lua/ldo.c

462 lines
12 KiB
C

/*
** $Id: ldo.c,v 1.193 2002/08/30 19:09:21 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
/*
** {======================================================
** Error-recovery functions (based on long jumps)
** =======================================================
*/
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
jmp_buf b;
volatile int status; /* error code */
};
static void seterrorobj (lua_State *L, int errcode) {
switch (errcode) {
case LUA_ERRMEM: {
setsvalue(L->top, luaS_new(L, MEMERRMSG));
break;
}
case LUA_ERRERR: {
setsvalue(L->top, luaS_new(L, "error in error handling"));
break;
}
case LUA_ERRSYNTAX:
case LUA_ERRRUN: {
return; /* error message already on top */
}
}
L->top++;
}
void luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) {
L->errorJmp->status = errcode;
longjmp(L->errorJmp->b, 1);
}
else {
G(L)->panic(L);
exit(EXIT_FAILURE);
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
struct lua_longjmp lj;
lj.status = 0;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
if (setjmp(lj.b) == 0)
(*f)(L, ud);
L->errorJmp = lj.previous; /* restore old error handler */
return lj.status;
}
static void restore_stack_limit (lua_State *L) {
L->stack_last = L->stack+L->stacksize-1;
if (L->size_ci > LUA_MAXCALLS) { /* there was an overflow? */
int inuse = (L->ci - L->base_ci);
if (inuse + 1 < LUA_MAXCALLS) /* can `undo' overflow? */
luaD_reallocCI(L, LUA_MAXCALLS);
}
}
/* }====================================================== */
static void correctstack (lua_State *L, TObject *oldstack) {
CallInfo *ci;
GCObject *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->gch.next)
(&up->uv)->v = ((&up->uv)->v - oldstack) + L->stack;
for (ci = L->base_ci; ci <= L->ci; ci++) {
ci->base = (ci->base - oldstack) + L->stack;
ci->top = (ci->top - oldstack) + L->stack;
if (ci->state & CI_HASFRAME) /* Lua function with active frame? */
*ci->u.l.pb = (*ci->u.l.pb - oldstack) + L->stack; /* correct frame */
}
}
void luaD_reallocstack (lua_State *L, int newsize) {
TObject *oldstack = L->stack;
luaM_reallocvector(L, L->stack, L->stacksize, newsize, TObject);
L->stacksize = newsize;
L->stack_last = L->stack+newsize-1-EXTRA_STACK;
correctstack(L, oldstack);
}
void luaD_reallocCI (lua_State *L, int newsize) {
CallInfo *oldci = L->base_ci;
luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo);
L->size_ci = newsize;
L->ci = (L->ci - oldci) + L->base_ci;
L->end_ci = L->base_ci + L->size_ci;
}
void luaD_growstack (lua_State *L, int n) {
if (n <= L->stacksize) /* double size is enough? */
luaD_reallocstack(L, 2*L->stacksize);
else
luaD_reallocstack(L, L->stacksize + n + EXTRA_STACK);
}
static void luaD_growCI (lua_State *L) {
if (L->size_ci > LUA_MAXCALLS) /* overflow while handling overflow? */
luaD_throw(L, LUA_ERRERR);
else {
luaD_reallocCI(L, 2*L->size_ci);
if (L->size_ci > LUA_MAXCALLS)
luaG_runerror(L, "stack overflow");
}
}
void luaD_callhook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && allowhook(L)) {
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, L->ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = L->ci - L->base_ci;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
L->ci->top = L->top + LUA_MINSTACK;
setallowhook(L, 0); /* cannot call hooks inside a hook */
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!allowhook(L));
setallowhook(L, 1);
L->ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
}
}
static void adjust_varargs (lua_State *L, int nfixargs, StkId base) {
int i;
Table *htab;
TObject nname;
int actual = L->top - base; /* actual number of arguments */
if (actual < nfixargs) {
