mirror of
https://github.com/lua/lua
synced 2024-11-22 12:51:30 +03:00
613 lines
18 KiB
C
613 lines
18 KiB
C
/*
|
|
** $Id: lua.c,v 1.230 2017/01/12 17:14:26 roberto Exp roberto $
|
|
** Lua stand-alone interpreter
|
|
** See Copyright Notice in lua.h
|
|
*/
|
|
|
|
#define lua_c
|
|
|
|
#include "lprefix.h"
|
|
|
|
|
|
#include <signal.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "lua.h"
|
|
|
|
#include "lauxlib.h"
|
|
#include "lualib.h"
|
|
|
|
|
|
|
|
#if !defined(LUA_PROMPT)
|
|
#define LUA_PROMPT "> "
|
|
#define LUA_PROMPT2 ">> "
|
|
#endif
|
|
|
|
#if !defined(LUA_PROGNAME)
|
|
#define LUA_PROGNAME "lua"
|
|
#endif
|
|
|
|
#if !defined(LUA_MAXINPUT)
|
|
#define LUA_MAXINPUT 512
|
|
#endif
|
|
|
|
#if !defined(LUA_INIT_VAR)
|
|
#define LUA_INIT_VAR "LUA_INIT"
|
|
#endif
|
|
|
|
#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
|
|
|
|
|
|
/*
|
|
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
|
|
** is, whether we're running lua interactively).
|
|
*/
|
|
#if !defined(lua_stdin_is_tty) /* { */
|
|
|
|
#if defined(LUA_USE_POSIX) /* { */
|
|
|
|
#include <unistd.h>
|
|
#define lua_stdin_is_tty() isatty(0)
|
|
|
|
#elif defined(LUA_USE_WINDOWS) /* }{ */
|
|
|
|
#include <io.h>
|
|
#include <windows.h>
|
|
|
|
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
|
|
|
|
#else /* }{ */
|
|
|
|
/* ISO C definition */
|
|
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
|
|
|
|
#endif /* } */
|
|
|
|
#endif /* } */
|
|
|
|
|
|
/*
|
|
** lua_readline defines how to show a prompt and then read a line from
|
|
** the standard input.
|
|
** lua_saveline defines how to "save" a read line in a "history".
|
|
** lua_freeline defines how to free a line read by lua_readline.
|
|
*/
|
|
#if !defined(lua_readline) /* { */
|
|
|
|
#if defined(LUA_USE_READLINE) /* { */
|
|
|
|
#include <readline/readline.h>
|
|
#include <readline/history.h>
|
|
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
|
|
#define lua_saveline(L,line) ((void)L, add_history(line))
|
|
#define lua_freeline(L,b) ((void)L, free(b))
|
|
|
|
#else /* }{ */
|
|
|
|
#define lua_readline(L,b,p) \
|
|
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
|
|
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
|
|
#define lua_saveline(L,line) { (void)L; (void)line; }
|
|
#define lua_freeline(L,b) { (void)L; (void)b; }
|
|
|
|
#endif /* } */
|
|
|
|
#endif /* } */
|
|
|
|
|
|
|
|
|
|
static lua_State *globalL = NULL;
|
|
|
|
static const char *progname = LUA_PROGNAME;
|
|
|
|
|
|
/*
|
|
** Hook set by signal function to stop the interpreter.
|
|
*/
|
|
static void lstop (lua_State *L, lua_Debug *ar) {
|
|
(void)ar; /* unused arg. */
|
|
lua_sethook(L, NULL, 0, 0); /* reset hook */
|
|
luaL_error(L, "interrupted!");
