lua/inout.c
1994-12-13 13:54:21 -02:00

295 lines
5.5 KiB
C

/*
** inout.c
** Provide function to realise the input/output function and debugger
** facilities.
** Also provides some predefined lua functions.
*/
char *rcs_inout="$Id: inout.c,v 2.13 1994/11/23 14:32:00 roberto Stab $";
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "mem.h"
#include "opcode.h"
#include "hash.h"
#include "inout.h"
#include "table.h"
#include "tree.h"
#include "lua.h"
/* Exported variables */
int lua_linenumber;
int lua_debug;
int lua_debugline = 0;
/* Internal variables */
#ifndef MAXFUNCSTACK
#define MAXFUNCSTACK 100
#endif
typedef struct FuncStackNode {
struct FuncStackNode *next;
char *file;
int function;
int line;
} FuncStackNode;
static FuncStackNode *funcStack = NULL;
static int nfuncstack=0;
static FILE *fp;
static char *st;
/*
** Function to get the next character from the input file
*/
static int fileinput (void)
{
return fgetc (fp);
}
/*
** Function to get the next character from the input string
*/
static int stringinput (void)
{
return *st++;
}
/*
** Function to open a file to be input unit.
** Return 0 on success or error message on error.
*/
char *lua_openfile (char *fn)
{
lua_linenumber = 1;
lua_setinput (fileinput);
fp = fopen (fn, "r");
if (fp == NULL)
{
static char buff[32];
sprintf(buff, "unable to open file %.10s", fn);
return buff;
}
return lua_addfile (fn);
}
/*
** Function to close an opened file
*/
void lua_closefile (void)
{
if (fp != NULL)
{
lua_delfile();
fclose (fp);
fp = NULL;
}
}
/*
** Function to open a string to be input unit
*/
char *lua_openstring (char *s)
{
lua_linenumber = 1;
lua_setinput (stringinput);
st = s;
{
char sn[64];
sprintf (sn, "String: %10.10s...", s);
return lua_addfile (sn);
}
}
/*
** Function to close an opened string
*/
void lua_closestring (void)
{
lua_delfile();
}
/*
** Called to execute SETFUNCTION opcode, this function pushs a function into
** function stack.
*/
void lua_pushfunction (char *file, int function)
{
FuncStackNode *newNode;
if (nfuncstack++ >= MAXFUNCSTACK)
{
lua_reportbug("function stack overflow");
}
newNode = new(FuncStackNode);
newNode->function = function;
newNode->file = file;
newNode->line= lua_debugline;
newNode->next = funcStack;
funcStack = newNode;
}
/*
** Called to execute RESET opcode, this function pops a function from
** function stack.
*/
void lua_popfunction (void)
{
FuncStackNode *temp = funcStack;
if (temp == NULL) return;
--nfuncstack;
lua_debugline = temp->line;
funcStack = temp->next;
luaI_free(temp);
}
/*
** Report bug building a message and sending it to lua_error function.
*/
void lua_reportbug (char *s)
{
char msg[MAXFUNCSTACK*80];
strcpy (msg, s);
if (lua_debugline != 0)
{
if (funcStack)
{
FuncStackNode *func = funcStack;
int line = lua_debugline;
sprintf (strchr(msg,0), "\n\tactive stack:\n");
do
{
sprintf (strchr(msg,0),
"\t-> function \"%s\" at file \"%s\":%d\n",
lua_constant[func->function]->str, func->file, line);
line = func->line;
func = func->next;
lua_popfunction();
} while (func);
}
else
{
sprintf (strchr(msg,0),
"\n\tin statement begining at line %d of file \"%s\"",
lua_debugline, lua_filename());
}
}
lua_error (msg);
}
/*
** Internal function: do a string
*/
void lua_internaldostring (void)
{
lua_Object obj = lua_getparam (1);
if (lua_isstring(obj) && !lua_dostring(lua_getstring(obj)))
lua_pushnumber(1);
else
lua_pushnil();
}
/*
** Internal function: do a file
*/
void lua_internaldofile (void)
{
lua_Object obj = lua_getparam (1);
if (lua_isstring(obj) && !lua_dofile(lua_getstring(obj)))
lua_pushnumber(1);
else
lua_pushnil();
}
/*
** Internal function: print object values
*/
void lua_print (void)
{
int i=1;
lua_Object obj;
while ((obj=lua_getparam (i++)) != 0)
{
if (lua_isnumber(obj)) printf("%g\n",lua_getnumber(obj));
else if (lua_isstring(obj)) printf("%s\n",lua_getstring(obj));
else if (lua_isfunction(obj)) printf("function: %p\n",bvalue(luaI_Address(obj)));
else if (lua_iscfunction(obj)) printf("cfunction: %p\n",lua_getcfunction(obj)
);
else if (lua_isuserdata(obj)) printf("userdata: %p\n",lua_getuserdata(obj));
else if (lua_istable(obj)) printf("table: %p\n",avalue(luaI_Address(obj)));
else if (lua_isnil(obj)) printf("nil\n");
else printf("invalid value to print\n");
}
}
/*
** Internal function: return an object type.
*/
void luaI_type (void)
{
lua_Object o = lua_getparam(1);
if (o == 0)
lua_error("no parameter to function 'type'");
switch (lua_type(o))
{
case LUA_T_NIL :
lua_pushliteral("nil");
break;
case LUA_T_NUMBER :
lua_pushliteral("number");
break;
case LUA_T_STRING :
lua_pushliteral("string");
break;
case LUA_T_ARRAY :
lua_pushliteral("table");
break;
case LUA_T_FUNCTION :
lua_pushliteral("function");
break;
case LUA_T_CFUNCTION :
lua_pushliteral("cfunction");
break;
default :
lua_pushliteral("userdata");
break;
}
}
/*
** Internal function: convert an object to a number
*/
void lua_obj2number (void)
{
lua_Object o = lua_getparam(1);
if (lua_isnumber(o))
lua_pushobject(o);
else if (lua_isstring(o))
{
char c;
float f;
if (sscanf(lua_getstring(o),"%f %c",&f,&c) == 1)
lua_pushnumber(f);
else
lua_pushnil();
}
else
lua_pushnil();
}
void luaI_error (void)
{
char *s = lua_getstring(lua_getparam(1));
if (s == NULL) s = "(no message)";
lua_reportbug(s);
}