mirror of
https://github.com/lua/lua
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413 lines
15 KiB
C
413 lines
15 KiB
C
/*
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** $Id: lstate.h $
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** Global State
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** See Copyright Notice in lua.h
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*/
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#ifndef lstate_h
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#define lstate_h
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#include "lua.h"
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/* Some header files included here need this definition */
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typedef struct CallInfo CallInfo;
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#include "lobject.h"
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#include "ltm.h"
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#include "lzio.h"
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/*
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** Some notes about garbage-collected objects: All objects in Lua must
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** be kept somehow accessible until being freed, so all objects always
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** belong to one (and only one) of these lists, using field 'next' of
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** the 'CommonHeader' for the link:
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**
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** 'allgc': all objects not marked for finalization;
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** 'finobj': all objects marked for finalization;
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** 'tobefnz': all objects ready to be finalized;
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** 'fixedgc': all objects that are not to be collected (currently
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** only small strings, such as reserved words).
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**
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** For the generational collector, some of these lists have marks for
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** generations. Each mark points to the first element in the list for
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** that particular generation; that generation goes until the next mark.
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**
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** 'allgc' -> 'survival': new objects;
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** 'survival' -> 'old': objects that survived one collection;
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** 'old1' -> 'reallyold': objects that became old in last collection;
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** 'reallyold' -> NULL: objects old for more than one cycle.
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**
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** 'finobj' -> 'finobjsur': new objects marked for finalization;
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** 'finobjsur' -> 'finobjold1': survived """";
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** 'finobjold1' -> 'finobjrold': just old """";
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** 'finobjrold' -> NULL: really old """".
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**
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** All lists can contain elements older than their main ages, due
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** to 'luaC_checkfinalizer' and 'udata2finalize', which move
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** objects between the normal lists and the "marked for finalization"
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** lists. Moreover, barriers can age young objects in young lists as
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** OLD0, which then become OLD1. However, a list never contains
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** elements younger than their main ages.
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**
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** The generational collector also uses a pointer 'firstold1', which
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** points to the first OLD1 object in the list. It is used to optimize
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** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc'
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** and 'reallyold', but often the list has no OLD1 objects or they are
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** after 'old1'.) Note the difference between it and 'old1':
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** 'firstold1': no OLD1 objects before this point; there can be all
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** ages after it.
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** 'old1': no objects younger than OLD1 after this point.
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*/
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/*
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** Moreover, there is another set of lists that control gray objects.
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** These lists are linked by fields 'gclist'. (All objects that
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** can become gray have such a field. The field is not the same
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** in all objects, but it always has this name.) Any gray object
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** must belong to one of these lists, and all objects in these lists
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** must be gray (with two exceptions explained below):
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**
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** 'gray': regular gray objects, still waiting to be visited.
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** 'grayagain': objects that must be revisited at the atomic phase.
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** That includes
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** - black objects got in a write barrier;
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** - all kinds of weak tables during propagation phase;
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** - all threads.
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** 'weak': tables with weak values to be cleared;
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** 'ephemeron': ephemeron tables with white->white entries;
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** 'allweak': tables with weak keys and/or weak values to be cleared.
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**
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** The exceptions to that "gray rule" are:
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** - TOUCHED2 objects in generational mode stay in a gray list (because
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** they must be visited again at the end of the cycle), but they are
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** marked black because assignments to them must activate barriers (to
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** move them back to TOUCHED1).
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** - Open upvales are kept gray to avoid barriers, but they stay out
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** of gray lists. (They don't even have a 'gclist' field.)
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*/
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/*
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** About 'nCcalls': This count has two parts: the lower 16 bits counts
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** the number of recursive invocations in the C stack; the higher
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** 16 bits counts the number of non-yieldable calls in the stack.
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** (They are together so that we can change and save both with one
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** instruction.)
