */
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l_noret luaM_toobig (lua_State *L) {
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luaG_runerror(L, "memory allocation error: block too big");
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}
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/*
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** Free memory
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*/
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void luaM_free_ (lua_State *L, void *block, size_t osize) {
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global_State *g = G(L);
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lua_assert((osize == 0) == (block == NULL));
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callfrealloc(g, block, osize, 0);
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g->GCdebt += cast(l_mem, osize);
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}
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/*
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** In case of allocation fail, this function will do an emergency
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** collection to free some memory and then try the allocation again.
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*/
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static void *tryagain (lua_State *L, void *block,
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size_t osize, size_t nsize) {
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global_State *g = G(L);
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if (cantryagain(g)) {
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luaC_fullgc(L, 1); /* try to free some memory... */
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return callfrealloc(g, block, osize, nsize); /* try again */
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}
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else return NULL; /* cannot run an emergency collection */
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}
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/*
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** Generic allocation routine.
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*/
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void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
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void *newblock;
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global_State *g = G(L);
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lua_assert((osize == 0) == (block == NULL));
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newblock = firsttry(g, block, osize, nsize);
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if (l_unlikely(newblock == NULL && nsize > 0)) {
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newblock = tryagain(L, block, osize, nsize);
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if (newblock == NULL) /* still no memory? */
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return NULL; /* do not update 'GCdebt' */
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}
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lua_assert((nsize == 0) == (newblock == NULL));
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g->GCdebt -= cast(l_mem, nsize) - cast(l_mem, osize);
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return newblock;
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}
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void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize,
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size_t nsize) {
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void *newblock = luaM_realloc_(L, block, osize, nsize);
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if (l_unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */
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luaM_error(L);
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return newblock;
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}
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void *luaM_malloc_ (lua_State *L, size_t size, int tag) {
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if (size == 0)
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return NULL; /* that's all */
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else {
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global_State *g = G(L);
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void *newblock = firsttry(g, NULL, cast_sizet(tag), size);
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if (l_unlikely(newblock == NULL)) {
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newblock = tryagain(L, NULL, cast_sizet(tag), size);
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if (newblock == NULL)
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luaM_error(L);
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}
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g->GCdebt -= cast(l_mem, size);
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return newblock;
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}
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}
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