mirror of
https://github.com/lua/lua
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2617 lines
94 KiB
TeX
2617 lines
94 KiB
TeX
% $Id: manual.tex,v 2.11 1997/07/04 22:35:38 roberto Exp roberto $
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\documentstyle[fullpage,11pt,bnf]{article}
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\newcommand{\nil}{{\bf nil}}
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\newcommand{\Line}{\rule{\linewidth}{.5mm}}
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\def\tecgraf{{\sf TeC\kern-.21em\lower.7ex\hbox{Graf}}}
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\newcommand{\Index}[1]{#1\index{#1}}
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\newcommand{\IndexVerb}[1]{\T{#1}\index{#1}}
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\newcommand{\Def}[1]{\emph{#1}\index{#1}}
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\newcommand{\Deffunc}[1]{\index{#1}}
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\newcommand{\ff}{$\bullet$\ }
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\newcommand{\Version}{3.0}
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\makeindex
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\begin{document}
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\title{Reference Manual of the Programming Language Lua \Version}
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\author{%
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Roberto Ierusalimschy\quad
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Luiz Henrique de Figueiredo\quad
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Waldemar Celes
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\vspace{1.0ex}\\
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\smallskip
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\small\tt lua@tecgraf.puc-rio.br
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\vspace{2.0ex}\\
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%MCC 08/95 ---
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\tecgraf\ --- Computer Science Department --- PUC-Rio
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}
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\date{\small \verb$Date: 1997/07/04 22:35:38 $}
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\maketitle
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\thispagestyle{empty}
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\pagestyle{empty}
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\begin{abstract}
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\noindent
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Lua is an extension programming language designed to be used
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as a configuration language for any program that needs one.
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This document describes version \Version\ of the Lua programming language and
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the API that allows interaction between Lua programs and their host C programs.
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\end{abstract}
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\vspace{4ex}
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\begin{quotation}
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\small
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\begin{center}{\bf Sum\'ario}\end{center}
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\vspace{1ex}
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\noindent
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Lua \'e uma linguagem de extens\~ao projetada para ser usada como
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linguagem de configura\c{c}\~ao em qualquer programa que precise de
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uma.
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Este documento descreve a vers\~ao \Version\ da linguagem de
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programa\c{c}\~ao Lua e a Interface de Programa\c{c}\~ao (API) que permite
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a intera\c{c}\~ao entre programas Lua e programas C hospedeiros.
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\end{quotation}
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\vfill
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\begin{quotation}
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\noindent
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\footnotesize
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Copyright \copyright\ 1994--1997 TeCGraf, PUC-Rio.
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Written by Waldemar Celes Filho,
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Roberto Ierusalimschy, Luiz Henrique de Figueiredo.
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All rights reserved.
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%
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Permission is hereby granted, without written agreement and without license or
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royalty fees, to use, copy, modify, and distribute this software and its
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documentation for any purpose, subject to the following conditions:
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%
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The above copyright notice and this permission notice shall appear in all
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copies or substantial portions of this software.
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%
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The name ``Lua'' cannot be used for any modified form
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of this software that does not originate from the authors.
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Nevertheless, the name ``Lua'' may and should be
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used to designate the language implemented and described in this package,
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even if embedded in any other system, as long as its syntax and semantics
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remain unchanged.
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%
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The authors specifically disclaim any warranties, including,
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but not limited to, the implied warranties of merchantability
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and fitness for a particular purpose.
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The software provided hereunder is on an ``as is'' basis, and the
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authors have no obligation to provide maintenance, support, updates,
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enhancements, or modifications.
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In no event shall TeCGraf, PUC-Rio, or the
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authors be liable to any party for direct, indirect, special, incidental, or
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consequential damages arising out of the use of this software and its
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documentation.
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\end{quotation}
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\vfill
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\newpage
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\tableofcontents
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\newpage
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\setcounter{page}{1}
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\pagestyle{plain}
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\section{Introduction}
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Lua is an extension programming language designed to support
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general procedural programming with data description
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facilities.
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It is intended to be used as a light-weight, but powerful,
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configuration language for any program that needs one.
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Lua has been designed and implemented by
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W.~Celes,
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R.~Ierusalimschy and
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L.~H.~de Figueiredo.
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Lua is implemented as a library, written in C.
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Being an extension language, Lua has no notion of a ``main'' program:
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it only works \emph{embedded} in a host client,
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called the \emph{embedding} program.
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This host program can invoke functions to execute a piece of
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code in Lua, can write and read Lua variables,
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and can register C functions to be called by Lua code.
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Through the use of C functions, Lua can be augmented to cope with
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a wide range of different domains,
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thus creating customized programming languages sharing a syntactical framework.
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Lua is free-distribution software,
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and provided as usual with no guarantees,
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as stated in the copyright notice in the front page of this manual.
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The implementation described in this manual is available
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at the following URL's:
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\begin{verbatim}
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http://www.tecgraf.puc-rio.br/lua/
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ftp://ftp.tecgraf.puc-rio.br/pub/lua/lua.tar.gz
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\end{verbatim}
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\section{Environment and Chunks}
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All statements in Lua are executed in a \Def{global environment}.
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This environment, which keeps all global variables and functions,
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is initialized at the beginning of the embedding program and
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persists until its end.
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The global environment can be manipulated by Lua code or
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by the embedding program,
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which can read and write global variables
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using functions in the library that implements Lua.
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\Index{Global variables} do not need declaration.
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Any variable is assumed to be global unless explicitly declared local
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\see{localvar}.
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Before the first assignment, the value of a global variable is \nil;
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this default can be changed \see{tag-method}.
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The unit of execution of Lua is called a \Def{chunk}.
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The syntax for chunks is:
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\begin{Produc}
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\produc{chunk}{\rep{stat \Or function} \opt{ret}}
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\end{Produc}%
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(As usual, \rep{\emph{a}} means 0 or more \emph{a}'s,
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\opt{\emph{a}} means an optional \emph{a} and \oneormore{\emph{a}} means
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one or more \emph{a}'s.)
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A chunk may contain statements and function definitions,
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and may be in a file or in a string inside the host program.
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A chunk may optionally end with a \verb|return| statement \see{return}.
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When a chunk is executed, first all its functions and statements are compiled,
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then the statements are executed in sequential order.
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All modifications a chunk effects on the global environment persist
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after its end.
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Those include modifications to global variables
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and definitions of new functions
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(actually, a function definition is an
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assignment to a global variable \see{TypesSec}).
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Chunks may be pre-compiled into binary form;
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see program \IndexVerb{luac} for details.
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Text files with chunks and their binary pre-compiled forms
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are interchangeable.
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Lua automatically detects the file type and acts accordingly.
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\index{pre-compilation}
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\section{\Index{Types and Tags}} \label{TypesSec}
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Lua is a dynamically typed language.
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Variables do not have types; only values do.
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Therefore, there are no type definitions in the language.
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All values carry their own type.
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Besides a type, all values also have a \Index{tag}.
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There are six \Index{basic types} in Lua: \Def{nil}, \Def{number},
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\Def{string}, \Def{function}, \Def{userdata}, and \Def{table}.
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\emph{Nil} is the type of the value \nil,
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whose main property is to be different from any other value.
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\emph{Number} represents real (floating-point) numbers,
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while \emph{string} has the usual meaning;
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notice that Lua is \Index{eight-bit clean},
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so strings can have ISO characters.
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The function \verb|type| returns a string describing the type
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of a given value \see{pdf-type}.
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Functions are considered first-class values in Lua.
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This means that functions can be stored in variables,
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passed as arguments to other functions and returned as results.
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When a function is defined in Lua, its body is compiled and stored
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in a given variable.
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Lua can call (and manipulate) functions written in Lua and
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functions written in C.
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They can be distinguished by their tags:
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all Lua functions have the same tag,
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and all C functions have the same tag,
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which is different from the tag of a Lua function.
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The type \emph{userdata} is provided to allow
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arbitrary \Index{C pointers} to be stored in Lua variables.
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It corresponds to a \verb|void*| and has no pre-defined operations in Lua,
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besides assignment and equality test.
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However, by using \emph{tag methods},
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the programmer may define operations for \emph{userdata} values
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\see{tag-method}.
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The type \emph{table} implements \Index{associative arrays},
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that is, \Index{arrays} that can be indexed not only with numbers,
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but with any value (except \nil).
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Therefore, this type may be used not only to represent ordinary arrays,
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but also symbol tables, sets, records, etc.
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To represent \Index{records}, Lua uses the field name as an index.
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The language supports this representation by
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providing \verb|a.name| as syntactic sugar for \verb|a["name"]|.
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Tables may also carry methods.
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Because functions are first class values,
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table fields may contain functions.
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The form \verb|t:f(x)| is syntactic sugar for \verb|t.f(t,x)|,
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which calls the method \verb|f| from the table \verb|t| passing
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itself as the first parameter \see{func-def}.
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It is important to notice that tables are \emph{objects}, and not values.
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Variables cannot contain tables, only \emph{references} to them.
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Assignment, parameter passing and returns always manipulate references
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to tables, and do not imply any kind of copy.
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Moreover, tables must be explicitly created before used
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\see{tableconstructor}.
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Tags are mainly used to select tag methods when
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some events occur \see{tag-method}.
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Each of the types nil, number and string has a different tag.
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All values of each of these types have this same pre-defined tag.
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Values of type function can have two different tags,
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depending on whether they are Lua or C functions.
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Finally,
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values of type userdata and table can have
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as many different tags as needed \see{tag-method}.
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Tags are created with the function \verb|newtag|,
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and the function \verb|tag| returns the tag of a given value.
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To change the tag of a given table,
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there is the function \verb|settag| \see{pdf-newtag}.
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\section{The Language}
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This section describes the lexis, the syntax and the semantics of Lua.
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\subsection{Lexical Conventions} \label{lexical}
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\Index{Identifiers} can be any string of letters, digits, and underscores,
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not beginning with a digit.
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The definition of letter depends on the current locale:
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Any character considered alphabetic by the current locale
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can be used in an identifier.
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The following words are reserved, and cannot be used as identifiers:
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\index{reserved words}
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\begin{verbatim}
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and do else elseif
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end function if local
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nil not or repeat
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return then until while
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\end{verbatim}
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Lua is a case-sensitive language:
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\T{and} is a reserved word, but \T{And} and \T{\'and}
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(if the locale permits) are two other different identifiers.
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The following strings denote other \Index{tokens}:
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\begin{verbatim}
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~= <= >= < > == = .. + - * /
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% ( ) { } [ ] ; , . ...
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\end{verbatim}
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\Index{Literal strings} can be delimited by matching single or double quotes,
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and can contain the C-like escape sequences
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\verb|'\n'|, \verb|'\t'| and \verb|'\r'|.
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Literal strings can also be delimited by matching \verb|[[ ... ]]|.
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Literals in this bracketed form may run for several lines,
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may contain nested \verb|[[ ... ]]| pairs,
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and do not interpret escape sequences.
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This form is specially convenient for
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handling strings that contain program pieces or
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other quoted strings.
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\Index{Comments} start anywhere outside a string with a
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double hyphen (\verb|--|) and run until the end of the line.
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Moreover,
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the first line of a chunk file is skipped if it starts with \verb|#|.
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This facility allows the use of Lua as a script interpreter
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in Unix systems \see{lua-sa}.
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\Index{Numerical constants} may be written with an optional decimal part,
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and an optional decimal exponent.
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Examples of valid numerical constants are:
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\begin{verbatim}
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4 4.0 0.4 4.57e-3 0.3e12
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\end{verbatim}
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\subsection{The \Index{Pre-processor}} \label{pre-processor}
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All lines that start with a \verb|$| are handled by a pre-processor.
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The \verb|$| can be followed by any of the following directives:
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\begin{description}
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\item[\T{debug}] --- turn on some debugging facilities \see{pragma}.
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\item[\T{nodebug}] --- turn off some debugging facilities \see{pragma}.
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\item[\T{if \M{cond}}] --- starts a conditional part.
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If \M{cond} is false, then this part is skipped by the lexical analyzer.
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\item[\T{ifnot \M{cond}}] --- starts a conditional part.
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If \M{cond} is true, then this part is skipped by the lexical analyzer.
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\item[\T{end}] --- ends a conditional part.
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\item[\T{else}] --- starts an ``else'' conditional part,
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switching the ``skip'' status.
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\item[\T{endinput}] --- ends the lexical parse of the file.
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\end{description}
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Directives can be freely nested.
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Particularly, a \verb|$endinput| may occur inside a \verb|$if|;
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in that case, even the matching \verb|$end| is not parsed.
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A \M{cond} part may be:
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\begin{description}
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\item[\T{nil}] --- always false.
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\item[\T{1}] --- always true.
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\item[\M{name}] --- true if the value of the
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global variable \M{name} is different from \nil.
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Notice that \M{name} is evaluated before the chunk starts its execution.
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Therefore, actions in a chunk do not affect its own conditional directives.
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\end{description}
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\subsection{\Index{Coercion}} \label{coercion}
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Lua provides some automatic conversions between values.
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Any arithmetic operation applied to a string tries to convert
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that string to a number, following the usual rules.
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Conversely, whenever a number is used when a string is expected,
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that number is converted to a string, according to the following rule:
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if the number is an integer, it is written without exponent or decimal point;
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otherwise, it is formatted following the \verb|%g|
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conversion specification of the \verb|printf| function in the
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standard C library.
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For complete control on how numbers are converted to strings,
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use the \verb|format| function \see{format}.
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\subsection{\Index{Adjustment}} \label{adjust}
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Functions in Lua can return many values.
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Because there are no type declarations,
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the system does not know how many values a function will return,
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or how many parameters it needs.
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Therefore, sometimes, a list of values must be \emph{adjusted}, at run time,
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to a given length.
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If there are more values than are needed, then the last values are thrown away.
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If there are more needs than values, then the list is extended with as
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many \nil's as needed.
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Adjustment occurs in multiple assignment and function calls.
