mirror of
https://github.com/lua/lua
synced 2024-11-26 14:51:21 +03:00
0dc5deca1c
OLD1 objects can be potentially anywhere in the 'allgc' list (up to 'reallyold'), but frequently they are all after 'old1' (natural evolution of survivals) or do not exist at all (when all objects die young). So, instead of 'markold' starts looking for them always from the start of 'allgc', the collector keeps an extra pointer, 'firstold1', that points to the first OLD1 object in the 'allgc' list, or is NULL if there are no OLD1 objects in that list.
471 lines
12 KiB
C
471 lines
12 KiB
C
/*
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** $Id: lstate.c $
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** Global State
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** See Copyright Notice in lua.h
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*/
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#define lstate_c
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#define LUA_CORE
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#include "lprefix.h"
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#include <stddef.h>
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#include <string.h>
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#include "lua.h"
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#include "lapi.h"
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#include "ldebug.h"
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#include "ldo.h"
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#include "lfunc.h"
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#include "lgc.h"
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#include "llex.h"
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#include "lmem.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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#include "ltm.h"
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/*
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** thread state + extra space
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*/
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typedef struct LX {
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lu_byte extra_[LUA_EXTRASPACE];
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lua_State l;
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} LX;
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/*
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** Main thread combines a thread state and the global state
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*/
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typedef struct LG {
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LX l;
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global_State g;
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} LG;
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#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
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/*
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** A macro to create a "random" seed when a state is created;
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** the seed is used to randomize string hashes.
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*/
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#if !defined(luai_makeseed)
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#include <time.h>
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/*
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** Compute an initial seed with some level of randomness.
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** Rely on Address Space Layout Randomization (if present) and
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** current time.
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*/
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#define addbuff(b,p,e) \
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{ size_t t = cast_sizet(e); \
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memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
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static unsigned int luai_makeseed (lua_State *L) {
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char buff[3 * sizeof(size_t)];
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unsigned int h = cast_uint(time(NULL));
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int p = 0;
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addbuff(buff, p, L); /* heap variable */
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addbuff(buff, p, &h); /* local variable */
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addbuff(buff, p, &lua_newstate); /* public function */
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lua_assert(p == sizeof(buff));
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return luaS_hash(buff, p, h, 1);
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}
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#endif
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/*
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** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
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** invariant (and avoiding underflows in 'totalbytes')
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*/
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void luaE_setdebt (global_State *g, l_mem debt) {
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l_mem tb = gettotalbytes(g);
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lua_assert(tb > 0);
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if (debt < tb - MAX_LMEM)
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debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */
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g->totalbytes = tb - debt;
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g->GCdebt = debt;
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}
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LUA_API int lua_setcstacklimit (lua_State *L, unsigned int limit) {
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global_State *g = G(L);
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int ccalls;
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luaE_freeCI(L); /* release unused CIs */
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ccalls = getCcalls(L);
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if (limit >= 40000)
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return 0; /* out of bounds */
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limit += CSTACKERR;
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if (L != g-> mainthread)
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return 0; /* only main thread can change the C stack */
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else if (ccalls <= CSTACKERR)
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return 0; /* handling overflow */
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else {
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int diff = limit - g->Cstacklimit;
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if (ccalls + diff <= CSTACKERR)
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return 0; /* new limit would cause an overflow */
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g->Cstacklimit = limit; /* set new limit */
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L->nCcalls += diff; /* correct 'nCcalls' */
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return limit - diff - CSTACKERR; /* success; return previous limit */
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}
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}
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/*
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** Decrement count of "C calls" and check for overflows. In case of
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** a stack overflow, check appropriate error ("regular" overflow or
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** overflow while handling stack overflow). If 'nCcalls' is smaller
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** than CSTACKERR but larger than CSTACKMARK, it means it has just
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** entered the "overflow zone", so the function raises an overflow
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** error. If 'nCcalls' is smaller than CSTACKMARK (which means it is
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** already handling an overflow) but larger than CSTACKERRMARK, does
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** not report an error (to allow message handling to work). Otherwise,
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** report a stack overflow while handling a stack overflow (probably
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** caused by a repeating error in the message handling function).
