mirror of
https://github.com/lua/lua
synced 2024-11-25 06:09:36 +03:00
275 lines
5.2 KiB
C
275 lines
5.2 KiB
C
/*
|
|
** hash.c
|
|
** hash manager for lua
|
|
** Luiz Henrique de Figueiredo - 17 Aug 90
|
|
*/
|
|
|
|
char *rcs_hash="$Id: $";
|
|
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "opcode.h"
|
|
#include "hash.h"
|
|
#include "inout.h"
|
|
#include "table.h"
|
|
#include "lua.h"
|
|
|
|
#define streq(s1,s2) (strcmp(s1,s2)==0)
|
|
#define strneq(s1,s2) (strcmp(s1,s2)!=0)
|
|
|
|
#define new(s) ((s *)malloc(sizeof(s)))
|
|
#define newvector(n,s) ((s *)calloc(n,sizeof(s)))
|
|
|
|
#define nhash(t) ((t)->nhash)
|
|
#define nodelist(t) ((t)->list)
|
|
#define list(t,i) ((t)->list[i])
|
|
#define ref_tag(n) (tag(&(n)->ref))
|
|
#define ref_nvalue(n) (nvalue(&(n)->ref))
|
|
#define ref_svalue(n) (svalue(&(n)->ref))
|
|
|
|
static int head (Hash *t, Object *ref) /* hash function */
|
|
{
|
|
if (tag(ref) == T_NUMBER) return (((int)nvalue(ref))%nhash(t));
|
|
else if (tag(ref) == T_STRING)
|
|
{
|
|
int h;
|
|
char *name = svalue(ref);
|
|
for (h=0; *name!=0; name++) /* interpret name as binary number */
|
|
{
|
|
h <<= 8;
|
|
h += (unsigned char) *name; /* avoid sign extension */
|
|
h %= nhash(t); /* make it a valid index */
|
|
}
|
|
return h;
|
|
}
|
|
else
|
|
{
|
|
lua_reportbug ("unexpected type to index table");
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static Node *present(Hash *t, Object *ref, int h)
|
|
{
|
|
Node *n=NULL, *p;
|
|
if (tag(ref) == T_NUMBER)
|
|
{
|
|
for (p=NULL,n=list(t,h); n!=NULL; p=n, n=n->next)
|
|
if (ref_tag(n) == T_NUMBER && nvalue(ref) == ref_nvalue(n)) break;
|
|
}
|
|
else if (tag(ref) == T_STRING)
|
|
{
|
|
for (p=NULL,n=list(t,h); n!=NULL; p=n, n=n->next)
|
|
if (ref_tag(n) == T_STRING && streq(svalue(ref),ref_svalue(n))) break;
|
|
}
|
|
if (n==NULL) /* name not present */
|
|
return NULL;
|
|
#if 0
|
|
if (p!=NULL) /* name present but not first */
|
|
{
|
|
p->next=n->next; /* move-to-front self-organization */
|
|
n->next=list(t,h);
|
|
list(t,h)=n;
|
|
}
|
|
#endif
|
|
return n;
|
|
}
|
|
|
|
static void freelist (Node *n)
|
|
{
|
|
while (n)
|
|
{
|
|
Node *next = n->next;
|
|
free (n);
|
|
n = next;
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Create a new hash. Return the hash pointer or NULL on error.
|
|
*/
|
|
Hash *lua_hashcreate (unsigned int nhash)
|
|
{
|
|
Hash *t = new (Hash);
|
|
if (t == NULL)
|
|
{
|
|
lua_error ("not enough memory");
|
|
return NULL;
|
|
}
|
|
nhash(t) = nhash;
|
|
markarray(t) = 0;
|
|
nodelist(t) = newvector (nhash, Node*);
|
|
if (nodelist(t) == NULL)
|
|
{
|
|
lua_error ("not enough memory");
|
|
return NULL;
|
|
}
|
|
return t;
|
|
}
|
|
|
|
/*
|
|
** Delete a hash
|
|
*/
|
|
void lua_hashdelete (Hash *h)
|
|
{
|
|
int i;
|
|
for (i=0; i<nhash(h); i++)
|
|
freelist (list(h,i));
|
|
free (nodelist(h));
|
|
free(h);