|
|
}
|
|
|
|
|
|
/*
|
|
** Function to be called at a C signal. Because a C signal cannot
|
|
** just change a Lua state (as there is no proper synchronization),
|
|
** this function only sets a hook that, when called, will stop the
|
|
** interpreter.
|
|
*/
|
|
static void laction (int i) {
|
|
signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
|
|
lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
|
|
}
|
|
|
|
|
|
static void print_usage (const char *badoption) {
|
|
lua_writestringerror("%s: ", progname);
|
|
if (badoption[1] == 'e' || badoption[1] == 'l')
|
|
lua_writestringerror("'%s' needs argument\n", badoption);
|
|
else
|
|
lua_writestringerror("unrecognized option '%s'\n", badoption);
|
|
lua_writestringerror(
|
|
"usage: %s [options] [script [args]]\n"
|
|
"Available options are:\n"
|
|
" -e stat execute string 'stat'\n"
|
|
" -i enter interactive mode after executing 'script'\n"
|
|
" -l name require library 'name' into global 'name'\n"
|
|
" -v show version information\n"
|
|
" -E ignore environment variables\n"
|
|
" -- stop handling options\n"
|
|
" - stop handling options and execute stdin\n"
|
|
,
|
|
progname);
|
|
}
|
|
|
|
|
|
/*
|
|
** Prints an error message, adding the program name in front of it
|
|
** (if present)
|
|
*/
|
|
static void l_message (const char *pname, const char *msg) {
|
|
if (pname) lua_writestringerror("%s: ", pname);
|
|
lua_writestringerror("%s\n", msg);
|
|
}
|
|
|
|
|
|
/*
|
|
** Check whether 'status' is not OK and, if so, prints the error
|
|
** message on the top of the stack. It assumes that the error object
|
|
** is a string, as it was either generated by Lua or by 'msghandler'.
|
|
*/
|
|
static int report (lua_State *L, int status) {
|
|
if (status != LUA_OK) {
|
|
const char *msg = lua_tostring(L, -1);
|
|
l_message(progname, msg);
|
|
lua_pop(L, 1); /* remove message */
|
|
}
|
|
return status;
|
|
}
|
|
|
|
|
|
/*
|
|
** Message handler used to run all chunks
|
|
*/
|
|
static int msghandler (lua_State *L) {
|
|
const char *msg = lua_tostring(L, 1);
|
|
if (msg == NULL) { /* is error object not a string? */
|
|
if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
|
|
lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
|
|
return 1; /* that is the message */
|
|
else
|
|
msg = lua_pushfstring(L, "(error object is a %s value)",
|
|
luaL_typename(L, 1));
|
|
}
|
|
luaL_traceback(L, L, msg, 1); /* append a standard traceback */
|
|
return 1; /* return the traceback */
|
|
}
|
|
|
|
|
|
/*
|
|
** Interface to 'lua_pcall', which sets appropriate message function
|
|
** and C-signal handler. Used to run all chunks.
|
|
*/
|
|
static int docall (lua_State *L, int narg, int nres) {
|
|
int status;
|
|
int base = lua_gettop(L) - narg; /* function index */
|
|
lua_pushcfunction(L, msghandler); /* push message handler */
|
|
lua_insert(L, base); /* put it under function and args */
|
|
globalL = L; /* to be available to 'laction' */
|
|
signal(SIGINT, laction); /* set C-signal handler */
|
|
status = lua_pcall(L, narg, nres, base);
|
|
signal(SIGINT, SIG_DFL); /* reset C-signal handler */
|
|
lua_remove(L, base); /* remove message handler from the stack */
|
|
return status;
|
|
}
|
|
|
|
|
|
static void print_version (void) {
|
|
lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
|
|
lua_writeline();
|
|
}
|
|
|
|
|
|
/*
|
|
** Create the 'arg' table, which stores all arguments from the
|
|
** command line ('argv'). It should be aligned so that, at index 0,
|
|
** it has 'argv[script]', which is the script name. The arguments
|
|
** to the script (everything after 'script') go to positive indices;
|
|
** other arguments (before the script name) go to negative indices.
|
|
** If there is no script name, assume interpreter's name as base.
|
|
*/
|
|
static void createargtable (lua_State *L, char **argv, int argc, int script) {
|
|
int i, narg;
|
|
if (script == argc) script = 0; /* no script name? */
|
|
narg = argc - (script + 1); /* number of positive indices */
|
|
lua_createtable(L, narg, script + 1);
|
|
for (i = 0; i < argc; i++) {
|
|
lua_pushstring(L, argv[i]);
|
|
lua_rawseti(L, -2, i - script);
|
|
}
|
|
lua_setglobal(L, "arg");
|
|
}
|
|
|
|
|
|
static int dochunk (lua_State *L, int status) {
|
|
if (status == LUA_OK) status = docall(L, 0, 0);
|
|
return report(L, status);
|
|
}
|
|
|
|
|
|
static int dofile (lua_State *L, const char *name) {
|
|
return dochunk(L, luaL_loadfile(L, name));