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*/
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/* true if this thread does not have non-yieldable calls in the stack */
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#define yieldable(L) (((L)->nCcalls & 0xffff0000) == 0)
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/* real number of C calls */
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#define getCcalls(L) ((L)->nCcalls & 0xffff)
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/* Increment the number of non-yieldable calls */
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#define incnny(L) ((L)->nCcalls += 0x10000)
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/* Decrement the number of non-yieldable calls */
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#define decnny(L) ((L)->nCcalls -= 0x10000)
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/* Non-yieldable call increment */
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#define nyci (0x10000 | 1)
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struct lua_longjmp; /* defined in ldo.c */
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/*
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** Atomic type (relative to signals) to better ensure that 'lua_sethook'
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** is thread safe
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*/
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#if !defined(l_signalT)
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#include <signal.h>
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#define l_signalT sig_atomic_t
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#endif
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/*
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** Extra stack space to handle TM calls and some other extras. This
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** space is not included in 'stack_last'. It is used only to avoid stack
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** checks, either because the element will be promptly popped or because
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** there will be a stack check soon after the push. Function frames
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** never use this extra space, so it does not need to be kept clean.
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*/
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#define EXTRA_STACK 5
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#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
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#define stacksize(th) cast_int((th)->stack_last.p - (th)->stack.p)
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/* kinds of Garbage Collection */
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#define KGC_INC 0 /* incremental gc */
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#define KGC_GEN 1 /* generational gc */
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#define KGC_GENMAJOR 2 /* generational in "major" mode */
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typedef struct stringtable {
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TString **hash; /* array of buckets (linked lists of strings) */
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int nuse; /* number of elements */
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int size; /* number of buckets */
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} stringtable;
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/*
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** Information about a call.
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** About union 'u':
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** - field 'l' is used only for Lua functions;
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** - field 'c' is used only for C functions.
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** About union 'u2':
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** - field 'funcidx' is used only by C functions while doing a
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** protected call;
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** - field 'nyield' is used only while a function is "doing" an
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** yield (from the yield until the next resume);
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** - field 'nres' is used only while closing tbc variables when
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** returning from a function;
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** - field 'transferinfo' is used only during call/returnhooks,
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** before the function starts or after it ends.
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*/
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struct CallInfo {
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StkIdRel func; /* function index in the stack */
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StkIdRel top; /* top for this function */
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struct CallInfo *previous, *next; /* dynamic call link */
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union {
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struct { /* only for Lua functions */
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const Instruction *savedpc;
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volatile l_signalT trap;
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int nextraargs; /* # of extra arguments in vararg functions */
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} l;
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struct { /* only for C functions */
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lua_KFunction k; /* continuation in case of yields */
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ptrdiff_t old_errfunc;
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lua_KContext ctx; /* context info. in case of yields */
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} c;
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} u;
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union {
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int funcidx; /* called-function index */
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int nyield; /* number of values yielded */
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int nres; /* number of values returned */
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struct { /* info about transferred values (for call/return hooks) */
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unsigned short ftransfer; /* offset of first value transferred */
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unsigned short ntransfer; /* number of values transferred */
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} transferinfo;
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} u2;
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short nresults; /* expected number of results from this function */
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unsigned short callstatus;
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};
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/*
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** Bits in CallInfo status
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*/
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#define CIST_OAH (1<<0) /* original value of 'allowhook' */
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#define CIST_C (1<<1) /* call is running a C function */
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#define CIST_FRESH (1<<2) /* call is on a fresh "luaV_execute" frame */
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#define CIST_HOOKED (1<<3) /* call is running a debug hook */
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#define CIST_YPCALL (1<<4) /* doing a yieldable protected call */
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#define CIST_TAIL (1<<5) /* call was tail called */
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#define CIST_HOOKYIELD (1<<6) /* last hook called yielded */
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#define CIST_FIN (1<<7) /* function "called" a finalizer */
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#define CIST_TRAN (1<<8) /* 'ci' has transfer information */
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#define CIST_CLSRET (1<<9) /* function is closing tbc variables */
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/* Bits 10-12 are used for CIST_RECST (see below) */
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#define CIST_RECST 10
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#if defined(LUA_COMPAT_LT_LE)
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#define CIST_LEQ (1<<13) /* using __lt for __le */
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#endif
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/*
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** Field CIST_RECST stores the "recover status", used to keep the error
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** status while closing to-be-closed variables in coroutines, so that
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** Lua can correctly resume after an yield from a __close method called
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** because of an error. (Three bits are enough for error status.)
