mirror of
https://github.com/lua/lua
synced 2024-11-25 22:29:39 +03:00
509 lines
14 KiB
C
509 lines
14 KiB
C
/*
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** $Id: loadlib.c,v 1.21 2005/03/09 16:28:07 roberto Exp roberto $
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** Dynamic library loader for Lua
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** See Copyright Notice in lua.h
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**
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** This module contains an implementation of loadlib for Unix systems
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** that have dlfcn, an implementation for Darwin (Mac OS X), an
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** implementation for Windows, and a stub for other systems.
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*/
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#include <stdlib.h>
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#include <string.h>
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#define loadlib_c
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#define LUA_LIB
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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/* environment variables that hold the search path for packages */
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#define LUA_PATH "LUA_PATH"
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#define LUA_CPATH "LUA_CPATH"
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/* prefix for open functions in C libraries */
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#define LUA_POF "luaopen_"
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/* separator for open functions in C libraries */
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#define LUA_OFSEP "_"
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#define LIBPREFIX "LOADLIB: "
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#define POF LUA_POF
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#define LIB_FAIL "open"
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static void ll_unloadlib (void *lib);
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static void *ll_load (lua_State *L, const char *path);
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static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
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#if defined(LUA_USE_DLOPEN)
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/*
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** {========================================================================
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** This is an implementation of loadlib based on the dlfcn interface.
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** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
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** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
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** as an emulation layer on top of native functions.
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** =========================================================================
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*/
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#include <dlfcn.h>
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static void ll_unloadlib (void *lib) {
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dlclose(lib);
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}
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static void *ll_load (lua_State *L, const char *path) {
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void *lib = dlopen(path, RTLD_NOW);
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if (lib == NULL) lua_pushstring(L, dlerror());
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return lib;
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}
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static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
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lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
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if (f == NULL) lua_pushstring(L, dlerror());
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return f;
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}
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/* }====================================================== */
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#elif defined(LUA_USE_DLL)
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/*
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** {======================================================================
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** This is an implementation of loadlib for Windows using native functions.
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** =======================================================================
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*/
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#include <windows.h>
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static void pusherror (lua_State *L) {
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int error = GetLastError();
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char buffer[128];
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if (FormatMessage(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
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NULL, error, 0, buffer, sizeof(buffer), NULL))
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lua_pushstring(L,buffer);
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else
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lua_pushfstring(L, "system error %d\n", error);
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}
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static void ll_unloadlib (void *lib) {
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FreeLibrary((HINSTANCE)lib);
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}
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static void *ll_load (lua_State *L, const char *path) {
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HINSTANCE lib = LoadLibrary(path);
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if (lib == NULL) pusherror(L);
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return lib;
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}
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static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
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lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym);
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if (f == NULL) pusherror(L);
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return f;
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}
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/* }====================================================== */
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#elif defined(LUA_USE_DYLD)
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/*
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** {======================================================================
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** Native Mac OS X / Darwin Implementation
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** =======================================================================
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*/
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#include <mach-o/dyld.h>
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/* Mac appends a `_' before C function names */
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#undef POF
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#define POF "_" LUA_POF
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static void pusherror (lua_State *L) {
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const char *err_str;
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const char *err_file;
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NSLinkEditErrors err;
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int err_num;
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NSLinkEditError(&err, &err_num, &err_file, &err_str);
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lua_pushstring(L, err_str);
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}