luaD_checkstack(L, nfixargs - actual);
for (; actual < nfixargs; ++actual)
setnilvalue(L->top++);
}
actual -= nfixargs; /* number of extra arguments */
htab = luaH_new(L, 0, 0); /* create `arg' table */
for (i=0; i<actual; i++) /* put extra arguments into `arg' table */
setobj(luaH_setnum(L, htab, i+1), L->top - actual + i);
/* store counter in field `n' */
setsvalue(&nname, luaS_newliteral(L, "n"));
setnvalue(luaH_set(L, htab, &nname), actual);
L->top -= actual; /* remove extra elements from the stack */
sethvalue(L->top, htab);
incr_top(L);
}
static StkId tryfuncTM (lua_State *L, StkId func) {
const TObject *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
ptrdiff_t funcr = savestack(L, func);
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at `func' */
for (p = L->top; p > func; p--) setobj(p, p-1);
incr_top(L);
func = restorestack(L, funcr); /* previous call may change stack */
setobj(func, tm); /* tag method is the new function to be called */
return func;
}
StkId luaD_precall (lua_State *L, StkId func) {
LClosure *cl;
ptrdiff_t funcr = savestack(L, func);
if (!ttisfunction(func)) /* `func' is not a function? */
func = tryfuncTM(L, func); /* check the `function' tag method */
if (L->ci + 1 == L->end_ci) luaD_growCI(L);
cl = &clvalue(func)->l;
if (!cl->isC) { /* Lua function? prepare its call */
CallInfo *ci;
Proto *p = cl->p;
if (p->is_vararg) /* varargs? */
adjust_varargs(L, p->numparams, func+1);
luaD_checkstack(L, p->maxstacksize);
ci = ++L->ci; /* now `enter' new function */
ci->base = restorestack(L, funcr) + 1;
ci->top = ci->base + p->maxstacksize;
ci->u.l.savedpc = p->code; /* starting point */
ci->state = CI_SAVEDPC;
while (L->top < ci->top)
setnilvalue(L->top++);
L->top = ci->top;
return NULL;
}
else { /* if is a C function, call it */
CallInfo *ci;
int n;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci = ++L->ci; /* now `enter' new function */
ci->base = restorestack(L, funcr) + 1;
ci->top = L->top + LUA_MINSTACK;
ci->state = CI_C; /* a C function */
if (L->hookmask & LUA_MASKCALL) {
luaD_callhook(L, LUA_HOOKCALL, -1);
ci = L->ci; /* previous call may realocate `ci' */
}
lua_unlock(L);
#ifdef LUA_COMPATUPVALUES
lua_pushupvalues(L);
#endif
n = (*clvalue(ci->base-1)->c.f)(L); /* do the actual call */
lua_lock(L);
return L->top - n;
}
}
void luaD_poscall (lua_State *L, int wanted, StkId firstResult) {
StkId res;
if (L->hookmask & LUA_MASKRET) {
ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */
luaD_callhook(L, LUA_HOOKRET, -1);
firstResult = restorestack(L, fr);
}
res = L->ci->base - 1; /* res == final position of 1st result */
L->ci--;
/* move results to correct place */
while (wanted != 0 && firstResult < L->top) {
setobj(res++, firstResult++);
wanted--;
}
while (wanted-- > 0)
setnilvalue(res++);
L->top = res;
luaC_checkGC(L);
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
StkId firstResult = luaD_precall(L, func);
if (firstResult == NULL) { /* is a Lua function? */
firstResult = luaV_execute(L); /* call it */
if (firstResult == NULL) {
luaD_poscall(L, 0, L->top);
luaG_runerror(L, "attempt to yield across tag-method/C-call boundary");
}
}
luaD_poscall(L, nResults, firstResult);
}
LUA_API void lua_cobegin (lua_State *L, int nargs) {
lua_lock(L);
luaD_precall(L, L->top - (nargs+1));
lua_unlock(L);
}
static void move_results (lua_State *L, TObject *from, TObject *to) {
while (from < to) {
setobj(L->top, from);
from++;
incr_top(L);
}
}
static void resume (lua_State *L, void *ud) {
StkId firstResult;
CallInfo *ci = L->ci;
if (ci->state & CI_C) { /* not first time (i.e. inside a yield)? */
/* finish interrupted execution of `OP_CALL' */
