lua/ldo.c

799 lines
25 KiB
C

/*
** $Id: ldo.c,v 2.193 2018/02/09 15:16:06 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#define ldo_c
#define LUA_CORE
#include "lprefix.h"
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
#define errorstatus(s) ((s) > LUA_YIELD)
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/*
** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
** default, Lua handles errors with exceptions when compiling as
** C++ code, with _longjmp/_setjmp when asked to use them, and with
** longjmp/setjmp otherwise.
*/
#if !defined(LUAI_THROW) /* { */
#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) \
try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
#define luai_jmpbuf int /* dummy variable */
#elif defined(LUA_USE_POSIX) /* }{ */
/* in POSIX, try _longjmp/_setjmp (more efficient) */
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#else /* }{ */
/* ISO C handling with long jumps */
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#endif /* } */
#endif /* } */
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: { /* memory error? */
TString *memerrmsg = luaS_newliteral(L, MEMERRMSG);
setsvalue2s(L, oldtop, memerrmsg); /* reuse preregistered msg. */
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
default: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
l_noret luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) { /* thread has an error handler? */
L->errorJmp->status = errcode; /* set status */
LUAI_THROW(L, L->errorJmp); /* jump to it */
}
else { /* thread has no error handler */
global_State *g = G(L);
L->status = cast_byte(errcode); /* mark it as dead */
if (g->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
}
else { /* no handler at all; abort */
if (g->panic) { /* panic function? */
seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
if (L->ci->top < L->top)
L->ci->top = L->top; /* pushing msg. can break this invariant */
lua_unlock(L);
g->panic(L); /* call panic function (last chance to jump out) */
}
abort();
}
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
unsigned short oldnCcalls = L->nCcalls - L->nci;
struct lua_longjmp lj;
lj.status = LUA_OK;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
L->nCcalls = oldnCcalls + L->nci;
return lj.status;
}
/* }====================================================== */
/*
** {==================================================================
** Stack reallocation
** ===================================================================
*/
static void correctstack (lua_State *L, StkId oldstack, StkId newstack) {
CallInfo *ci;
UpVal *up;
if (oldstack == newstack)
return; /* stack address did not change */
L->top = (L->top - oldstack) + newstack;
for (up = L->openupval; up != NULL; up = up->u.open.next)
up->v = s2v((uplevel(up) - oldstack) + newstack);
for (ci = L->ci; ci != NULL; ci = ci->previous) {
ci->top = (ci->top - oldstack) + newstack;
ci->func = (ci->func - oldstack) + newstack;
if (isLua(ci))
ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */
}
}
/* some space for error handling */
#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
int lim = L->stacksize;
StkId newstack = luaM_reallocvector(L, L->stack, lim, newsize, StackValue);
lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
if (newstack == NULL) { /* reallocation failed? */
if (raiseerror)
luaM_error(L);
else return 0; /* do not raise an error */
}
for (; lim < newsize; lim++)
setnilvalue(s2v(newstack + lim)); /* erase new segment */
correctstack(L, L->stack, newstack);
L->stack = newstack;
L->stacksize = newsize;
L->stack_last = L->stack + newsize - EXTRA_STACK;
return 1;
}
/*
** Try to grow the stack by at least 'n' elements. when 'raiseerror'
** is true, raises any error; otherwise, return 0 in case of errors.
*/
int luaD_growstack (lua_State *L, int n, int raiseerror) {
int size = L->stacksize;
int newsize = 2 * size; /* tentative new size */
if (size > LUAI_MAXSTACK) { /* need more space after extra size? */
if (raiseerror)
luaD_throw(L, LUA_ERRERR); /* error inside message handler */
else return 0;
}
else {
int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
newsize = LUAI_MAXSTACK;
if (newsize < needed) /* but must respect what was asked for */
newsize = needed;
if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
/* add extra size to be able to handle the error message */
luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
if (raiseerror)
luaG_runerror(L, "stack overflow");
else return 0;
}
} /* else no errors */
return luaD_reallocstack(L, newsize, raiseerror);
}
static int stackinuse (lua_State *L) {
CallInfo *ci;
StkId lim = L->top;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
if (lim < ci->top) lim = ci->top;
}
lua_assert(lim <= L->stack_last);
return cast_int(lim - L->stack) + 1; /* part of stack in use */
}
void luaD_shrinkstack (lua_State *L) {
int inuse = stackinuse(L);
int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
if (goodsize > LUAI_MAXSTACK)
goodsize = LUAI_MAXSTACK; /* respect stack limit */
/* if thread is currently not handling a stack overflow and its
good size is smaller than current size, shrink its stack */
if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
goodsize < L->stacksize)
luaD_reallocstack(L, goodsize, 0); /* ok if that fails */
else /* don't change stack */
condmovestack(L,{},{}); /* (change only for debugging) */
luaE_shrinkCI(L); /* shrink CI list */
}
void luaD_inctop (lua_State *L) {
luaD_checkstack(L, 1);
L->top++;