|
|
}
|
|
|
|
|
|
static int dostring (lua_State *L, const char *s, const char *name) {
|
|
return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
|
|
}
|
|
|
|
|
|
/*
|
|
** Calls 'require(name)' and stores the result in a global variable
|
|
** with the given name.
|
|
*/
|
|
static int dolibrary (lua_State *L, const char *name) {
|
|
int status;
|
|
lua_getglobal(L, "require");
|
|
lua_pushstring(L, name);
|
|
status = docall(L, 1, 1); /* call 'require(name)' */
|
|
if (status == LUA_OK)
|
|
lua_setglobal(L, name); /* global[name] = require return */
|
|
return report(L, status);
|
|
}
|
|
|
|
|
|
/*
|
|
** Returns the string to be used as a prompt by the interpreter.
|
|
*/
|
|
static const char *get_prompt (lua_State *L, int firstline) {
|
|
const char *p;
|
|
lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
|
|
p = lua_tostring(L, -1);
|
|
if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
|
|
return p;
|
|
}
|
|
|
|
/* mark in error messages for incomplete statements */
|
|
#define EOFMARK "<eof>"
|
|
#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
|
|
|
|
|
|
/*
|
|
** Check whether 'status' signals a syntax error and the error
|
|
** message at the top of the stack ends with the above mark for
|
|
** incomplete statements.
|
|
*/
|
|
static int incomplete (lua_State *L, int status) {
|
|
if (status == LUA_ERRSYNTAX) {
|
|
size_t lmsg;
|
|
const char *msg = lua_tolstring(L, -1, &lmsg);
|
|
if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
|
|
lua_pop(L, 1);
|
|
return 1;
|
|
}
|
|
}
|
|
return 0; /* else... */
|
|
}
|
|
|
|
|
|
/*
|
|
** Prompt the user, read a line, and push it into the Lua stack.
|
|
*/
|
|
static int pushline (lua_State *L, int firstline) {
|
|
char buffer[LUA_MAXINPUT];
|
|
char *b = buffer;
|
|
size_t l;
|
|
const char *prmt = get_prompt(L, firstline);
|
|
int readstatus = lua_readline(L, b, prmt);
|
|
if (readstatus == 0)
|
|
return 0; /* no input (prompt will be popped by caller) */
|
|
lua_pop(L, 1); /* remove prompt */
|
|
l = strlen(b);
|
|
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
|
|
b[--l] = '\0'; /* remove it */
|
|
if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
|
|
lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
|
|
else
|
|
lua_pushlstring(L, b, l);
|
|
lua_freeline(L, b);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/*
|
|
** Try to compile line on the stack as 'return <line>;'; on return, stack
|
|
** has either compiled chunk or original line (if compilation failed).
|
|
*/
|
|
static int addreturn (lua_State *L) {
|
|
const char *line = lua_tostring(L, -1); /* original line */
|
|
const char *retline = lua_pushfstring(L, "return %s;", line);
|
|
int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
|
|
if (status == LUA_OK) {
|
|
lua_remove(L, -2); /* remove modified line */
|
|
if (line[0] != '\0') /* non empty? */
|
|
lua_saveline(L, line); /* keep history */
|
|
}
|
|
else
|
|
lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
|
|
return status;
|
|
}
|
|
|
|
|
|
/*
|
|
** Read multiple lines until a complete Lua statement
|
|
*/
|
|
static int multiline (lua_State *L) {
|
|
for (;;) { /* repeat until gets a complete statement */
|
|
size_t len;