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static const char *errorfromcode (NSObjectFileImageReturnCode ret) {
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switch (ret) {
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case NSObjectFileImageInappropriateFile:
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return "file is not a bundle";
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case NSObjectFileImageArch:
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return "library is for wrong CPU type";
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case NSObjectFileImageFormat:
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return "bad format";
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case NSObjectFileImageAccess:
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return "cannot access file";
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case NSObjectFileImageFailure:
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default:
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return "unable to load library";
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}
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}
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static void ll_unloadlib (void *lib) {
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NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES);
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}
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static void *ll_load (lua_State *L, const char *path) {
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NSObjectFileImage img;
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NSObjectFileImageReturnCode ret;
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/* this would be a rare case, but prevents crashing if it happens */
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if(!_dyld_present()) {
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lua_pushliteral(L, "dyld not present");
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return NULL;
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}
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ret = NSCreateObjectFileImageFromFile(path, &img);
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if (ret == NSObjectFileImageSuccess) {
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NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE |
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NSLINKMODULE_OPTION_RETURN_ON_ERROR);
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NSDestroyObjectFileImage(img);
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if (mod == NULL) pusherror(L);
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return mod;
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}
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lua_pushstring(L, errorfromcode(ret));
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return NULL;
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}
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static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
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NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym);
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if (nss == NULL) {
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lua_pushfstring(L, "symbol `%s' not found", sym);
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return NULL;
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}
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return (lua_CFunction)NSAddressOfSymbol(nss);
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}
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/* }====================================================== */
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#else
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/*
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** {======================================================
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** Fallback for other systems
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** =======================================================
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*/
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#undef LIB_FAIL
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#define LIB_FAIL "absent"
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static void ll_unloadlib (void *lib) {
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(void)lib; /* to avoid warnings */
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}
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static void *ll_load (lua_State *L, const char *path) {
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(void)path; /* to avoid warnings */
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lua_pushliteral(L,"`loadlib' not supported");
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return NULL;
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}
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static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
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(void)lib; (void)sym; /* to avoid warnings */
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lua_pushliteral(L,"`loadlib' not supported");
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return NULL;
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}
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/* }====================================================== */
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#endif
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static void **ll_register (lua_State *L, const char *path) {
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void **plib;
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lua_pushfstring(L, "%s%s", LIBPREFIX, path);
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lua_gettable(L, LUA_REGISTRYINDEX); /* check library in registry? */
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if (!lua_isnil(L, -1)) /* is there an entry? */
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plib = (void **)lua_touserdata(L, -1);
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else { /* no entry yet; create one */
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lua_pop(L, 1);
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plib = (void **)lua_newuserdata(L, sizeof(const void *));
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*plib = NULL;
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luaL_getmetatable(L, "_LOADLIB");
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lua_setmetatable(L, -2);
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lua_pushfstring(L, "%s%s", LIBPREFIX, path);
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lua_pushvalue(L, -2);
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lua_settable(L, LUA_REGISTRYINDEX);
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}
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return plib;
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}
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/*
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** __gc tag method: calls library's `ll_unloadlib' function with the lib
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** handle
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*/
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static int gctm (lua_State *L) {
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void **lib = (void **)luaL_checkudata(L, 1, "_LOADLIB");
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if (lib) {
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if (*lib) ll_unloadlib(*lib);
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*lib = NULL; /* mark library as closed */
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}
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return 0;
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}
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static int ll_loadfunc (lua_State *L, const char *path, const char *sym) {
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const char *reason;
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void **reg = ll_register(L, path);
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if (*reg == NULL) *reg = ll_load(L, path);
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if (*reg == NULL)
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reason = LIB_FAIL;