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\subsection{Statements}
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Lua supports an almost conventional set of \Index{statements},
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similar to those in Pascal or C.
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The conventional commands include
|
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assignment, control structures and procedure calls.
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Non-conventional commands include table constructors
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\see{tableconstructor},
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and local variable declarations \see{localvar}.
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\subsubsection{Blocks}
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A \Index{block} is a list of statements, which are executed sequentially.
|
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Any statement can be optionally followed by a semicolon:
|
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\begin{Produc}
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\produc{block}{\rep{stat sc} \opt{ret}}
|
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\produc{sc}{\opt{\ter{;}}}
|
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\end{Produc}%
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For syntactic reasons, a \IndexVerb{return} statement can only be written
|
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as the last statement of a block.
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This restriction also avoids some ``statement not reached'' conditions.
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\subsubsection{\Index{Assignment}} \label{assignment}
|
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The language allows \Index{multiple assignment}.
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Therefore, the syntax for assignment
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|
defines a list of variables on the left side,
|
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and a list of expressions on the right side.
|
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Both lists have their elements separated by commas:
|
|
\begin{Produc}
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\produc{stat}{varlist1 \ter{=} explist1}
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\produc{varlist1}{var \rep{\ter{,} var}}
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\end{Produc}%
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This statement first evaluates all values on the right side
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and eventual indices on the left side,
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and then makes the assignments.
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Therefore, it can be used to exchange two values, as in
|
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\begin{verbatim}
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x, y = y, x
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\end{verbatim}
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The two lists may have different lengths.
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Before the assignment, the list of values is \emph{adjusted} to
|
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the length of the list of variables \see{adjust}.
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|
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A single name can denote a global or a local variable,
|
|
or a formal parameter:
|
|
\begin{Produc}
|
|
\produc{var}{name}
|
|
\end{Produc}%
|
|
Square brackets are used to index a table:
|
|
\begin{Produc}
|
|
\produc{var}{var \ter{[} exp1 \ter{]}}
|
|
\end{Produc}%
|
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The \verb|var| should result in a table value,
|
|
where the field indexed by the expression value gets the assigned value.
|
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|
|
The meaning of assignments and evaluations of global variables and
|
|
indexed variables can be changed by tag methods \see{tag-method}.
|
|
Actually,
|
|
an assignment \verb|x = val|, where \verb|x| is a global variable,
|
|
is equivalent to a call \verb|setglobal('x', val)|;
|
|
an assignment \verb|t[i] = val| is equivalent to
|
|
\verb|settable_event(t, i, val)|.
|
|
See \See{tag-method} for a description of these functions.
|
|
(Function \verb|setglobal| is pre-defined in Lua.
|
|
Function \T{settable\_event} is used only for explanatory purposes.)
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|
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The syntax \verb|var.NAME| is just syntactic sugar for
|
|
\verb|var["NAME"]|:
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|
\begin{Produc}
|
|
\produc{var}{var \ter{.} name}
|
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\end{Produc}%
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|
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\subsubsection{Control Structures}
|
|
The \Index{condition expression} of a control structure may return any value.
|
|
All values different from \nil\ are considered true;
|
|
only \nil\ is considered false.
|
|
\T{if}'s, \T{while}'s and \T{repeat}'s have the usual meaning.
|
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|
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\index{while-do}\index{repeat-until}\index{if-then-else}
|
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\begin{Produc}
|
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\produc{stat}{\rwd{while} exp1 \rwd{do} block \rwd{end} \OrNL
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\rwd{repeat} block \rwd{until} exp1 \OrNL
|
|
\rwd{if} exp1 \rwd{then} block \rep{elseif}
|
|
\opt{\rwd{else} block} \rwd{end}}
|
|
\produc{elseif}{\rwd{elseif} exp1 \rwd{then} block}
|
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\end{Produc}
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|
|
A \T{return} is used to return values from a function or a chunk.
|
|
\label{return}
|
|
Because they may return more than one value,
|
|
the syntax for a \Index{return statement} is:
|
|
\begin{Produc}
|
|
\produc{ret}{\rwd{return} \opt{explist1} \opt{sc}}
|
|
\end{Produc}
|
|
|
|
\subsubsection{Function Calls as Statements} \label{funcstat}
|
|
Because of possible side-effects,
|
|
function calls can be executed as statements:
|
|
\begin{Produc}
|
|
\produc{stat}{functioncall}
|
|
\end{Produc}%
|
|
In this case, returned values are thrown away.
|
|
Function calls are explained in Section~\ref{functioncall}.
|
|
|
|
\subsubsection{Local Declarations} \label{localvar}
|
|
\Index{Local variables} may be declared anywhere inside a block.
|
|
Their scope begins after the declaration and lasts until the
|
|
end of the block.
|
|
The declaration may include an initial assignment:
|
|
\begin{Produc}
|
|
\produc{stat}{\rwd{local} declist \opt{init}}
|
|
\produc{declist}{name \rep{\ter{,} name}}
|
|
\produc{init}{\ter{=} explist1}
|
|
\end{Produc}%
|
|
If present, an initial assignment has the same semantics
|
|
of a multiple assignment.
|
|
Otherwise, all variables are initialized with \nil.
|
|
|
|
|
|
\subsection{\Index{Expressions}}
|
|
|
|
\subsubsection{\Index{Simple Expressions}}
|
|
Simple expressions are:
|
|
\begin{Produc}
|
|
\produc{exp}{\ter{(} exp \ter{)}}
|
|
\produc{exp}{\rwd{nil}}
|
|
\produc{exp}{\ter{number}}
|
|
\produc{exp}{\ter{literal}}
|
|
\produc{exp}{var}
|
|
\end{Produc}%
|
|
Numbers (numerical constants) and
|
|
string literals are explained in Section~\ref{lexical}.
|
|
Variables are explained in Section~\ref{assignment}.
|
|
|
|
An access to a global variable \verb|x| is equivalent to a
|
|
call \verb|getglobal('x')|;
|
|
an access to an indexed variable \verb|t[i]| is equivalent to
|
|
a call \verb|gettable_event(t, i)|.
|
|
See \See{tag-method} for a description of these functions.
|
|
(Function \verb|getglobal| is pre-defined in Lua.
|
|
Function \T{gettable\_event} is used only for explanatory purposes.)
|
|
|
|
The non-terminal \M{exp1} is used to indicate that the values
|
|
returned by an expression must be adjusted to one single value:
|
|
\begin{Produc}
|
|
\produc{exp1}{exp}
|
|
\end{Produc}
|
|
|
|
\subsubsection{Arithmetic Operators}
|
|
Lua supports the usual \Index{arithmetic operators}:
|
|
the binary \verb|+| (addition),
|
|
\verb|-| (subtraction), \verb|*| (multiplication),
|
|
\verb|/| (division) and \verb|^| (exponentiation),
|
|
and unary \verb|-| (negation).
|
|
If the operands are numbers, or strings that can be converted to
|
|
numbers, according to the rules given in Section~\ref{coercion},
|
|
then all operations except exponentiation have the usual meaning.
|
|
Otherwise, an appropriate tag method is called \see{tag-method}.
|
|
An exponentiation always calls a tag method.
|
|
The standard mathematical library redefines this method for numbers,
|
|
giving the expected meaning to \Index{exponentiation}
|
|
\see{mathlib}.
|
|
|
|
\subsubsection{Relational Operators}
|
|
Lua provides the following \Index{relational operators}:
|
|
\begin{verbatim}
|
|
< > <= >= ~= ==
|
|
\end{verbatim}
|
|
All these return \nil\ as false and a value different from \nil\ as true.
|
|
|
|
Equality first compares the types of its operands.
|
|
If they are different, then the result is \nil.
|
|
Otherwise, their values are compared.
|
|
Numbers and strings are compared in the usual way.
|
|
Tables, userdata and functions are compared by reference,
|
|
that is, two tables are considered equal only if they are the same table.
|
|
The operator \verb|~=| is exactly the negation of equality (\verb|==|).
|
|
Note that the conversion rules of Section~\ref{coercion}
|
|
\emph{do not} apply to equality comparisons.
|
|
Thus, \verb|"0"==0| evaluates to false.
|
|
|
|
The other operators work as follows.
|
|
If both arguments are numbers, then they are compared as such.
|
|
Otherwise, if both arguments are strings,
|
|
their values are compared using lexicographical order.
|
|
Otherwise, the ``order'' tag method is called \see{tag-method}.
|
|
|
|
\subsubsection{Logical Operators}
|
|
Like control structures, all logical operators
|
|
consider \nil\ as false and anything else as true.
|
|
The \Index{logical operators} are:
|
|
\index{and}\index{or}\index{not}
|
|
\begin{verbatim}
|
|
and or not
|
|
\end{verbatim}
|
|
The operator \verb|and| returns \nil\ if its first argument is \nil;
|
|
otherwise, it returns its second argument.
|
|
The operator \verb|or| returns its first argument
|
|
if it is different from \nil;
|
|
otherwise, it returns its second argument.
|
|
Both \verb|and| and \verb|or| use \Index{short-cut evaluation},
|
|
that is,
|
|
the second operand is evaluated only when necessary.
|
|
|
|
\subsubsection{Concatenation}
|
|
Lua offers a string \Index{concatenation} operator,
|
|
denoted by ``\IndexVerb{..}''.
|
|
If operands are strings or numbers, then they are converted to
|
|
strings according to the rules in Section~\ref{coercion}.
|
|
Otherwise, the ``concat'' tag method is called \see{tag-method}.
|
|
|
|
\subsubsection{Precedence}
|
|
\Index{Operator precedence} follows the table below,
|
|
from the lower to the higher priority:
|
|
\begin{verbatim}
|
|
and or
|
|
< > <= >= ~= ==
|
|
..
|
|
+ -
|
|
* /
|
|
not - (unary)
|
|
^
|
|
\end{verbatim}
|
|
All binary operators are left associative,
|
|
except for \verb|^| (exponentiation),
|
|
which is right associative.
|
|
|
|
\subsubsection{Table Constructors} \label{tableconstructor}
|
|
Table \Index{constructors} are expressions that create tables;
|
|
every time a constructor is evaluated, a new table is created.
|
|
Constructors can be used to create empty tables,
|
|
or to create a table and initialize some fields.
|
|
|
|
The general syntax for constructors is:
|
|
\begin{Produc}
|
|
\produc{tableconstructor}{\ter{\{} fieldlist \ter{\}}}
|
|
\produc{fieldlist}{lfieldlist \Or ffieldlist \Or lfieldlist \ter{;} ffieldlist}
|
|
\produc{lfieldlist}{\opt{lfieldlist1}}
|
|
\produc{ffieldlist}{\opt{ffieldlist1}}
|
|
\end{Produc}
|
|
|
|
The form \emph{lfieldlist1} is used to initialize lists.
|
|
\begin{Produc}
|
|
\produc{lfieldlist1}{exp \rep{\ter{,} exp} \opt{\ter{,}}}
|
|
\end{Produc}%
|
|
The expressions in the list are assigned to consecutive numerical indices,
|
|
starting with 1.
|
|
For example:
|
|
\begin{verbatim}
|
|
a = {"v1", "v2", 34}
|
|
\end{verbatim}
|
|
is essentially equivalent to:
|
|
\begin{verbatim}
|
|
temp = {}
|
|
temp[1] = "v1"
|
|
temp[2] = "v2"
|
|
temp[3] = 34
|
|
a = temp
|
|
\end{verbatim}
|
|
|
|
The form \emph{ffieldlist1} initializes other fields in a table:
|
|
\begin{Produc}
|
|
\produc{ffieldlist1}{ffield \rep{\ter{,} ffield} \opt{\ter{,}}}
|
|
\produc{ffield}{\ter{[} exp \ter{]} \ter{=} exp \Or name \ter{=} exp}
|
|
\end{Produc}%
|
|
For example:
|
|
\begin{verbatim}
|
|
a = {[f(k)] = g(y), x = 1, y = 3, [0] = b+c}
|
|
\end{verbatim}
|
|
is essentially equivalent to:
|
|
\begin{verbatim}
|
|
temp = {}
|
|
temp[f(k)] = g(y)
|
|
temp.x = 1 -- or temp["x"] = 1
|
|
temp.y = 3 -- or temp["y"] = 3
|
|
temp[0] = b+c
|
|
a = temp
|
|
\end{verbatim}
|
|
An expression like \verb|{x = 1, y = 4}| is
|
|
in fact syntactic sugar for \verb|{["x"] = 1, ["y"] = 4}|.
|
|
|
|
\subsubsection{Function Calls} \label{functioncall}
|
|
A \Index{function call} has the following syntax:
|
|
\begin{Produc}
|
|
\produc{functioncall}{var realParams}
|
|
\end{Produc}%
|
|
Here, \M{var} can be any variable (global, local, indexed, etc).
|
|
If its value has type \emph{function},
|
|
then this function is called.
|
|
Otherwise, the ``function'' tag method is called,
|
|
having as first parameter the value of \M{var},
|
|
and then the original call parameters.
|
|
|
|
The form:
|
|
\begin{Produc}
|
|
\produc{functioncall}{var \ter{:} name realParams}
|
|
\end{Produc}%
|
|
can be used to call ``methods''.
|
|
A call \verb|var:name(...)|
|
|
is syntactic sugar for
|
|
\begin{verbatim}
|
|
var.name(var, ...)
|
|
\end{verbatim}
|
|
except that \verb|var| is evaluated only once.
|
|
|
|
\begin{Produc}
|
|
\produc{realParams}{\ter{(} \opt{explist1} \ter{)}}
|
|
\produc{realParams}{tableconstructor}
|
|
\produc{explist1}{exp1 \rep{\ter{,} exp1}}
|
|
\end{Produc}%
|
|
All argument expressions are evaluated before the call.
|
|
A call of the form \verb|f{...}| is syntactic sugar for
|
|
\verb|f({...})|, that is,
|
|
the parameter list is a single new table.
|
|
|
|
Because a function can return any number of results
|
|
\see{return},
|
|
the number of results must be adjusted before used.