}
/* }================================================================== */
/*
** Call a hook for the given event. Make sure there is a hook to be
** called. (Both 'L->hook' and 'L->hookmask', which triggers this
** function, can be changed asynchronously by signals.)
*/
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) { /* make sure there is a hook */
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
if (L->top + LUA_MINSTACK > ci->top)
ci->top = L->top + LUA_MINSTACK;
L->allowhook = 0; /* cannot call hooks inside a hook */
ci->callstatus |= CIST_HOOKED;
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
ci->callstatus &= ~CIST_HOOKED;
}
}
/*
** Executes a call hook for Lua functions. This function is called
** whenever 'hookmask' is not zero, so it checks whether call hooks are
** active.
*/
void luaD_hookcall (lua_State *L, CallInfo *ci) {
int hook = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL : LUA_HOOKCALL;
if (!(L->hookmask & LUA_MASKCALL)) /* some other hook? */
return; /* don't call hook */
L->top = ci->top; /* prepare top */
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
luaD_hook(L, hook, -1);
ci->u.l.savedpc--; /* correct 'pc' */
}
static void rethook (lua_State *L, CallInfo *ci) {
int delta = 0;
if (isLuacode(ci)) {
Proto *p = clLvalue(s2v(ci->func))->p;
if (p->is_vararg)
delta = ci->u.l.nextraargs + p->numparams + 1;
L->top = ci->top; /* prepare top */
}
if (L->hookmask & LUA_MASKRET) { /* is return hook on? */
ci->func += delta; /* if vararg, back to virtual 'func' */
luaD_hook(L, LUA_HOOKRET, -1); /* call it */
ci->func -= delta;
}
if (isLua(ci->previous))
L->oldpc = ci->previous->u.l.savedpc; /* update 'oldpc' */
}
/*
** Check whether __call metafield of 'func' is a function. If so, put
** it in stack below original 'func' so that 'luaD_call' can call
** it. Raise an error if __call metafield is not a function.
*/
void luaD_tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, s2v(func), TM_CALL);
StkId p;
if (!ttisfunction(tm))
luaG_typeerror(L, s2v(func), "call");
for (p = L->top; p > func; p--)
setobjs2s(L, p, p-1);
L->top++; /* assume EXTRA_STACK */
setobj2s(L, func, tm); /* metamethod is the new function to be called */
}
/*
** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
** Handle most typical cases (zero results for commands, one result for
** expressions, multiple results for tail calls/single parameters)
** separated.
*/
static void moveresults (lua_State *L, StkId firstResult, StkId res,
int nres, int wanted) {
switch (wanted) { /* handle typical cases separately */
case 0: break; /* nothing to move */
case 1: { /* one result needed */
if (nres == 0) /* no results? */
setnilvalue(s2v(res)); /* adjust with nil */
else
setobjs2s(L, res, firstResult); /* move it to proper place */
break;
}
case LUA_MULTRET: {
int i;
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
wanted = nres; /* it wanted what it had */
break;
}
default: {
int i;
if (wanted <= nres) { /* enough results? */
for (i = 0; i < wanted; i++) /* move wanted results to correct place */
setobjs2s(L, res + i, firstResult + i);
}
else { /* not enough results; use all of them plus nils */
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
for (; i < wanted; i++) /* complete wanted number of results */
setnilvalue(s2v(res + i));
}
break;
}
}
L->top = res + wanted; /* top points after the last result */
}
/*
** Finishes a function call: calls hook if necessary, removes CallInfo,
** moves current number of results to proper place.
*/
void luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
if (L->hookmask) {
ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
rethook(L, ci);
firstResult = restorestack(L, fr);
}
L->ci = ci->previous; /* back to caller */
/* move results to proper place */
moveresults(L, firstResult, ci->func, nres, ci->nresults);