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else {
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lua_CFunction f = ll_sym(L, *reg, sym);
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if (f) {
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lua_pushcfunction(L, f);
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return 1; /* return function */
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}
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reason = "init";
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}
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lua_pushnil(L);
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lua_insert(L, -2);
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lua_pushstring(L, reason);
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return 3; /* return nil, ll_error, reason */
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}
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static int ll_loadlib (lua_State *L) {
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const char *path = luaL_checkstring(L, 1);
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const char *init = luaL_checkstring(L, 2);
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return ll_loadfunc(L, path, init);
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}
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/*
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** {======================================================
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** `require' and `module' functions
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** =======================================================
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*/
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static int loader_Lua (lua_State *L) {
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const char *name = luaL_checkstring(L, 1);
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const char *fname = luaL_gsub(L, name, ".", LUA_DIRSEP);
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const char *path;
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/* try first `LUA_PATH' for compatibility */
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lua_pushstring(L, "LUA_PATH");
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lua_rawget(L, LUA_GLOBALSINDEX);
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path = lua_tostring(L, -1);
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if (!path) {
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lua_pop(L, 1);
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lua_getfield(L, LUA_ENVIRONINDEX, "path");
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path = lua_tostring(L, -1);
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}
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if (path == NULL)
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luaL_error(L, "`package.path' must be a string");
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fname = luaL_searchpath(L, fname, path);
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if (fname == NULL) return 0; /* library not found in this path */
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if (luaL_loadfile(L, fname) != 0)
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luaL_error(L, "error loading package `%s' (%s)", name, lua_tostring(L, -1));
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return 1; /* library loaded successfully */
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}
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static int loader_C (lua_State *L) {
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const char *name = luaL_checkstring(L, 1);
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const char *fname = luaL_gsub(L, name, ".", LUA_DIRSEP);
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const char *path;
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const char *funcname;
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lua_getfield(L, LUA_ENVIRONINDEX, "cpath");
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path = lua_tostring(L, -1);
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if (path == NULL)
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luaL_error(L, "`package.cpath' must be a string");
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fname = luaL_searchpath(L, fname, path);
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if (fname == NULL) return 0; /* library not found in this path */
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funcname = luaL_gsub(L, name, ".", LUA_OFSEP);
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funcname = lua_pushfstring(L, "%s%s", POF, funcname);
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if (ll_loadfunc(L, fname, funcname) != 1)
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luaL_error(L, "error loading package `%s' (%s)", name, lua_tostring(L, -2));
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return 1; /* library loaded successfully */
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}
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static int loader_preload (lua_State *L) {
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lua_getfield(L, LUA_ENVIRONINDEX, "preload");
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if (!lua_istable(L, -1))
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luaL_error(L, "`package.preload' must be a table");
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lua_getfield(L, -1, luaL_checkstring(L, 1));
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return 1;
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}
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static int ll_require (lua_State *L) {
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const char *name = luaL_checkstring(L, 1);
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int i;
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lua_settop(L, 1);
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lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
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lua_getfield(L, 2, name);
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if (lua_toboolean(L, -1)) /* is it there? */
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return 1; /* package is already loaded; return its result */
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/* else must load it; first mark it as loaded */
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lua_pushboolean(L, 1);
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lua_setfield(L, 2, name); /* _LOADED[name] = true */
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/* iterate over available loaders */
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lua_getfield(L, LUA_ENVIRONINDEX, "loaders");
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if (!lua_istable(L, -1))
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luaL_error(L, "`package.loaders' must be a table");
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for (i=1;; i++) {
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lua_rawgeti(L, -1, i); /* get a loader */
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if (lua_isnil(L, -1))
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return luaL_error(L, "package `%s' not found", name);
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lua_pushstring(L, name);
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lua_call(L, 1, 1); /* call it */
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if (lua_isnil(L, -1)) lua_pop(L, 1);
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else break; /* module loaded successfully */
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}
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lua_pushvalue(L, 1); /* pass name as argument to module */
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lua_call(L, 1, 1); /* run loaded module */
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if (!lua_isnil(L, -1)) /* non-nil return? */
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lua_setfield(L, 2, name); /* update _LOADED[name] with returned value */
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lua_getfield(L, 2, name); /* return _LOADED[name] */
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return 1;
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}
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static void setfenv (lua_State *L) {
