lua/linit.c
Roberto Ierusalimschy a08d82eb13 llimits.h being used by all Lua code
The definitions in llimits.h are useful not only for the core. That
header only defines types and '#define's, so libs and core still do
not share any real code/data.
2024-06-20 14:46:06 -03:00

64 lines
1.5 KiB
C

/*
** $Id: linit.c $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
#include "llimits.h"
/*
** Standard Libraries. (Must be listed in the same ORDER of their
** respective constants LUA_<libname>K.)
*/
static const luaL_Reg stdlibs[] = {
{LUA_GNAME, luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_DBLIBNAME, luaopen_debug},
{LUA_IOLIBNAME, luaopen_io},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_TABLIBNAME, luaopen_table},
{LUA_UTF8LIBNAME, luaopen_utf8},
{NULL, NULL}
};
/*
** require and preload selected standard libraries
*/
LUALIB_API void luaL_openselectedlibs (lua_State *L, int load, int preload) {
int mask;
const luaL_Reg *lib;
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
for (lib = stdlibs, mask = 1; lib->name != NULL; lib++, mask <<= 1) {
if (load & mask) { /* selected? */
luaL_requiref(L, lib->name, lib->func, 1); /* require library */
lua_pop(L, 1); /* remove result from the stack */
}
else if (preload & mask) { /* selected? */
lua_pushcfunction(L, lib->func);
lua_setfield(L, -2, lib->name); /* add library to PRELOAD table */
}
}
lua_assert((mask >> 1) == LUA_UTF8LIBK);
lua_pop(L, 1); /* remove PRELOAD table */
}