}
#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
/*
** Prepare a function for a tail call, building its call info on top
** of the current call info. 'narg1' is the number of arguments plus 1
** (so that it includes the function itself).
*/
void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) {
Proto *p = clLvalue(s2v(func))->p;
int fsize = p->maxstacksize; /* frame size */
int nfixparams = p->numparams;
int i;
for (i = 0; i < narg1; i++) /* move down function and arguments */
setobjs2s(L, ci->func + i, func + i);
checkstackGC(L, fsize);
func = ci->func; /* moved-down function */
for (; narg1 <= nfixparams; narg1++)
setnilvalue(s2v(func + narg1)); /* complete missing arguments */
ci->top = func + 1 + fsize; /* top for new function */
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus |= CIST_TAIL;
L->top = func + narg1; /* set top */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nresults) {
lua_CFunction f;
TValue *funcv = s2v(func);
switch (ttype(funcv)) {
case LUA_TCCL: /* C closure */
f = clCvalue(funcv)->f;
goto Cfunc;
case LUA_TLCF: /* light C function */
f = fvalue(funcv);
Cfunc: {
int n; /* number of returns */
CallInfo *ci;
checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
ci = next_ci(L);
ci->nresults = nresults;
ci->callstatus = CIST_C;
ci->top = L->top + LUA_MINSTACK;
ci->func = func;
lua_assert(ci->top <= L->stack_last);
if (L->hookmask & LUA_MASKCALL)
luaD_hook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
n = (*f)(L); /* do the actual call */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n);
break;
}
case LUA_TLCL: { /* Lua function */
CallInfo *ci;
Proto *p = clLvalue(funcv)->p;
int narg = cast_int(L->top - func) - 1; /* number of real arguments */
int nfixparams = p->numparams;
int fsize = p->maxstacksize; /* frame size */
checkstackp(L, fsize, func);
ci = next_ci(L);
ci->nresults = nresults;
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus = 0;
ci->top = func + 1 + fsize;
ci->func = func;
for (; narg < nfixparams; narg++)
setnilvalue(s2v(L->top++)); /* complete missing arguments */
lua_assert(ci->top <= L->stack_last);
luaV_execute(L, ci); /* run the function */
break;
}
default: { /* not a function */
luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
luaD_call(L, func, nresults); /* now it must be a function */
break;
}
}
}
/*
** Similar to 'luaD_call', but does not allow yields during the call
*/
void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
L->nny++;
luaD_call(L, func, nResults);
L->nny--;
}
/*
** Completes the execution of an interrupted C function, calling its
** continuation function.
*/
static void finishCcall (lua_State *L, int status) {
CallInfo *ci = L->ci;
int n;
/* must have a continuation and must be able to call it */
lua_assert(ci->u.c.k != NULL && L->nny == 0);
/* error status can only happen in a protected call */
lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
ci->callstatus &= ~CIST_YPCALL; /* continuation is also inside it */
L->errfunc = ci->u.c.old_errfunc; /* with the same error function */
}
/* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
handled */
adjustresults(L, ci->nresults);
lua_unlock(L);
n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation function */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n); /* finish 'luaD_call' */
}
/*
** Executes "full continuation" (everything in the stack) of a
** previously interrupted coroutine until the stack is empty (or another
** interruption long-jumps out of the loop). If the coroutine is
** recovering from an error, 'ud' points to the error status, which must
** be passed to the first continuation function (otherwise the default
** status is LUA_YIELD).
*/
static void unroll (lua_State *L, void *ud) {
CallInfo *ci;
if (ud != NULL) /* error status? */
finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
while ((ci = L->ci) != &L->base_ci) { /* something in the stack */
if (!isLua(ci)) /* C function? */
finishCcall(L, LUA_YIELD); /* complete its execution */
else { /* Lua function */
luaV_finishOp(L); /* finish interrupted instruction */
luaV_execute(L, ci); /* execute down to higher C 'boundary' */
}
}
}
/*
** Try to find a suspended protected call (a "recover point") for the
** given thread.
*/
static CallInfo *findpcall (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
if (ci->callstatus & CIST_YPCALL)
return ci;
}
return NULL; /* no pending pcall */
}
/*
** Recovers from an error in a coroutine. Finds a recover point (if
** there is one) and completes the execution of the interrupted
** 'luaD_pcall'. If there is no recover point, returns zero.
*/
static int recover (lua_State *L, int status) {
StkId oldtop;
CallInfo *ci = findpcall(L);
if (ci == NULL) return 0; /* no recovery point */
/* "finish" luaD_pcall */
oldtop = restorestack(L, ci->u2.funcidx);
luaF_close(L, oldtop);
seterrorobj(L, status, oldtop);
L->ci = ci;
L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
L->nny = 0; /* should be zero to be yieldable */
luaD_shrinkstack(L);
L->errfunc = ci->u.c.old_errfunc;