|
|
If the function is called as a statement \see{funcstat},
|
|
then its return list is adjusted to~0,
|
|
thus discarding all returned values.
|
|
If the function is called in a place that needs a single value
|
|
(syntactically denoted by the non-terminal \M{exp1}),
|
|
then its return list is adjusted to~1,
|
|
thus discarding all returned values but the first one.
|
|
If the function is called in a place that can hold many values
|
|
(syntactically denoted by the non-terminal \M{exp}),
|
|
then no adjustment is made.
|
|
|
|
|
|
\subsection{\Index{Function Definitions}} \label{func-def}
|
|
|
|
Functions in Lua can be defined anywhere in the global level of a chunk.
|
|
The syntax for function definition is:
|
|
\begin{Produc}
|
|
\produc{function}{\rwd{function} var \ter{(} \opt{parlist1} \ter{)}
|
|
block \rwd{end}}
|
|
\end{Produc}
|
|
|
|
When Lua pre-compiles a chunk,
|
|
all its function bodies are pre-compiled, too.
|
|
Then, when Lua ``executes'' the function definition,
|
|
its body is stored, with type \emph{function},
|
|
into the variable \verb|var|.
|
|
It is in this sense that
|
|
a function definition is an assignment to a global variable.
|
|
|
|
Parameters act as local variables,
|
|
initialized with the argument values.
|
|
\begin{Produc}
|
|
\produc{parlist1}{\ter{\ldots}}
|
|
\produc{parlist1}{name \rep{\ter{,} name} \opt{\ter{,} \ter{\ldots}}}
|
|
\end{Produc}
|
|
\label{vararg}
|
|
When a function is called,
|
|
the list of \Index{arguments} is adjusted to
|
|
the length of the list of parameters \see{adjust},
|
|
unless the function is a \Def{vararg} function,
|
|
indicated by the dots (\ldots) at the end of its parameter list.
|
|
A vararg function does not adjust its argument list;
|
|
instead, it collects any extra arguments in an implicit parameter,
|
|
called \Def{arg}.
|
|
This parameter is always initialized as a table,
|
|
with a field \verb|n| with the number of extra arguments,
|
|
and the extra arguments at positions 1, 2, \ldots
|
|
|
|
As an example, suppose definitions like:
|
|
\begin{verbatim}
|
|
function f(a, b) end
|
|
function g(a, b, ...) end
|
|
\end{verbatim}
|
|
Then, we have the following mapping from arguments to parameters:
|
|
\begin{verbatim}
|
|
CALL PARAMETERS
|
|
|
|
f(3) a=3, b=nil
|
|
f(3, 4) a=3, b=4
|
|
f(3, 4, 5) a=3, b=4
|
|
|
|
g(3) a=3, b=nil, arg={n=0}
|
|
g(3, 4) a=3, b=4, arg={n=0}
|
|
g(3, 4, 5, 8) a=3, b=4, arg={5, 8; n=2}
|
|
\end{verbatim}
|
|
|
|
Results are returned using the \verb|return| statement \see{return}.
|
|
If control reaches the end of a function without a return instruction,
|
|
then the function returns with no results.
|
|
|
|
There is a special syntax for defining \Index{methods},
|
|
that is, functions that have an extra parameter \Def{self}.
|
|
\begin{Produc}
|
|
\produc{function}{\rwd{function} var \ter{:} name \ter{(} \opt{parlist1}
|
|
\ter{)} block \rwd{end}}
|
|
\end{Produc}%
|
|
Thus, a declaration like
|
|
\begin{verbatim}
|
|
function v:f (...)
|
|
...
|
|
end
|
|
\end{verbatim}
|
|
is equivalent to
|
|
\begin{verbatim}
|
|
function v.f (self, ...)
|
|
...
|
|
end
|
|
\end{verbatim}
|
|
that is, the function gets an extra formal parameter called \verb|self|.
|
|
Notice that
|
|
the variable \verb|v| must have been
|
|
previously initialized with a table value.
|
|
|
|
|
|
\subsection{Tag Methods} \label{tag-method}
|
|
|
|
Lua provides a powerful mechanism to extend its semantics,
|
|
called \Def{Tag Methods}.
|
|
A tag method (TM) is a programmer-defined function
|
|
that can be called at many key points of the evaluation of a program,
|
|
allowing a programmer to change the standard Lua behavior at these points.
|
|
Each of these points is called an \Def{event}.
|
|
|
|
The tag method called for any specific event is selected
|
|
according to the tag of the values involved
|
|
in the event \see{TypesSec}.
|
|
The function \IndexVerb{settagmethod} changes the tag method
|
|
associated with a given pair \M{<tag, event>}.
|
|
Its first parameter is the tag, the second the event name
|
|
(a string, see below),
|
|
and the third parameter is the new method (a function),
|
|
or \nil\ to restore the default behavior.
|
|
The function returns the previous tag method.
|
|
Another function, \IndexVerb{gettagmethod},
|
|
receives a tag and an event name and returns the
|
|
current method associated with the pair.
|
|
|
|
Tag methods are called in the following events,
|
|
identified by the given names.
|
|
The semantics of tag methods is better explained by a Lua function
|
|
describing the behavior of the interpreter at each event.
|
|
The function not only shows when a tag method is called,
|
|
but also its arguments, its results and the default behavior.
|
|
Please notice that the code shown here is only illustrative;
|
|
the real behavior is hard coded in the interpreter,
|
|
and it is much more efficient than this simulation.
|
|
All functions used in these descriptions
|
|
(\verb|rawgetglobal|, \verb|tonumber|, \verb|call|, etc)
|
|
are described in \See{predefined}.
|
|
|
|
\begin{description}
|
|
|
|
\item[``add'':]\index{add event}
|
|
called when a \verb|+| operation is applied to non numerical operands.
|
|
|
|
The function \verb|getbinmethod| defines how Lua chooses a tag method
|
|
for a binary operation.
|
|
First Lua tries the first operand.
|
|
If its tag does not define a tag method for the operation,
|
|
then Lua tries the second operand.
|
|
If it also fails, then it gets a tag method from tag~0:
|
|
\begin{verbatim}
|
|
function getbinmethod (op1, op2, event)
|
|
return gettagmethod(tag(op1), event) or
|
|
gettagmethod(tag(op2), event) or
|
|
gettagmethod(0, event)
|
|
end
|
|
\end{verbatim}
|
|
\begin{verbatim}
|
|
function add_event (op1, op2)
|
|
local o1, o2 = tonumber(op1), tonumber(op2)
|
|
if o1 and o2 then -- both operands are numeric
|
|
return o1+o2 -- '+' here is the primitive 'add'
|
|
else -- at least one of the operands is not numeric.
|
|
local tm = getbinmethod(op1, op2, "add")
|
|
if tm then
|
|
-- call the method with both operands and an extra
|
|
-- argument with the event name
|
|
return tm(op1, op2, "add")
|
|
else -- no tag method available: Default behavior
|
|
error("unexpected type at arithmetic operation")
|
|
end
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``sub'':]\index{sub event}
|
|
called when a \verb|-| operation is applied to non numerical operands.
|
|
Behavior similar to \verb|"add"| event.
|
|
|
|
\item[``mul'':]\index{mul event}
|
|
called when a \verb|*| operation is applied to non numerical operands.
|
|
Behavior similar to \verb|"add"| event.
|
|
|
|
\item[``div'':]\index{div event}
|
|
called when a \verb|/| operation is applied to non numerical operands.
|
|
Behavior similar to \verb|"add"| event.
|
|
|
|
\item[``pow'':]\index{pow event}
|
|
called when a \verb|^| operation is applied.
|
|
\begin{verbatim}
|
|
function pow_event (op1, op2)
|
|
local tm = getbinmethod(op1, op2, "pow")
|
|
if tm then
|
|
-- call the method with both operands and an extra
|
|
-- argument with the event name
|
|
return tm(op1, op2, "pow")
|
|
else -- no tag method available: Default behavior
|
|
error("unexpected type at arithmetic operation")
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``unm'':]\index{unm event}
|
|
called when an unary \verb|-| operation is applied to a non numerical operand.
|
|
\begin{verbatim}
|
|
function unm_event (op)
|
|
local o = tonumber(op)
|
|
if o then -- operand is numeric
|
|
return -o -- '-' here is the primitive 'unm'
|
|
else -- the operand is not numeric.
|
|
-- Try to get a tag method from the operand;
|
|
-- if it does not have one, try a "global" one (tag 0)
|
|
local tm = gettagmethod(tag(op), "unm") or
|
|
gettagmethod(0, "unm")
|
|
if tm then
|
|
-- call the method with the operand, nil, and an extra
|
|
-- argument with the event name
|
|
return tm(op, nil, "unm")
|
|
else -- no tag method available: Default behavior
|
|
error("unexpected type at arithmetic operation")
|
|
end
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``lt'':]\index{lt event}
|
|
called when a \verb|<| operation is applied to non numerical
|
|
or non string operands.
|
|
\begin{verbatim}
|
|
function lt_event (op1, op2)
|
|
if type(op1) == "number" and type(op2) == "number" then
|
|
return op1 < op2 -- numeric comparison
|
|
elseif type(op1) == "string" and type(op2) == "string" then
|
|
return op1 < op2 -- lexicographic comparison
|
|
else
|
|
local tm = getbinmethod(op1, op2, "lt")
|
|
if tm then
|
|
return tm(op1, op2, "lt")
|
|
else
|
|
error("unexpected type at comparison");
|
|
end
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``gt'':]\index{gt event}
|
|
called when a \verb|>| operation is applied to non numerical
|
|
or non string operands.
|
|
Behavior similar to \verb|"lt"| event.
|
|
|
|
\item[``le'':]\index{le event}
|
|
called when a \verb|<=| operation is applied to non numerical
|
|
or non string operands.
|
|
Behavior similar to \verb|"lt"| event.
|
|
|
|
\item[``ge'':]\index{ge event}
|
|
called when a \verb|>=| operation is applied to non numerical
|
|
or non string operands.
|
|
Behavior similar to \verb|"lt"| event.
|
|
|
|
\item[``concat'':]\index{concatenation event}
|
|
called when a concatenation is applied to non string operands.
|
|
\begin{verbatim}
|
|
function concat_event (op1, op2)
|
|
if (type(op1) == "string" or type(op1) == "number") and
|
|
(type(op2) == "string" or type(op2) == "number") then
|
|
return op1..op2 -- primitive string concatenation
|
|
else
|
|
local tm = getbinmethod(op1, op2, "concat")
|
|
if tm then
|
|
return tm(op1, op2, "concat")
|
|
else
|
|
error("unexpected type for concatenation")
|
|
end
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``index'':]\index{index event}
|
|
called when Lua tries to retrieve the value of an index
|
|
not present in a table.
|
|
See event \verb|"gettable"| for its semantics.
|
|
|
|
\item[``getglobal'':]\index{getglobal event}
|
|
called whenever Lua accesses a global variable.
|
|
This method can only be set for \nil\ and for tags
|
|
created by \verb|newtag|.
|
|
\begin{verbatim}
|
|
function getglobal (varname)
|
|
local value = rawgetglobal(varname)
|
|
local tm = gettagmethod(tag(value), "getglobal")
|
|
if not tm then
|
|
return value
|
|
else
|
|
return tm(varname, value)
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
Notice: the function \verb|getglobal| is pre-defined in Lua \see{predefined}.
|
|
|
|
\item[``setglobal'':]\index{setglobal event}
|
|
called whenever Lua assigns to a global variable.
|
|
This method cannot be set for numbers, strings, and tables and
|
|
userdata with default tags.
|
|
\begin{verbatim}
|
|
function setglobal (varname, newvalue)
|
|
local oldvalue = rawgetglobal(varname)
|
|
local tm = gettagmethod(tag(oldvalue), "setglobal")
|
|
if not tm then
|
|
return rawsetglobal(varname, newvalue)
|
|
else
|
|
return tm(varname, oldvalue, newvalue)
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
Notice: the function \verb|setglobal| is pre-defined in Lua \see{predefined}.
|
|
|
|
\item[``gettable'':]\index{gettable event}
|
|
called whenever Lua accesses an indexed variable.
|
|
This method cannot be set for tables with default tag.
|
|
\begin{verbatim}
|
|
function gettable_event (table, index)
|
|
local tm = gettagmethod(tag(table), "gettable")
|
|
if tm then
|
|
return tm(table, index)
|
|
elseif type(table) ~= "table" then
|
|
error("indexed expression not a table");
|
|
else
|
|
local v = rawgettable(table, index)
|
|
tm = gettagmethod(tag(table), "index")
|
|
if (v == nil) and tm then
|
|
return tm(table, index)
|
|
else
|
|
return v
|
|
end
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``settable'':]\index{settable event}
|
|
called when Lua assigns to an indexed variable.
|
|
This method cannot be set for tables with default tag.
|
|
\begin{verbatim}
|
|
function settable_event (table, index, value)
|
|
local tm = gettagmethod(tag(table), "settable")
|
|
if tm then
|
|
tm(table, index, value)
|
|
elseif type(table) ~= "table" then
|
|
error("indexed expression not a table")
|
|
else
|
|
rawsettable(table, index, value)
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``function'':]\index{function event}
|
|
called when Lua tries to call a non function value.
|
|
\begin{verbatim}
|
|
function function_event (func, ...)
|
|
if type(func) == "function" then
|
|
return call(func, arg)
|
|
else
|
|
local tm = gettagmethod(tag(func), "function")
|
|
if tm then
|
|
local i = arg.n
|
|
while i > 0 do
|
|
arg[i+1] = arg[i]
|
|
i = i-1
|
|
end
|
|
arg.n = arg.n+1
|
|
arg[1] = func
|
|
return call(tm, arg)
|
|
else
|
|
error("call expression not a function")
|
|
end
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
|
|
\item[``gc'':]\index{gc event}
|
|
called when Lua is garbage collecting an object.
