lua/lmem.c

156 lines
4.1 KiB
C

/*
** $Id: lmem.c,v 1.91 2015/03/06 19:45:54 roberto Exp roberto $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#if defined(HARDMEMTESTS)
#define hardtest(L,os,s) /* force a GC whenever possible */ \
if ((s) > (os) && (G(L))->gcrunning) luaC_fullgc(L, 1);
#else
#define hardtest(L,os,s) ((void)0)
#endif
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ISO C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *size,
int size_elems, int limit, const char *what) {
void *newblock;
int newsize;
if (nelems + 1 <= *size) /* does one extra element still fit? */
return block; /* nothing to be done */
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
int final_n, int size_elem) {
global_State *g = G(L);
void *newblock;
size_t oldsize = cast(size_t, (*size) * size_elem);
size_t newsize = cast(size_t, final_n * size_elem);
lua_assert(newsize <= oldsize);
newblock = (*g->frealloc)(g->ud, block, oldsize, newsize);
if (newblock == NULL && final_n > 0) /* allocation failed? */
return block; /* keep old block */
else {
g->GCdebt += newsize - oldsize;
*size = final_n;
return newblock;
}
}
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** Free memory
*/
void luaM_free_ (lua_State *L, void *block, size_t osize) {
global_State *g = G(L);
lua_assert((block == 0) == (block == NULL));
(*g->frealloc)(g->ud, block, osize, 0);
g->GCdebt -= osize;
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
hardtest(L, osize, nsize);
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
lua_assert(nsize > osize); /* cannot fail when shrinking a block */
if (g->version) { /* is state fully built? */
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - osize;
return newblock;
}
void *luaM_malloc (lua_State *L, size_t size, int tag) {
hardtest(L, 0, size);
if (size == 0)
return NULL; /* that's all */
else {
global_State *g = G(L);
void *newblock = (*g->frealloc)(g->ud, NULL, tag, size);
if (newblock == NULL) {
if (g->version) { /* is state fully built? */
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, NULL, tag, size); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
g->GCdebt += size;
return newblock;
}
}