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*/
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#define getcistrecst(ci) (((ci)->callstatus >> CIST_RECST) & 7)
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#define setcistrecst(ci,st) \
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check_exp(((st) & 7) == (st), /* status must fit in three bits */ \
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((ci)->callstatus = ((ci)->callstatus & ~(7 << CIST_RECST)) \
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| ((st) << CIST_RECST)))
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/* active function is a Lua function */
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#define isLua(ci) (!((ci)->callstatus & CIST_C))
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/* call is running Lua code (not a hook) */
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#define isLuacode(ci) (!((ci)->callstatus & (CIST_C | CIST_HOOKED)))
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/* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
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#define setoah(st,v) ((st) = ((st) & ~CIST_OAH) | (v))
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#define getoah(st) ((st) & CIST_OAH)
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/*
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** 'global state', shared by all threads of this state
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*/
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typedef struct global_State {
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lua_Alloc frealloc; /* function to reallocate memory */
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void *ud; /* auxiliary data to 'frealloc' */
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lu_mem totalbytes; /* number of bytes currently allocated */
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l_obj totalobjs; /* total number of objects allocated + GCdebt */
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l_obj GCdebt; /* objects counted but not yet allocated */
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l_obj marked; /* number of objects marked in a GC cycle */
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l_obj GClastmajor; /* objects at last major collection */
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stringtable strt; /* hash table for strings */
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TValue l_registry;
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TValue nilvalue; /* a nil value */
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unsigned int seed; /* randomized seed for hashes */
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lu_byte currentwhite;
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lu_byte gcstate; /* state of garbage collector */
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lu_byte gckind; /* kind of GC running */
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lu_byte gcstopem; /* stops emergency collections */
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lu_byte genminormul; /* control for minor generational collections */
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lu_byte genmajormul; /* control for major generational collections */
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lu_byte gcstp; /* control whether GC is running */
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lu_byte gcemergency; /* true if this is an emergency collection */
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lu_byte gcpause; /* size of pause between successive GCs */
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lu_byte gcstepmul; /* GC "speed" */
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lu_byte gcstepsize; /* (log2 of) GC granularity */
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GCObject *allgc; /* list of all collectable objects */
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GCObject **sweepgc; /* current position of sweep in list */
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GCObject *finobj; /* list of collectable objects with finalizers */
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GCObject *gray; /* list of gray objects */
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GCObject *grayagain; /* list of objects to be traversed atomically */
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GCObject *weak; /* list of tables with weak values */
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GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
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GCObject *allweak; /* list of all-weak tables */
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GCObject *tobefnz; /* list of userdata to be GC */
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GCObject *fixedgc; /* list of objects not to be collected */
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/* fields for generational collector */
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GCObject *survival; /* start of objects that survived one GC cycle */
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GCObject *old1; /* start of old1 objects */
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GCObject *reallyold; /* objects more than one cycle old ("really old") */
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GCObject *firstold1; /* first OLD1 object in the list (if any) */
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GCObject *finobjsur; /* list of survival objects with finalizers */
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GCObject *finobjold1; /* list of old1 objects with finalizers */
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GCObject *finobjrold; /* list of really old objects with finalizers */
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struct lua_State *twups; /* list of threads with open upvalues */
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lua_CFunction panic; /* to be called in unprotected errors */
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struct lua_State *mainthread;
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TString *memerrmsg; /* message for memory-allocation errors */
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TString *tmname[TM_N]; /* array with tag-method names */
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struct Table *mt[LUA_NUMTYPES]; /* metatables for basic types */
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TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
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lua_WarnFunction warnf; /* warning function */
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void *ud_warn; /* auxiliary data to 'warnf' */
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} global_State;
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/*
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** 'per thread' state
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*/
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struct lua_State {
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CommonHeader;
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lu_byte status;
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lu_byte allowhook;
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unsigned short nci; /* number of items in 'ci' list */