int nresults;
lua_assert((ci-1)->state & CI_SAVEDPC);
lua_assert(GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_CALL ||
GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_TAILCALL);
nresults = GETARG_C(*((ci-1)->u.l.savedpc - 1)) - 1;
luaD_poscall(L, nresults, L->top); /* complete it */
if (nresults >= 0) L->top = L->ci->top;
}
firstResult = luaV_execute(L);
if (firstResult == NULL) /* yield? */
*cast(int *, ud) = L->ci->u.c.yield_results;
else { /* return */
*cast(int *, ud) = L->top - firstResult;
luaD_poscall(L, LUA_MULTRET, firstResult); /* finalize this coroutine */
}
}
LUA_API int lua_resume (lua_State *L, lua_State *co) {
CallInfo *ci;
int numres;
int status;
lua_lock(L);
ci = co->ci;
if (ci == co->base_ci) /* no activation record? ?? */
luaG_runerror(L, "cannot resume dead thread");
if (co->errorJmp != NULL) /* ?? */
luaG_runerror(L, "cannot resume active thread");
status = luaD_rawrunprotected(co, resume, &numres);
if (status == 0)
move_results(L, co->top - numres, co->top);
else {
setobj(L->top++, co->top - 1); /* move error message to other stack */
co->ci = co->base_ci; /* `kill' thread */
}
lua_unlock(L);
return status;
}
LUA_API int lua_yield (lua_State *L, int nresults) {
CallInfo *ci;
lua_lock(L);
ci = L->ci;
if ((ci-1)->state & CI_C)
luaG_runerror(L, "cannot yield a C function");
lua_assert(ci->state & CI_C); /* current function is not Lua */
ci->u.c.yield_results = nresults;
lua_unlock(L);
return -1;
}
/*
** Execute a protected call.
*/
struct CallS { /* data to `f_call' */
StkId func;
int nresults;
};
static void f_call (lua_State *L, void *ud) {
struct CallS *c = cast(struct CallS *, ud);
luaD_call(L, c->func, c->nresults);
}
int luaD_pcall (lua_State *L, int nargs, int nresults, ptrdiff_t errfunc) {
struct CallS c;
int status;
ptrdiff_t old_top = savestack(L, L->top);
ptrdiff_t old_ci = saveci(L, L->ci);
int old_allowhooks = allowhook(L);
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = errfunc;
c.func = L->top - (nargs+1); /* function to be called */
c.nresults = nresults;
status = luaD_rawrunprotected(L, &f_call, &c);
if (status != 0) { /* an error occurred? */
StkId err; /* error msg. position */
seterrorobj(L, status);
err = L->top - 1;
/* remove parameters and func from the stack */
L->top = restorestack(L, old_top) - (nargs+1);
setobj(L->top++, err); /* copy error message to corrected top */
luaF_close(L, L->top); /* close eventual pending closures */
L->ci = restoreci(L, old_ci);
setallowhook(L, old_allowhooks);
restore_stack_limit(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to `f_parser' */
ZIO *z;
int bin;
};
static void f_parser (lua_State *L, void *ud) {
struct SParser *p = cast(struct SParser *, ud);
Proto *tf = p->bin ? luaU_undump(L, p->z) : luaY_parser(L, p->z);
Closure *cl = luaF_newLclosure(L, 0, gt(L));
cl->l.p = tf;
setclvalue(L->top, cl);
incr_top(L);
}
int luaD_protectedparser (lua_State *L, ZIO *z, int bin) {
struct SParser p;
lu_mem old_blocks;
int status;
ptrdiff_t oldtopr = savestack(L, L->top); /* save current top */
p.z = z; p.bin = bin;
/* before parsing, give a (good) chance to GC */
if (G(L)->nblocks + G(L)->nblocks/4 >= G(L)->GCthreshold)
luaC_collectgarbage(L);
old_blocks = G(L)->nblocks;
status = luaD_rawrunprotected(L, f_parser, &p);
if (status == 0) {
/* add new memory to threshold (as it probably will stay) */
lua_assert(G(L)->nblocks >= old_blocks);
G(L)->GCthreshold += (G(L)->nblocks - old_blocks);
}
else { /* error */
StkId oldtop = restorestack(L, oldtopr);
seterrorobj(L, status);
setobj(oldtop, L->top - 1); /* copy error message to old top */
L->top = oldtop+1;
}
return status;
}