|
|
const char *line = lua_tolstring(L, 1, &len); /* get what it has */
|
|
int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
|
|
if (!incomplete(L, status) || !pushline(L, 0)) {
|
|
lua_saveline(L, line); /* keep history */
|
|
return status; /* cannot or should not try to add continuation line */
|
|
}
|
|
lua_pushliteral(L, "\n"); /* add newline... */
|
|
lua_insert(L, -2); /* ...between the two lines */
|
|
lua_concat(L, 3); /* join them */
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
** Read a line and try to load (compile) it first as an expression (by
|
|
** adding "return " in front of it) and second as a statement. Return
|
|
** the final status of load/call with the resulting function (if any)
|
|
** in the top of the stack.
|
|
*/
|
|
static int loadline (lua_State *L) {
|
|
int status;
|
|
lua_settop(L, 0);
|
|
if (!pushline(L, 1))
|
|
return -1; /* no input */
|
|
if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
|
|
status = multiline(L); /* try as command, maybe with continuation lines */
|
|
lua_remove(L, 1); /* remove line from the stack */
|
|
lua_assert(lua_gettop(L) == 1);
|
|
return status;
|
|
}
|
|
|
|
|
|
/*
|
|
** Prints (calling the Lua 'print' function) any values on the stack
|
|
*/
|
|
static void l_print (lua_State *L) {
|
|
int n = lua_gettop(L);
|
|
if (n > 0) { /* any result to be printed? */
|
|
luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
|
|
lua_getglobal(L, "print");
|
|
lua_insert(L, 1);
|
|
if (lua_pcall(L, n, 0, 0) != LUA_OK)
|
|
l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
|
|
lua_tostring(L, -1)));
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
|
|
** print any results.
|
|
*/
|
|
static void doREPL (lua_State *L) {
|
|
int status;
|
|
const char *oldprogname = progname;
|
|
progname = NULL; /* no 'progname' on errors in interactive mode */
|
|
while ((status = loadline(L)) != -1) {
|
|
if (status == LUA_OK)
|
|
status = docall(L, 0, LUA_MULTRET);
|
|
if (status == LUA_OK) l_print(L);
|
|
else report(L, status);
|
|
}
|
|
lua_settop(L, 0); /* clear stack */
|
|
lua_writeline();
|
|
progname = oldprogname;
|
|
}
|
|
|
|
|
|
/*
|
|
** Push on the stack the contents of table 'arg' from 1 to #arg
|
|
*/
|
|
static int pushargs (lua_State *L) {
|
|
int i, n;
|
|
if (lua_getglobal(L, "arg") != LUA_TTABLE)
|
|
luaL_error(L, "'arg' is not a table");
|
|
n = (int)luaL_len(L, -1);
|
|
luaL_checkstack(L, n + 3, "too many arguments to script");
|
|
for (i = 1; i <= n; i++)
|
|
lua_rawgeti(L, -i, i);
|
|
lua_remove(L, -i); /* remove table from the stack */
|
|
return n;
|
|
}
|
|
|
|
|
|
static int handle_script (lua_State *L, char **argv) {
|
|
int status;
|
|
const char *fname = argv[0];
|
|
if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
|
|
fname = NULL; /* stdin */
|
|
status = luaL_loadfile(L, fname);
|
|
if (status == LUA_OK) {
|
|
int n = pushargs(L); /* push arguments to script */
|
|
status = docall(L, n, LUA_MULTRET);
|
|
}
|
|
return report(L, status);
|
|
}
|
|
|
|
|
|
|
|
/* bits of various argument indicators in 'args' */
|
|
#define has_error 1 /* bad option */
|
|
#define has_i 2 /* -i */
|
|
#define has_v 4 /* -v */
|
|
#define has_e 8 /* -e */
|
|
#define has_E 16 /* -E */
|
|
|
|
/*
|
|
** Traverses all arguments from 'argv', returning a mask with those
|
|
** needed before running any Lua code (or an error code if it finds
|
|
** any invalid argument). 'first' returns the first not-handled argument
|
|
** (either the script name or a bad argument in case of error).
|
|
*/
|
|
static int collectargs (char **argv, int *first) {
|
|
int args = 0;
|
|
int i;
|
|
for (i = 1; argv[i] != NULL; i++) {
|
|
*first = i;
|
|
if (argv[i][0] != '-') /* not an option? */
|
|
return args; /* stop handling options */
|
|
switch (argv[i][1]) { /* else check option */
|
|
case '-': /* '--' */
|
|
if (argv[i][2] != '\0') /* extra characters after '--'? */
|
|
return has_error; /* invalid option */
|
|
*first = i + 1;
|
|
return args;
|
|
case '\0': /* '-' */
|
|
return args; /* script "name" is '-' */
|
|
case 'E':
|
|
if (argv[i][2] != '\0') /* extra characters after 1st? */
|
|
return has_error; /* invalid option */
|
|
args |= has_E;
|
|
break;
|
|
case 'i':
|
|
args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
|
|
case 'v':
|
|
if (argv[i][2] != '\0') /* extra characters after 1st? */
|
|
return has_error; /* invalid option */
|
|
args |= has_v;
|
|
break;
|
|
case 'e':
|
|
args |= has_e; /* FALLTHROUGH */
|
|
case 'l': /* both options need an argument */
|
|
if (argv[i][2] == '\0') { /* no concatenated argument? */
|
|
i++; /* try next 'argv' */
|
|
if (argv[i] == NULL || argv[i][0] == '-')
|
|
return has_error; /* no next argument or it is another option */
|
|
}
|
|
break;
|
|
default: /* invalid option */
|
|
return has_error;
|
|
}
|
|
}
|
|
*first = i; /* no script name */
|
|
return args;
