lua/table.h
Roberto Ierusalimschy 2cffb08a5c new style for debug information about functions: no more SETFUNCTION
opcodes. When a function is called, its entry in the stack is marked with
LUA_T_(C)MARK, so function 'luaD_stackedfunction' can find it if
needed.
Functions now have their file names in the headers, so there is no need
of 'addfile' and the like.
1995-10-17 09:58:41 -02:00

32 lines
724 B
C

/*
** Module to control static tables
** TeCGraf - PUC-Rio
** $Id: table.h,v 2.11 1995/10/13 15:16:25 roberto Exp roberto $
*/
#ifndef table_h
#define table_h
#include "tree.h"
#include "opcode.h"
extern Symbol *lua_table;
extern TaggedString **lua_constant;
extern char *lua_file[];
extern int lua_nfile;
void lua_initconstant (void);
Word luaI_findsymbolbyname (char *name);
Word luaI_findsymbol (TreeNode *t);
Word luaI_findconstant (TreeNode *t);
Word luaI_findconstantbyname (char *name);
int lua_markobject (Object *o);
void lua_pack (void);
void luaI_funcInfo (Object *func, char **filename, char **funcname,
char **objname, int *linedefined);
#endif