mirror of
https://github.com/lua/lua
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62 lines
1.5 KiB
C
62 lines
1.5 KiB
C
/*
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** $Id: lparser.h,v 1.16 2000/04/06 17:36:52 roberto Exp roberto $
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** LL(1) Parser and code generator for Lua
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** See Copyright Notice in lua.h
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*/
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#ifndef lparser_h
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#define lparser_h
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#include "lobject.h"
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#include "lzio.h"
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/*
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** Expression descriptor
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*/
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typedef enum {
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VGLOBAL,
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VLOCAL,
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VINDEXED,
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VEXP
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} expkind;
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typedef struct expdesc {
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expkind k;
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union {
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int index; /* VGLOBAL: `kstr' index of global name; VLOCAL: stack index */
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struct {
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int t; /* patch list of `exit when true' */
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int f; /* patch list of `exit when false' */
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} l;
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} u;
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} expdesc;
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/* state needed to generate code for a given function */
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typedef struct FuncState {
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Proto *f; /* current function header */
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struct FuncState *prev; /* enclosing function */
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struct LexState *ls; /* lexical state */
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struct lua_State *L; /* copy of the Lua state */
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int pc; /* next position to code */
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int lasttarget; /* `pc' of last `jump target' */
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int jlt; /* list of jumps to `lasttarged' */
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int stacklevel; /* number of values on activation register */
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int nlocalvar; /* number of active local variables */
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int nupvalues; /* number of upvalues */
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int nvars; /* number of entries in f->locvars */
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int lastsetline; /* line where last SETLINE was issued */
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struct Breaklabel *bl; /* chain of breakable blocks */
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expdesc upvalues[MAXUPVALUES]; /* upvalues */
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TString *localvar[MAXLOCALS]; /* store local variable names */
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} FuncState;
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Proto *luaY_parser (lua_State *L, ZIO *z);
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#endif
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