|
|
}
|
|
|
|
|
|
/*
|
|
** Processes options 'e' and 'l', which involve running Lua code.
|
|
** Returns 0 if some code raises an error.
|
|
*/
|
|
static int runargs (lua_State *L, char **argv, int n) {
|
|
int i;
|
|
for (i = 1; i < n; i++) {
|
|
int option = argv[i][1];
|
|
lua_assert(argv[i][0] == '-'); /* already checked */
|
|
if (option == 'e' || option == 'l') {
|
|
int status;
|
|
const char *extra = argv[i] + 2; /* both options need an argument */
|
|
if (*extra == '\0') extra = argv[++i];
|
|
lua_assert(extra != NULL);
|
|
status = (option == 'e')
|
|
? dostring(L, extra, "=(command line)")
|
|
: dolibrary(L, extra);
|
|
if (status != LUA_OK) return 0;
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
static int handle_luainit (lua_State *L) {
|
|
const char *name = "=" LUA_INITVARVERSION;
|
|
const char *init = getenv(name + 1);
|
|
if (init == NULL) {
|
|
name = "=" LUA_INIT_VAR;
|
|
init = getenv(name + 1); /* try alternative name */
|
|
}
|
|
if (init == NULL) return LUA_OK;
|
|
else if (init[0] == '@')
|
|
return dofile(L, init+1);
|
|
else
|
|
return dostring(L, init, name);
|
|
}
|
|
|
|
|
|
/*
|
|
** Main body of stand-alone interpreter (to be called in protected mode).
|
|
** Reads the options and handles them all.
|
|
*/
|
|
static int pmain (lua_State *L) {
|
|
int argc = (int)lua_tointeger(L, 1);
|
|
char **argv = (char **)lua_touserdata(L, 2);
|
|
int script;
|
|
int args = collectargs(argv, &script);
|
|
luaL_checkversion(L); /* check that interpreter has correct version */
|
|
if (argv[0] && argv[0][0]) progname = argv[0];
|
|
if (args == has_error) { /* bad arg? */
|
|
print_usage(argv[script]); /* 'script' has index of bad arg. */
|
|
return 0;
|
|
}
|
|
if (args & has_v) /* option '-v'? */
|
|
print_version();
|
|
if (args & has_E) { /* option '-E'? */
|
|
lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
|
|
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
|
|
}
|
|
luaL_openlibs(L); /* open standard libraries */
|
|
createargtable(L, argv, argc, script); /* create table 'arg' */
|
|
if (!(args & has_E)) { /* no option '-E'? */
|
|
if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
|
|
return 0; /* error running LUA_INIT */
|
|
}
|
|
if (!runargs(L, argv, script)) /* execute arguments -e and -l */
|
|
return 0; /* something failed */
|
|
if (script < argc && /* execute main script (if there is one) */
|
|
handle_script(L, argv + script) != LUA_OK)
|
|
return 0;
|
|
if (args & has_i) /* -i option? */
|
|
doREPL(L); /* do read-eval-print loop */
|
|
else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
|
|
if (lua_stdin_is_tty()) { /* running in interactive mode? */
|
|
print_version();
|
|
doREPL(L); /* do read-eval-print loop */
|
|
}
|
|
else dofile(L, NULL); /* executes stdin as a file */
|
|
}
|
|
lua_pushboolean(L, 1); /* signal no errors */
|
|
return 1;
|
|
}
|
|
|
|
|
|
int main (int argc, char **argv) {
|
|
int status, result;
|
|
lua_State *L = luaL_newstate(); /* create state */
|
|
if (L == NULL) {
|
|
l_message(argv[0], "cannot create state: not enough memory");
|
|
return EXIT_FAILURE;
|
|
}
|
|
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
|
|
lua_pushinteger(L, argc); /* 1st argument */
|
|
lua_pushlightuserdata(L, argv); /* 2nd argument */
|
|
status = lua_pcall(L, 2, 1, 0); /* do the call */
|
|
result = lua_toboolean(L, -1); /* get result */
|
|
report(L, status);
|
|
lua_close(L);
|
|
return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
|
|
}
|
|
|