|
|
This method cannot be set for strings, numbers, functions,
|
|
and userdata with default tag.
|
|
For each object to be collected,
|
|
Lua does the equivalent of the following function:
|
|
\begin{verbatim}
|
|
function gc_event (obj)
|
|
local tm = gettagmethod(tag(obj), "gc")
|
|
if tm then
|
|
tm(obj)
|
|
end
|
|
end
|
|
\end{verbatim}
|
|
Moreover, at the end of a garbage collection cycle,
|
|
Lua does the equivalent of the call \verb|gc_event(nil)|.
|
|
|
|
\end{description}
|
|
|
|
|
|
|
|
\subsection{Error Handling} \label{error}
|
|
|
|
Because Lua is an extension language,
|
|
all Lua actions start from C code calling a function from the Lua library.
|
|
Whenever an error occurs during Lua compilation or execution,
|
|
the \Def{error method} is called,
|
|
and then the corresponding function from the library
|
|
(\verb|lua_dofile|, \verb|lua_dostring|, or \verb|lua_callfunction|)
|
|
is terminated returning an error condition.
|
|
|
|
The only argument to the error method is a string
|
|
describing the error.
|
|
The default method prints this message in \verb|stderr|.
|
|
If needed, it is possible to change the error method with the
|
|
function \verb|seterrormethod|,
|
|
which gets the new error handler as its only parameter
|
|
\see{pdf-seterrormethod}.
|
|
The standard I/O library uses this facility to redefine the error method,
|
|
using the debug facilities \see{debugI},
|
|
in order to print some extra information,
|
|
like the call stack.
|
|
|
|
To provide more information about errors,
|
|
Lua programs should include the compilation pragma \verb|$debug|.
|
|
\index{debug pragma}\label{pragma}
|
|
When an error occurs in a program compiled with this option,
|
|
the I/O error routine is able to print the number of the
|
|
lines where the calls (and the error) were made.
|
|
|
|
Lua code can explicitly generate an error by calling the built-in
|
|
function \verb|error| \see{pdf-error}.
|
|
|
|
|
|
\section{The Application Program Interface}
|
|
|
|
This section describes the API for Lua, that is,
|
|
the set of C functions available to the host program to communicate
|
|
with the Lua library.
|
|
The API functions can be classified in the following categories:
|
|
\begin{enumerate}
|
|
\item exchanging values between C and Lua;
|
|
\item executing Lua code;
|
|
\item manipulating (reading and writing) Lua objects;
|
|
\item calling Lua functions;
|
|
\item C functions to be called by Lua;
|
|
\item manipulating references to Lua Objects.
|
|
\end{enumerate}
|
|
All API functions and related types and constants
|
|
are declared in the header file \verb|lua.h|.
|
|
|
|
\subsection{Exchanging Values between C and Lua} \label{valuesCLua}
|
|
Because Lua has no static type system,
|
|
all values passed between Lua and C have type
|
|
\verb|lua_Object|\Deffunc{lua_Object},
|
|
which works like an abstract type in C that can hold any Lua value.
|
|
Values of type \verb|lua_Object| have no meaning outside Lua;
|
|
for instance,
|
|
the comparison of two \verb|lua_Object's| is undefined.
|
|
|
|
To check the type of a \verb|lua_Object|,
|
|
the following functions are available:
|
|
\Deffunc{lua_isnil}\Deffunc{lua_isnumber}\Deffunc{lua_isstring}
|
|
\Deffunc{lua_istable}\Deffunc{lua_iscfunction}\Deffunc{lua_isuserdata}
|
|
\Deffunc{lua_isfunction}
|
|
\begin{verbatim}
|
|
int lua_isnil (lua_Object object);
|
|
int lua_isnumber (lua_Object object);
|
|
int lua_isstring (lua_Object object);
|
|
int lua_istable (lua_Object object);
|
|
int lua_isfunction (lua_Object object);
|
|
int lua_iscfunction (lua_Object object);
|
|
int lua_isuserdata (lua_Object object);
|
|
\end{verbatim}
|
|
All macros return 1 if the object is compatible with the given type,
|
|
and 0 otherwise.
|
|
The function \verb|lua_isnumber| accepts numbers and numerical strings,
|
|
whereas
|
|
\verb|lua_isstring| accepts strings and numbers \see{coercion},
|
|
and \verb|lua_isfunction| accepts Lua and C functions.
|
|
|
|
To check the tag of a \verb|lua_Object|,
|
|
the following function is available:
|
|
\Deffunc{lua_tag}
|
|
\begin{verbatim}
|
|
int lua_tag (lua_Object object);
|
|
\end{verbatim}
|
|
|
|
To translate a value from type \verb|lua_Object| to a specific C type,
|
|
the programmer can use:
|
|
\Deffunc{lua_getnumber}\Deffunc{lua_getstring}
|
|
\Deffunc{lua_getcfunction}\Deffunc{lua_getuserdata}
|
|
\begin{verbatim}
|
|
float lua_getnumber (lua_Object object);
|
|
char *lua_getstring (lua_Object object);
|
|
lua_CFunction lua_getcfunction (lua_Object object);
|
|
void *lua_getuserdata (lua_Object object);
|
|
\end{verbatim}
|
|
|
|
\verb|lua_getnumber| converts a \verb|lua_Object| to a floating-point number.
|
|
This \verb|lua_Object| must be a number or a string convertible to number
|
|
\see{coercion}; otherwise, the function returns~0.
|
|
|
|
\verb|lua_getstring| converts a \verb|lua_Object| to a string (\verb|char*|).
|
|
This \verb|lua_Object| must be a string or a number;
|
|
otherwise, the function returns~0 (the \verb|NULL| pointer).
|
|
This function does not create a new string,
|
|
but returns a pointer to a string inside the Lua environment.
|
|
Because Lua has garbage collection,
|
|
there is no guarantee that such pointer will be valid after the block ends
|
|
(see below).
|
|
|
|
\verb|lua_getcfunction| converts a \verb|lua_Object| to a C function.
|
|
This \verb|lua_Object| must have type \emph{CFunction};
|
|
otherwise, the function returns 0 (the \verb|NULL| pointer).
|
|
The type \verb|lua_CFunction| is explained in Section~\ref{LuacallC}.
|
|
|
|
\verb|lua_getuserdata| converts a \verb|lua_Object| to \verb|void*|.
|
|
This \verb|lua_Object| must have type \emph{userdata};
|
|
otherwise, the function returns 0 (the \verb|NULL| pointer).
|
|
|
|
Because Lua has automatic memory management and garbage collection,
|
|
a \verb|lua_Object| has a limited scope,
|
|
and is only valid inside the \emph{block} where it was created.
|
|
A C function called from Lua is a block,
|
|
and its parameters are valid only until its end.
|
|
It is good programming practice to convert Lua objects to C values
|
|
as soon as they are available,
|
|
and never to store \verb|lua_Object|s in C global variables.
|
|
|
|
A garbage collection cycle can be forced by:
|
|
\Deffunc{lua_collectgarbage}
|
|
\begin{verbatim}
|
|
long lua_collectgarbage (long limit);
|
|
\end{verbatim}
|
|
This function returns the number of objects collected.
|
|
The argument \verb|limit| makes the next cycle occur only
|
|
when that number of new objects have been created.
|
|
If \verb|limit|=0, then Lua uses an adaptable heuristics to set this limit.
|
|
|
|
|
|
All communication between Lua and C is done through two
|
|
abstract data types, called \Def{lua2C} and \Def{C2lua}.
|
|
The first one, as the name implies, is used to pass values
|
|
from Lua to C: parameters when Lua calls C and results when C calls Lua.
|
|
The structure C2lua is used in the reverse direction:
|
|
parameters when C calls Lua and results when Lua calls C.
|
|
|
|
The structure lua2C is an abstract array,
|
|
which can be indexed with the function:
|
|
\Deffunc{lua_lua2C}
|
|
\begin{verbatim}
|
|
lua_Object lua_lua2C (int number);
|
|
\end{verbatim}
|
|
where \verb|number| starts with 1.
|
|
When called with a number larger than the array size,
|
|
this function returns \verb|LUA_NOOBJECT|\Deffunc{LUA_NOOBJECT}.
|
|
In this way, it is possible to write C functions that receive
|
|
a variable number of parameters,
|
|
and to call Lua functions that return a variable number of results.
|
|
Notice that the structure lua2C cannot be directly modified by C code.
|
|
|
|
The second structure, C2lua, is a stack.
|
|
Pushing elements into this stack
|
|
is done with the following functions:
|
|
\Deffunc{lua_pushnumber}\Deffunc{lua_pushstring}
|
|
\Deffunc{lua_pushcfunction}\Deffunc{lua_pushusertag}
|
|
\Deffunc{lua_pushnil}\Deffunc{lua_pushobject}
|
|
\Deffunc{lua_pushuserdata}\label{pushing}
|
|
\begin{verbatim}
|
|
void lua_pushnumber (double n);
|
|
void lua_pushstring (char *s);
|
|
void lua_pushcfunction (lua_CFunction f);
|
|
void lua_pushusertag (void *u, int tag);
|
|
void lua_pushnil (void);
|
|
void lua_pushobject (lua_Object object);
|
|
\end{verbatim}
|
|
All of them receive a C value,
|
|
convert it to a corresponding \verb|lua_Object|,
|
|
and leave the result on the top of C2lua.
|
|
The function
|
|
\Deffunc{lua_pop}
|
|
\begin{verbatim}
|
|
lua_Object lua_pop (void);
|
|
\end{verbatim}
|
|
returns a reference to the object at the top of the C2lua stack,
|
|
and pops it.
|
|
|
|
As a general rule, all API functions pop from the stack
|
|
all elements that they use.
|
|
|
|
Because userdata are objects,
|
|
the function \verb|lua_pushusertag| may create a new userdata.
|
|
If Lua has a userdata with the given value (\verb|void*|) and tag,
|
|
that userdata is pushed.
|
|
Otherwise, a new userdata is created, with the given value and tag.
|
|
If this function is called with
|
|
\verb|tag|=\verb|LUA_ANYTAG|\Deffunc{LUA_ANYTAG},
|
|
then Lua will try to find any userdata with the given value,
|
|
no matter its tag.
|
|
If there is no userdata with that value, then a new one is created,
|
|
with tag=0.
|
|
|
|
Userdata can have different tags,
|
|
whose semantics are only known to the host program.
|
|
Tags are created with the function:
|
|
\Deffunc{lua_newtag}
|
|
\begin{verbatim}
|
|
int lua_newtag (void);
|
|
\end{verbatim}
|
|
The function \verb|lua_settag| changes the tag of
|
|
the object on the top of C2lua (and pops it);
|
|
the object must be a userdata or a table.
|
|
\Deffunc{lua_settag}
|
|
\begin{verbatim}
|
|
void lua_settag (int tag);
|
|
\end{verbatim}
|
|
\verb|tag| must be a value created with \verb|lua_newtag|.
|
|
|
|
When C code calls Lua repeatedly, as in a loop,
|
|
objects returned by these calls can accumulate,
|
|
and may cause a stack overflow.
|
|
To avoid this,
|
|
nested blocks can be defined with the functions:
|
|
\begin{verbatim}
|
|
void lua_beginblock (void);
|
|
void lua_endblock (void);
|
|
\end{verbatim}
|
|
After the end of the block,
|
|
all \verb|lua_Object|'s created inside it are released.
|
|
The use of explicit nested blocks is strongly encouraged.
|
|
|
|
\subsection{Executing Lua Code}
|
|
A host program can execute Lua chunks written in a file or in a string
|
|
using the following functions:
|
|
\Deffunc{lua_dofile}\Deffunc{lua_dostring}
|
|
\begin{verbatim}
|
|
int lua_dofile (char *filename);
|
|
int lua_dostring (char *string);
|
|
\end{verbatim}
|
|
Both functions return an error code:
|
|
0, in case of success; non zero, in case of errors.
|
|
More specifically, \verb|lua_dofile| returns 2 if for any reason
|
|
it could not open the file.
|
|
The function \verb|lua_dofile|, if called with argument \verb|NULL|,
|
|
executes the \verb|stdin| stream.
|
|
Function \verb|lua_dofile| is also able to execute pre-compiled chunks.
|
|
It automatically detects whether the file is text or binary,
|
|
and loads it accordingly (see program \IndexVerb{luac}).
|
|
|
|
These functions return, in structure lua2C,
|
|
any values eventually returned by the chunks.
|
|
They also empty the stack C2lua.
|
|
|
|
|
|
\subsection{Manipulating Lua Objects}
|
|
To read the value of any global Lua variable,
|
|
one uses the function:
|
|
\Deffunc{lua_getglobal}
|
|
\begin{verbatim}
|
|
lua_Object lua_getglobal (char *varname);
|
|
\end{verbatim}
|
|
As in Lua, this function may trigger a tag method.
|
|
To read the real value of any global variable,
|
|
without invoking any tag method,
|
|
this function has a \emph{raw} version:
|
|
\Deffunc{lua_rawgetglobal}
|
|
\begin{verbatim}
|
|
lua_Object lua_rawgetglobal (char *varname);
|
|
\end{verbatim}
|
|
|
|
To store a value previously pushed onto C2lua in a global variable,
|
|
there is the function:
|
|
\Deffunc{lua_setglobal}
|
|
\begin{verbatim}
|
|
void lua_setglobal (char *varname);
|
|
\end{verbatim}
|
|
As in Lua, this function may trigger a tag method.
|
|
To set the real value of any global variable,
|
|
without invoking any tag method,
|
|
this function has a \emph{raw} version:
|
|
\Deffunc{lua_rawgetglobal}
|
|
\begin{verbatim}
|
|
void lua_rawsetglobal (char *varname);
|
|
\end{verbatim}
|
|
|
|
Tables can also be manipulated via the API.
|
|
The function
|
|
\Deffunc{lua_gettable}
|
|
\begin{verbatim}
|
|
lua_Object lua_gettable (void);
|
|
\end{verbatim}
|
|
pops from the stack C2lua a table and an index,
|
|
and returns the contents of the table at that index.
