lua/lstring.h

42 lines
1.1 KiB
C

/*
** $Id: lstring.h,v 1.30 2001/02/20 18:15:33 roberto Exp roberto $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
#include "lstate.h"
/*
** any TString with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
#define sizestring(l) ((lu_mem)sizeof(union L_UTString)+ \
((lu_mem)(l)+1)*sizeof(l_char))
#define sizeudata(l) ((lu_mem)sizeof(union L_UTString)+(l))
#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
#define luaS_newliteral(L, s) (luaS_newlstr(L, l_s("") s, \
(sizeof(s)/sizeof(l_char))-1))
void luaS_init (lua_State *L);
void luaS_resize (lua_State *L, stringtable *tb, int newsize);
TString *luaS_newudata (lua_State *L, size_t s, void *udata);
int luaS_createudata (lua_State *L, void *udata, TObject *o);
void luaS_freeall (lua_State *L);
TString *luaS_newlstr (lua_State *L, const l_char *str, size_t l);
#endif