return 1; /* continue running the coroutine */
}
/*
** Signal an error in the call to 'lua_resume', not in the execution
** of the coroutine itself. (Such errors should not be handled by any
** coroutine error handler and should not kill the coroutine.)
*/
static int resume_error (lua_State *L, const char *msg, int narg) {
L->top -= narg; /* remove args from the stack */
setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
api_incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
/*
** Do the work for 'lua_resume' in protected mode. Most of the work
** depends on the status of the coroutine: initial state, suspended
** inside a hook, or regularly suspended (optionally with a continuation
** function), plus erroneous cases: non-suspended coroutine or dead
** coroutine.
*/
static void resume (lua_State *L, void *ud) {
int n = *(cast(int*, ud)); /* number of arguments */
StkId firstArg = L->top - n; /* first argument */
CallInfo *ci = L->ci;
if (L->status == LUA_OK) { /* starting a coroutine? */
luaD_call(L, firstArg - 1, LUA_MULTRET);
}
else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
L->status = LUA_OK; /* mark that it is running (again) */
if (isLua(ci)) /* yielded inside a hook? */
luaV_execute(L, ci); /* just continue running Lua code */
else { /* 'common' yield */
if (ci->u.c.k != NULL) { /* does it have a continuation function? */
lua_unlock(L);
n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
lua_lock(L);
api_checknelems(L, n);
firstArg = L->top - n; /* yield results come from continuation */
}
luaD_poscall(L, ci, firstArg, n); /* finish 'luaD_call' */
}
unroll(L, NULL); /* run continuation */
}
}
LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs,
int *nresults) {
int status;
unsigned short oldnny = L->nny; /* save "number of non-yieldable" calls */
lua_lock(L);
if (L->status == LUA_OK) { /* may be starting a coroutine */
if (L->ci != &L->base_ci) /* not in base level? */
return resume_error(L, "cannot resume non-suspended coroutine", nargs);
}
else if (L->status != LUA_YIELD)
return resume_error(L, "cannot resume dead coroutine", nargs);
L->nCcalls = (from) ? from->nCcalls + 1 : 1;
if (L->nCcalls >= LUAI_MAXCCALLS)
return resume_error(L, "C stack overflow", nargs);
luai_userstateresume(L, nargs);
L->nny = 0; /* allow yields */
api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
status = luaD_rawrunprotected(L, resume, &nargs);
if (status == -1) /* error calling 'lua_resume'? */
status = LUA_ERRRUN;
else { /* continue running after recoverable errors */
while (errorstatus(status) && recover(L, status)) {
/* unroll continuation */
status = luaD_rawrunprotected(L, unroll, &status);
}
if (errorstatus(status)) { /* unrecoverable error? */
L->status = cast_byte(status); /* mark thread as 'dead' */
seterrorobj(L, status, L->top); /* push error message */
L->ci->top = L->top;
}
else lua_assert(status == L->status); /* normal end or yield */
}
*nresults = (status == LUA_YIELD) ? L->ci->u2.nyield
: cast_int(L->top - (L->ci->func + 1));
L->nny = oldnny; /* restore 'nny' */
L->nCcalls--;
// lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
lua_unlock(L);
return status;
}
LUA_API int lua_isyieldable (lua_State *L) {
return (L->nny == 0);
}
LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k) {
CallInfo *ci = L->ci;
luai_userstateyield(L, nresults);
lua_lock(L);
api_checknelems(L, nresults);
if (L->nny > 0) {
if (L != G(L)->mainthread)
luaG_runerror(L, "attempt to yield across a C-call boundary");
else
luaG_runerror(L, "attempt to yield from outside a coroutine");
}
L->status = LUA_YIELD;
if (isLua(ci)) { /* inside a hook? */
lua_assert(!isLuacode(ci));
api_check(L, k == NULL, "hooks cannot continue after yielding");
ci->u2.nyield = 0; /* no results */
}
else {
if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
ci->u.c.ctx = ctx; /* save context */
ci->u2.nyield = nresults; /* save number of results */
luaD_throw(L, LUA_YIELD);
}
lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
lua_unlock(L);
return 0; /* return to 'luaD_hook' */
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
CallInfo *old_ci = L->ci;
lu_byte old_allowhooks = L->allowhook;
unsigned short old_nny = L->nny;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != LUA_OK) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close possible pending closures */
seterrorobj(L, status, oldtop);
L->ci = old_ci;
L->allowhook = old_allowhooks;
L->nny = old_nny;
luaD_shrinkstack(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to 'f_parser' */
ZIO *z;
Mbuffer buff; /* dynamic structure used by the scanner */
Dyndata dyd; /* dynamic structures used by the parser */
const char *mode;
const char *name;
};
static void checkmode (lua_State *L, const char *mode, const char *x) {
if (mode && strchr(mode, x[0]) == NULL) {
luaO_pushfstring(L,
"attempt to load a %s chunk (mode is '%s')", x, mode);
luaD_throw(L, LUA_ERRSYNTAX);
}
}
static void f_parser (lua_State *L, void *ud) {
LClosure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = zgetc(p->z); /* read first character */
if (c == LUA_SIGNATURE[0]) {
checkmode(L, p->mode, "binary");
cl = luaU_undump(L, p->z, p->name);
}
else {
checkmode(L, p->mode, "text");
cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
}
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luaF_initupvals(L, cl);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode) {
struct SParser p;
int status;
L->nny++; /* cannot yield during parsing */
p.z = z; p.name = name; p.mode = mode;
p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
p.dyd.label.arr = NULL; p.dyd.label.size = 0;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
L->nny--;
return status;
}