|
|
As in Lua, this operation may trigger a tag method.
|
|
To get the real value of any table index,
|
|
without invoking any tag method,
|
|
this function has a \emph{raw} version:
|
|
\Deffunc{lua_rawgetglobal}
|
|
\begin{verbatim}
|
|
lua_Object lua_rawgettable (void);
|
|
\end{verbatim}
|
|
|
|
To store a value in an index,
|
|
the program must push the table, the index,
|
|
and the value onto C2lua,
|
|
and then call the function:
|
|
\Deffunc{lua_settable}
|
|
\begin{verbatim}
|
|
void lua_settable (void);
|
|
\end{verbatim}
|
|
Again, the tag method for ``settable'' may be called.
|
|
To set the real value of any table index,
|
|
without invoking any tag method,
|
|
this function has a \emph{raw} version:
|
|
\Deffunc{lua_rawsettable}
|
|
\begin{verbatim}
|
|
void lua_rawsettable (void);
|
|
\end{verbatim}
|
|
|
|
Finally, the function
|
|
\Deffunc{lua_createtable}
|
|
\begin{verbatim}
|
|
lua_Object lua_createtable (void);
|
|
\end{verbatim}
|
|
creates and returns a new, empty table.
|
|
|
|
|
|
\subsection{Calling Lua Functions}
|
|
Functions defined in Lua by a chunk executed with
|
|
\verb|dofile| or \verb|dostring| can be called from the host program.
|
|
This is done using the following protocol:
|
|
first, the arguments to the function are pushed onto C2lua
|
|
\see{pushing}, in direct order, i.e., the first argument is pushed first.
|
|
|
|
Then, the function is called using
|
|
\Deffunc{lua_callfunction}
|
|
\begin{verbatim}
|
|
int lua_callfunction (lua_Object function);
|
|
\end{verbatim}
|
|
This function returns an error code:
|
|
0, in case of success; non zero, in case of errors.
|
|
Finally, the results (a Lua function may return many values)
|
|
are returned in structure lua2C,
|
|
and can be retrieved with the macro \verb|lua_getresult|,
|
|
\Deffunc{lua_getresult}
|
|
which is just another name to the function \verb|lua_lua2C|.
|
|
Notice that the function \verb|lua_callfunction|
|
|
pops all elements from the C2lua stack.
|
|
|
|
The following example shows how a C program may do the
|
|
equivalent to the Lua code:
|
|
\begin{verbatim}
|
|
a = f("how", t.x, 4)
|
|
\end{verbatim}
|
|
\begin{verbatim}
|
|
lua_pushstring("how"); /* 1st argument */
|
|
lua_pushobject(lua_getglobal("t")); /* push value of global 't' */
|
|
lua_pushstring("x"); /* push the string 'x' */
|
|
lua_pushobject(lua_gettable()); /* push result of t.x (= t['x']) */
|
|
lua_pushnumber(4); /* 3th argument */
|
|
lua_callfunction(lua_getglobal("f")); /* call Lua function */
|
|
lua_pushobject(lua_getresult(1)); /* push first result of the call */
|
|
lua_setglobal("a"); /* sets global variable 'a' */
|
|
\end{verbatim}
|
|
|
|
Some special Lua functions have exclusive interfaces.
|
|
A C function can generate a Lua error calling the function
|
|
\Deffunc{lua_error}
|
|
\begin{verbatim}
|
|
void lua_error (char *message);
|
|
\end{verbatim}
|
|
This function never returns.
|
|
If the C function has been called from Lua,
|
|
then the corresponding Lua execution terminates,
|
|
as if an error had occurred inside Lua code.
|
|
Otherwise, the whole program terminates with a call to \verb|exit(1)|.
|
|
|
|
The error handler method \see{error} can be changed with:
|
|
\Deffunc{lua_seterrormethod}
|
|
\begin{verbatim}
|
|
lua_Object lua_seterrormethod (void);
|
|
\end{verbatim}
|
|
This function sets the object at the top of C2lua
|
|
as the new error method,
|
|
and returns the old error method value.
|
|
|
|
Tag methods can be changed with:
|
|
\Deffunc{lua_settagmethod}
|
|
\begin{verbatim}
|
|
lua_Object lua_settagmethod (int tag, char *event);
|
|
\end{verbatim}
|
|
The first parameter is the tag,
|
|
the second is the event name \see{tag-method};
|
|
the new method is pushed from C2lua.
|
|
This function returns a \verb|lua_Object|,
|
|
which is the old tag method value.
|
|
To get just the current value of a tag method,
|
|
there is the function
|
|
\Deffunc{lua_gettagmethod}
|
|
\begin{verbatim}
|
|
lua_Object lua_gettagmethod (int tag, char *event);
|
|
\end{verbatim}
|
|
|
|
|
|
\subsection{C Functions} \label{LuacallC}
|
|
To register a C function to Lua,
|
|
there is the following macro:
|
|
\Deffunc{lua_register}
|
|
\begin{verbatim}
|
|
#define lua_register(n,f) (lua_pushcfunction(f), lua_setglobal(n))
|
|
/* char *n; */
|
|
/* lua_CFunction f; */
|
|
\end{verbatim}
|
|
which receives the name the function will have in Lua,
|
|
and a pointer to the function.
|
|
This pointer must have type \verb|lua_CFunction|,
|
|
which is defined as
|
|
\Deffunc{lua_CFunction}
|
|
\begin{verbatim}
|
|
typedef void (*lua_CFunction) (void);
|
|
\end{verbatim}
|
|
that is, a pointer to a function with no parameters and no results.
|
|
|
|
In order to communicate properly with Lua,
|
|
a C function must follow a protocol,
|
|
which defines the way parameters and results are passed.
|
|
|
|
A C function receives its arguments in structure lua2C;
|
|
to access them, it uses the macro \verb|lua_getparam|, \Deffunc{lua_getparam}
|
|
again just another name to \verb|lua_lua2C|.
|
|
To return values, a C function just pushes them onto the stack C2lua,
|
|
in direct order \see{valuesCLua}.
|
|
Like a Lua function, a C function called by Lua can also return
|
|
many results.
|
|
|
|
For some examples, see files \verb|strlib.c|,
|
|
\verb|iolib.c| and \verb|mathlib.c| in Lua distribution.
|
|
|
|
\subsection{References to Lua Objects}
|
|
|
|
As noted in Section~\ref{LuacallC}, \verb|lua_Object|s are volatile.
|
|
If the C code needs to keep a \verb|lua_Object|
|
|
outside block boundaries,
|
|
then it must create a \Def{reference} to the object.
|
|
The routines to manipulate references are the following:
|
|
\Deffunc{lua_ref}\Deffunc{lua_getref}
|
|
\Deffunc{lua_unref}
|
|
\begin{verbatim}
|
|
int lua_ref (int lock);
|
|
lua_Object lua_getref (int ref);
|
|
void lua_unref (int ref);
|
|
\end{verbatim}
|
|
The function \verb|lua_ref| creates a reference
|
|
to the object that is on the top of the stack,
|
|
and returns this reference.
|
|
If \verb|lock| is true, the object is \emph{locked}:
|
|
this means the object will not be garbage collected.
|
|
Notice that an unlocked reference may be garbage collected.
|
|
Whenever the referenced object is needed,
|
|
a call to \verb|lua_getref|
|
|
returns a handle to it;
|
|
if the object has been collected,
|
|
\verb|lua_getref| returns \verb|LUA_NOOBJECT|.
|
|
|
|
When a reference is no longer needed,
|
|
it can be freed with a call to \verb|lua_unref|.
|
|
|
|
|
|
|
|
\section{Predefined Functions and Libraries}
|
|
|
|
The set of \Index{predefined functions} in Lua is small but powerful.
|
|
Most of them provide features that allow some degree of
|
|
\Index{reflexivity} in the language.
|
|
Some of these features cannot be simulated with the rest of the
|
|
language nor with the standard Lua API.
|
|
Others are just convenient interfaces to common API functions.
|
|
|
|
The libraries, on the other hand, provide useful routines
|
|
that are implemented directly through the standard API.
|
|
Therefore, they are not necessary to the language,
|
|
and are provided as separate C modules.
|
|
Currently there are three standard libraries:
|
|
\begin{itemize}
|
|
\item string manipulation;
|
|
\item mathematical functions (sin, log, etc);
|
|
\item input and output (plus some system facilities).
|
|
\end{itemize}
|
|
In order to have access to these libraries,
|
|
the host program must call the functions
|
|
\verb|strlib_open|, \verb|mathlib_open|, and \verb|iolib_open|,
|
|
declared in \verb|lualib.h|.
|
|
|
|
|
|
\subsection{Predefined Functions} \label{predefined}
|
|
|
|
\subsubsection*{\ff \T{call (func, arg, [retmode])}}\Deffunc{call}
|
|
This function calls function \verb|func| with
|
|
the arguments given by the table \verb|arg|.
|
|
The call is equivalent to
|
|
\begin{verbatim}
|
|
func(arg[1], arg[2], ..., arg[arg.n])
|
|
\end{verbatim}
|
|
If \verb|arg.n| is not defined,
|
|
then Lua stops getting arguments at the first nil value.
|
|
|
|
If \verb|retmode| is absent,
|
|
all results from \verb|func| are just returned by the call.
|
|
If \verb|retmode| is equal to \verb|"pack"|,
|
|
the results are \emph{packed} in a single table.\index{packed results}
|
|
That is, \verb|call| returns just one table;
|
|
at index \verb|n|, the table has the total number of results
|
|
from the call;
|
|
the first result is at index 1, etc.
|
|
For instance, the following calls produce the following results:
|
|
\begin{verbatim}
|
|
a = call(sin, {5}) --> a = 0.0871557 = sin(5)
|
|
a = call(max, {1,4,5; n=2}) --> a = 4 (only 1 and 4 are arguments)
|
|
t = {x=1}
|
|
a = call(next, {t,nil;n=2}, "pack") --> a={"x", 1; n=2}
|
|
\end{verbatim}
|
|
|
|
\subsubsection*{\ff \T{collectgarbage ([limit])}}\Deffunc{collectgarbage}
|
|
Forces a garbage collection cycle.
|
|
Returns the number of objects collected.
|
|
An optional argument, \verb|limit|, is a number that
|
|
makes the next cycle occur when that number of new
|
|
objects have been created.
|
|
If absent, Lua uses an adaptable algorithm to set
|
|
this limit.
|
|
\verb|collectgarbage| is equivalent to
|
|
the API function \verb|lua_collectgarbage|.
|
|
|
|
\subsubsection*{\ff \T{dofile (filename)}}\Deffunc{dofile}
|
|
This function receives a file name,
|
|
opens it, and executes its contents as a Lua chunk,
|
|
or as pre-compiled chunks.
|
|
When called without arguments,
|
|
it executes the contents of the standard input (\verb|stdin|).
|
|
If there is any error executing the file,
|
|
then \verb|dofile| returns \nil.
|
|
Otherwise, it returns the values returned by the chunk,
|
|
or a non \nil\ value if the chunk returns no values.
|
|
It issues an error when called with a non string argument.
|
|
\verb|dofile| is equivalent to the API function \verb|lua_dofile|.
|
|
|
|
\subsubsection*{\ff \T{dostring (string [, errmethod])}}\Deffunc{dostring}
|
|
This function executes a given string as a Lua chunk.
|
|
If there is any error executing the string, it returns \nil.
|
|
Otherwise, it returns the values returned by the chunk,
|
|
or a non \nil\ value if the chunk returns no values.
|
|
If provided, \verb|errmethod| is temporarily set as the error method,
|
|
while \verb|string| runs.
|
|
As a particular case, if \verb|errmethod| is \nil,
|
|
no error messages will be issued during the execution of the string.
|
|
|
|
\subsubsection*{\ff \T{newtag ()}}\Deffunc{newtag}\label{pdf-newtag}
|
|
Returns a new tag.
|
|
\verb|newtag| is equivalent to the API function \verb|lua_newtag|.
|
|
|
|
\subsubsection*{\ff \T{next (table, index)}}\Deffunc{next}
|
|
This function allows a program to traverse all fields of a table.
|
|
Its first argument is a table and its second argument
|
|
is an index in this table.
|
|
It returns the next index of the table and the
|
|
value associated with the index.
|
|
When called with \nil\ as its second argument,
|
|
the function returns the first index
|
|
of the table (and its associated value).
|
|
When called with the last index, or with \nil\ in an empty table,
|
|
it returns \nil.
|
|
|
|
In Lua there is no declaration of fields;
|
|
semantically, there is no difference between a
|
|
field not present in a table or a field with value \nil.
|
|
Therefore, the function only considers fields with non \nil\ values.
|
|
The order in which the indices are enumerated is not specified,
|
|
\emph{not even for numeric indices}
|
|
(to traverse a table in numeric order,
|
|
use a counter).
|
|
If the table is modified in any way during a traversal,
|
|
the semantics of \verb|next| is undefined.
|
|
|
|
This function cannot be written with the standard API.
|
|
|
|
\subsubsection*{\ff \T{nextvar (name)}}\Deffunc{nextvar}
|
|
This function is similar to the function \verb|next|,
|
|
but iterates over the global variables.
|
|
Its single argument is the name of a global variable,
|
|
or \nil\ to get a first name.
|
|
Similarly to \verb|next|, it returns the name of another variable
|
|
and its value,
|
|
or \nil\ if there are no more variables.
|
|
There can be no assignments to global variables during the traversal;
|
|
otherwise the semantics of \verb|nextvar| is undefined.
|
|
|
|
This function cannot be written with the standard API.
|
|
|
|
\subsubsection*{\ff \T{tostring (e)}}\Deffunc{tostring}
|
|
This function receives an argument of any type and
|
|
converts it to a string in a reasonable format.
|
|
|
|
\subsubsection*{\ff \T{print (e1, e2, ...)}}\Deffunc{print}
|
|
This function receives any number of arguments,
|
|
and prints their values in a reasonable format.