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StkIdRel top; /* first free slot in the stack */
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global_State *l_G;
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CallInfo *ci; /* call info for current function */
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StkIdRel stack_last; /* end of stack (last element + 1) */
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StkIdRel stack; /* stack base */
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UpVal *openupval; /* list of open upvalues in this stack */
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StkIdRel tbclist; /* list of to-be-closed variables */
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GCObject *gclist;
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struct lua_State *twups; /* list of threads with open upvalues */
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struct lua_longjmp *errorJmp; /* current error recover point */
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CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
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volatile lua_Hook hook;
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ptrdiff_t errfunc; /* current error handling function (stack index) */
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l_uint32 nCcalls; /* number of nested (non-yieldable | C) calls */
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int oldpc; /* last pc traced */
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int basehookcount;
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int hookcount;
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volatile l_signalT hookmask;
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};
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#define G(L) (L->l_G)
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/*
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** 'g->nilvalue' being a nil value flags that the state was completely
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** build.
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*/
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#define completestate(g) ttisnil(&g->nilvalue)
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/*
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** Union of all collectable objects (only for conversions)
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** ISO C99, 6.5.2.3 p.5:
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** "if a union contains several structures that share a common initial
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** sequence [...], and if the union object currently contains one
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** of these structures, it is permitted to inspect the common initial
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** part of any of them anywhere that a declaration of the complete type
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** of the union is visible."
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*/
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union GCUnion {
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GCObject gc; /* common header */
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struct TString ts;
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struct Udata u;
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union Closure cl;
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struct Table h;
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struct Proto p;
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struct lua_State th; /* thread */
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struct UpVal upv;
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};
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/*
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** ISO C99, 6.7.2.1 p.14:
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** "A pointer to a union object, suitably converted, points to each of
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** its members [...], and vice versa."
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*/
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#define cast_u(o) cast(union GCUnion *, (o))
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/* macros to convert a GCObject into a specific value */
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#define gco2ts(o) \
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check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
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#define gco2u(o) check_exp((o)->tt == LUA_VUSERDATA, &((cast_u(o))->u))
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#define gco2lcl(o) check_exp((o)->tt == LUA_VLCL, &((cast_u(o))->cl.l))
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#define gco2ccl(o) check_exp((o)->tt == LUA_VCCL, &((cast_u(o))->cl.c))
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#define gco2cl(o) \
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check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
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#define gco2t(o) check_exp((o)->tt == LUA_VTABLE, &((cast_u(o))->h))
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#define gco2p(o) check_exp((o)->tt == LUA_VPROTO, &((cast_u(o))->p))
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#define gco2th(o) check_exp((o)->tt == LUA_VTHREAD, &((cast_u(o))->th))
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#define gco2upv(o) check_exp((o)->tt == LUA_VUPVAL, &((cast_u(o))->upv))
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/*
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** macro to convert a Lua object into a GCObject
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** (The access to 'tt' tries to ensure that 'v' is actually a Lua object.)
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*/
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#define obj2gco(v) check_exp((v)->tt >= LUA_TSTRING, &(cast_u(v)->gc))
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/* actual number of total objects allocated */
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#define gettotalobjs(g) ((g)->totalobjs - (g)->GCdebt)
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LUAI_FUNC void luaE_setdebt (global_State *g, l_obj debt);
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LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
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LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
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LUAI_FUNC void luaE_freeCI (lua_State *L);
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LUAI_FUNC void luaE_shrinkCI (lua_State *L);
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LUAI_FUNC void luaE_checkcstack (lua_State *L);
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LUAI_FUNC void luaE_incCstack (lua_State *L);
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LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont);
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LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where);
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LUAI_FUNC int luaE_resetthread (lua_State *L, int status);
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#endif
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