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*/
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void luaE_enterCcall (lua_State *L) {
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int ncalls = getCcalls(L);
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L->nCcalls--;
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if (ncalls <= CSTACKERR) { /* possible overflow? */
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luaE_freeCI(L); /* release unused CIs */
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ncalls = getCcalls(L); /* update call count */
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if (ncalls <= CSTACKERR) { /* still overflow? */
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if (ncalls <= CSTACKERRMARK) /* below error-handling zone? */
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luaD_throw(L, LUA_ERRERR); /* error while handling stack error */
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else if (ncalls >= CSTACKMARK) {
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/* not in error-handling zone; raise the error now */
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L->nCcalls = (CSTACKMARK - 1); /* enter error-handling zone */
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luaG_runerror(L, "C stack overflow");
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}
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/* else stack is in the error-handling zone;
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allow message handler to work */
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}
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}
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}
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CallInfo *luaE_extendCI (lua_State *L) {
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CallInfo *ci;
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lua_assert(L->ci->next == NULL);
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luaE_enterCcall(L);
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ci = luaM_new(L, CallInfo);
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lua_assert(L->ci->next == NULL);
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L->ci->next = ci;
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ci->previous = L->ci;
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ci->next = NULL;
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ci->u.l.trap = 0;
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L->nci++;
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return ci;
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}
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/*
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** free all CallInfo structures not in use by a thread
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*/
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void luaE_freeCI (lua_State *L) {
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CallInfo *ci = L->ci;
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CallInfo *next = ci->next;
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ci->next = NULL;
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L->nCcalls += L->nci; /* add removed elements back to 'nCcalls' */
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while ((ci = next) != NULL) {
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next = ci->next;
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luaM_free(L, ci);
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L->nci--;
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}
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L->nCcalls -= L->nci; /* adjust result */
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}
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/*
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** free half of the CallInfo structures not in use by a thread,
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** keeping the first one.
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*/
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void luaE_shrinkCI (lua_State *L) {
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CallInfo *ci = L->ci->next; /* first free CallInfo */
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CallInfo *next;
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if (ci == NULL)
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return; /* no extra elements */
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L->nCcalls += L->nci; /* add removed elements back to 'nCcalls' */
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while ((next = ci->next) != NULL) { /* two extra elements? */
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CallInfo *next2 = next->next; /* next's next */
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ci->next = next2; /* remove next from the list */
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L->nci--;
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luaM_free(L, next); /* free next */
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if (next2 == NULL)
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break; /* no more elements */
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else {
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next2->previous = ci;
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ci = next2; /* continue */
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}
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}
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L->nCcalls -= L->nci; /* adjust result */
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}
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static void stack_init (lua_State *L1, lua_State *L) {
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int i; CallInfo *ci;
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/* initialize stack array */
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L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, StackValue);
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L1->stacksize = BASIC_STACK_SIZE;
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for (i = 0; i < BASIC_STACK_SIZE; i++)
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setnilvalue(s2v(L1->stack + i)); /* erase new stack */
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L1->top = L1->stack;
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L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
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/* initialize first ci */
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ci = &L1->base_ci;
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ci->next = ci->previous = NULL;
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ci->callstatus = CIST_C;
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ci->func = L1->top;
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ci->u.c.k = NULL;
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ci->nresults = 0;
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setnilvalue(s2v(L1->top)); /* 'function' entry for this 'ci' */
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L1->top++;
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ci->top = L1->top + LUA_MINSTACK;
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L1->ci = ci;
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}
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static void freestack (lua_State *L) {
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if (L->stack == NULL)
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return; /* stack not completely built yet */
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L->ci = &L->base_ci; /* free the entire 'ci' list */
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luaE_freeCI(L);
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lua_assert(L->nci == 0);
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luaM_freearray(L, L->stack, L->stacksize); /* free stack array */
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}
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/*
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** Create registry table and its predefined values
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*/
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static void init_registry (lua_State *L, global_State *g) {
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TValue temp;
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/* create registry */
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Table *registry = luaH_new(L);
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sethvalue(L, &g->l_registry, registry);
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luaH_resize(L, registry, LUA_RIDX_LAST, 0);
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/* registry[LUA_RIDX_MAINTHREAD] = L */
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setthvalue(L, &temp, L); /* temp = L */
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luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp);
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/* registry[LUA_RIDX_GLOBALS] = table of globals */
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sethvalue(L, &temp, luaH_new(L)); /* temp = new table (global table) */
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luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp);
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}
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/*
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** open parts of the state that may cause memory-allocation errors.