|
|
Each value is printed in a new line.
|
|
This function is not intended for formatted output,
|
|
but as a quick way to show a value,
|
|
for instance for error messages or debugging.
|
|
See Section~\ref{libio} for functions for formatted output.
|
|
|
|
\subsubsection*{\ff \T{tonumber (e)}}\Deffunc{tonumber}
|
|
This function receives one argument,
|
|
and tries to convert it to a number.
|
|
If the argument is already a number or a string convertible
|
|
to a number \see{coercion}, then it returns that number;
|
|
otherwise, it returns \nil.
|
|
|
|
\subsubsection*{\ff \T{type (v)}}\Deffunc{type}\label{pdf-type}
|
|
This function allows Lua to test the type of a value.
|
|
It receives one argument, and returns its type, coded as a string.
|
|
The possible results of this function are
|
|
\verb|"nil"| (a string, not the value \nil),
|
|
\verb|"number"|,
|
|
\verb|"string"|,
|
|
\verb|"table"|,
|
|
\verb|"function"|,
|
|
and \verb|"userdata"|.
|
|
\verb|type| is equivalent to the API function \verb|lua_type|.
|
|
|
|
\subsubsection*{\ff \T{tag (v)}}\Deffunc{tag}
|
|
This function allows Lua to test the tag of a value \see{TypesSec}.
|
|
It receives one argument, and returns its tag (a number).
|
|
\verb|tag| is equivalent to the API function \verb|lua_tag|.
|
|
|
|
\subsubsection*{\ff \T{settag (t, tag)}}\Deffunc{settag}
|
|
This function sets the tag of a given table \see{TypesSec}.
|
|
\verb|tag| must be a value created with \verb|newtag|
|
|
\see{pdf-newtag}.
|
|
For security reasons,
|
|
it is impossible to change the tag of a userdata from Lua.
|
|
|
|
\subsubsection*{\ff \T{assert (v)}}\Deffunc{assert}
|
|
This function issues an \emph{``assertion failed!''} error
|
|
when its argument is \nil.
|
|
|
|
\subsubsection*{\ff \T{error (message)}}\Deffunc{error}\label{pdf-error}
|
|
This function issues an error message and terminates
|
|
the last called function from the library
|
|
(\verb|lua_dofile|, \verb|lua_dostring|, or \verb|lua_callfunction|).
|
|
It never returns.
|
|
\verb|error| is equivalent to the API function \verb|lua_error|.
|
|
|
|
\subsubsection*{\ff \T{rawgettable (table, index)}}\Deffunc{rawgettable}
|
|
Gets the real value of \verb|table[index]|,
|
|
without invoking any tag method.
|
|
\verb|table| must be a table,
|
|
and \verb|index| is any value different from \nil.
|
|
|
|
\subsubsection*{\ff \T{rawsettable (table, index, value)}}\Deffunc{rawsettable}
|
|
Sets the real value \verb|table[index]=value|,
|
|
without invoking any tag method.
|
|
\verb|table| must be a table,
|
|
\verb|index| is any value different from \nil,
|
|
and \verb|value| is any Lua value.
|
|
|
|
\subsubsection*{\ff \T{rawsetglobal (name, value)}}\Deffunc{rawsetglobal}
|
|
This function assigns the given value to a global variable.
|
|
The string \verb|name| does not need to be a syntactically valid variable name.
|
|
Therefore, this function can set global variables with strange names like
|
|
\verb|"m v 1"| or \verb|34|.
|
|
It returns the value of its second argument.
|
|
|
|
\subsubsection*{\ff \T{setglobal (name, value)}}\Deffunc{setglobal}
|
|
This function assigns the given value to a global variable,
|
|
or calls a tag method.
|
|
Its full semantics is explained in \See{tag-method}.
|
|
|
|
\subsubsection*{\ff \T{rawgetglobal (name)}}\Deffunc{rawgetglobal}
|
|
This function retrieves the value of a global variable.
|
|
The string \verb|name| does not need to be a
|
|
syntactically valid variable name.
|
|
|
|
\subsubsection*{\ff \T{getglobal (name)}}\Deffunc{getglobal}
|
|
This function retrieves the value of a global variable,
|
|
or calls a tag method.
|
|
Its full semantics is explained in \See{tag-method}.
|
|
|
|
\subsubsection*{\ff \T{seterrormethod (newmethod)}}
|
|
\label{pdf-seterrormethod}
|
|
Sets the error handler \see{error}.
|
|
\verb|newmethod| must be a function or \nil,
|
|
in which case the error handler does nothing.
|
|
Returns the old error handler.
|
|
|
|
\subsubsection*{\ff \T{settagmethod (tag, event, newmethod)}}
|
|
\Deffunc{settagmethod}
|
|
This function sets a new tag method to the given pair \M{<tag, event>}.
|
|
It returns the old method.
|
|
If \verb|newmethod| is \nil,
|
|
it restores the default behavior for the given event.
|
|
|
|
\subsubsection*{\ff \T{gettagmethod (tag, event)}}
|
|
\Deffunc{gettagmethod}
|
|
This function returns the current tag method
|
|
for a given pair \M{<tag, event>}.
|
|
|
|
|
|
\subsection{String Manipulation}
|
|
This library provides generic functions for string manipulation,
|
|
such as finding and extracting substrings and pattern matching.
|
|
When indexing a string, the first character is at position~1,
|
|
not~0, as in C.
|
|
|
|
\subsubsection*{\ff \T{strfind (str, pattern [, init [, plain]])}}
|
|
\Deffunc{strfind}
|
|
This function looks for the first \emph{match} of
|
|
\verb|pattern| in \verb|str|.
|
|
If it finds one, then it returns the indices on \verb|str|
|
|
where this occurrence starts and ends;
|
|
otherwise, it returns \nil.
|
|
If the pattern specifies captures,
|
|
the captured strings are returned as extra results.
|
|
A third optional numerical argument specifies where to start the search;
|
|
its default value is 1.
|
|
A value of 1 as a fourth optional argument
|
|
turns off the pattern matching facilities,
|
|
so the function does a plain ``find substring'' operation,
|
|
with no characters in \verb|pattern| being considered ``magic''.
|
|
|
|
\subsubsection*{\ff \T{strlen (s)}}\Deffunc{strlen}
|
|
Receives a string and returns its length.
|
|
|
|
\subsubsection*{\ff \T{strsub (s, i [, j])}}\Deffunc{strsub}
|
|
Returns another string, which is a substring of \verb|s|,
|
|
starting at \verb|i| and running until \verb|j|.
|
|
If \verb|i| or \verb|j| are negative,
|
|
they are replaced by the length of the string minus their
|
|
absolute value plus 1.
|
|
Therefore, -1 points to the last character of \verb|s|
|
|
and -2 to the previous one.
|
|
If \verb|j| is absent, it is assumed to be equal to -1
|
|
(which is the same as the string length).
|
|
In particular,
|
|
the call \verb|strsub(s,1,j)| returns a prefix of \verb|s|
|
|
with length \verb|j|,
|
|
and the call \verb|strsub(s, -i)| returns a suffix of \verb|s|
|
|
with length \verb|i|.
|
|
|
|
\subsubsection*{\ff \T{strlower (s)}}\Deffunc{strlower}
|
|
Receives a string and returns a copy of that string with all
|
|
upper case letters changed to lower case.
|
|
All other characters are left unchanged.
|
|
|
|
\subsubsection*{\ff \T{strupper (s)}}\Deffunc{strupper}
|
|
Receives a string and returns a copy of that string with all
|
|
lower case letters changed to upper case.
|
|
All other characters are left unchanged.
|
|
|
|
\subsubsection*{\ff \T{strrep (s, n)}}\Deffunc{strrep}
|
|
Returns a string which is the concatenation of \verb|n| copies of
|
|
the string \verb|s|.
|
|
|
|
\subsubsection*{\ff \T{ascii (s [, i])}}\Deffunc{ascii}
|
|
Returns the ASCII code of the character \verb|s[i]|.
|
|
If \verb|i| is absent, then it is assumed to be 1.
|
|
|
|
\subsubsection*{\ff \T{format (formatstring, e1, e2, \ldots)}}\Deffunc{format}
|
|
\label{format}
|
|
This function returns a formated version of its variable number of arguments
|
|
following the description given in its first argument (which must be a string).
|
|
The format string follows the same rules as the \verb|printf| family of
|
|
standard C functions.
|
|
The only differences are that the options/modifiers
|
|
\verb|*|, \verb|l|, \verb|L|, \verb|n|, \verb|p|,
|
|
and \verb|h| are not supported,
|
|
and there is an extra option, \verb|q|.
|
|
This option formats a string in a form suitable to be safely read
|
|
back by the Lua interpreter;
|
|
that is,
|
|
the string is written between double quotes,
|
|
and all double quotes, returns and backslashes in the string
|
|
are correctly escaped when written.
|
|
For instance, the call
|
|
\begin{verbatim}
|
|
format('%q', 'a string with "quotes" and \n new line')
|
|
\end{verbatim}
|
|
will produce the string:
|
|
\begin{verbatim}
|
|
"a string with \"quotes\" and \
|
|
new line"
|
|
\end{verbatim}
|
|
|
|
Conversions can be applied to the n-th argument in the argument list,
|
|
rather than the next unused argument.
|
|
In this case, the conversion character \verb|%| is replaced
|
|
by the sequence \verb|%d$|, where \verb|d| is a
|
|
decimal digit in the range [1,9],
|
|
giving the position of the argument in the argument list.
|
|
For instance, the call \verb|format("%2$d -> %1$03d", 1, 34)| will
|
|
result in \verb|"34 -> 001"|.
|
|
|
|
The options \verb|c|, \verb|d|, \verb|E|, \verb|e|, \verb|f|,
|
|
\verb|g| \verb|i|, \verb|o|, \verb|u|, \verb|X|, and \verb|x| all
|
|
expect a number as argument,
|
|
whereas \verb|q| and \verb|s| expect a string.
|
|
Note that the \verb|*| modifier can be simulated by building
|
|
the appropriate format string.
|
|
For example, \verb|"%*g"| can be simulated with
|
|
\verb|"%"..width.."g"|.
|
|
|
|
\subsubsection*{\ff \T{gsub (s, pat, repl [, table] [, n])}}
|
|
\Deffunc{gsub}
|
|
Returns a copy of \verb|s|,
|
|
where all occurrences of the pattern \verb|pat| have been
|
|
replaced by a replacement string specified by \verb|repl|.
|
|
This function also returns, as a second value,
|
|
the total number of substitutions made.
|
|
|
|
If \verb|repl| is a string, then its value is used for replacement.
|
|
Any sequence in \verb|repl| of the form \verb|%n|
|
|
with \verb|n| between 1 and 9
|
|
stands for the value of the n-th captured substring.
|
|
|
|
If \verb|repl| is a function, then this function is called every time a
|
|
match occurs, with the following arguments:
|
|
If \verb|table| is present, then the first argument is this table
|
|
and the second one is a match counter (1 for the first call).
|
|
Independently of these two optional arguments,
|
|
all captured substrings are passed as arguments,
|
|
in order (see below);
|
|
If the value returned by this function is a string,
|
|
then it is used as the replacement string;
|
|
otherwise, the replacement string is the empty string.
|
|
|
|
A last optional parameter \verb|n| limits
|
|
the maximum number of substitutions to occur.
|
|
For instance, when \verb|n| is 1 only the first occurrence of
|
|
\verb|pat| is replaced.
|
|
|
|
See some examples below:
|
|
\begin{verbatim}
|
|
x = gsub("hello world", "(%w%w*)", "%1 %1", 1)
|
|
--> x="hello hello world"
|
|
|
|
x = gsub("home = $HOME, user = $USER", "$(%w%w*)", getenv)
|
|
--> x="home = /home/roberto, user = roberto" (for instance)
|
|
|
|
x = gsub("4+5 = $return 4+5$", "$(.-)%$", dostring)
|
|
--> x="4+5 = 9"
|
|
|
|
function f(t, i, v) return t[v] end
|
|
t = {name="lua", version="3.0"}
|
|
x = gsub("$name - $version", "$(%w%w*)", f, t)
|
|
--> x="lua - 3.0"
|
|
|
|
t = {"apple", "orange", "lime"}
|
|
x = gsub("x and x and x", "x", rawgettable, t)
|
|
--> x="apple and orange and lime"
|
|
|
|
t = {}
|
|
dummy, t.n = gsub("first second word", "(%w%w*)", rawsettable, t)
|
|
--> t={"first", "second", "word"; n=3}
|
|
\end{verbatim}
|
|
|
|
|
|
\subsubsection*{Patterns} \label{pm}
|
|
|
|
\paragraph{Character Class:}
|
|
a \Def{character class} is used to represent a set of characters.
|
|
The following combinations are allowed in describing a character class:
|
|
\begin{description}
|
|
\item[\emph{x}] (where \emph{x} is any character not in the list \verb|()%.[*-?|)
|
|
--- represents the character \emph{x} itself.
|
|
\item[\T{.}] --- represents all characters.
|
|
\item[\T{\%a}] --- represents all letters.
|
|
\item[\T{\%A}] --- represents all non letter characters.
|
|
\item[\T{\%d}] --- represents all digits.
|
|
\item[\T{\%D}] --- represents all non digits.
|
|
\item[\T{\%l}] --- represents all lower case letters.
|
|
\item[\T{\%L}] --- represents all non lower case letter characters.
|
|
\item[\T{\%s}] --- represents all space characters.
|
|
\item[\T{\%S}] --- represents all non space characters.
|
|
\item[\T{\%u}] --- represents all upper case letters.
|
|
\item[\T{\%U}] --- represents all non upper case letter characters.
|
|
\item[\T{\%w}] --- represents all alphanumeric characters.
|
|
\item[\T{\%W}] --- represents all non alphanumeric characters.