|
|
}
|
|
|
|
/*
|
|
** If the hash node is present, return its pointer, otherwise create a new
|
|
** node for the given reference and also return its pointer.
|
|
** On error, return NULL.
|
|
*/
|
|
Object *lua_hashdefine (Hash *t, Object *ref)
|
|
{
|
|
int h;
|
|
Node *n;
|
|
h = head (t, ref);
|
|
if (h < 0) return NULL;
|
|
|
|
n = present(t, ref, h);
|
|
if (n == NULL)
|
|
{
|
|
n = new(Node);
|
|
if (n == NULL)
|
|
{
|
|
lua_error ("not enough memory");
|
|
return NULL;
|
|
}
|
|
n->ref = *ref;
|
|
tag(&n->val) = T_NIL;
|
|
n->next = list(t,h); /* link node to head of list */
|
|
list(t,h) = n;
|
|
}
|
|
return (&n->val);
|
|
}
|
|
|
|
/*
|
|
** Mark a hash and check its elements
|
|
*/
|
|
void lua_hashmark (Hash *h)
|
|
{
|
|
int i;
|
|
|
|
markarray(h) = 1;
|
|
|
|
for (i=0; i<nhash(h); i++)
|
|
{
|
|
Node *n;
|
|
for (n = list(h,i); n != NULL; n = n->next)
|
|
{
|
|
lua_markobject (&n->ref);
|
|
lua_markobject (&n->val);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
** Internal function to manipulate arrays.
|
|
** Given an array object and a reference value, return the next element
|
|
** in the hash.
|
|
** This function pushs the element value and its reference to the stack.
|
|
*/
|
|
#include "lua.h"
|
|
static void firstnode (Hash *a, int h)
|
|
{
|
|
if (h < nhash(a))
|
|
{
|
|
int i;
|
|
for (i=h; i<nhash(a); i++)
|
|
{
|
|
if (list(a,i) != NULL)
|
|
{
|
|
if (tag(&list(a,i)->val) != T_NIL)
|
|
{
|
|
lua_pushobject (&list(a,i)->ref);
|
|
lua_pushobject (&list(a,i)->val);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Node *next = list(a,i)->next;
|
|
while (next != NULL && tag(&next->val) == T_NIL) next = next->next;
|
|
if (next != NULL)
|
|
{
|
|
lua_pushobject (&next->ref);
|
|
lua_pushobject (&next->val);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
lua_pushnil();
|
|
lua_pushnil();
|
|
}
|
|
void lua_next (void)
|
|
{
|
|
Hash *a;
|
|
Object *o = lua_getparam (1);
|
|
Object *r = lua_getparam (2);
|
|
if (o == NULL || r == NULL)
|
|
{ lua_error ("too few arguments to function `next'"); return; }
|
|
if (lua_getparam (3) != NULL)
|
|
{ lua_error ("too many arguments to function `next'"); return; }
|
|
if (tag(o) != T_ARRAY)
|
|
{ lua_error ("first argument of function `next' is not a table"); return; }
|
|
a = avalue(o);
|
|
if (tag(r) == T_NIL)
|
|
{
|
|
firstnode (a, 0);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
int h = head (a, r);
|
|
if (h >= 0)
|
|
{
|
|
Node *n = list(a,h);
|
|
while (n)
|
|
{
|
|
if (memcmp(&n->ref,r,sizeof(Object)) == 0)
|
|
{
|
|
if (n->next == NULL)
|
|
{
|
|
firstnode (a, h+1);
|
|
return;
|
|
}
|
|
else if (tag(&n->next->val) != T_NIL)
|
|
{
|
|
lua_pushobject (&n->next->ref);
|
|
lua_pushobject (&n->next->val);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Node *next = n->next->next;
|
|
while (next != NULL && tag(&next->val) == T_NIL) next = next->next;
|
|
if (next == NULL)
|
|
{
|
|
firstnode (a, h+1);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
lua_pushobject (&next->ref);
|
|
lua_pushobject (&next->val);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
n = n->next;
|
|
}
|
|
if (n == NULL)
|
|
lua_error ("error in function 'next': reference not found");
|
|
}
|
|
}
|
|
}
|
|
|