lua/lua.h
2004-04-30 17:13:38 -03:00

392 lines
11 KiB
C

/*
** $Id: lua.h,v 1.188 2004/03/24 13:55:46 roberto Exp roberto $
** Lua - An Extensible Extension Language
** Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil
** http://www.lua.org mailto:info@lua.org
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION "Lua 5.1 (work)"
#define LUA_COPYRIGHT "Copyright (C) 1994-2004 Tecgraf, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
/* mark for precompiled code (`<esc>Lua') */
#define LUA_SIGNATURE "\033Lua"
/* option for multiple returns in `lua_pcall' and `lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
*/
#define LUA_REGISTRYINDEX (-10000)
#define LUA_GLOBALSINDEX (-10001)
#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
/* error codes for `lua_load' and `lua_pcall' */
#define LUA_ERRRUN 1
#define LUA_ERRFILE 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
typedef int (*lua_CFunction) (lua_State *L);
/*
** functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Chunkreader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Chunkwriter) (lua_State *L, const void* p,
size_t sz, void* ud);
/*
** prototype for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/*
** generic extra include file
*/
#ifdef LUA_USER_H
#include LUA_USER_H
#endif
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/*
** state manipulation
*/
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud);
LUA_API void lua_close (lua_State *L);
LUA_API lua_State *lua_newthread (lua_State *L);
LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);
/*
** basic stack manipulation
*/
LUA_API int lua_gettop (lua_State *L);
LUA_API void lua_settop (lua_State *L, int idx);
LUA_API void lua_pushvalue (lua_State *L, int idx);
LUA_API void lua_remove (lua_State *L, int idx);
LUA_API void lua_insert (lua_State *L, int idx);
LUA_API void lua_replace (lua_State *L, int idx);
LUA_API int lua_checkstack (lua_State *L, int sz);
LUA_API void lua_xmove (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int lua_isnumber (lua_State *L, int idx);
LUA_API int lua_isstring (lua_State *L, int idx);
LUA_API int lua_iscfunction (lua_State *L, int idx);
LUA_API int lua_isuserdata (lua_State *L, int idx);
LUA_API int lua_type (lua_State *L, int idx);
LUA_API const char *lua_typename (lua_State *L, int tp);
LUA_API int lua_equal (lua_State *L, int idx1, int idx2);
LUA_API int lua_rawequal (lua_State *L, int idx1, int idx2);
LUA_API int lua_lessthan (lua_State *L, int idx1, int idx2);
LUA_API lua_Number lua_tonumber (lua_State *L, int idx);
LUA_API lua_Integer lua_tointeger (lua_State *L, int idx);
LUA_API int lua_toboolean (lua_State *L, int idx);
LUA_API const char *lua_tostring (lua_State *L, int idx);
LUA_API size_t lua_strlen (lua_State *L, int idx);
LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx);
LUA_API void *lua_touserdata (lua_State *L, int idx);
LUA_API lua_State *lua_tothread (lua_State *L, int idx);
LUA_API const void *lua_topointer (lua_State *L, int idx);
/*
** push functions (C -> stack)
*/
LUA_API void lua_pushnil (lua_State *L);
LUA_API void lua_pushnumber (lua_State *L, lua_Number n);
LUA_API void lua_pushinteger (lua_State *L, lua_Integer n);
LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t l);
LUA_API void lua_pushstring (lua_State *L, const char *s);
LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...);
LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
LUA_API void lua_pushboolean (lua_State *L, int b);
LUA_API void lua_pushlightuserdata (lua_State *L, void *p);
/*
** get functions (Lua -> stack)
*/
LUA_API void lua_gettable (lua_State *L, int idx);
LUA_API void lua_getfield (lua_State *L, int idx, const char *k);
LUA_API void lua_rawget (lua_State *L, int idx);
LUA_API void lua_rawgeti (lua_State *L, int idx, int n);
LUA_API void lua_createtable (lua_State *L, int narr, int nrec);
LUA_API void *lua_newuserdata (lua_State *L, size_t sz);
LUA_API int lua_getmetatable (lua_State *L, int objindex);
LUA_API void lua_getfenv (lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void lua_settable (lua_State *L, int idx);
LUA_API void lua_setfield (lua_State *L, int idx, const char *k);
LUA_API void lua_rawset (lua_State *L, int idx);
LUA_API void lua_rawseti (lua_State *L, int idx, int n);
LUA_API int lua_setmetatable (lua_State *L, int objindex);
LUA_API int lua_setfenv (lua_State *L, int idx);
/*
** `load' and `call' functions (load and run Lua code)
*/
LUA_API void lua_call (lua_State *L, int nargs, int nresults);
LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);
LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud);
LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *dt,
const char *chunkname);
LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data);
/*
** coroutine functions
*/
LUA_API int lua_yield (lua_State *L, int nresults);
LUA_API int lua_resume (lua_State *L, int narg);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
LUA_API int lua_gc (lua_State *L, int what, int data);
/*
** miscellaneous functions
*/
LUA_API const char *lua_version (void);
LUA_API int lua_error (lua_State *L);
LUA_API int lua_next (lua_State *L, int idx);
LUA_API void lua_concat (lua_State *L, int n);
LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define lua_boxpointer(L,u) \
(*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
#define lua_unboxpointer(L,i) (*(void **)(lua_touserdata(L, i)))
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L,f), lua_setglobal(L,n))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, f, 0)
#define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L,n) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L,n) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L,n) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L,n) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L,n) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L,n) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L,n) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
#define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, s)
#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, s)
/*
** compatibility macros and functions
*/
#define lua_open() luaL_newstate()
#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
/* compatibility with ref system */
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, ref)
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILRET 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook lua_gethook (lua_State *L);
LUA_API int lua_gethookmask (lua_State *L);
LUA_API int lua_gethookcount (lua_State *L);
#define LUA_IDSIZE 60
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua', `C', `main', `tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
int i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2004 Tecgraf, PUC-Rio. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif