lua/lstring.h

40 lines
953 B
C

/*
** $Id: lstring.h,v 1.34 2001/08/31 19:46:07 roberto Exp $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
#include "lstate.h"
/*
** any TString with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
#define sizestring(l) (cast(lu_mem, sizeof(union TString))+ \
(cast(lu_mem, l)+1)*sizeof(char))
#define sizeudata(l) (cast(lu_mem, sizeof(union Udata))+(l))
#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
void luaS_resize (lua_State *L, int newsize);
Udata *luaS_newudata (lua_State *L, size_t s);
void luaS_freeall (lua_State *L);
TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
#endif