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** ('g->nilvalue' being a nil value flags that the state was completely
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** build.)
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*/
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static void f_luaopen (lua_State *L, void *ud) {
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global_State *g = G(L);
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UNUSED(ud);
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stack_init(L, L); /* init stack */
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init_registry(L, g);
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luaS_init(L);
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luaT_init(L);
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luaX_init(L);
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g->gcrunning = 1; /* allow gc */
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setnilvalue(&g->nilvalue);
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luai_userstateopen(L);
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}
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/*
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** preinitialize a thread with consistent values without allocating
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** any memory (to avoid errors)
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*/
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static void preinit_thread (lua_State *L, global_State *g) {
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G(L) = g;
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L->stack = NULL;
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L->ci = NULL;
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L->nci = 0;
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L->stacksize = 0;
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L->twups = L; /* thread has no upvalues */
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L->errorJmp = NULL;
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L->hook = NULL;
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L->hookmask = 0;
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L->basehookcount = 0;
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L->allowhook = 1;
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resethookcount(L);
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L->openupval = NULL;
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L->status = LUA_OK;
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L->errfunc = 0;
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L->oldpc = 0;
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}
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static void close_state (lua_State *L) {
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global_State *g = G(L);
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luaF_close(L, L->stack, CLOSEPROTECT); /* close all upvalues */
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luaC_freeallobjects(L); /* collect all objects */
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if (ttisnil(&g->nilvalue)) /* closing a fully built state? */
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luai_userstateclose(L);
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luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
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freestack(L);
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lua_assert(gettotalbytes(g) == sizeof(LG));
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(*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
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}
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LUA_API lua_State *lua_newthread (lua_State *L) {
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global_State *g;
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lua_State *L1;
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lua_lock(L);
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g = G(L);
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luaC_checkGC(L);
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/* create new thread */
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L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
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L1->marked = luaC_white(g);
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L1->tt = LUA_VTHREAD;
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/* link it on list 'allgc' */
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L1->next = g->allgc;
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g->allgc = obj2gco(L1);
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/* anchor it on L stack */
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setthvalue2s(L, L->top, L1);
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api_incr_top(L);
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preinit_thread(L1, g);
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L1->nCcalls = getCcalls(L);
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L1->hookmask = L->hookmask;
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L1->basehookcount = L->basehookcount;
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L1->hook = L->hook;
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resethookcount(L1);
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/* initialize L1 extra space */
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memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
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LUA_EXTRASPACE);
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luai_userstatethread(L, L1);
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stack_init(L1, L); /* init stack */
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lua_unlock(L);
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return L1;
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}
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void luaE_freethread (lua_State *L, lua_State *L1) {
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LX *l = fromstate(L1);
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luaF_close(L1, L1->stack, NOCLOSINGMETH); /* close all upvalues */
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lua_assert(L1->openupval == NULL);
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luai_userstatefree(L, L1);
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freestack(L1);
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luaM_free(L, l);
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}
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int lua_resetthread (lua_State *L) {
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CallInfo *ci;
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int status;
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lua_lock(L);
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L->ci = ci = &L->base_ci; /* unwind CallInfo list */
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setnilvalue(s2v(L->stack)); /* 'function' entry for basic 'ci' */
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ci->func = L->stack;
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ci->callstatus = CIST_C;