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lua_Debug ar;
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lua_getstack(L, 1, &ar);
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lua_getinfo(L, "f", &ar);
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lua_pushvalue(L, -2);
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lua_setfenv(L, -2);
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}
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static int ll_module (lua_State *L) {
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const char *modname = luaL_checkstring(L, 1);
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const char *dot;
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lua_settop(L, 1);
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lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
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/* try to find given table */
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luaL_getfield(L, LUA_GLOBALSINDEX, modname);
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if (lua_isnil(L, -1)) { /* not found? */
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lua_pop(L, 1); /* remove previous result */
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lua_newtable(L); /* create it */
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/* register it with given name */
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lua_pushvalue(L, -1);
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luaL_setfield(L, LUA_GLOBALSINDEX, modname);
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}
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else if (!lua_istable(L, -1))
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return luaL_error(L, "name conflict for module `%s'", modname);
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/* check whether table already has a _NAME field */
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lua_getfield(L, -1, "_NAME");
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if (!lua_isnil(L, -1)) /* is table an initialized module? */
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lua_pop(L, 1);
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else { /* no; initialize it */
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lua_pop(L, 1);
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lua_newtable(L); /* create new metatable */
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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lua_setfield(L, -2, "__index"); /* mt.__index = _G */
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lua_setmetatable(L, -2);
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lua_pushvalue(L, -1);
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lua_setfield(L, -2, "_M"); /* module._M = module */
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lua_pushstring(L, modname);
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lua_setfield(L, -2, "_NAME");
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dot = strrchr(modname, '.'); /* look for last dot in module name */
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if (dot == NULL) dot = modname;
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else dot++;
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/* set _PACKAGE as package name (full module name minus last part) */
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lua_pushlstring(L, modname, dot - modname);
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lua_setfield(L, -2, "_PACKAGE");
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}
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lua_pushvalue(L, -1);
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lua_setfield(L, 2, modname); /* _LOADED[modname] = new table */
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setfenv(L);
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return 0;
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}
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/* }====================================================== */
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static const luaL_reg ll_funcs[] = {
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{"require", ll_require},
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{"module", ll_module},
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{NULL, NULL}
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};
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static const lua_CFunction loaders[] =
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{loader_preload, loader_C, loader_Lua, NULL};
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LUALIB_API int luaopen_loadlib (lua_State *L) {
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const char *path;
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int i;
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/* create new type _LOADLIB */
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luaL_newmetatable(L, "_LOADLIB");
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lua_pushcfunction(L, gctm);
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lua_setfield(L, -2, "__gc");
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/* create `package' table */
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lua_newtable(L);
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lua_pushvalue(L, -1);
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lua_setglobal(L, "package");
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lua_pushvalue(L, -1);
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lua_setfield(L, LUA_REGISTRYINDEX, "_PACKAGE");
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lua_pushvalue(L, -1);
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lua_replace(L, LUA_ENVIRONINDEX);
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/* create `loaders' table */
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lua_newtable(L);
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/* fill it with pre-defined loaders */
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for (i=0; loaders[i] != NULL; i++) {
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lua_pushcfunction(L, loaders[i]);
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lua_rawseti(L, -2, i+1);
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}
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/* put it in field `loaders' */
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lua_setfield(L, -2, "loaders");
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/* set field `path' */
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path = getenv(LUA_PATH);
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if (path == NULL) path = LUA_PATH_DEFAULT;
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lua_pushstring(L, path);
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lua_setfield(L, -2, "path");
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/* set field `cpath' */
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path = getenv(LUA_CPATH);
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if (path == NULL) path = LUA_CPATH_DEFAULT;
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lua_pushstring(L, path);
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lua_setfield(L, -2, "cpath");
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/* set field `loaded' */
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lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
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lua_setfield(L, -2, "loaded");
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/* set field `preload' */
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lua_newtable(L);
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lua_setfield(L, -2, "preload");
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/* create `loadlib' function */
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lua_pushcfunction(L, ll_loadlib);
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lua_pushvalue(L, -1);
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lua_setfield(L, LUA_GLOBALSINDEX, "loadlib"); /* COMPATIBILITY ONLY!! */
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lua_setfield(L, -2, "loadlib");
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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luaL_openlib(L, NULL, ll_funcs, 0); /* open lib into global table */
|
|
return 1;
|
|
}
|
|
|