|
|
\item[\T{\%\M{x}}] (where \M{x} is any non alphanumeric character) ---
|
|
represents the character \M{x}.
|
|
This is the standard way to escape the magic characters \verb|()%.[*-?|.
|
|
\item[\T{[char-set]}] ---
|
|
Represents the class which is the union of all
|
|
characters in char-set.
|
|
To include a \verb|]| in char-set, it must be the first character.
|
|
A range of characters may be specified by
|
|
separating the end characters of the range with a \verb|-|;
|
|
e.g., \verb|A-Z| specifies the English upper case characters.
|
|
If \verb|-| appears as the first or last character of char-set,
|
|
then it represents itself.
|
|
All classes \verb|%|\emph{x} described above can also be used as
|
|
components in a char-set.
|
|
All other characters in char-set represent themselves.
|
|
\item[\T{[\^{ }char-set]}] ---
|
|
represents the complement of char-set,
|
|
where char-set is interpreted as above.
|
|
\end{description}
|
|
|
|
The definitions of letter, space, etc depend on the current locale.
|
|
In particular, the class \verb|[a-z]| may not be equivalent to \verb|%l|.
|
|
The second form should be preferred for more portable programs.
|
|
|
|
\paragraph{Pattern Item:}
|
|
a \Def{pattern item} may be:
|
|
\begin{itemize}
|
|
\item
|
|
a single character class,
|
|
which matches any single character in the class;
|
|
\item
|
|
a single character class followed by \verb|*|,
|
|
which matches 0 or more repetitions of characters in the class.
|
|
These repetition items will always match the longest possible sequence.
|
|
\item
|
|
a single character class followed by \verb|-|,
|
|
which also matches 0 or more repetitions of characters in the class.
|
|
Unlike \verb|*|,
|
|
these repetition items will always match the shortest possible sequence.
|
|
\item
|
|
a single character class followed by \verb|?|,
|
|
which matches 0 or 1 occurrence of a character in the class;
|
|
\item
|
|
\T{\%\M{n}}, for \M{n} between 1 and 9;
|
|
such item matches a sub-string equal to the n-th captured string
|
|
(see below);
|
|
\item
|
|
\T{\%b\M{xy}}, where \M{x} and \M{y} are two distinct characters;
|
|
such item matches strings that start with \M{x}, end with \M{y},
|
|
and where the \M{x} and \M{y} are \emph{balanced}.
|
|
That means that, if one reads the string from left to write,
|
|
counting plus 1 for an \M{x} and minus 1 for a \M{y},
|
|
the ending \M{y} is the first where the count reaches 0.
|
|
For instance, the item \verb|%b()| matches expressions with
|
|
balanced parentheses.
|
|
\end{itemize}
|
|
|
|
\paragraph{Pattern:}
|
|
a \Def{pattern} is a sequence of pattern items.
|
|
A \verb|^| at the beginning of a pattern anchors the match at the
|
|
beginning of the subject string.
|
|
A \verb|$| at the end of a pattern anchors the match at the
|
|
end of the subject string.
|
|
|
|
\paragraph{Captures:}
|
|
a pattern may contain sub-patterns enclosed in parentheses,
|
|
that describe \Def{captures}.
|
|
When a match succeeds, the sub-strings of the subject string
|
|
that match captures are stored (\emph{captured}) for future use.
|
|
Captures are numbered according to their left parentheses.
|
|
For instance, in the pattern \verb|"(a*(.)%w(%s*))"|,
|
|
the part of the string matching \verb|"a*(.)%w(%s*)"| is
|
|
stored as the first capture (and therefore has number 1);
|
|
the character matching \verb|.| is captured with number 2,
|
|
and the part matching \verb|%s*| has number 3.
|
|
|
|
|
|
\subsection{Mathematical Functions} \label{mathlib}
|
|
|
|
This library is an interface to some functions of the standard C math library.
|
|
In addition, it registers a tag method for the binary operator \verb|^| that
|
|
returns \Math{x^y} when applied to numbers \verb|x^y|.
|
|
|
|
The library provides the following functions:
|
|
\Deffunc{abs}\Deffunc{acos}\Deffunc{asin}\Deffunc{atan}
|
|
\Deffunc{atan2}\Deffunc{ceil}\Deffunc{cos}\Deffunc{floor}
|
|
\Deffunc{log}\Deffunc{log10}\Deffunc{max}\Deffunc{min}
|
|
\Deffunc{mod}\Deffunc{sin}\Deffunc{sqrt}\Deffunc{tan}
|
|
\Deffunc{random}\Deffunc{randomseed}
|
|
\begin{verbatim}
|
|
abs acos asin atan atan2 ceil cos floor log log10
|
|
max min mod sin sqrt tan random randomseed
|
|
\end{verbatim}
|
|
Most of them
|
|
are only interfaces to the homonymous functions in the C library,
|
|
except that, for the trigonometric functions,
|
|
all angles are expressed in \emph{degrees}, not radians.
|
|
|
|
The function \verb|max| returns the maximum
|
|
value of its numeric arguments.
|
|
Similarly, \verb|min| computes the minimum.
|
|
Both can be used with an unlimited number of arguments.
|
|
|
|
The functions \verb|random| and \verb|randomseed| are interfaces to
|
|
the simple random generator functions \verb|rand| and \verb|srand|,
|
|
provided by ANSI C.
|
|
The function \verb|random|, when called without arguments,
|
|
returns a pseudo-random real number in the range \Math{[0,1)}.
|
|
When called with a number \Math{n},
|
|
returns a pseudo-random integer in the range \Math{[1,n]}.
|
|
|
|
|
|
\subsection{I/O Facilities} \label{libio}
|
|
|
|
All input and output operations in Lua are done over two
|
|
\Def{file handles}, one for reading and one for writing.
|
|
These handles are stored in two Lua global variables,
|
|
called \verb|_INPUT| and \verb|_OUTPUT|.
|
|
The global variables
|
|
\verb|_STDIN|, \verb|_STDOUT| and \verb|_STDERR|
|
|
are initialized with file descriptors for
|
|
\verb|stdin|, \verb|stdout| and \verb|stderr|.
|
|
Initially, \verb|_INPUT=_STDIN| and \verb|_OUTPUT=_STDOUT|.
|
|
\Deffunc{_INPUT}\Deffunc{_OUTPUT}
|
|
\Deffunc{_STDIN}\Deffunc{_STDOUT}\Deffunc{_STDERR}
|
|
|
|
A file handle is a userdata containing the file stream \verb|FILE*|,
|
|
and with a distinctive tag created by the I/O library.
|
|
|
|
|
|
Unless otherwise stated,
|
|
all I/O functions return \nil\ on failure and
|
|
some value different from \nil\ on success.
|
|
|
|
\subsubsection*{\ff \T{readfrom (filename)}}\Deffunc{readfrom}
|
|
|
|
This function may be called in two ways.
|
|
When called with a file name, it opens the named file,
|
|
sets its handle as the value of \verb|_INPUT|,
|
|
and returns this value.
|
|
It does not close the current input file.
|
|
When called without parameters,
|
|
it closes the \verb|_INPUT| file,
|
|
and restores \verb|stdin| as the value of \verb|_INPUT|.
|
|
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\begin{quotation}
|
|
\noindent
|
|
\emph{System dependent}: if \verb|filename| starts with a \verb-|-,
|
|
then a \Index{piped input} is open, via function \IndexVerb{popen}.
|
|
Not all systems implement pipes.
|
|
Moreover,
|
|
the number of files that can be open at the same time is
|
|
usually limited and depends on the system.
|
|
\end{quotation}
|
|
|
|
\subsubsection*{\ff \T{writeto (filename)}}\Deffunc{writeto}
|
|
|
|
This function may be called in two ways.
|
|
When called with a file name,
|
|
it opens the named file,
|
|
sets its handle as the value of \verb|_OUTPUT|,
|
|
and returns this value.
|
|
It does not close the current output file.
|
|
Notice that, if the file already exists,
|
|
then it will be \emph{completely erased} with this operation.
|
|
When called without parameters,
|
|
this function closes the \verb|_OUTPUT| file,
|
|
and restores \verb|stdout| as the value of \verb|_OUTPUT|.
|
|
\index{closing a file}
|
|
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\begin{quotation}
|
|
\noindent
|
|
\emph{System dependent}: if \verb|filename| starts with a \verb-|-,
|
|
then a \Index{piped output} is open, via function \IndexVerb{popen}.
|
|
Not all systems implement pipes.
|
|
Moreover,
|
|
the number of files that can be open at the same time is
|
|
usually limited and depends on the system.
|
|
\end{quotation}
|
|
|
|
\subsubsection*{\ff \T{appendto (filename)}}\Deffunc{appendto}
|
|
|
|
This function opens a file named \verb|filename| and sets it as the
|
|
value of \verb|_OUTPUT|.
|
|
Unlike the \verb|writeto| operation,
|
|
this function does not erase any previous content of the file.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
Notice that function \verb|writeto| is available to close an output file.
|
|
|
|
\subsubsection*{\ff \T{remove (filename)}}\Deffunc{remove}
|
|
|
|
This function deletes the file with the given name.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\subsubsection*{\ff \T{rename (name1, name2)}}\Deffunc{rename}
|
|
|
|
This function renames file named \verb|name1| to \verb|name2|.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\subsubsection*{\ff \T{tmpname ()}}\Deffunc{tmpname}
|
|
|
|
This function returns a string with a file name that can safely
|
|
be used for a temporary file.
|
|
The file must be explicitly removed when no longer needed.
|
|
|
|
\subsubsection*{\ff \T{read ([readpattern])}}\Deffunc{read}
|
|
|
|
This function reads the file \verb|_INPUT|
|
|
according to a read pattern, that specifies how much to read;
|
|
characters are read from the current input file until
|
|
the read pattern fails or ends.
|
|
The function \verb|read| returns a string with the characters read,
|
|
even if the pattern succeeds only partially,
|
|
or \nil\ if the read pattern fails \emph{and}
|
|
the result string would be empty.
|
|
When called without parameters,
|
|
it uses a default pattern that reads the next line
|
|
(see below).
|
|
|
|
A \Def{read pattern} is a sequence of read pattern items.
|
|
An item may be a single character class
|
|
or a character class followed by \verb|?| or by \verb|*|.
|
|
A single character class reads the next character from the input
|
|
if it belongs to the class, otherwise it fails.
|
|
A character class followed by \verb|?| reads the next character
|
|
from the input if it belongs to the class;
|
|
it never fails.
|
|
A character class followed by \verb|*| reads until a character that
|
|
does not belong to the class, or end of file;
|
|
since it can match a sequence of zero characters, it never fails.
|
|
Notice that the behavior of read patterns is different from
|
|
the regular pattern matching behavior,
|
|
where a \verb|*| expands to the maximum length \emph{such that}
|
|
the rest of the pattern does not fail.
|
|
With the read pattern behavior
|
|
there is no need for backtracking the reading.
|
|
|
|
A pattern item may contain sub-patterns enclosed in curly brackets,
|
|
that describe \Def{skips}.
|
|
Characters matching a skip are read,
|
|
but are not included in the resulting string.
|
|
|
|
Following are some examples of read patterns and their meanings:
|
|
\begin{itemize}
|
|
\item \verb|"."| returns the next character, or \nil\ on end of file.
|
|
\item \verb|".*"| reads the whole file.
|
|
\item \verb|"[^\n]*{\n}"| returns the next line
|
|
(skipping the end of line), or \nil\ on end of file.
|
|
This is the default pattern.
|
|
\item \verb|"{%s*}%S%S*"| returns the next word
|
|
(maximal sequence of non white-space characters),
|
|
skipping spaces if necessary,
|
|
or \nil\ on end of file.
|
|
\item \verb|"{%s*}[+-]?%d%d*"| returns the next integer
|
|
or \nil\ if the next characters do not conform to an integer format.
|
|
\end{itemize}
|
|
|
|
\subsubsection*{\ff \T{write (value1, ...)}}\Deffunc{write}
|
|
|
|
This function writes the value of each of its arguments to the
|
|
file \verb|_OUTPUT|.
|
|
The arguments must be strings or numbers.
|
|
To write other values,
|
|
use \verb|tostring| or \verb|format| before \verb|write|.
|
|
If this function fails, it returns \nil,
|
|
plus a string describing the error.
|
|
|
|
\subsubsection*{\ff \T{date ([format])}}\Deffunc{date}
|
|
|
|
This function returns a string containing date and time
|
|
formatted according to the given string \verb|format|,
|
|
following the same rules of the ANSI C function \verb|strftime|.
|
|
When called without arguments,
|
|
it returns a reasonable date and time representation that depends on
|
|
the host system.
|
|
|
|
\subsubsection*{\ff \T{exit ([code])}}\Deffunc{exit}
|
|
|
|
This function calls the C function \verb|exit|,
|
|
with an optional \verb|code|,
|
|
to terminate the program.
|
|
The default value for \verb|code| is 1.
|
|
|
|
\subsubsection*{\ff \T{getenv (varname)}}\Deffunc{getenv}
|
|
|
|
Returns the value of the environment variable \verb|varname|,
|
|
or \nil\ if the variable is not defined.
|
|
|
|
\subsubsection*{\ff \T{execute (command)}}\Deffunc{execute}
|
|
|
|
This function is equivalent to the C function \verb|system|.
|
|
It passes \verb|command| to be executed by an operating system shell.
|
|
It returns an error code, which is system-dependent.
|
|
|
|
\subsubsection*{\ff \T{setlocale (locale [, category])}}\Deffunc{setlocale}
|
|
|
|
This function is an interface to the ANSI C function \verb|setlocale|.
|
|
\verb|locale| is a string specifing a locale;
|
|
\verb|category| is a number describing which category to change:
|
|
0 is \verb|LC_ALL|, 1 is \verb|LC_COLLATE|, 2 is \verb|LC_CTYPE|,
|
|
3 is \verb|LC_MONETARY|, 4 is \verb|LC_NUMERIC|, and 5 is \verb|LC_TIME|;
|
|
the default category is \verb|LC_ALL|.
|
|
The function returns the name of the new locale,
|
|
or \nil\ if the request cannot be honored.
|
|
|
|
|
|
\section{The Debugger Interface} \label{debugI}
|
|
|
|
Lua has no built-in debugging facilities.
|
|
Instead, it offers a special interface,
|
|
by means of functions and \emph{hooks},
|
|
which allows the construction of different
|
|
kinds of debuggers, profilers, and other tools
|
|
that need ``inside information'' from the interpreter.
|
|
This interface is declared in the header file \verb|luadebug.h|.
|
|
|
|
\subsection{Stack and Function Information}
|
|
|
|
The main function to get information about the interpreter stack
|
|
is
|
|
\begin{verbatim}
|
|
lua_Function lua_stackedfunction (int level);
|
|
\end{verbatim}
|
|
It returns a handle (\verb|lua_Function|) to the \emph{activation record}
|
|
of the function executing at a given level.
|
|
Level~0 is the current running function,
|
|
while level \Math{n+1} is the function that has called level \Math{n}.
|
|
When called with a level greater than the stack depth,
|
|
\verb|lua_stackedfunction| returns \verb|LUA_NOOBJECT|.
|
|
|
|
The type \verb|lua_Function| is just another name
|
|
to \verb|lua_Object|.
|
|
Although, in this library,
|
|
a \verb|lua_Function| can be used wherever a \verb|lua_Object| is required,
|
|
when a parameter has type \verb|lua_Function|
|
|
it accepts only a handle returned by
|
|
\verb|lua_stackedfunction|.
|
|
|
|
Three other functions produce extra information about a function:
|
|
\begin{verbatim}
|
|
void lua_funcinfo (lua_Object func, char **filename, int *linedefined);
|
|
int lua_currentline (lua_Function func);
|
|
char *lua_getobjname (lua_Object o, char **name);
|
|
\end{verbatim}
|
|
\verb|lua_funcinfo| gives the file name and the line where the
|
|
given function has been defined.
|
|
If the ``function'' is in fact the main code of a chunk,
|
|
then \verb|linedefined| is 0.
|
|
If the function is a C function,
|
|
then \verb|linedefined| is -1, and \verb|filename| is \verb|"(C)"|.
|
|
|
|
The function \verb|lua_currentline| gives the current line where
|
|
a given function is executing.
|
|
It only works if the function has been compiled with debug
|
|
information \see{pragma}.
|
|
When no line information is available, it returns -1.
|
|
|
|
Function \verb|lua_getobjname| tries to find a reasonable name for
|
|
a given function.
|
|
Because functions in Lua are first class values,
|
|
they do not have a fixed name:
|
|
Some functions may be the value of many global variables,
|
|
while others may be stored only in a table field.
|
|
Function \verb|lua_getobjname| first checks whether the given
|
|
function is a tag method.
|
|
If so, it returns the string \verb|"tag-method"|,
|
|
and \verb|name| is set to point to the event name.
|
|
Otherwise, if the given function is the value of a global variable,
|
|
then \verb|lua_getobjname| returns the string \verb|"global"|,
|
|
and \verb|name| points to the variable name.
|
|
If the given function is neither a tag method nor a global variable,
|
|
then \verb|lua_getobjname| returns the empty string,
|
|
and \verb|name| is set to \verb|NULL|.
|
|
|
|
\subsection{Manipulating Local Variables}
|
|
|
|
The following functions allow the manipulation of the
|
|
local variables of a given activation record.
|
|
They only work if the function has been compiled with debug
|
|
information \see{pragma}.
|
|
\begin{verbatim}
|
|
lua_Object lua_getlocal (lua_Function func, int local_number, char **name);
|
|
int lua_setlocal (lua_Function func, int local_number);
|
|
\end{verbatim}
|
|
\verb|lua_getlocal| returns the value of a local variable,
|
|
and sets \verb|name| to point to the variable name.
|
|
\verb|local_number| is an index for local variables.
|
|
The first parameter has index 1, and so on, until the
|
|
last active local variable.
|
|
When called with a \verb|local_number| greater than the
|
|
number of active local variables,
|
|
or if the activation record has no debug information,
|
|
\verb|lua_getlocal| returns \verb|LUA_NOOBJECT|.
|
|
Formal parameters are the first local variables.
|
|
|
|
The function \verb|lua_setlocal| sets the local variable
|
|
\verb|local_number| to the value previously pushed on the stack
|
|
\see{valuesCLua}.
|
|
If the function succeeds, then it returns 1.
|
|
If \verb|local_number| is greater than the number
|
|
of active local variables,
|
|
or if the activation record has no debug information,
|
|
then this function fails and returns 0.
|
|
|
|
\subsection{Hooks}
|
|
|
|
The Lua interpreter offers two hooks for debugging purposes:
|
|
\begin{verbatim}
|
|
typedef void (*lua_CHFunction) (lua_Function func, char *file, int line);
|
|
extern lua_CHFunction lua_callhook;
|
|
|
|
typedef void (*lua_LHFunction) (int line);
|
|
extern lua_LHFunction lua_linehook;
|
|
\end{verbatim}
|
|
The first one is called whenever the interpreter enters or leaves a
|
|
function.
|
|
When entering a function,
|
|
its parameters are a handle to the function activation record,
|
|
plus the file and the line where the function is defined (the same
|
|
information which is provided by \verb|lua_funcinfo|);
|
|
when leaving a function, \verb|func| is \verb|LUA_NOOBJECT|,
|
|
\verb|file| is \verb|"(return)"|, and \verb|line| is 0.
|
|
|
|
The other hook is called every time the interpreter changes
|
|
the line of code it is executing.
|
|
Its only parameter is the line number
|
|
(the same information which is provided by the call
|
|
\verb|lua_currentline(lua_stackedfunction(0))|).
|
|
This second hook is only called if the active function
|
|
has been compiled with debug information \see{pragma}.
|
|
|
|
A hook is disabled when its value is \verb|NULL|,
|
|
which is the initial value of both hooks.
|
|
|
|
|
|
|
|
\section{\Index{Lua Stand-alone}} \label{lua-sa}
|
|
|
|
Although Lua has been designed as an extension language,
|
|
the language can also be used as a stand-alone interpreter.
|
|
An implementation of such an interpreter,
|
|
called simply \verb|lua|,
|
|
is provided with the standard distribution.
|
|
This program can be called with any sequence of the following arguments:
|
|
\begin{description}
|
|
\item[\T{-v}] prints version information.
|
|
\item[\T{-}] runs interactively, accepting commands from standard input
|
|
until an \verb|EOF|.
|
|
\item[\T{-e stat}] executes \verb|stat| as a Lua chunk.
|
|
\item[\T{var=exp}] executes \verb|var=exp| as a Lua chunk.
|
|
\item[\T{filename}] executes file \verb|filename| as a Lua chunk.
|
|
\end{description}
|
|
All arguments are handled in order.
|
|
For instance, an invocation like
|
|
\begin{verbatim}
|
|
$ lua - a=1 prog.lua
|
|
\end{verbatim}
|
|
will first interact with the user until an \verb|EOF|,
|
|
then will set \verb|a| to 1,
|
|
and finally will run file \verb|prog.lua|.
|
|
|
|
Please notice that the interaction with the shell may lead to
|
|
unintended results.
|
|
For instance, a call like
|
|
\begin{verbatim}
|
|
$ lua a="name" prog.lua
|
|
\end{verbatim}
|
|
will \emph{not} set \verb|a| to the string \verb|"name"|.
|
|
Instead, the quotes will be handled by the shell,
|
|
lua will get only \verb|a=name| to run,
|
|
and \verb|a| will finish with \nil,
|
|
because the global variable \verb|name| has not been initialized.
|
|
Instead, one should write
|
|
\begin{verbatim}
|
|
$ lua 'a="name"' prog.lua
|
|
\end{verbatim}
|
|
|
|
\section*{Acknowledgments}
|
|
|
|
The authors would like to thank CENPES/PETROBRAS which,
|
|
jointly with \tecgraf, used extensively early versions of
|
|
this system and gave valuable comments.
|
|
The authors would also like to thank Carlos Henrique Levy,
|
|
who found the name of the game.
|
|
Lua means \emph{moon} in Portuguese.
|
|
|
|
|
|
|
|
\appendix
|
|
|
|
\section*{Incompatibilities with Previous Versions}
|
|
|
|
Although great care has been taken to avoid incompatibilities with
|
|
the previous public versions of Lua,
|
|
some differences had to be introduced.
|
|
Here is a list of all these incompatibilities.
|
|
|
|
\subsection*{Incompatibilities with \Index{version 2.5}}
|
|
\begin{itemize}
|
|
\item
|
|
The whole fallback mechanism has been replaced by tag methods.
|
|
Nevertheless, the function \verb|setfallback| has been rewritten in
|
|
a way that uses tag methods to fully emulate the old behavior
|
|
of fallbacks.
|
|
\item
|
|
Tags now must be created with the function \verb|newtag|.
|
|
Nevertheless, old user defined tags are still accepted
|
|
(user defined tags must be positive;
|
|
\verb|newtag| uses negative numbers).
|
|
Tag methods cannot be set for such user defined tags,
|
|
and fallbacks do not affect tags created by \verb|newtag|.
|
|
\item
|
|
Lua 2.5 accepts mixed comparisons of strings and numbers,
|
|
like \verb|2<"12"|, giving weird results.
|
|
Now this is an error.
|
|
\item
|
|
Character \verb|"-"| (hyphen) now is ``magic'' in pattern matching.
|
|
\item
|
|
Some API functions have been rewritten as macros.
|
|
\end{itemize}
|
|
|
|
\subsection*{Incompatibilities with \Index{version 2.4}}
|
|
The whole I/O facilities have been rewritten.
|
|
We strongly encourage programmers to adapt their code
|
|
to this new version.
|
|
The incompatibilities between the new and the old libraries are:
|
|
\begin{itemize}
|
|
\item The format facility of function \verb|write| has been supersed by
|
|
function \verb|format|;
|
|
therefore this facility has been dropped.
|
|
\item Function \verb|read| now uses \emph{read patterns} to specify
|
|
what to read;
|
|
this is incompatible with the old format options.
|
|
\item Function \verb|strfind| now accepts patterns,
|
|
so it may have a different behavior when the pattern includes
|
|
special characters.
|
|
\end{itemize}
|
|
|
|
\subsection*{Incompatibilities with \Index{version 2.2}}
|
|
\begin{itemize}
|
|
\item
|
|
Functions \verb|date| and \verb|time| (from \verb|iolib|)
|
|
have been superseded by the new, more powerful version of function \verb|date|.
|
|
\item
|
|
Function \verb|append| (from \verb|iolib|) now returns 1 whenever it succeeds,
|
|
whether the file is new or not.
|
|
\item
|
|
Function \verb|int2str| (from \verb|strlib|) has been superseded by new
|
|
function \verb|format|, with parameter \verb|"%c"|.
|
|
\item
|
|
The API lock mechanism has been superseded by the reference mechanism.
|
|
However, \verb|lua.h| provides compatibility macros,
|
|
so there is no need to change programs.
|
|
\item
|
|
The API function \verb|lua_pushliteral| now is just a macro to
|
|
\verb|lua_pushstring|.
|
|
\end{itemize}
|
|
|
|
\subsection*{Incompatibilities with \Index{version 2.1}}
|
|
\begin{itemize}
|
|
\item
|
|
The function \verb|type| now returns the string \verb|"function"|
|
|
both for C and Lua functions.
|
|
Because Lua functions and C functions are compatible,
|
|
this behavior is usually more useful.
|
|
When needed, the second result of function \T{type} may be used
|
|
to distinguish between Lua and C functions.
|
|
\item
|
|
A function definition only assigns the function value to the
|
|
given variable at execution time.
|
|
\end{itemize}
|
|
|
|
\subsection*{Incompatibilities with \Index{version 1.1}}
|
|
\begin{itemize}
|
|
\item
|
|
The equality test operator now is denoted by \verb|==|,
|
|
instead of \verb|=|.
|
|
\item
|
|
The syntax for table construction has been greatly simplified.
|
|
The old \verb|@(size)| has been substituted by \verb|{}|.
|
|
The list constructor (formerly \verb|@[...]|) and the record
|
|
constructor (formerly \verb|@{...}|) now are both coded like
|
|
\verb|{...}|.
|
|
When the construction involves a function call,
|
|
like in \verb|@func{...}|,
|
|
the new syntax does not use the \verb|@|.
|
|
More important, \emph{a construction function must now
|
|
explicitly return the constructed table}.
|
|
\item
|
|
The function \verb|lua_call| no longer has the parameter \verb|nparam|.
|
|
\item
|
|
The function \verb|lua_pop| is no longer available,
|
|
since it could lead to strange behavior.
|
|
In particular,
|
|
to access results returned from a Lua function,
|
|
the new macro \verb|lua_getresult| should be used.
|
|
\item
|
|
The old functions \verb|lua_storefield| and \verb|lua_storeindexed|
|
|
have been replaced by
|
|
\begin{verbatim}
|
|
int lua_storesubscript (void);
|
|
\end{verbatim}
|
|
with the parameters explicitly pushed on the stack.
|
|
\item
|
|
The functionality of the function \verb|lua_errorfunction| has been
|
|
replaced by the \emph{fallback} mechanism \see{error}.
|
|
\item
|
|
When calling a function from the Lua library,
|
|
parameters passed through the stack
|
|
must be pushed just before the corresponding call,
|
|
with no intermediate calls to Lua.
|
|
Special care should be taken with macros like
|
|
\verb|lua_getindexed| and \verb|lua_getfield|.
|
|
\end{itemize}
|
|
|
|
\newcommand{\indexentry}[2]{\item {#1} #2}
|
|
%\catcode`\_=12
|
|
\begin{theindex}
|
|
\input{manual.id}
|
|
\end{theindex}
|
|
|
|
|
|
\end{document}
|
|
|
|
|