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status = luaF_close(L, L->stack, CLOSEPROTECT);
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if (status != CLOSEPROTECT) /* real errors? */
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luaD_seterrorobj(L, status, L->stack + 1);
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else {
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status = LUA_OK;
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L->top = L->stack + 1;
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}
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ci->top = L->top + LUA_MINSTACK;
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L->status = status;
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lua_unlock(L);
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return status;
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}
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LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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int i;
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lua_State *L;
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global_State *g;
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LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
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if (l == NULL) return NULL;
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L = &l->l.l;
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g = &l->g;
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L->tt = LUA_VTHREAD;
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g->currentwhite = bitmask(WHITE0BIT);
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L->marked = luaC_white(g);
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preinit_thread(L, g);
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g->allgc = obj2gco(L); /* by now, only object is the main thread */
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L->next = NULL;
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g->Cstacklimit = L->nCcalls = LUAI_MAXCSTACK + CSTACKERR;
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incnny(L); /* main thread is always non yieldable */
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g->frealloc = f;
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g->ud = ud;
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g->warnf = NULL;
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g->ud_warn = NULL;
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g->mainthread = L;
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g->seed = luai_makeseed(L);
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g->gcrunning = 0; /* no GC while building state */
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g->strt.size = g->strt.nuse = 0;
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g->strt.hash = NULL;
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setnilvalue(&g->l_registry);
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g->panic = NULL;
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g->gcstate = GCSpause;
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g->gckind = KGC_INC;
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g->gcemergency = 0;
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g->finobj = g->tobefnz = g->fixedgc = NULL;
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g->firstold1 = g->survival = g->old1 = g->reallyold = NULL;
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g->finobjsur = g->finobjold1 = g->finobjrold = NULL;
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g->sweepgc = NULL;
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g->gray = g->grayagain = NULL;
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g->weak = g->ephemeron = g->allweak = NULL;
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g->twups = NULL;
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g->totalbytes = sizeof(LG);
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g->GCdebt = 0;
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g->lastatomic = 0;
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setivalue(&g->nilvalue, 0); /* to signal that state is not yet built */
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setgcparam(g->gcpause, LUAI_GCPAUSE);
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setgcparam(g->gcstepmul, LUAI_GCMUL);
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g->gcstepsize = LUAI_GCSTEPSIZE;
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setgcparam(g->genmajormul, LUAI_GENMAJORMUL);
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g->genminormul = LUAI_GENMINORMUL;
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for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
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if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
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/* memory allocation error: free partial state */
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close_state(L);
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L = NULL;
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}
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return L;
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}
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LUA_API void lua_close (lua_State *L) {
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lua_lock(L);
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L = G(L)->mainthread; /* only the main thread can be closed */
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close_state(L);
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}
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void luaE_warning (lua_State *L, const char *msg, int tocont) {
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lua_WarnFunction wf = G(L)->warnf;
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if (wf != NULL)
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wf(G(L)->ud_warn, msg, tocont);
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}
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/*
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** Generate a warning from an error message
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*/
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void luaE_warnerror (lua_State *L, const char *where) {
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TValue *errobj = s2v(L->top - 1); /* error object */
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const char *msg = (ttisstring(errobj))
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? svalue(errobj)
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: "error object is not a string";
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/* produce warning "error in %s (%s)" (where, msg) */
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luaE_warning(L, "error in ", 1);
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luaE_warning(L, where, 1);
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luaE_warning(L, " (", 1);
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luaE_warning(L, msg, 1);
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luaE_warning(L, ")", 0);
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}
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