mirror of https://github.com/lua/lua
231 lines
4.0 KiB
C
231 lines
4.0 KiB
C
/*
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** mathlib.c
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** Mathematics library to LUA
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*/
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char *rcs_mathlib="$Id: mathlib.c,v 1.17 1996/04/30 21:13:55 roberto Exp roberto $";
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#include <stdlib.h>
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#include <math.h>
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#include "lualib.h"
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#include "lua.h"
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#ifndef PI
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#define PI 3.14159265358979323846
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#endif
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#define TODEGREE(a) ((a)*180.0/PI)
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#define TORAD(a) ((a)*PI/180.0)
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static void math_abs (void)
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{
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double d = lua_check_number(1, "abs");
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if (d < 0) d = -d;
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lua_pushnumber (d);
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}
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static void math_sin (void)
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{
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double d = lua_check_number(1, "sin");
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lua_pushnumber (sin(TORAD(d)));
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}
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static void math_cos (void)
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{
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double d = lua_check_number(1, "cos");
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lua_pushnumber (cos(TORAD(d)));
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}
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static void math_tan (void)
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{
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double d = lua_check_number(1, "tan");
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lua_pushnumber (tan(TORAD(d)));
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}
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static void math_asin (void)
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{
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double d = lua_check_number(1, "asin");
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lua_pushnumber (TODEGREE(asin(d)));
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}
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static void math_acos (void)
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{
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double d = lua_check_number(1, "acos");
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lua_pushnumber (TODEGREE(acos(d)));
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}
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static void math_atan (void)
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{
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double d = lua_check_number(1, "atan");
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lua_pushnumber (TODEGREE(atan(d)));
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}
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static void math_atan2 (void)
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{
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double d1 = lua_check_number(1, "atan2");
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double d2 = lua_check_number(2, "atan2");
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lua_pushnumber (TODEGREE(atan2(d1, d2)));
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}
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static void math_ceil (void)
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{
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double d = lua_check_number(1, "ceil");
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lua_pushnumber (ceil(d));
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}
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static void math_floor (void)
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{
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double d = lua_check_number(1, "floor");
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lua_pushnumber (floor(d));
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}
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static void math_mod (void)
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{
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float x = lua_check_number(1, "mod");
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float y = lua_check_number(2, "mod");
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lua_pushnumber(fmod(x, y));
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}
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static void math_sqrt (void)
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{
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double d = lua_check_number(1, "sqrt");
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lua_pushnumber (sqrt(d));
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}
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static int old_pow;
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static void math_pow (void)
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{
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lua_Object o1 = lua_getparam (1);
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lua_Object o2 = lua_getparam (2);
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lua_Object op = lua_getparam(3);
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if (!lua_isnumber(o1) || !lua_isnumber(o2) || *(lua_getstring(op)) != 'p')
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{
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lua_Object old = lua_getref(old_pow);
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lua_pushobject(o1);
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lua_pushobject(o2);
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lua_pushobject(op);
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if (lua_callfunction(old) != 0)
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lua_error(NULL);
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}
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else
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{
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double d1 = lua_getnumber(o1);
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double d2 = lua_getnumber(o2);
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lua_pushnumber (pow(d1,d2));
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}
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}
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static void math_min (void)
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{
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int i=1;
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double dmin = lua_check_number(i, "min");
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while (lua_getparam(++i) != LUA_NOOBJECT)
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{
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double d = lua_check_number(i, "min");
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if (d < dmin) dmin = d;
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}
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lua_pushnumber (dmin);
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}
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static void math_max (void)
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{
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int i=1;
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double dmax = lua_check_number(i, "max");
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while (lua_getparam(++i) != LUA_NOOBJECT)
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{
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double d = lua_check_number(i, "max");
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if (d > dmax) dmax = d;
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}
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lua_pushnumber (dmax);
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}
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static void math_log (void)
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{
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double d = lua_check_number(1, "log");
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lua_pushnumber (log(d));
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}
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static void math_log10 (void)
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{
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double d = lua_check_number(1, "log10");
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lua_pushnumber (log10(d));
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}
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static void math_exp (void)
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{
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double d = lua_check_number(1, "exp");
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lua_pushnumber (exp(d));
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}
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static void math_deg (void)
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{
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float d = lua_check_number(1, "deg");
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lua_pushnumber (d*180./PI);
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}
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static void math_rad (void)
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{
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float d = lua_check_number(1, "rad");
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lua_pushnumber (d/180.*PI);
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}
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static void math_random (void)
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{
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lua_pushnumber((double)(rand()%RAND_MAX) / (double)RAND_MAX);
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}
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static void math_randomseed (void)
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{
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srand(lua_check_number(1, "randomseed"));
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}
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static struct lua_reg mathlib[] = {
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{"abs", math_abs},
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{"sin", math_sin},
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{"cos", math_cos},
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{"tan", math_tan},
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{"asin", math_asin},
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{"acos", math_acos},
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{"atan", math_atan},
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{"atan2", math_atan2},
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{"ceil", math_ceil},
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{"floor", math_floor},
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{"mod", math_mod},
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{"sqrt", math_sqrt},
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{"min", math_min},
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{"max", math_max},
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{"log", math_log},
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{"log10", math_log10},
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{"exp", math_exp},
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{"deg", math_deg},
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{"rad", math_rad},
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{"random", math_random},
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{"randomseed", math_randomseed}
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};
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/*
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** Open math library
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*/
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void mathlib_open (void)
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{
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luaI_openlib(mathlib, (sizeof(mathlib)/sizeof(mathlib[0])));
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old_pow = lua_refobject(lua_setfallback("arith", math_pow), 1);
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}
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